Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

1,925
in-game
Data taken from Steam
GOG
Historical low for GOG:
Amazon Luna
Open in GOG
Epic Games Store
Historical low for Epic Games Store:
Geforce NOW
Open in Epic Games
There are currently no deals for this platform

Subscription
DRM


Game of the Year Edition
Enhanced Edition Release trailer
Release trailer_updated on 24.11.2021
Seelah_ intro_updated on 24.11.2021
Lann intro_updated on 24.11.2021
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Pathfinder: Wrath of the Righteous - Enhanced Edition
Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Warhammer 40,000: Rogue Trader
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 3 bundles
Warhammer 40,000: Rogue Trader
From 17,93€ and with a PC Game Pass subscription
Warhammer 40,000: Rogue Trader - Void Shadows
Warhammer 40,000: Rogue Trader - Void Shadows
From 12,24€
Pathfinder: Wrath of the Righteous - Through the Ashes
Pathfinder: Wrath of the Righteous - Through the Ashes
From 4,02€
Pathfinder: Wrath of the Righteous – The Treasure of the Midnight Isles
Pathfinder: Wrath of the Righteous – The Treasure of the Midnight Isles
From 5,19€

Biped
Available in:
• 1 subscription (Humble Choice)
Has been in:
• 4 bundles
Biped
From 1,93€ and with a Humble Choice subscription
Train Valley
Has been in:
• 1 bundle (Humble Bundle)
• 1 subscription (Humble Monthly)
Train Valley
From 1,14€
Train Valley 2
Has been in:
• 7 bundles
• 1 free (Epic Games Store)
Train Valley 2
From 1,93€
Spirit of the Island
Has been in:
• 4 bundles
• 1 subscription (Humble Choice)
Spirit of the Island
From 2,29€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
82%
16,536 reviews
13,595
2,941
66.3 hours played
Written 14 days ago

I want to start off by saying that I don't think I'm the target audience for this game, which I suspected going in. The story of WotR is thoroughly fleshed out and the characters are engaging, with hundreds of story-influencing choices to be made throughout the game. On a very basic level, this is a solid fantasy RPG. Here is where I think some people (including myself) will be put off. I'm still recommending that other people play this game because I think there is a very large subset of people out there who will genuinely LOVE it (as evidenced by the ratings and the fact that people are still recommending it today). However, be warned. This game is COMPLEX. If you're unfamiliar with Pathfinder, it's a tabletop RPG that expands upon DnD 3E. And I do mean "expands." I am not a fan of converting tabletop games into video games because I don't think the elements translate well, and that was my biggest issue with WotR. Absolutely EVERYTHING has an associated mechanic, something to keep track of, interactions with other mechanics, etc. It's intense. It's detailed. And it's overwhelming if you're not already familiar with Pathfinder. I think Baldur's Gate 3 did a much better job at translating ttrpg into video game format, mostly by putting a lot of the little tasks behind the scenes. WotR lets you control everything, and it might be a bit too much control for some players. Tasks that are charming in a ttrpg setting quickly become tedious, monotonous, and draining in a video game setting. I played on the easiest difficulty with as many mechanics automated as I possibly could, and I STILL found it tedious. At times, this game felt like several games mashed together wearing a trench coat, like an unholy offspring of Fire Emblem's army management, BG3's character creation, and Divinity OS's combat hopped up on sugar and speed. Like I said, not the target audience here. All in all, I don't regret playing this game. I did have a lot of fun, when I wasn't being overwhelmed by technicalities. If you're looking for a straightforward fantasy RPG, skip this. For the love of all that is good in this world, SKIP. THIS. GAME. BUT. If you want something rich in lore, challenging, customizable, and very true to the spirit of ttrpgs, then this game is a must play.
372.7 hours played
Written 8 days ago

