Warhammer: Vermintide 2
Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
Warhammer: Vermintide 2
The critically acclaimed Vermintide 2 is a visually stunning and groundbreaking melee action game pushing the boundaries of the first person co-op genre. Join the fight now!
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
89%
41,807 reviews
37,568
4,239
273.0 hours played
Written 16 days ago

PvE-centric game uses kernel-level spywar- anti-cheat just for a mediocre and unpopular PvP mode added years after game's release. Filled with in-game cash shop cosmetics. Game CAN be played solo for most part (currently doing Legend difficulty runs with bots only on unmodded realm) and is quite lore-heavy - yet game requires CONSTANT online connection to STEAM. [b]There's absolutely no reason for any of above restrictions to exist[/b]. Game is 1-4 player co-op but it has no LAN/Direct Connection support and thus as soon as Fatshark decides to, they can just kill the game completely. Also again, kernel-level spyware that has no business being present in this game (and it didn't for years).
22.3 hours played
Written 10 days ago

Left 4 Dead-esque type gameplay. Its a shame this game only got fixed towards the end of its life, as it's insanely fun. If you like roguelikes, there's a gamemode that essentially turns the game into one. Highly recommend on sale.
103.8 hours played
Written 29 days ago

Fun game overall! The cosmetics are pricey, but hey, if you want to flex your status in-game, go for it. LOL
314.1 hours played
Written 9 days ago

Amazing game. The progression is cut into two halves: early progression, where you uprade your items to be stronger, and late progression, where you are already max gear and can only improve your skills, do achievements, and get increasingly better undertanding of the game. I also love how the difficulity isn't something you "prefer" to choose, the higher the diff the higher the reward. Some features are behind DLC-s, but if you buy when they are on sale it's more than worth it. The game has lots of fun gamemodes you can play, starting with the campaigns to Chaos Wastes, Weaves andd the most fun of all Versus. Versus is a really fun mod where you can challenge your friends as the pactsworn, playing with strangers isn't advisable tho. GL getting good!
21.1 hours played
Written 3 days ago

[h3]Played in 2025: Borderline Dead Game, Some Short-Term Fun [/h3] [b]TL;DR:[/b] As of 2025, Vermintide 2 is basically dead. If you’re playing on higher difficulties like Legend or above (Legend is the second highest out of five), and you don’t have a group of friends, expect to be stuck with bots. You’ll probably get 10 to 15 hours of decent fun out of it before it turns into a repetitive grind. [b][u]The Good:[/u][/b] • The classes feel different and are fun to mess around with. You’ve got everything from magic users to melee bruisers. • The maps look great and have a good variety. You’ll go through creepy forests, burning towns, underground mines, and more. • There’s a bit of class build depth. Nothing super complex, but enough to try out different weapons and perk combos. [b][u]The Bad:[/u][/b] • Leveling new classes is slow and kind of boring. You’re looking at 10+ hours per class just to get to max level. • The game is basically empty. Unless you bring your own group, you’ll be stuck with bots 95% of the time. • Bots are nearly useless above Champion difficulty (which is only the third out of five). They miss objectives, can’t fight properly, and just get in the way. • A lot of the best stuff is locked behind paid DLC. That includes entire classes and top-tier weapons. It starts to feel like pay-to-win. • The game gets repetitive fast. You’ll be running the same missions over and over again just to grind XP or loot. [b][u]My Experience:[/u][/b] I came to Vermintide 2 after playing Darktide, made by the same devs and have basically the same structure. You move through a level, fight waves of enemies, then take on a boss at the end. It’s fun at first, but after a while, it all blends together. You start running levels on autopilot just for a chance at gear or level up classes. I played Ironbreaker, which is a tanky class, and found out quickly that the best gear for it is paywalled. The Cog Hammer and Trollhammer Torpedo are locked behind separate DLCs, and buying them made the game too easy. I could clear hordes just by aiming at my feet, and most bosses died in 2 or 3 shots. With some attack speed bonuses, I became basically unkillable. Once I had that gear, I could solo most levels in five minutes, even on Legend. It stopped being co-op and turned into me steamrolling everything while the bots bumbled around in the background. Speaking of bots, they’re probably the most frustrating part. With so few players online (roughly 1k to 2k daily, maybe 2.5k at peak in July 2025), you’re almost always stuck with them. On lower difficulties they’re fine, but past Champion they actively make things harder. They won’t pick up objectives, and they can’t deal with anything tougher than a basic enemy. [b][u]Final Thoughts:[/u][/b] If you get this game on sale and just want to kill time for a weekend, there’s a solid 10 to 15 hours of entertainment. But once the novelty wears off, you’ll start to feel the grind, the emptiness of the servers, and how much of the best content is locked behind DLC. If you liked Left 4 Dead or Darktide, this is basically a medieval version of that, just with more grind and less community. [b]Rating: 6/10[/b]
890.5 hours played
Written 10 days ago

