0.0 hours played
Written 6 years ago
Im not swiss. I have 0 emotional attachment to this route. But i have an attachment to omsi maps that have good routes and you can do loops all day long. This review is of the latest patched version.
Pros:
- Really accurate to irl. You can watch the whole route on youtube and compare.
- Runs smooth.
- Nice backdrops over the lake - mountains etc.
- Timetable that makes sense.
- Bus stops out that actually fit a bus! What a concept i know
- It is not that short. It is urban, then somewhat suburban, then rural up and down some pretty steep hills.
- The map is linear, so you cannot really get lost. Lanes are wide enough, turns also workable. It is an easy map to drive. Pretty relaxing.
- If you like repetitive driving, this map is perfect! A lot like real world bus routes actually.
- performance is very good. you can still get jams and other traffic messes around the banhof so you have to as per all small maps (bremen nord) reduce bus/cars/sched priority as needed.
Cons
- AI traffic variety is low. you might want to put some more in the ailist
- Those hills? It will really challenge lots of buses, and there is one steep hill stop your bus literally wont want to start moving from. So be prepared for some tweaks to your bus const file if you want to use something that doesn't like the hills (cough 3 generations cough)
- More on the hills. On descent, there appears to be a bit of a terrain bug and it will make your passengers scream unless you really take it easy. you can feel the plane transitions in your force feedback, and those correlate to pass screaming at you for driving like mad (when you arent). So you have to be unnaturally slow on the descent! I also had to disable force feedback as to not feel said transitions. This is an omsi thing, omsi doesnt like hills, especially long hills with turns. Author can only do so much to mitigate that issue. Again, this is with 3rd party buses which could be the issue in itself
- I dont like the included citaro. It leaves a bit to be desired in the modelling and texturing, especially the drivers area.