0.7 hours played
Written 1 year and 7 months ago
[h1]Aether[/h1]
[h2]Hits the fence, but doesn't knock it out of the park.[/h2]
Aether has the potential to be a fun game. In its current state, it isn't a fun game. It has a mix of elements from Wizard of Legend and Risk of Rain but severely lacks in the concepts that made both of those games worth while.
[h2]Spell-Based Combat[/h2]
Your character, who we know nothing about, seems to obtain elemental based magic from a fox. You start with a basic projectile spell for whatever element you choose, and use experience to upgrade an element and possibly get a new spell.
For me, this offers nothing special. Each starting spell seems to be the same with a small variation of damage over time or area damage. The rest of the spells I encountered were lackluster as well. For a game like this to be worth anything nowadays, it needs to offer more than simple projectiles. I will admit, I didn't reach into the far depths of the game to experience everything it had, but nothing hooked me with the combat.
[h2]Storyline[/h2]
It seemed as if the game wants to have a story somewhere. This is in the form of a random fox giving you a little bit of backstory. I learned nothing about this world or even my character.
[h2]Bugs & Issues[/h2]
The deciding factor for me to not recommend this game is the amount of issues I encountered. $5 isn't a very steep price to pay, but the principle applies, that if you're going to ask $5 for a game it should be somewhat presentable.
I encountered the following in only 45 minutes of game time:
[list]
[*]Text size is unreadable on some resolutions.
[*]UI covers up important text (skill selection) and takes up far more screen space than necessary.
[*]Radial wheel is difficult to control using the D-pad, it's best assigned to a stick.
[*]Failure to clarify how to heal.
[*]Can't scroll relic descriptions.
[*]Current stat readout in game is miserable to attempt to read.
[*]Various misspellings and formatting inconsistencies.
[*]Enemy spells seemingly appear from thin air.
[/list]
[h2]Last Thoughts[/h2]
The developer has put a clear amount of effort into this game. It's not terrible, but it's a long way from that $5 price tag that it currently has. I will be checking back in a few months, but for now I plan on requesting a refund.