Don't get me wrong, this is not a bad game, BUT there are some parts of it which sap the enjoyment out of me: The game feels like a Monty Haul campaign run by a Dungeon Master with a sadistic streak. Or a Dungeon Master who first give the Players to many toys and than crush them with unfair enemies because they are "too powerfull". Some of this is becaues of the Pathfinder system which carries as a successor of D & D some very old problems like to much buffing magic. And because it is a offical Pathfinder title, Owcat can't change the rules in a meaninful way. But...there comes the monty haul problem. Even in the first act, you get really powerful magical weapons with extra damage and stat boosting magical Itams. In the fifth act, weapon bonus has jumped to +5 for many weapons you loot from your fallen enemies. Stat boosting girdles and headpices give you up to +6 for multiple stats. And the enemies...have countless attacks, high BAB, punishing damage if they hit and ungodly AC and saves. So you need every buff in the game to hit them and don't get hit by them. Combat is most of the time decided not by tactics during the fight but by your buffs. Another problem is that often you don't know what you are expected to do. In the end, you look in the Internet for the location of some important Item or NPC because you are searching way to long for them. The same goes for the riddles...they are really bad, clues are difficult to find (one on the entrance of the dungon, the riddle on the end, for example). In other cases, you need two in game manuscrips to solve the riddle...and you Inventory is cluttered like hell in this game. Another thing about this game...with the Mythic Paths, replaying this game would be interesting, but with the amount of time it consumes and how tedious some parts are, I don't know if that is an option for me.
518.0 hours played
Written 1 month and 1 day ago

I started this game more due to boredom & was heavily surprised how much I loved it ^^ The last time, I liked the companios that much, was when I played Mass Effect. Besides, since there are several surprised hidden, exploring felt pretty much always rewarding imo. However, two heads-up as a warning: 1) The combat: Since I play a lot D&D 5E I thought that I could get easy into the game. Oh boy, was I wrong. At first, I was extremly confused & had to relearn alot, but tbf I woulnd't say that's the games [i]entire[/i] fault (it didn't help that the German translation was sometimes kinda misleading). But yeah, my main problem was even though I liked the feeling of getting stronger & stronger through the stroy, it felt a bit plain how most of the new skills were basically "Alright, instead of +2 attack you will now get +3 attack AND +1 damage!" & too simliar to each other. I mean, a lot of the high-levels spells are versions of the lower ones but you can target more than one enemy. Eh. 2) The riddles: I really, REALLY did... not quite appreciate them. The fact that I was even puzzled about them after I looked up after their solutions out of desperation made me feel less bad. Please keep in mind that I only detailed my complaints to adjust expectations. The game's story more than made up for all of it imo :)
712.3 hours played
Written 20 days ago

The game is great, the story is fun and engaging, some of the characters are unique and interesting to interact with, and it really fulfills a sort of power fantasy that few RPGs can really match. You truly feel the progression of your power as you complete the story. There is extremely high replayability, given the vast array of classes, races, backgrounds, companions and of course, the direction you take the main quest. I also find that now with so many great mods and the DLC, the game is still relevant with interesting content that only enhances its high replay value. Well worth the price.
816.6 hours played
Written 28 days ago

Great game with lots of build options and amazing modding community. Has tons of replayability. Also godawful puzzles (which devs dialed down a bit). Devs listen to comminuty feedback and do improve the game even long after its release.
304.1 hours played
Written 1 day and 15 hours ago

I'm nearing the end of the game and feel like I'm truly living as one of these crusaders - beaten and barely surviving this campaign. This is hands-down the longest haul I've ever put into a 1 player rpg, by far. That being said, the game has a very rich and very in depth story that is truly shaped by the choices you make at nearly every step of the way. It's rare to find a game that engages you that deeply. It really is a worthwhile and large scale investment that will keep you occupied for a very long time. I *almost* got the secret ending and just settled for what I got haha.
363.5 hours played
Written 19 days ago

I've tried to keep playing because the plot is actually good and like pathfinder system but It's just insanely poorly balanced game. The developers clearly have no idea what they are doing. They want to prevent you from cheesing by trapping you in combat with no way to escape but then put enemies with stats that would belong to an actual demigod, lore-wise, at every corner expecting you to cheese most encounters or rely on luck to kill them fast enough before they kill your casters. Larian Studios did a much better approach. Allowing you to start combat how you want keep the stats of enemies in actual normal levels.
28.9 hours played
Written 4 days ago

