Castlevania Anniversary Collection
Castlevania Anniversary Collection

Castlevania Anniversary Collection

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Castlevania Collection Launch Trailer
Castlevania Anniversary Collection
Castlevania Anniversary Collection
Castlevania Anniversary Collection
Castlevania Anniversary Collection
Castlevania Anniversary Collection
Castlevania Anniversary Collection
Konami's Castlevania Anniversary Collection traces the origins of the historic vampire franchise. Included is a unique eBook with details provided by developers, artists and others inspired by the Castlevania legacy which sheds a fresh light into the world of Castlevania. Released as part of the Konami 50th Anniversary celebration, relive these timeless classics that helped define the platformer genre. From the Belmont clan to their extended bloodlines and allies, the Castlevania Anniversary Collection is the best first step for anyone to take into the world of Castlevania and the fight against Dracula! Castlevania Castlevania II Simon's Quest Castlevania III Dracula's Curse Super Castlevania IV Castlevania The Adventure Castlevania II Belmont's Revenge Castlevania Bloodlines Kid Dracula (never released in English before) History of Castlevania - Book of the Crescent Moon
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
82%
1,028 reviews
845
183
9.2 hours played
Written 13 days ago

Getting ping-ponged by a bat into a water to instantly lose all HP is my favourite form of amusement...
7.8 hours played
Written 30 days ago

Castlevania is the father of Metroid Vania games. This anniversary collection lets us relive the memories by playing the first chapters of this legendary saga. If you like platform games, this game should be in your Steam library.
26.6 hours played
Written 4 days ago