Fantastic game that can occasionally be overly aggravating. Spawns were significantly better once upon a time, now it's very common to get double or triple special spawns in the exact same spot acting the exact same - Meaning kill one and you still get bopped by the remaining one(s). Audio is extremely important in this game, and it's been worse with time (Audio cues just not happening at all) However, the only time this makes a major difference is playing solo (Or with bots) on Cataclysm which is a difficulty no one "needs" to play for rewards in the game apart from cosmetic frames pretty much. Gear reward chances/quality doesn't increase in reward boxes from Cata over Legend. So 9/10 game on Legend difficulty, and Cata if you have a good friendly group. 6/10 if you play without others on Cata - If audio cues and spawns were improved, I'd easily give it 8/10 or higher for Cata without players too. The classes play so very differently, and only skill limits what you can do with them, it's just a ton of fun with lots of variety despite the lack of "endgame content". Easy to get into and play on any skill level, very hard to truly master, so got something for both low-ambition players and extreme sweatlords, and all between. Played on and off since release, and still haven't grown tired of it this many years later.
48.2 hours played
Written 11 days ago

Its a pretty nice hoard "shooter" game. The only downside is that you cant double up on classes for the obvious reason of each party member being a story character. Darktide may be a bit more appealing because i can do the whole "Original Character" thing where the dialogue is from the job rather than a defined character who has a persistent storyline in the world. I do also like the characters and the banter. Its nice. The item synergy of Chaos wastes is fun. Its a bit reminisent of Risk of Rain but each boon is unique and cannot be stacked. I do somewhat hate grimoires and tomes. I hate platforming and grimoires and tomes are things that are hidden in a level, usually behind platforming while fighting a hoard of stinky guys and rats. I know they are optional but there is a strange... NEED when i see 0/3 grimores. The curse of a creature that needs to collect or a completionist. It also doesnt help that you get more mission EXP and reward lootbox leveling from collecting the books so i feel like im playing wrong if i dont contantly search for these books.
20.8 hours played
Written 13 days ago

So far fun but ngl these bots make me want to sock the head director on this game in his fat pestilent ridden flaps he calls lips
40.8 hours played
Written 13 days ago

SUCH a satisfying game to play and its always on sale so you can get it for cheap and the DLC characters are fun asf. You will loose track of time playin. HIGHLY recommend!
237.3 hours played
Written 13 days ago

By far one of the best games to play with your friends, hands down. If you're looking for something to pass the time while having a blast this would be it. You have found it. Go no further.
174.9 hours played
Written 15 days ago

Absolutely love this game, its grindy but not that bad, dlcs are kinda annoying but i got them under sale so it wasnt a big deal, the grindiest thing is the cosmetics and getting every item to veteran, Chaos wastes is great to if you get tired of the same adventure grind. Vermintide 2 is one of my favorite all time game i would say.
123.0 hours played
Written 17 days ago

Fun and chaotic. Easy to get overwhelmed if you're not on your toes. Hack and Slash with a TON of slashing.
235.3 hours played
Written 20 days ago

L4D formula, polished to another level, with intresting story in Warhammer setting. As a bonus - heavy melee focused gameplay with just enough depth to be engaging but not too complex.
64.4 hours played
Written 21 days ago

The only first-person action game that has sucked me in and kept me playing.
88.6 hours played
Written 21 days ago

An excellent hack n slash game that is great with friends or playing online. Still has a community as of 7/1/2025, but a bit small.
103.8 hours played
Written 21 days ago

I've been playing this game since launch and keep coming back to it again and again. The level design is immersive and timeless, and pulls you right into the End Times lore.
116.3 hours played
Written 23 days ago

An absolute classic. The classes are all varied, with their own strengths and weaknesses. The environments are stellar, and the best depiction of Warhammer Fantasy in gaming for the End Times. The enemies are also varied, with particular ways of killing each one. Not only do the characters have great classes, but they have amazing synergy with one-another, matched only by Left for Dead 2, which is it's inspiration, mechanics-wise. It's almost always on sale, and has no hard learning curve. Fun with friends. Fun alone and with bots. Play this game! 10/10
836.5 hours played
Written 23 days ago

very fun with freinds and very bloody and great for guys that like gore
119.6 hours played
Written 23 days ago