WARNING! There's game-breaking Bug that can trigger during act 1 that will permanently brick your ability to progress that devs STILL haven't fixed. The only reliable fix is to start from the beginning and hope you don't trigger it again. It's a shame too as the core game is really good and the character customization has a ton of depth. Play BG3 instead.
65.9 hours played
Written 2 days ago

---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☑ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
171.1 hours played
Written 27 days ago

If you like theorycrafting your builds and living an epic fantasy story then this game is definitelly for you. I came to this game after Baldur's Gate 3 and while it is a bit different and it took time to figure out, I was not dissapointed.
81.9 hours played
Written 16 days ago

I got on sale not expecting much, I love this game way more than I expected. Be warned, definitely can be confusing (classes, subclasses, etc). Very dnd like, but that also requires players have some familiarity, or that they are willing to take the time to figure it out. There are also ways to be either more or less involved in the specifics of your character's build, but it's hard to play the whole game without any knowledge of how the system works. Anyways, good game. Offers a ton of freedom in what you can chose to do. I'd recommend to anyone who is interested, likes the genre, and is willing to give the game a chance.
157.3 hours played
Written 29 days ago

Fantastic cRPG and one of the best in the genre. It may not be as polished as Baldur's Gate 3 but gameplay, combat, story, companions, and world building are all excellent. The game is definitely more complicated and has a higher learning curve than most cRPGs. I recommend using online guides before starting the game and at early levels. If you go past level 3-4 you would love it and appreciate its complexity. Overall, I think it is a must play for all RPG fans!
22.0 hours played
Written 1 day and 6 hours ago

I can't keep kidding myself by trying to keep playing. I'm not having fun with this game. I really enjoyed Owlcat's Rogue Trader, but in this one, the voice acting sucks, the story is bland, the combat early game is just way too miserable for spellcasters. I feel compelled the listen to every character's dialogue, but they just put me to sleep.
423.5 hours played
Written 21 days ago

Epic turn-based strategy (if enabled) game with rich story, full of choices, and complex character design. Everything I LOVE about RPG games.
0.8 hours played
Written 13 days ago

I went into Pathfinder: Wrath of the Righteous expecting to love it, especially as a fan of the Baldur’s Gate series. Unfortunately, it didn’t take long for me to realize this game just isn’t for me. Right from the start, I found the game difficult to navigate. I spent over 10 minutes just trying to get past the festival section, only to get stuck shortly after when I couldn’t loot an item. The game kept telling me to “arm myself first,” but provided no explanation of what that actually meant. My character was a magic user with no weapons, and despite clicking on every option I could find, I couldn’t figure out how to proceed. There were no clear tutorials or guidance to help me understand what I was doing wrong. I understand that some players enjoy deep, complex systems, but for me, it felt like I was fighting the interface more than playing a game. I don’t want to spend hours trial-and-erroring just to figure out how to loot or equip gear — I just want to enjoy the story and gameplay. If you're someone who enjoys deep micromanagement and learning through experimentation, this might be your kind of game. But if, like me, you prefer a smoother, more intuitive experience, Wrath of the Righteous may not be the right fit. Sadly, I’ll be requesting a refund.
347.5 hours played
Written 12 days ago

I've almost finished this game on hard difficulty, turned based mode, I currently at the end of the 5th act, and honestly, I have mixed, bittersweet feelings about this game. The game design is horrendous, in every act you will find something that will irritate you. It's really, really bad. Writing! Writing is not good either, it's very unconsisted, you know, it's ranging from good to bad, from silly to cringe. Chaotic good personalities are portrayed here as goofy, clownish freedom fighters. As a bonus, there are poorly implemented, immersion-breaking baker’s quests, two of them are very, very bad (I don't blame the bakers), while one was pretty sweet. Also in the game A LOT of loading screens. On a positive note, the game is huge, there is a wide variety of classes and a few enjoyable boss fights. I wouldn’t have survived on hard difficulty without builds from the internet, as the battle mechanics are pretty complex. Buffing system is not enjoyable at all, you have to prebuff all party members (including pets) before the battle starts. Most of the time, you need to cast 5–10 communal buffs, but some buffs don’t have a communal version, so you have to apply additional buffs to each individual character (and pet!). There aren’t many portraits for the characters, most of the secondary characters don’t have portraits at all. In turn-based mode, you will notice that some enemies don’t have portraits too, instead, there are still placeholders. (damn, it seems the positive note quickly became not so positive). Other major complaints: Pets don’t wear hats.
378.2 hours played
Written 24 days ago