The Castlevania Anniversary Collection is a solid way of either reliving the start of the series or experiencing it for the first time if you were missing out on them in the past. Both the games, as well as the actual job to preserve them may seem a bit lacking however, and you have to be aware that you are simply jumping back in time to an era where people had "way more time", had more endurance because "we didn't have anything else to compare it to" or from which game design simply has evolved. There will be a group who will have an outrage if I defame the games as not being as well made in some aspects and keeping the hard-as-nails-difficulty until the late 90's for no real justification, when doing differently and making some bold choices earlier would have ended in better experiences which would have aged smoother. So yes, I used save states for all of the games (the rewind feature was a bit too context-help-ish for me) and I used them so much that I probably earned the games' achievements for try-harding all in itself. Because even with your preferred method of "cheating", these games are still designed to be unforgiving, and you can only fight that with external strategy so much without getting hit by that limitation. If you do not have tolerance for that stuff, this collection will probably not give you much except for satisfying your curiosity. If you really want to play the games to experience them, because you like that kind of challenge, then this collection is shining the most. When the games put aside their difficulty and you can finally breath for a moment, that is when you can appreciate that they - even compared to today's standards - do so much right and can be very tight and enjoyable experiences. With all that written, I will do as many before me, and write some general gist about each game of the collection, as well as my personal thoughts about them. Castlevania 1 A solid and short experience, which is fun for the most part. During the later stages however, you will really feel that arcade-style difficulty. Each hit you take matters, because you need as much life as possible for the boss at the end of the stage. If you mess up too much, you loose a life. Lose them all, you have to do the stage again. Which can happen very easily. Otherwise: Basically the entry of what you would expect those classic games to be. Good art, music, snappy controls and for the most part still a fair experience. It definitely takes advantage of being the first you may try out though, because the sequels definitely add more to the formula. Castlevania 2 Ironically, while being the infamous one in the series, I personally took a great liking to it. It is actually not that difficult, either. As long as you pay attention, you can manage to get around loosing and being punished too much fairly well. The biggest offender for this game is that it is quite cryptic. There is probably no way you will make it to the end without looking up a guide or trying a lot of random shenanigans. I already knew about most things and looked up the rest. As soon as you know about them, the game can really play out the intended exploration and feeling of adventure. Graphics I felt were a bit weaker, but the music was still superb. The bosses are indeed quite lousy, but if you see them more as another enemy to deal with, it works out. Castlevania 3 This is basically a ramped-up version of the first game. More levels, more gameplay ideas, more characters. If you take everything from game 1 and expand on it in mostly a good way, you have the third game. The only problem is that in doing so, they also ramped up the amount of unfair spots in the game and put in some really harsh design decisions, which hit home that arcade-style feeling even more. I think I had the most hate-fun-relationship with this one for sure. Graphics and music are again really good, bosses are... bosses again. They felt a bit tedious, but maybe only because you have to play through the game 4 freaking times for all achievements. Castlevania 4 This will be a hot take, but I did not really like it. Not because it was bad, on the opposite. I can see why a lot of people like it. But... I dunno, I think I just never liked the SNES style that much. I also did not feel that the actual improvements of the new console were used that well. It was cool back then, but nowadays it just is... another game. And in that regard, it is a good game, with re-imagined and new locations compared to the first one. Nice graphics, music and all that. But it was not for me. The Adventure Oh boy, this game takes the cake. I do not even fully share the opinion that the controls are bad or the gameplay is lacking. The game around it was just purposefully designed to frustrate you because the game has those limitations. Level 3 can die in a fire. I do not know how people beat it without save states. One mistake, one frame of acting too late or too early and you are done for. I cannot comprehend how such a level came into existence. But yeah, some good music again. Graphics are fine. Belmont's Revenge Technically improves on everything of Adventure, but the game design was still kind of irritating. Which shows that a better foundation does not mean an entirely better experience per se. Because of that... I also do not have to write too much about it. The game is okay and serves what you would expect at this point. Bloodlines And here we have the game that I had the most fun with. Not only is the arcade factor stripped down the most, the game fully embraces the more sped-up and action-like feel the Sega consoles went with. The characters move faster, their abilities are fun to execute, the level design is solid and enemy interaction makes you feel powerful. Eric Lecarde especially was a blast to play with. The bosses are also great in this one. Graphics and music are top notch. Still, the difficulty is there alright. As long as you can easily loose all health and power-ups, have to blast through an entire line-up of bosses at the end, among other things, you will just not get rid of that punishment. But it is certainly my personal recommendation to plough through. Kid Dracula This game was a little odd to me. While it was a fun platformer - and I enjoyed the idea and its gimmicks, it also was still quite challenging at parts, not letting go of that old-school difficulty. People who play these games as their bread and butter will laugh reading this, but yes, to me the last level - which had no checkpoints - felt quite harsh, as even though the bosses were simple to figure out, it was still all on one health bar. I think it shows that "how easy it is at most" kind of thing the best. I also agree with other reviewers that you will probably only use the homing shot for most of the game, as that ability solves almost all situations. Graphics and music were nice. Art book and overall package Nice overall, but lacked polishing. I found around 5 spelling mistakes, most in the book and 1 even in the game overviews. The one track on loop during it also got a bit tiresome after an hour of reading. Most of the games also had frame rate issues, but I am aware that there is a high possibility of these games having them even back then on original hardware, so I will let it slide personally. It also got annoying to constantly quit out of the emulation menu by accident though, because it is put on the trigger of the controller. I also do not understand why save and load are not the first option in the list and auto-selected for quick access, as they obviously make up the most frequent usage of that menu. All in all, I think they did a well job, but having a few more weeks to think some things over would have done better, as you can clearly see some overall improvements on the sequel collection. Pricing Worth it if it matters to you already. If you are a stranger, you should check out a sale or the collection bundle.
41.7 hours played
Written 28 days ago

