Katamari Damacy REROLL
Katamari Damacy REROLL

Katamari Damacy REROLL

21
in-game
Data taken from Steam
Steam
Historical low for Steam:
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gamebillet
2 hours ago
74%
3,30€
2 / 5
Katamari Damacy REROLL
Katamari Damacy REROLL
Katamari Damacy REROLL
Katamari Damacy REROLL
Katamari Damacy REROLL
Katamari Damacy REROLL
The beloved roll-em-up game returns with fully updated graphics, completely recreated cutscenes and in full HD!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
3,596 reviews
3,366
230
5.2 hours played
Written 10 days ago

Katamari Damacy REROLL is a quirky, fun game that I can recommend to anyone! At first, I was a bit hesitant with buying this game. It looked too quirky, the gameplay too samey and how fun could rolling stuff into a ball really be? (I was really wrong) The gameplay, visuals and music form together to make this really weird, yet interesting game about you having to roll up stuff in the world to make a ball as big as possible. All while your dad yells at your that its not good enough. Its just an amazing game that I had a blast while playing. finishing it in 2 sittings, including the achievements, made it feel fast and so it didnt overstay its welcome. Yeah, 5 hours might not be super long, but it knows how to keep your interest. Highly recommend!
6.2 hours played
Written 21 days ago

The addicting gameplay of rolling up objects and getting bigger always keeps me coming back
4.1 hours played
Written 20 days ago

Looking for a beyond bizarre experience where you play as a wacky circular prince with a ball who rolls up the world in attempt to make makeshift stars, constellations, and even the moon? Well I found the perfect game for you... Katamari Damacy Reroll is a superb remaster of one of the PS2's greatest games from the ground up. The story gets crazier as the game goes on, and as you progress, each of your "katamari"s grow and grow to take over the Earth. And let me tell you, the things you can roll up in this iteration of the game are insane. This game is a must play for anyone who plays games without reading descriptions and watching trailers. It's so good that words cannot begin to explain the meaning of this game, seriously! Try it for yourself; it's short, but worth much of your time. But have fun finding all the presents in each stage, it's gonna have me playing this game for hours more.
0.3 hours played
Written 21 days ago

Katamari is wonderful but this port is not awesome. The graphics menu isn’t accessible until you beat the tutorial. It’s not super long or anything, but the default setting is a 720p window. I play on a 4k tv. Past that, the game is locked to 30fps once in game. For such a beautiful, vibrant, and creative looking game, the graphics situation is really disappointing.
12.9 hours played
Written 8 days ago

Little fella starts out rolling up dust bunnies and drawing-pins, and ends up rolling buildings, cities, continents, the clouds themselves, all into the katamari. This game makes it pretty conclusive that the PS2 is the best console ever made, what an exceptional catalogue it had. Katamari Damacy has aged perfectly. With a control scheme still entirely unique, and a strange, surrealist sense of humor, they really don’t make them like they used to. It also has one of the best OST’s of all time, so that is a bonus. If you like Katamari and want something similar, try Donut County. It isn’t as good as Katamari, but its closer than anything else.
2.4 hours played
Written 13 days ago

Great game, the controls are definitely tough to get used to at first though, which I don't really mind
32.2 hours played
Written 3 days ago

Having to collect every single item for an achievement kinda sucks, but with enough guides and free time its doable.
5.5 hours played
Written 9 days ago

Short game, re-playable. Original and fun. Would recommend to anyone who owns a controller, regardless of age or taste.
3.9 hours played
Written 16 days ago

Completely absurd in all the greatest ways possible.
9.5 hours played
Written 16 days ago

Such a fun game. Unique as all get out. Extreme reccomend, basically excellent in all aspects. This is what video games should be like. Only thing that can be frustrating is that the controls have a learning curve but once you do learn them it is satisfying and you can also improve with the controls ad inifinitum.
15.1 hours played
Written 17 days ago

I never played this game on the original PS2, at a time when we were focused on Medal of Honor and other shooters; however compared to Ridge Racer and others...I have to say this game has a special place in my heart. I know it's short but the soundtrack is top notch. Well worth purchasing it 20 some odd years later. Katamari Damacy forever.
5.4 hours played
Written 18 days ago

Absolutely great and cute game, always loved this type of games in childhood and still love these games as an adult. Controls are weird, there's 1 part of the map that is bugged and literally breaks all progress on the level, but that's all the problems, and controls can be set to "Simple" (WASD + IK) (rotation is kinda weird as well since it feels slower to one side than other). Great thing to have, you must try it out!
5.5 hours played
Written 19 days ago

This game is unique in it's game play. The visuals and concept are amazing. Growing up with this game, it still holds up to this day. Highly recommend for a fun time with humorous moments as you roll up the world.
5.2 hours played
Written 19 days ago