It's a lot, but if you're patient and these sorts of games in video game form are your thing then you'll enjoy it.
212.1 hours played
Written 24 days ago

STEAM DECK: I played the majority of my time on the Steam Deck OLED. I used a custom keyboard and mouse layout using the trackpads because the gamepad options felt stiff and clunky. Toybox is a MUST (bulk buffing is FANTASTIC). All in all, it was an adequate experience on the deck, but definitely much smoother on more powerful hardware. LEVELING: There are a LOT of systems in this game. I love TTRPGs and Pathfinder so I chose to manually level my party. For me, I think that was a mistake. It feels like half of my playtime was just leveling these characters with all of the choices needed to the point that I dreaded getting leveling reminders. I usually enjoy buildcrafting and I understand my team better for it, but MAN is was a chore after a while. 6 party members means navigating a LOT of different class systems. I have not tried the vanilla NPC leveling but it would have to be really bad to be more trouble than manual leveling. Pathfinder leveling is designed for you to only keep track of one character, and it shows. But the party members were memorable enough to be worth keeping. I would have missed out on a lot of memorable moments if I went in solo. GAMEPLAY: I played on a pretty low custom difficulty based on my time constraints and needs (thank you Mortismal Gaming!). I enjoyed the gameplay up until the end of chapter 3. I used Toybox to cheese crusade mode and will never look back. Chapter 4 was a tone shift and a SLOG on steam deck with all of the loading screens. I brute forced my way through chapter 4, but I had to take a hiatus before going back to finish chapter 5. STORY: I ran an aasimar oracle angel with great axe (based on Neoseeker guide). The story was epic, memorable, and a perfect example of why most TTRPG campaigns do NOT make it to level 20. I love this game, but I was worn down by about level 15 and from there just dreaded leveling because of the complex leveling mixed with mythic classes on top of organizing buffs and spell slots for everyone. I should have just ignored level-ups until I hit a wall in combat...but I got that loot goblin in me. CONCLUSION: Overall, I loved this game. I will look back on it fondly, and I would love to come back to it and try golden dragon or lich with a standard party...just maybe not for a good long while.
176.3 hours played
Written 24 days ago

One of the best game I've ever played. Simply a pinnacle of CRPG, a quintessential of a heroic journey against evil and chaos in a fantasy world. Never ever a game that I play for 100 hours makes me wanna start another playthrough just to try new build, pick up new story choices, and play the game entirely different.
1.9 hours played
Written 20 hours ago

I found it hard to get a hang of the controls on a steam deck, which made the experience of playing it annoying. It might be better played on a different device!
59.4 hours played
Written 1 day and 20 hours ago

Feels like an updated Baldur's Gate game in the best way. Can be quite challenging. Enjoy the creative and surprising ways the game engages the player. I like this far more than Kingmaker, which I dropped due to some frustrating aspects, and just wasn't into the story. I find WOTR engaging in that respect. Kingmaker made me pass on this when it was released but it has so far definitely been worth the purchase, and I'll probably be looking at DLC when I finish. So far once again the overarching campaign aspect with armies is definitely better than in Kingmaker, but still feels like an afterthought. It does grant a sense of there being a world larger than just your little band, so in that respect it's successful. Find myself really missing BG3's theatrical dialogue aspect. Downloaded a mod to free the camera, and that's...not even close but helps haha.
339.9 hours played
Written 2 days ago

While lacking some of the refinement of Baldur's Gate 3, Pathfinder: Wrath of the Righteous is a complex and very complete story. If you have never played a CRPG before, it can be confusing, but it's also rewarding because of the challenge.
213.0 hours played
Written 2 days ago

