Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles

Yonder: The Cloud Catcher Chronicles

1
in-game
Data taken from Steam
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Announcement Trailer 2016
Yonder 'Coming Soon' Trailer
Grasslands, Groffles and Grass Foxs
Heartwind Vale and Fabbits
The Shivering Plains and Fluff Cubs
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Yonder: The Cloud Catcher Chronicles
Unwind and enjoy the slow life in Yonder: The Cloud Catcher Chronicles, a relaxing open-world adventure game. Yonder is set in the world of Gemea. A natural island paradise with eight distinct environments ranging from tropical beaches to snow-capped summits.
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Published by:
Release Date:

Steam
Latest Patch:

Steam

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From 17,24€
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
81%
1,511 reviews
1,233
278
2.8 hours played
Written 13 days ago

There's a difference between "cozy" and "aimless." After you do the initial quests (basically after you get your first farm going), the game literally retreats from you. Now I'm just supposed to wander around, I guess? The sailor quest is obnoxiously vague, and it's far too easy to confuse yourself. If this game were a bit firmer in its guidance, it'd be a lot better. But it's so aimless that nothing feels important. Is it a good thing that I got a Sprig-Pig for my farm? Who knows? Am I wasting my time gathering wood? Who cares? Everything is so chill that nothing matters. You're just wandering around doing whatever you want, and not even the time or weather matters beyond finding special cats in the fields. It's even too relaxed for children to play, because they'll get lost and confused before you even get to the first village. I'm not arguing for guard rails; I'm arguing for the game to treat something, *anything,* like it's important. Even the big sprite lady who gives you the main quest to find sprites....I, for whatever reason, don't care about her and her lost family. Probably because everyone is smiling and relaxing and, even after a shipwreck and destroyed dock, are going about their life like nothing matters.
38.3 hours played
Written 23 days ago

Pretty fun game, its spunk is what i personally like about it. BUT, i'm not too fond of the story and gameplay. The story feels a little lacklustre and the characters are not too well developed. The gameplay feels like there was potential but it was unfinished. Overall, the game had potential but seemly rushed to a release date
25.2 hours played
Written 23 days ago

It was a lovely game to play.
6.8 hours played
Written 26 days ago

very relaxing game