ScourgeBringer
ScourgeBringer

ScourgeBringer

14
in-game
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Gameplay Trailer
Animated Trailer
Releaase date announce
Trailer Upd 5 - The Old World
Trailer Update Living Wall
ScourgeBringer
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ScourgeBringer
ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and slash her way through ancient machines guarding the seal of her past, and maybe the redemption of humanity.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

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Has been in:
• 1 bundle (Humble Bundle)
• 2 subscriptions
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Broken Lens
Broken Lens
Not in Sale
NeuroVoider - Deluxe Upgrade
NeuroVoider - Deluxe Upgrade
Not in Sale
ScourgeBringer Supporter Pack
ScourgeBringer Supporter Pack
From 3,08€

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• 1 subscription (Humble Choice)
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
89%
1,159 reviews
1,040
119
23.4 hours played
Written 5 days ago

this is one of only a couple of games that plays on my absolute potato linux machine, and I just keep playing it. fantastic game.
10.5 hours played
Written 13 days ago

After getting this game after a few days, I must say... It is a really well made rogue-lite (I'm going to bring up this topic later). The combat feels phenomenal and the game play gives me I butt load of dopamine every time I hit a really sick combo on a basic enemy, but what I do think is holding me back from giving it a 10/10 is that there isn't a whole lot of content. You only get 5 stages in the game (at least for me it isn't a lot) and there aren't a lot of upgrades in the game (talking about blood alters) in which I felt a little underwhelmed about. The fast-paced combat is super fun and engaging and the game encourages you to switch up you're attacks after unlocking combo meters, because if you don't then you will have a really hard time scraping of blood to get a specific weapon upgrade, a weapon or some heals. But I do think a lot of the games mechanics are locked behind the rogue-lite aspect in the beginning (combo meter and maybe shock-wave (or that could just be me looking for something for critiques :/ )). But other than all of that, for the games price during sales it is definitely a game worth getting for a few bucks if you are trying to look for a nice game that gets a little repetitive after a few hours of playing. So get this game during sales 9/10
19.2 hours played
Written 13 days ago

Instantly became one of my most favourite games ever. The fast paced action, the amazing amount of skill expression and the addictive combat are just so good.
16.2 hours played
Written 17 days ago

very innovative, fast and fun. A little bit hard to learn, but very rewarding once you do
9.1 hours played
Written 21 days ago

Love it already, great, fluid movement & fighting mechanisms. Roguelike elements are the cherry on top.
16.4 hours played
Written 22 days ago

One of my favorite in the genre, I always come back for a run or two when I grab a handheld console.
1.0 hours played
Written 24 days ago

it's good but i dont know why but it crashes ALOT and it isnt a performance issue either. I think it's just a me issue but something to be aware of
2.1 hours played
Written 23 days ago

Playing for like, the first hour, Wow. The movement? The controls? I LOVE IT Not to mention the combo aspect.
1.2 hours played
Written 23 days ago

It's fast paced but like most other roguelikes you repeat runs killing mini bosses until you can progress on the actual ones. First stage couldn't purchase anything with 'blood' so what's the purpose of the shops then? Most upgrades at just a small % boost to stun/dmg; or worse just refills ammo. It becomes repetitive fast.
2.8 hours played
Written 19 days ago

Waste of time and money. Music theme of 1'st lvl is just so annoying and not interesting. Boring repetitive game
26.7 hours played
Written 13 days ago

If this game was a pineapple, it would be a nice pineapple 10/10
42.6 hours played
Written 1 month and 1 day ago

If you want a more tightly designed roguelite that isn't 500 hours long :) Sick-ass music and aesthetic, satisfying combat, and visually varied areas. Doesn't have the synergy depth of other games in the genre, but I think it's a plus that it simplifies things a bit. Definitely worth The Ordeal.
19.6 hours played
Written 18 days ago

fun quick break from deadcells
4.3 hours played
Written 15 days ago

Where was this game all this time
2.2 hours played
Written 1 month and 3 days ago

why is this game so awesome what
6.3 hours played
Written 18 days ago

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