It's an 8/10. Best parts are the customization and wide story integration of the player character reaching demigod levels of power. -----------Long Form review------------------ Wrath of the Righteous is an extremely high-powered and long CRPG that makes us of the entire Pathfinder tabletop system. Despite its complexity, the game is pretty much an exact port of the tabletop combat mechanics. This makes it significantly more customizable and richer than the DnD System, but comes with the downside of a very high skill floor. Additionally, the much higher power level than tabletop leads to a lot of feast-or-famine situations where (except on story difficulty) there is no place for jack-of-all-trades builds. I recommend playing the game on the second or third lowest difficulty, as most builds are not viable on core or higher, and "normal" can easily wipe you for a strategy mistake or fumbled roll. The game shines with its story and main character integration, allowing you to live out any absurd power fantasy I have not seen in any other game. This is woven well into the story, where the player character rises in renown during the acts rivalling Demigods in the final act. The strong integration of the mythic paths allows for any kind of good or evil playthrough. Along with the game not shying from adult or gruesome themes, the roleplay is exceptional. However, the roleplay is more wide rather than as deep as Baldur's Gate 3 for instance, as individual decisions tend to matter less. Combined with the extensive build customization and available options this leads to a uniquely fun main character. On the flipside, the companions cannot compare with their character quests to the PC, although most companions still have servicable integration into the story and manage to stand out in personality. The most noticeable drawback is the pacing of acts 3 and 5. If you are unfortunate or simply not optimal, there is considerable "padding" and waiting time which feels like a chore to get through at times. Due to questionable progression choices, there is a long plateau of power for a solid fourth of the game from the middle of act 3 to the middle of act 4. Overall, this is not a dealbreaker and very much worth powering through. Due to the large amount of difficulty and automation settings, there is also the option to rush through these slow-paced parts.
43.2 hours played
Written 3 days ago

I really liked both Kingmaker and This game. I wish they had more Pathfinder on the horizon. I'd love to 4-6 Pathfinder 1e Adventure Paths made into games.
364.3 hours played
Written 3 days ago

Took me quite a few sessions before finally understanding how the game works. Even then I was still learning new things throughout my first playthrough, even around the last chapter. They were not kidding about the steep learning curve. Crusade management is all right. Wish it's as deep as the RPG mechanics, but it's serviceable. Don't expect it to be as grand as Heroes of Might and Magic games. Highly recommend it to folks who love TTRPG turned cRPG or just cRPG enthusiasts in general.
86.0 hours played
Written 4 days ago

super good but slightly complex also quick piece of advice buy stuff
103.5 hours played
Written 4 days ago

Как и всегда, 12/10. Как и всегда, баги несколько портят всё. но их можно перетерпеть.
168.5 hours played
Written 5 days ago

I picked up this game after completing Pathfinder: Kingmaker, that came well recommended by a friend. Not every part of that game was to my liking, but the story was good, and so I decided to give Pathfinder: Wrath of the Righteous a try, hoping that the more annoying parts of the previous one (i.e. a slew of missions requiring to reach a certain location within set timeframe) were removed. It turned out they were at least toned down, as there are still some time limits, but they are not as common to encounter. Wrath of the Righteous truly struck me as a great game. It has a group of interesting and often funny companions to take into your party and a great story that slowly unfolds throughout the game. The writing in Wrath of the Righteous is rather good example of how a story for a RPG should be written. The main narrative kept me hooked on from the start and most of the side quests were engaging too. Companions and their storylines range from decent to very good and I do not recall ever finding them boring, even though I did not like every single companion in regards to their personalities. So far I managed to complete the game as Azata-turned-Legend and currently I am in the middle of the Lich playthrough. The first of those two had me laugh out loud with the hilarity of the Azata specific encounters, although it presents the player character being of the more naïve kind. The Lich storyline I find engaging so far, even when playing a character geared more towards being of neutral alignment than an evil one. In terms of graphics the game is not of the most visually stunning stock, but it looks good enough, considering the fact that the player looks at things from a distance more often than not. Level design in Wrath of the Righteous is quite good most of the time, though there were moments when I was a bit at a loss as to where to go. That occurred throughout different locations in the game, but most noticeably during the act IV. That was mostly due to a rather interesting mechanic used there, that makes the location of certain elements dependant on the camera rotation. It definitely adds to the theme of the place as well as to its uniqueness, but can be quite a nightmare to navigate at times. The soundtrack in Wrath of the Righteous is quite pleasant to listen to and nicely accentuates different moods in the game. What I liked about the gameplay is the adjustability it offers to a lot of elements, allowing the player to tailor the experience to their preferences. In terms of combat the ability to switch between turn-based and real-time-with-pause modes makes a lot of difference for me, as I like playing using the former most of the time, but when facing a lot of weak opponents the fight tends change into a tedium. That’s when this option comes really handy, allowing to lower the time spend in such a fight considerably. Sadly the game is not without its flaws. The difficulty spikes at the beginning of a new act are considerable and playing on anything above Normal requires an incredibly optimized party builds, where switching just one companion for other, just for a duration of a quest, can render some fights almost unwinnable. Aside from that, there’s the fact, that the game is not fully voice-acted. I don’t really see it as a greatest flaw, considering how much full voice-acting would cost for a game this size; but I do find the amount of text to read through at times a bit annoying. In conclusion, Pathfinder: Wrath of the Righteous is a game with an engaging story and nicely written, interesting companions. While the graphics are not the most stunning, it looks good enough. The level design is fairly good, though one can get lost at times. Gameplay is enjoyable and there’s a lot of things that the player could tailor to their preferences. The biggest gripes I have about this game are the difficulty spikes. Another important thing to mention is the lack of full voice-acting. But despite some flaws I would recommend this game to any RPG fan, who craves a good story-based game and does not mind having to do a lot of reading.
155.5 hours played
Written 6 days ago