Many great games in this collection. I wouldn't recommend it to people not familiar with platformers or harder games. If you like a fair challenge though, this collection is for you. From worst to best: -C. Bloodlines: Mediocre Mega Drive slop. Among the 16-bits games it has the worst graphics, the OST is a mixed bag of great tracks but also extremely annoying ones. It's hard, though not the hardest game I think. My biggest grip with Bloodlines are how punishing deaths are, and how absurd there are no continues. It's incredibly unsatisfying. I just wanted to get it over with. By level 5 I ran out of patience and started using save states, only Castlevania where I ever did that. At the very least, it has good bosses and plenty of mini-bosses. People compare it with other 16-bits and say Dracula X is worse and harder... No, and it's not even close (even in terms of final bosses). It's sad because it has potential, some parts of some levels where great, you can play as two distinct characters, and the final boss rush is also pretty cool (Super Castlevania did it better however). This was the last game of the collection that I played and I was getting exhausted by then, so I could be biased. -Kid Dracula: Meh. It's got a lighter tone and cute sprites, and you get abilities as you complete levels which is cool. That aside, it's a basic platformer without anything interesting going on. Pretty easy game but the final level was quite frustrating since there were no checkpoints. -C. The Adventure: It's janky as shit, lags when there's more than three sprites on screen, and is very unforgiving with its pixel perfect jumps. Only four levels. Might sound bad, yet despite what people say about this game, I still enjoyed it. It captures the soul of Classicvania games. Every failure is an opportunity to learn, each times you get a little bit further. The music gives you strength and determination to keep fighting, until you eventually overcome this entire ordeal. I really enjoyed the final level. It's long and painful, Dracula at the end is merciless... But to feel the progress I made each time ignited my will to persevere. -Super C. IV: Charming game, the SNES is my favourite retro console and it was a pleasant experience for sure, great sprites and great musics most of the time (Simon's theme is beautiful), though they're sometimes boring . It also maintains a nice balance of difficulty; easier in the beginning and harder towards the end. However it wasn't as fun as I thought it would be. Like yeah I would die often by the end but deaths were merely an annoyance. There wasn't any real struggle with this one, nothing I actually needed to deeply understand or any strategy to elaborate. I bluntly went through each levels until it worked. After Castlevania III this game was a piece of cake. The endgame was very memorable though, it's absolutely amazing. -C. II Simon's Quest: I initially feared that game because of it's notorious reputation on the Internet. This was actually a very pleasant surprise. It's not as unfair as people might want you to believe. YES, there are some very stupid stuff (the NPC's """clues"""), but otherwise everything else is fine. You can find a lot of useful stuff in the manual (places, items, holy water clearing tiles, oak stakes...), and having to actually DRAW the map of the game with names and key informations makes for a very unique and entertaining experience. The OST is excellent, it introduces many very well known Castlevania bangers. The game itself is pretty easy. Very early on you can farm to level up, and use the money to upgrade your whip as soon as you can. No major challenges, no difficulty, you simply explore and have fun discovering the world, very chill! When you get stuck for real, simply look up on the Internet, it's fortunately only necessary very few times. Simon's Quest is not a ClassicVania at all in its gameplay, but it still captures this vibe I adore from the series. The only truly failed thing in Simon's Quest are bosses, they're pitiful in a laughable way. -Castlevania: The first. Not much to say. It's Castlevania in its essence. Hard, excellent OST, great game design, and the epicness of a man singlehandedly going through an entire haunted castle just to whip Dracula's ass. Fuck that corridor with Death at the end though, actual nightmare fuel. -C. Belmont's Revenge: This game takes the first GameBoy installment, and refines it to make it a proprer high quality sequel. Gameplay is very easy in the beginning, by the end it gets hard but not that much, yet it remains fun. Ropes are awesome to play with, subweapons are finally here, and the OST is beautiful for a Gameboy game (some tracks are from classical composition, like "Passepied"). Crazy glow up from the original game, no lags and great looking sprites. It might lack in difficulty, but the boss of the final level and Dracula's fight were enough of a challenge for me. It's fun, simple as. -C. III Dracula's Curse: I don't think I could accurately describe how much of a masterpiece it is. Hands down, the best ClassicVania, and it's not even close. I loved it, it's a ten out of ten in every way. Banger music, but the sprite quality and attention to details in the background of stages are incredible for a 8-bit game like this one. It's so pleasant to look at! But where it shines the most is of course in the gameplay. It's one of the most difficult Castlevanias, I suffered a lot, but the game design is brilliant. On your first playthrough, you'll think some levels are unfair or cruel, but you'll never stagnate. All levels are masterfully created, everything was placed with a meaning in mind, it's up to you to understand how to use the tools and the moveset(s) that were given to you to overcome each obstacle. Dracula's Curse is fair; no pixel perfect jumps or mechanically impossible stuff, it's all about knowing what to do. Additionnaly there are two different routes, and the game features four distinct characters each with their own unique playstyle! It has the best replayability of all Castlevania games. It's honestly miraculous to have such content and depth in a NES game. It's a great thing this collections requires four playthrough to get all the achievements, because I got to feel the progress I made every new game. In my final playthrough, (almost) oneshotting levels in which I was initially struggling for hours was pure ecstasy.
3.9 hours played
Written 17 days ago

