Pronty
Pronty

Pronty

7
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
GOG
Historical low for GOG:
Open in GOG
Release Trailer
Trailer Short
Trailer A
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Pronty
Guide Pronty and its Javelin partner Bront as it defends the once great city of Royla. Explore the deep sea, fight mutant sea creatures, and discover the secrets behind this new Atlantis in this beautiful action-packed adventure.
Developed by:
FunZone Games
Published by:
Mayflower Entertainment
Release Date:

Steam
Latest Patch:

Steam
GOG

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
238 reviews
222
16
15.8 hours played
Written 26 days ago

[h2]A GEM HIDDEN UNDER THE SEA![/h2] Why is this game so slept on, even in the metroidvania community? Seriously? This is so unfair and depressing! This game is easily in my top 10 metroidvanias, because the quality of the game and the level of love that the developers put into this thing is nuts! Gameplay - [b] A delight to play in every aspect[/b] Art - [b] Eye candy from top to bottom[/b] Enemies and boss design - [b] PEAK. This is the first time EVER that I've actually wanted to try a boss rush![/b] [h3]Plot and lore - ABSOLUTE CINEMA T_T [/h3] I truly appreciate how the game has layers of lore, hidden until you pay attention to the codex, notes, and secrets. A casual playthrough without reading notes and without looking deep (pun intended) will leave a player with the feeling that this is just a lighthearted adventure... But if you pay attention to every detail that the game offers - the story quickly turns from a sweet sea lullaby into a horror story about the nature of man and the consequences of our actions, about betrayal and love. TLDR: An absolute top tier game, a must-play masterpiece. Skipping it is a crime!
18.1 hours played
Written 15 days ago

Very casual gamer, here. I found the bosses very difficult (I had to lower the difficulty setting to move ahead. Thanks for adding that option) and the adventuring pretty boring. The part that's in the dark with no map was really tedious. Sorry, developers.