Wars Across The World
Wars Across The World

Wars Across The World

3
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
Wars Across The World Teaser
War Across the World 2017 Release Trailer
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
Wars Across The World
WAW is a unique historical strategy turn-based game, in a boardgame spirit, which aims at simulating in one single system ALL kind of wars and conflicts throughout the world (and beyond) from Prehistoric times to nowadays, on the operational or strategic levels.
Developed by:
Published by:
Avalon Digital
Release Date:

Steam
Latest Patch:

Steam
Tags
Tags have been assigned by users on Steam


Gravity Circuit
Has been in:
• 3 subscriptions
Gravity Circuit
From 6,79€
A Normal Lost Phone
Has been in:
• 1 bundle (Humble Bundle)
• 2 subscriptions
A Normal Lost Phone
From 0,23€
Wurm Unlimited
Has been in:
• 1 bundle (Humble Bundle)
Wurm Unlimited
From 16,79€
Another Lost Phone: Laura's Story
Has been in:
• 1 subscription (Prime Gaming)
Another Lost Phone: Laura's Story
From 0,23€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
76%
98 reviews
75
23
4.4 hours played
Written 1 month and 1 day ago

Petty cool, not exactly an old school war game but still worth playing. I would like to see whole campaigns if that is possible. Island hopping in the Pacific and the European theater...
23.0 hours played
Written 7 days ago

The concept is *fantastic*: learn one board wargame rules set and be able to play operational/strategic campaigns from literally *any* historical era.** That said, that rules set is a snarling b!tch to learn (and this from a half-century veteran of tabletop and computer wargames). The in-game tutorial shows little more than how to move units. To learn the game you'll need to suffer through a long, badly-proofread translated manual which reads like neither the original writer nor the translator were proficient in *either* language. BUT... Once you've read the manual and played a couple of games to get a handle on the rules mechanics and the sequence of play, you're in for a treat. It's true that no two plays of a scenario will ever be the same, not just because of each player's card deck and dice-driven combat, but because the A.I. reacts differently from game to game. I've played the Caesar 58BC scenario (in which the AI moves first) about ten times now, and I've seen the AI execute at least three different Turn One-Two plans (presumably because of different card draws each time). Bear in mind, this is no "The Operational Art of War". The complexity here is about a 4 on the standard wargame 1-10 scale. It's made a bit difficult to learn because of the manual's presentation, not because it's an inherently difficult game. And if you wait for the half-price sales to buy Season Packs of scenarios, you can enjoy a LOT of different wargames for the price of a single GMT/Compass tabletop game -- and not have to learn a brand-new set of rules each time. **This was a sort of "grail quest" for tabletop wargame companies back in the day (SPI's "Strategy I"/Yaquinto's "Battle: The Game of Strategy"). These failed to deliver primarily because they *were* generic; different periods lacked period flavor. Wars Across the World avoids this trap by a) using different graphics for different periods and b) devising scenario-specific rules to better represent the challenges of the campaign in question.
104.6 hours played
Written 19 days ago

Quite buggy at times but i still like it, a lot