I would recommend it. There's a lot of content and even if/when you see it all, it's a good game to get some mindless violence in. I started with Darktide, and to me, that is the superior game. The feedback in combat in Vermintide 2 is very lacklustre. Like greatswords and halberds and weapons that for a game should sound very crunchy while they hack rats to pieces, sound like little else, other than marbles, hitting the floor of your kitchen. Darktide by comparison, sounds, looks and plays amazing. Hammers and blunt weapons thud and crack, crunch and bash. Big chainswords rev and the noises let you know you're making that heretic's day far worse than it already was. It's a fun game, though it apparently has a dwindling community, with Darktide, I imagine, bringing the players over. I'd like to see them do an update to work the combat aesthetics, audio and visually, to be more in line with Darktide, if it was at all possible. It's the endtimes for that setting! Make it feel desperate, gritty, gruesome. Not plinking away at ratmen/chaos/monsters, who don't feel anything.
91.7 hours played
Written 24 days ago

Strait fun, multiplayer is a bit laggy though. Blocks super slow
180.8 hours played
Written 24 days ago

very fun to play and if you don't have friends there is a quick play option to go with randoms
41.8 hours played
Written 25 days ago

underated game, truly masterpiece actually, 5/5
308.2 hours played
Written 27 days ago

I bought this game on discount seeing how cheap it was, while not looking low quality at all. The level designs are all unique while keeping a consistent graphic theme and new, engaging mechanics on every map. The characters, talent, and weapon systems enable diverse gameplay, very rarely some being "objectively better" than other options. Everything exists to solve a specific issue inside and outside combat, the vast majority standing viable. The game is easy to pick up and hard to master with increasing difficulty and satisfying rewards if executed to the best of player ability. Would recommend for people engaged in FPS games, classical fantasy settings, and team oriented PvE play to enjoy with friends. 9.5/10
49.9 hours played
Written 27 days ago

They built the characters well, but did not think too much about how teams would fit together. The items are clones. the enemies are knockoffs, except for a few honorable mentions. The multiplayer is passable, but the monetization gets in the way of even that. It was worth the discounted price, but I mourn the game it could have been.
331.7 hours played
Written 27 days ago

Edit: game is good, everything is fine, it just sucks sometimes. The chaos wastes maps being 75% cliffs is extremely annoying.
32.7 hours played
Written 28 days ago

Fun game. Fun campaigns. It should be a little more cinematic with cutscenes and such. Good sound design. Fun characters could have some other races added like high elves. A new “real” expansion would be great, against new enemies, like the vampires would be honestly awesome.
229.9 hours played
Written 9 days ago

This game seriously needs to balance the minotaur around the other bosses. I'm so over seeing one spawn and just knowing I've already lost my choas waste run due to bad rng
37.0 hours played
Written 10 days ago

It has very good game mechanics and plays well with bots and real people.
12.8 hours played
Written 25 days ago

If you point out something wrong with how one of the their games is advertised they argue with you about it instead of fixing it. Turned off comments for this review so that can't happen.
181.2 hours played
Written 8 days ago

This game was honestly really fun especially when you play with family or friends. I played with my family and we absolutely loved it, we used to play for hours and always enjoyed it. We also enjoyed learning more and more about the game to become absolutely the best. If you have any interest in a first-person co-op action game set in the Warhammer Fantasy universe, based on a melee-focused, horde-based game with RPG elements, emphasizing teamwork and character progression, then definitely check this game out.
5.1 hours played
Written 8 days ago

Live service game with zero RPG elements. Item stats are simplified down to a single number. Found a weapon with this single stat higher than your current weapon? Swap it out! Zero thinking in what weapon to choose. You also don't find any items during missions. You get them in loot crates only after you've finished the mission and loaded out. I played only four hours and already started to feel like I was working a job; a mindless slog killing rats in an infinite loop while strangers phased in and out.
22.5 hours played
Written 9 days ago

fun good and also fun and good
1,210.7 hours played
Written 12 days ago

Buff Heroic intervention trait and fix saves. Every match in the game has more people reviving or deaths than saves. it feels like a broken half baked mechanic. maybe buff it so i can run a more supportive role B) would be cool.
52.9 hours played
Written 6 days ago

