21.1 hours played
Written 3 days ago
[h3]Played in 2025: Borderline Dead Game, Some Short-Term Fun [/h3]
[b]TL;DR:[/b]
As of 2025, Vermintide 2 is basically dead. If you’re playing on higher difficulties like Legend or above (Legend is the second highest out of five), and you don’t have a group of friends, expect to be stuck with bots. You’ll probably get 10 to 15 hours of decent fun out of it before it turns into a repetitive grind.
[b][u]The Good:[/u][/b]
• The classes feel different and are fun to mess around with. You’ve got everything from magic users to melee bruisers.
• The maps look great and have a good variety. You’ll go through creepy forests, burning towns, underground mines, and more.
• There’s a bit of class build depth. Nothing super complex, but enough to try out different weapons and perk combos.
[b][u]The Bad:[/u][/b]
• Leveling new classes is slow and kind of boring. You’re looking at 10+ hours per class just to get to max level.
• The game is basically empty. Unless you bring your own group, you’ll be stuck with bots 95% of the time.
• Bots are nearly useless above Champion difficulty (which is only the third out of five). They miss objectives, can’t fight properly, and just get in the way.
• A lot of the best stuff is locked behind paid DLC. That includes entire classes and top-tier weapons. It starts to feel like pay-to-win.
• The game gets repetitive fast. You’ll be running the same missions over and over again just to grind XP or loot.
[b][u]My Experience:[/u][/b]
I came to Vermintide 2 after playing Darktide, made by the same devs and have basically the same structure. You move through a level, fight waves of enemies, then take on a boss at the end. It’s fun at first, but after a while, it all blends together. You start running levels on autopilot just for a chance at gear or level up classes.
I played Ironbreaker, which is a tanky class, and found out quickly that the best gear for it is paywalled. The Cog Hammer and Trollhammer Torpedo are locked behind separate DLCs, and buying them made the game too easy. I could clear hordes just by aiming at my feet, and most bosses died in 2 or 3 shots. With some attack speed bonuses, I became basically unkillable.
Once I had that gear, I could solo most levels in five minutes, even on Legend. It stopped being co-op and turned into me steamrolling everything while the bots bumbled around in the background.
Speaking of bots, they’re probably the most frustrating part. With so few players online (roughly 1k to 2k daily, maybe 2.5k at peak in July 2025), you’re almost always stuck with them. On lower difficulties they’re fine, but past Champion they actively make things harder. They won’t pick up objectives, and they can’t deal with anything tougher than a basic enemy.
[b][u]Final Thoughts:[/u][/b]
If you get this game on sale and just want to kill time for a weekend, there’s a solid 10 to 15 hours of entertainment. But once the novelty wears off, you’ll start to feel the grind, the emptiness of the servers, and how much of the best content is locked behind DLC.
If you liked Left 4 Dead or Darktide, this is basically a medieval version of that, just with more grind and less community.
[b]Rating: 6/10[/b]