So cute, so fun, so much personality. Nothing else like it
4.7 hours played
Written 20 days ago

really fun! some of the game is pretty choppy but everything els is very sleek if its still on sale you should definitely pick it up. make sure to turn your volume down when you first launch the game, you'll thank me later.
7.6 hours played
Written 20 days ago

This game reminds me of my teen years: simple, fun games, no fancy graphics, and tons of LSD
4.1 hours played
Written 21 days ago

Fast-paced physics-based mayhem and challenging gameplay with an eclectic soundtrack. Definitely get it if you see it on sale.
2.6 hours played
Written 21 days ago

Game requires strange out of the way fix for my computer, unsure of why but in the msconfig, disable WINDOWS EVENT LOG and restart the computer. it allowed me to play DSII:SotFS and Katamari with no issues. Preface this with the fact im on a laptop
0.4 hours played
Written 19 days ago

keyboard controls don't make sense and most don't even work, all i can do is move around the katamari, cant actually MOVE it, so the game is unplayable, how do i go about getting a refund?
0.3 hours played
Written 18 days ago

Who came up with the control scheme??? Worst thing ever created. Doesn't even work on a Xbox One PC gamepad. Even when I change it to simple, no major changes. How hard was it to make the left analog stick/WASD roll in the direction chosen & right analog stick/mouse be the camera? Braindead developers..
4.5 hours played
Written 12 days ago

Awesome, Cute, Amazing, Beautiful (Smiles), Phenomenal, Astonishing, Sensational!!! 😍😍😍😍😍😍😍😍😍😍
0.1 hours played
Written 19 days ago

Doesn't support my xbox controller, can't change the resolution from what appears to be 720p supposedly if i play the game longer, i can do these things but nah
15.5 hours played
Written 5 days ago

[u][b][h1]The Context[/h1][/b][/u] The early 2000's was one hell of a time for those privileged to have Sony's flagship sailing them off to hundreds of different worlds. The PS2 broke all kinds of records, delivering a mildly affordable DVD player and home entertainment system capable of producing 1080i for the like 12 people in America rich enough for an HDTV. A veritable [b]Golden Era of Gaming[/b]. The open-world crime boom was in full swing. GTA had flipped the industry on its head with Grand Theft Auto III in 2001, then steamrolled the genre with heavyweights like Grand Theft Auto: Vice City, GTA: San Andreas, True Crime: Streets of LA, and The Getaway. Adult, edgy, cynical games for big kids. You stole cars, you did drugs, you shot people, you heard licensed music and said "whoa, this is just like a movie.” You had the combo-heavy, testosterone-drenched, combo-meter crack fighters. Often with questionable voice acting like the pirated anime we had on Limewire. Tekken 4&5, Virtua Fighter 4, Def Jam, MK Deadly Alliance, Onimusha, Dynasty Warriors 3&4 You had some real masterpieces, yes, but most were thematically traditional: swords, fate, anime archetypes, 40-hour campaigns, menus and turn-based battles. Think Xenosaga, Final Fantasy X, Kingdom Hearts, Suikoden III, Grandia, and Star Ocean Then, the pint of ice cream, granny's pie, cheesy mashed potatoes—comfort foods of the PS2 lineup like Gran Turismo 3: A-Spec, Need for Speed: Underground, Madden NFL / FIFA / NBA Live (annualized to hell), and the golden boy THPS. Or, the conversation back in class, “Mom made me stay home while I was sick, so I beat—” Jack and Daxter/Ratchet and Clank. [u][b][h1]The Game[/h1][/b][/u] Then came a song, with incredibly easy lyrics to remember, [h3]“Nana nananananana na na nanana”[/h3] A strange, unconventional little game about controlling the microscopic son of an arguably Lovecraftian cosmic royalty, rolling up volumetric exponentially expanding singularity to reconstruct the observable universe for his narcissistic father, with a soundtrack as sentient as the sum-total cast combined. Using literally just the analogs, [b]almost ontologically bragging about DualShock in the age of the d-pad and trigger.[/b] Every age group, every demographic enjoyed the high saturation, cartoonish whimsy. [b]Parents could rest a bit[/b], knowing they're rolling up bears and crabs—as opposed to Ballas and GSF in San Andreas, or ripping spines out of their opponent in a fatality. When Katamari Damacy launched, the PS2 landscape was dominated by gritty, formulaic, or risk-averse titles. Yet, here, [b]a neon origami existentialism simulator with music that could out-sing Broadway and mechanics that worked like a stress dream designed by a benevolent space clown.[/b] Unlike games that merely dabble in eclectic styles, Katamari weaves them into a cohesive emotional narrative that supports the game’s absurdist tone. [b]Katamari dropped like a meteorite made of toy pianos and existential dread.[/b] Everyone else was trying to be Hollywood, it tried to be a public-access anime theater directed by Wes Anderson on acid. It stood [b]alone[/b]—and in doing so, became [b]timeless[/b]. - [u][b][h1]Game TL;DR[/h1][/b][/u] [b]Simple control scheme:[/b] Just the sticks. That’s it. [i]Minimal onboarding, maximum immersion[/i]. Analog stick gameplay focused on physics and scale [b]Genre:[/b] Technically a puzzle-action-rolling-collection game? [b]Visual dopamine:[/b] The moment you grow from collecting paperclips to buildings? [i]Pure gameplay transcendence.[/i] [b]Safe chaos:[/b] Parents didn’t have to hear about prostitutes or headshots. [i]They saw their kids collecting cows and traffic cones to saxophone jazz.[/i] [b]Tone:[/b] Whimsical, psychedelic, unironic yet self-aware [b]Audience:[/b] Literally everyone: kids laughed, [spoiler]stoners[/spoiler] vibed, parents played [b]Music:[/b] A hyper-emotive genre-bending J-pop jazz-fusion odyssey [b]Aesthetic:[/b] Simple models, unashamed color saturation, surrealist animation [u][b][h1][hr][/hr][/h1][/b][/u] [u][b][h1]Bonus: The Soundtrack[/h1][/b][/u] The soundtrack, oh my soul, THE SOUNDTRACK! The Katamari Damacy OST is a genre buffet: jazz, J-pop, samba, classical, chiptune, experimental electronica, bossa nova, and more. Bringing in actual J-pop and enka singers—tracks often sound like they’re winking at you, embracing absurdity while remaining musically legitimate. The sound team rolled up legit pop album feels, not just any game OST. Each track feels like a fully-realized piece. Even working outside the context of the game, a hallmark of iconic OSTs like Final Fantasy VII or Zelda: Ocarina of Time. Rather than just aiming for “[i]background music[/i],” it curates an identity. Every track is a musical persona within the Katamari universe. You can be six years old or sixty, and you'll find the soundtrack slaps, delivering a childlike joy embedded in every composition—and that joy is contagious. It is musically genius, deeply experimental, emotionally joyful, and perfectly fused with the game's identity. Straight up laughing in the face of convention and completely getting away with it. It’s OST [b]is not "[i]just[/i]" game music—it’s a full-blown postmodern pop album masquerading as a soundtrack earworming you into a round oblivion, and you're glad it did.[/b] In an era (2004) when games like Halo 2, Metroid Prime 2, and MGS3 were leaning hard into cinematic or orchestral gravitas, Katamari said: [h3]“What if the end of the world was accompanied by a jazz piano solo, a drum loop, and someone yelling [b]'KATAMARIIII DA-MA-CYYYYYYYYYYYY'?”[/b][/h3]
5.7 hours played
Written 9 days ago