Been playing this game since 2018 and the amount of changes & content since then is crazy. The game gets a lot of support and has a lot of replay value. A lot of fun and still worth it in 2025, FOR SIGMAR
2.5 hours played
Written 4 days ago

The gameplay is super repetitive and boring: Just hacking at hordes of enemies. And the co-op focused gameplay doesn't work well when playing solo.
30.6 hours played
Written 19 days ago

10$ in-game microtransaction cosmetics in a game with over 50$ of DLC. Please be serious.
58.8 hours played
Written 8 days ago

Too many problems in terms of UI glitches, game slowing no matter what setting or workaround I tried with a good PC. The game is clunky and unpolished. Many things feel half-ass*d, poorly done. Many annoying bugs reported since release but still there. The difficulty feels artificial and unsatisfying for my taste but the dark fantasy style is nice and the music is good. The different characters too. If it wasn't for the performance issues, I'd be playing it, but that's my experience.
1.6 hours played
Written 24 days ago

It is a great improvement in terms of gameplay over the first game. Most likely not a game for me, though. + It's faster, it's easier and unless the enemy has a huge HP bar it'll be dead in seconds - finally appropriate since 1 felt like ordinary units were too tanky. 1 was boring this is very nice to play and you have abilities and other options that you could spam or save for critical moments. + It looks a lot nicer and colorful, even in environments not meant for color - I get lost much less since the "it all looks samey" problem is now completely gone. + The party banter is nicer and more like comrades now, though it makes sense they've weathered a storm or 2 together by now. + I was worried I'd be scared of enemies visually, but while the chaos spawn boss was gross, I could back away from it and rest while someone else fought it for a while. Anything non-boss was dead too fast to linger in any way, so I wasn't scared at all. Nice on that front. - I'm so f-ing confused: I clearly set the options to the equivalent of "NO ONE can join my game" and yet when I played, I saw player names and nearly no "bot" markers. I hate having my preference ignored or overwritten this is NOT acceptable. - I'm now convinced there's just no classic map I could look at: I tried both the remapped key and the default one, nothing. +/- Playing with other players depends on the group and I hate such variables in my games. 1 The first group was great. They let me be in front despite me plying for the first time and with the human knight, I was just killing nearly everything in a few hits. Glorious and chat off, so I could get plenty of party banter. I got lost a bit, but figured it out eventually. It felt so authentic I almost didn't suspect I wasn't playing with AI until I saw the player names. - Though it was suspicious how they always helped me out of a ratman snare. XD 2 The second run with the elf was merely OK. People were in such a hurry I was left far behind, confused, disorientated and lost. We got the mission done faster, but speedrunning a game is not the damn point. I don't do gambling, especially not with experiences, so I'd much rather just play a single player game or only have hosted sessions in games where multiplayer is adjacent, but not the main focus and make sure sessions were preagreed upon. E.g. Co-op in Elden Ring is great with a friend I know IRL and we use Steam's chat to predefine what we'll be doing and when. I love that and I knew what, who and how for every session. In contrast, Vermintide 2 is a coin toss of who you'll be randomly paired up with and you end up in a player party WITHOUT consenting to it seemingly automatically, regardless of your OWN settings. NOT REMOTELY how to go about it. - Probably the thing I hated the most: there's no way that I could find AT ALL to play missions in any semblance of story order - Vermintide 1 at least had that much right - just what kind of (forced coop) session you want to have, no map with clearly labeled missions. If the prolog of the game is the best and most structured part, the game has failed on a different level then the first one. If the whole game was a series of small, structured missions like the prolog I'd love it, this way: I can't forgive it for jamming coop down my throat no matter what. I hated how Vermintide 1 played and I like how 2 plays, but I hate it on a structural level. Given I don't see a fix here, I'd rather dive into a single player title. P.S. You can play as Skaven in the Versus mode, but it seems even more chaotic and with less instructions than regular gameplay. Not for me.
1.3 hours played
Written 16 days ago

To many loading screens. Obviously its a limitation in place because its a console port. the UI shows this a bit as well but its fine, the amount of loading is annoying. The microtransactions, its a payed game, not a free one. Some you can unlock with earned currency. Others you can only buy.
3.7 hours played
Written 29 days ago