If you like Pathfinder and DnD this is ok game, some stuff are infuriating tho. Masterwork Composite Longbow doesn't give the +1 to hit it's supposed to 5ft Step doesn't seem to be a thing in the game at all, well it is but not as an action you can take as it fucking should. Other than those minor gripes, I'm having fun just making characters, and with that in mind, please let me have a toggle to skip the whole Marketplace thing in the beginning and start straight from the cave...
126.4 hours played
Written 9 days ago

Don't start this game unless you have ~120 hours free in the immediate future, you'll need it. Like many people, I played BG3, then DoS2, then find myself here. WOTR is jam-packed with difficult fights, detailed lore, side quests, secrets, and more. If you like the genre, you won't be disappointed.
48.6 hours played
Written 10 days ago

While I've only played it for a bit here, I have over 250 hours on playstation, this game is incredibly addicting. Great implementation of the Pathfinder system, and has a great amount of variety for the restriction of a video game.
217.5 hours played
Written 10 days ago

Despite some initial bugs, the game is a lot of fun if you're into CRPGs and the likes. You can easily waste 60+ hours on a single campaign. And it has decent replayability too.
117.0 hours played
Written 10 days ago

The Pathfinders are the true Baldur's Gate 3 and beyond. This developers understood what made great these games. Amazing. How could be those "old" games with the technology and posibilities of today? Here is the answer. Sorry for my poor English.
255.5 hours played
Written 11 days ago

Шедевр. Потрясающая музыка, увлекательный сюжет с большим количеством неожиданных поворотов, эпическая продолжительность (200 часов на прохождение сюжетной компании - не шутки шутить), хорошее качество литературного текста, интересный подход к игровому нарративу. Это однозначно лучшая изометрическая CRPG в истории и одна из лучших RPG вообще. Игру так часто ругают за ее недостатки, которые действительно есть, но они меркнут на фоне общего замысла.
88.7 hours played
Written 11 days ago

I'm only about 1/6th into the overall story progress but cannot stop playing it. An incredible continuation of the first Pathfinder game.
24.7 hours played
Written 11 days ago

This game is a fantastic nod to CRPG's. Yes, the reading can be a bit heavy, and the mechanics a bit thick but what you get is a wonderful world with a fun story. I enjoy that this game has so much to offer, and you can tell that they put a lot of time and thought into this.
260.1 hours played
Written 12 days ago

One of the two best CRPGs ever (on par with BG3) -- can't recommend it enough. The only gripe is that it's soooo long, it really eats into one's life once you start it...
2,496.0 hours played
Written 13 days ago

