InnerSpace
InnerSpace

InnerSpace

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Take Flight
Into the Inverse
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
InnerSpace
Soar through virgin skies and dive into lost oceans as you hunt for the ancient gods of the Inverse, a forsaken realm of inside-out planets. Created by a small team of seven developers and originally funded on Kickstarter, InnerSpace is a bright, colorful exploration flying game with no horizons.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
66%
84 reviews
56
28
7.5 hours played
Written 2 months ago

Ok. So. There is a lot of potential here. It's a flying sim in some spherical worlds. It's puzzling, poetic and you can get lost in it. But. It's terrifyingly outdated in a lot of ways. It feels like a 2$ game from the nintendo ds store. Unpolished, bad controls, almost impossible to guess puzzles and very poor narration. Just look at the achievements ratio. Barely 50% people reach past the tutorial before giving up completely. 5% finish rate for a ~5h game is something I had never seen before. It needed test play. More of them. Let's list some basic problems: - The controls feel buggy, jittery and random (even on controller) - Most planes exchange maniability for speed and that's a poor design choice when half your game is manoeuvring in small tunnels - The goal of most area is poorly laid out or hard to understand (following some bird for 2 minutes is not something I find self-explanatory), the in-game helper character don't give you any clues, it's a shame, that would have been great. - There is so much things to collect everywhere but feels aimless as most of it don't matter - Color and lighting are a miss. The game feels grey most of the time and areas all look alike when they should not It was a mostly painful 7 hours, considering I also could not get two achievements because they never triggered.
14.0 hours played
Written 1 month and 7 days ago

I really enjoyed this game. The other reviews bring up some valid criticisms, but I still think it's a fun game. And during sales the price drops pretty low. I'd say it's worth the discounted price.