To Fatshark and Warhammer 40K: Darktide — What a disgrace. Greedy, shameless company! As if the game’s network wasn’t already a bad joke — unstable and slow — they still have the nerve to call themselves "Fastshark." Fast? Fast what, exactly? Fast is the pain of loading into the lobby. Fast is the constant lag in every match. Fast is how quickly you lose your patience with this broken mess of a game. Over three years since launch and still NOTHING genuinely new. That’s right: three years of empty promises, lazy patches, and pointless class reworks no one asked for. Just a desperate attempt to cover up the lack of creativity and the total neglect of this game. There’s no real effort to innovate, no drive to engage players, no spark to excite the community. Just the same recycled crap over and over again. And then, as the rotten cherry on top, they drop a paid DLC (Arbites Class) for a new class — as if that’s going to change anything. Do they really think anyone’s getting hyped over this? It should’ve been free, a gesture to bring players back, to show they still give a damn. But no. What speaks louder than anything is their greed: a company that treats its player base like a walking wallet. The only reason this game is still alive is because, deep down, it’s barely entertaining — right until the boiling frustration hits. The network is a disaster, the optimization is laughable — stuttering even with a decent GPU, forcing you to play in "potato mode" just to squeeze out playable performance. It’s a complete lack of respect, vision, and care. It’s pure greed. I’m done. I’ve had enough. Uninstalled with pleasure.
0.2 hours played
Written 13 days ago

Game does not work. Get to loading screen and then it crashes with an error. Havnt even got to try the game. Friend that I bought the game for too had the same issue. Same code too.
39.2 hours played
Written 16 days ago

Before Darktide we killed rats and dudes with sacks on their heads. No honestly though the game is amazing, performs well and has so many ways to play. Please do give it a go with some friends and the DLC especially if you wanna get into late game content.
40.0 hours played
Written 18 days ago

It's good but the gear progression sysytem makes me want to defenestration myself
0.1 hours played
Written 23 days ago

I played it on a steam deck which may have been a mistake. Perhaps a windows machine would have been better because the launcher errored out so much I had to request a refund.
0.5 hours played
Written 23 days ago

Warhammer: Vermintide tries to deliver a gritty, co-op hack-and-slash experience set in the iconic Warhammer universe, but ends up tripping over its own ambitions. My time with it was short-lived and for good reason. The first red flag appeared right at the start: character selection. I joined a match only to find that the character I wanted had already been picked. Instead of offering any reasonable workaround or letting me wait for a full party reset, the game just threw me into an ongoing session with a random character I had no interest in. No warm-up, no intro just immediate, chaotic combat with no context or time to get familiar. That’s not a learning curve; that’s a brick wall. Visually, Vermintide is surprisingly underwhelming. The shaders are harsh and unappealing, giving environments and characters a muddy, washed-out look. It’s jarring, especially when you consider that the game somehow takes up nearly as much space as Darktide, a newer, better-looking game from the same developers. It’s hard to understand what justifies the file size when the graphics feel like they belong in an earlier console generation. I even streamed the gameplay for a friend, hoping for some kind of redemption through shared chaos. Unfortunately, he was just as unimpressed—his exact words were that he “wasn’t feeling it,” and I honestly can’t blame him. Overall, Vermintide feels like a clunky, frustrating experience right out of the gate. Between forced character swaps, ugly visuals, and a lack of polish that undercuts any fun the game might offer, it just doesn't deliver. If you're looking for a satisfying Warhammer co-op experience, you're better off skipping this one and heading straight to Darktide or literally anything else.
6.8 hours played
Written 21 days ago

bad game dont play it with high level friends that make it a high difficulty after you said multiple times to bring it down a difficulty 5 fucking times
17.4 hours played
Written 21 days ago

Fun hack and slash. There is a sort of campaign under the custom menu which you can play with friends or bots. Or you can fight a random map with friends or other online players. You can either be in the middle of the action with a melee build or be more range focused. There are more than enough enemies for everyone, no need to share.
27.5 hours played
Written 17 days ago

Fast paced and addicting. Fun with friends!
168.9 hours played
Written 20 days ago

让我找到小时候看网文里合作副本的感觉,推荐和朋友一起玩,你将看到且不限于“快把他药拿了”“高贵的暗影大人和他的三个清潮黑奴”“别拿你那逼书了”“这个法杖友伤好高,我不是故意射你的”"信不信我赏金一枪把你崩了""巡逻队自己过来的,不是我引的”“跟我的赏金F说去吧”
36.4 hours played
Written 16 days ago

If host leaves the match ends for everyone. Goodbye your 1 hour long match. Everyone go back to lobby alone.