Great game. Well written (and sometimes plainly adorable) characters, interesting plot, complex and very flexible class builds, fun combat, incredibly powerful objects and abilities that make you really 'feel' mythic. Personally, I greatly prefer this game and its rules approach over BG3. I became a great Owlcat fan, expecially because they do seem to be able to create amazing characters. Ember and Aivu forever!
249.6 hours played
Written 13 days ago

Well, this game is massive. Super rich. Some things are clunky, some things aren't balanced, and in general - it doesn't lack faults at all. However - it is one of the most addictive and enchanting rpgs i ever played.
299.4 hours played
Written 13 days ago

This game has been one of the best ones I played during pandemic time. Due to the fact that it was so special to me, I am having a hard time playing it again just because I want the memories to stay as pure as possible.
148.9 hours played
Written 15 days ago

A slow burning masterpiece. Maybe a little to slow... ~140 hour campaign which really lets you go wild with you PnP power fantasy. Hard to describe how incredibly well this game ties complex build options and character story together. You can become a demon lord, an eldricht horror ending the world or a indomitable mortal going toe to toe with gods. The power curve and main story beats are great. It's just that between these story beats there is often a lot of filler quests and fights... a little bit to much tedious things to do between the fun parts. The companions are also meh. For the most part crpg alignment staples, that don't have anything interesting to say. A warning: the combat in this game is brutally complex. Know how to counter spell X or you instantly die - kind of complex. So if you wanna play this game even on normal difficulty, you will need to learn A LOT of mechanics. Because some enemies in this game are straight up knowledge checking you about their builds or they WILL kill you in seconds.
305.8 hours played
Written 18 days ago

A fancy excel spread sheet and a fucking book concealed as video game.
96.0 hours played
Written 19 days ago

Great game, with very deep systems, You will probably need to do a couple restarts especially if you're playing on higher difficulties. A lot of guides do assume you have the dlcs for the stronger classes.
210.1 hours played
Written 19 days ago

Thoroughly enjoyed this game, and finished the Angel path. I got a pretty satisfying ending after carefully navigating many important decisions. Would highly recommend using guides to avoid big mistakes. I did use Toy Box for some cheats and character builds which helped make the game more enjoyable for me.
655.7 hours played
Written 21 days ago

If you love Pathfinder but hate how long it takes your friends to do anything, this is the perfect game for you.
1,135.6 hours played
Written 22 days ago

A great adventure with top tier writing and world building. I highly recommend this to any RPG lover. WOTR has an extensive character creation and leveling system which is both good and bad. It is good in that they're are many ways you can build your heroes and his companions. It is bad that the sheer number of choices can be off putting to newer players. Traveling can be a little tedious as well as those pesky random encounters. Companions are unique and interesting. My main issue with this game is that it feels like there is a superfluous amount of mobs and it takes a while to learn the game mechanics.
223.8 hours played
Written 22 days ago

A complex game that has it's quirks and parts that fall shorter than other parts. However, if you enjoy a long story, deep lore, and great character builds it can make you overlook some minor balancing problems that can make certain parts of the game harder or even worse: Annoying. But in the end I have massively enjoyed what the game offers and delivers and would recommend and have recommended this game to others. An addicting game that has taken me 200 hours to complete the story while seeing the sights of the campaign deeply. 9/10 one of the best games I've ever played.
172.8 hours played
Written 23 days ago

Incredible game, mechanics, graphics, music - few bugs here and there but very few - advice to play it turned based as its meant to be played. you get used to it within an hour
8.2 hours played
Written 27 days ago

Good story focused rpg with lots of roleplaying opportunities, whether ye be an orc barbarian of Elvish Wyzard.
149.9 hours played
Written 27 days ago

As per previous installment, Kingmaker, Wrath of the Righteous did not disappoint. The crusade management is much simpler than the kingdom management, but building armies and the grid based combat brings a new spice to the series. The world map is smaller in terms of locations, but there's still lots to do with many new classes and archetypes, new mystic paths and companions and of course, a secret ending that i failed to acquire in my initial play through. Will replay again and will definitely recommend. Note that with the many choices and options the game has to offer, its not perfect and at times, can be frustrating but the overall experience will not disappoint.