Pure Japanese shitpost. I like it. I mean, WE LOVE KATAMARI DAMACY NANANAAAA
14.9 hours played
Written 9 days ago

starting the level you get bullied by a mouse, 10 minutes in you swallow entire cities
1.3 hours played
Written 20 days ago

I will eventually 100% this for the third time. Touch My Beautiful Katamari Forever ReRoll WHEN u cowards WHEN ( ) [ '-.-] ))
5.5 hours played
Written 16 days ago

The Katamari. The REROLL. We quite enjoyed this game, yes We did. A fun katamari indeed.
4.5 hours played
Written 6 days ago

Fun to turn your brain off and roll things up.
7.7 hours played
Written 15 days ago

Joy, absolute joy. Almost makes me forget that I HATE myself!!
6.0 hours played
Written 8 days ago

Super cute and fun
12.0 hours played
Written 18 days ago

this is actually the best game i've ever played
5.9 hours played
Written 7 days ago

this game is like cocaine for the eyes
0.6 hours played
Written 18 days ago

It's Katamari....Come on
11.8 hours played
Written 19 days ago

unique and fun
27.3 hours played
Written 30 days ago

I never want to see a cow or a bear ever again.
6.3 hours played
Written 17 days ago

Hes so happy. Go little prince
4.7 hours played
Written 17 days ago

Worst control scheme I've ever seen <3
2.8 hours played
Written 20 days ago

Whimsical game
6.7 hours played
Written 15 days ago

Is good
7.2 hours played
Written 28 days ago

one of the classics
7.3 hours played
Written 2 days ago

One day I'm going to roll you all.
32.0 hours played
Written 17 days ago

rolling my star
5.7 hours played
Written 18 days ago

im the cat amari
4.7 hours played
Written 12 days ago

play it
12.6 hours played
Written 21 days ago

treadmilk seal of approval
4.0 hours played
Written 2 days ago

hell ya
10.1 hours played
Written 5 days ago

what the fuck
5.3 hours played
Written 12 days ago

peak
15.8 hours played
Written 20 days ago

banger
4.5 hours played
Written 17 days ago

W❤️O❤️M❤️E❤️N