Armikrog
Armikrog

Armikrog

3
in-game
Data taken from Steam
Steam
Historical low for Steam:
GOG
Historical low for GOG:
Open in GOG
DRM Free
Historical low for DRM Free:
There are currently no deals for this platform
Launch Trailer
Beak-Beak Blog
Giving Life to Tommynaut
Armikrog
Armikrog
Armikrog
Armikrog
Armikrog
Armikrog
Armikrog
Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Unravel the mysteries of the fortress that holds Tommynaut and his blind alien talking dog Beak-Beak captive through exploration and puzzle solving!
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

GOG
Categories
The categories have been assigned by the developers on Steam


Guild of Dungeoneering Ultimate Edition
Has been in:
• 1 bundle (Humble Bundle)
• 1 free (Epic Games Store)
• 1 subscription (Twitch Prime)
Guild of Dungeoneering Ultimate Edition
From 14,53€
Let Them Come
Has been in:
• 2 bundles
Let Them Come
From 1,55€
Lil' Guardsman
Lil' Guardsman
From 9,75€
Antihero
Has been in:
• 1 subscription (Twitch Prime)
Antihero
From 2,95€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
60%
589 reviews
359
230
6.8 hours played
Written 1 month and 2 days ago

I played The Neverhood, some days before this review, (using ScummVM to get it working,) and while I found the experience of that game to be below average, due to slow pacing and unclear, frustrating puzzles, with a score of 6.5/10, its spiritual successor, Armikrog is what I would consider a significant improvement! In fact, I actually find it to be underrated by the reviews here on Steam. So, what makes Armikrog an improvement over The Neverhood? Well, the gameplay is much faster than its predecessor, with things like walking, picking up items and pushing objects being much less tedious and/or boring to watch or perform. But while it mostly has good qualities, Armikrog is not without its flaws. For example, the controls are not introduced with a tutorial, it's easy to accidentally switch between Tommynaut and Beak-Beak, and a few objectives are not made clear, leaving only a few puzzles tedious. (I only had to research one: the robot puzzle.) It also has a handful of bugs, such as sound cutting out and delays or visibility breakages with the captions. And this game could have been a little longer. But in conclusion, the spirit of the below-average Neverhood has been re-shaped into a decent, near-perfect experience that's worth getting your hands dirty. WITH CLAY! Final Score: 9.5/10
4.1 hours played
Written 5 days ago

Fantastic game with unique art style, funny commentary and fun puzzles. Not too long, not too short, overall - a really great piece to play on a Saturday.