Lost Chapter
Lost Chapter

Lost Chapter

4
in-game
Data taken from Steam
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Lost Chapter
movietrailer
Lost Chapter
Lost Chapter
Lost Chapter
Lost Chapter
Lost Chapter
Lost Chapter
In the abyss, she is awakened by the cold. She has nothing to hold on to, as everything is left in the darkness. The girl moves on with a little light, and leaves all the choices to you. Guide her and find her lost self.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
86%
73 reviews
63
10
14.3 hours played
Written 4 months ago

good art. good music. interesting story.
12.7 hours played
Written 5 months ago

8/10 Honestly enjoyed it a lot and I think it's worth buying. Not for everyone though, It can definitely feel like a game where you just mash for hours sometimes. At times you feel like it's missing more variation with enemies and events to keep you interested in the game. Despite that, there's a lot to like about it. The scenes are great though there is a decent amount of vore stuff. There's a good amount of cards and strategies available. It's one of those games where the first time playing and encountering events in the world is special but it still has replay value elsewhere. And the art really fits the setting and so does the music. At first the game can be kind of confusing, but within a few hours I pretty much understood everything that I needed to know. So I think it does a good job of using logic without outright telling you what everything does. While I'd probably recommend "Colony City" over this. If you enjoyed one of them, you'd probably enjoy the other. Both can get quite monotonous but can still be fun for the right person. I do think that because some events or getting money are tied to certain cards/strategies. You have way less incentives in this game to just try whatever sounds like cool synergies. Also occasionally you get like no meaningful events, I had 40-60 floors of nothing but battles (I would get the dog house, girl in the moon or beach event for example where nothing happens unless you have an item). It does remind me of "60 seconds" in the way where it's the best experience the first time you play it. After you encounter each thing, you probably know what each option is going to do for certain and can avoid all drawbacks. But some people can still enjoy the simple gameplay just for what it is. I think depending on what stuff you encounter, you might end up enjoying it more or less. You can get lucky and accidentally stumble into certain events that just win you the game early on. Then you don't feel like trying new stuff since it limits what you can do.
24.6 hours played
Written 4 months ago

Honestly between the art, the choices, and the simplicity of replayability...it's peak
19.1 hours played
Written 5 months ago

10/10 def the top 3 games ive played.