Castlevania Anniversary Collection: A trip down memory lane The Castlevania Anniversary Collection is a fantastic offering for fans of classic platformers and Castlevania enthusiasts. This collection brings together several iconic titles from the series' 8-bit and 16-bit eras, offering a comprehensive look at the evolution of the franchise. While not without its minor flaws, the sheer volume of content and the nostalgic charm more than make up for them. **What shines:** * **Nostalgia Factor:** The collection is a love letter to fans, offering a chance to revisit beloved titles and experience the evolution of gameplay mechanics across different entries. * **Game Selection:** The inclusion of *Castlevania*, *Castlevania II: Simon's Quest*, *Castlevania III: Dracula's Curse*, *Super Castlevania IV* provides a rich and varied gameplay experience. * **Additional Features:** The inclusion of a music player, a gallery of concept art and promotional materials, and save-state functionality adds significant value to the package. * **Emulation Quality:** The emulation is generally solid, allowing for smooth gameplay across the included titles. **Areas for Improvement:** * **Simon's Quest's Infamous Design:** *Castlevania II: Simon's Quest* remains notoriously difficult and obtuse in its design, even by retro standards. This is a known issue, and the collection does nothing to alleviate it. * **Limited Options:** While save-states are a welcome addition, other modern conveniences like rewind functionality are absent. Some players might find this limiting. **Overall:** Despite the shortcomings of *Simon's Quest*'s design and the lack of some modern features, the Castlevania Anniversary Collection is a must-have for fans of the series and classic action-platformers. The sheer volume of content, the nostalgia factor, and the additional features make this a worthwhile purchase for those who want to experience the history of Castlevania firsthand. The collection is a testament to the legacy of the franchise and provides hours of enjoyable gameplay.
0.3 hours played
Written 17 days ago

Castlevania is one of my favorite series and love seeing some of old school ones brought together to Steam. Its about time for a 4K remaster of SOTN...
8.0 hours played
Written 10 days ago

Once again M2 makes another mediocre collection. The games selection isn't bad, focused on the more older linear sidescroller games. NES, SNES, Gameboy, Genesis games. Shame it doesn't include adventure rebirth seeing how unless you bought it before the wii shop before it closed, you can no longer play it legally. Kid Dracula is a cool inclusion though. The emulation is bare bones. For $20 it should be FAR better. You can't even remap the controls which sucks for bloodlines, top face button is the whip and the bottom face button is the special weapon. Ideally ill like to remap the special weapon to the shoulder button. Cant have the jump, attack and special weapon lined up like the genesis controller, not that I want to play that way but for the sake of keeping faithful to the original controls would be nice as an option. A minor complaint but there isnt even a quit game option. You gotta either force close it on steam or hit alt-f4. Also if you connect a controller after you start the game it wont recognize it. Just annoyances like that make this collection feel real cheap. Worth it if you catch it on sale but not for full price.
24.0 hours played
Written 16 days ago

This marks the beginning of a legendary brand and a peak moment for Konami. The Castlevania Anniversary Collection brings back the initial episodes of the iconic saga featuring the Belmont Clan's battle against Dracula and his allies. The Metroidvania genre might not exist without the influence of Castlevania.
36.6 hours played
Written 24 days ago

Great collection that lets me easily play old CV games.
13.2 hours played
Written 10 days ago

I've finished the first 2 games and, so far, it's pretty good
5.5 hours played
Written 29 days ago

Its cool
11.8 hours played
Written 8 days ago

gud
4.4 hours played
Written 13 days ago