Gods Against Machines
Gods Against Machines

Gods Against Machines

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Release Trailer
Gameplay Trailer 3
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Gods Against Machines
Your world is under attack by a ruthless race of machines, and you are its only hope. Cast epic spells, summon minions or buildings, and destroy the enemy before they conquer your home in this action roguelite strategy game!
Developed by:
Silver Eye Studios
Published by:
Silver Eye Studios
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
80%
63 reviews
51
12
3.1 hours played
Written 4 months ago

Very neat idea, I like the concept, but I'm not a fan of the slog. Some spells are WAYYYYYYYYYY better than others, like you pick the wrong one and you had might as well just restart because it isn't fun in an "experimental" way, it's just completely under-powered. It's also very repetitive right now, spamming the same spell and sometimes one of the other 2 or 3 spells you get over dozens of stages. You don't build units, sometimes you can create spawners that will make units but it's mainly just your spells. With balancing updates, more interactivity, and maybe an adjustment to how many spells you get, then it will be a bit more playable.
5.0 hours played
Written 3 months ago

It's different and it's fun, but after a while it feels more like a chore than an enjoyable game. Buy on sale and play for a bit, but don't expect a masterpiece.
5.2 hours played
Written 4 months ago

Very disappointed after looking forward to playing it. Long story short, upgrades in the rogue like game are very minimal (ie 4% to random ability with a dozen various things you could upgrade 4% at a time). With time you could slowly get good at the game but it's not compelling enough to justify the time, I didn't see any new mechanics or anything skillful besides the enemies having bigger numbers that would make me want to continue. It's not a bad game, but once you've played for a couple hours you've seen everything it offers. It will get harder and you will slowly get stronger but the gameplay itself won't change. In a post-Hades world simply seeing the numbers go up without anything changing isn't good enough. I enjoyed my time but I wouldn't buy it again and I wouldn't recommend it to others. If the devs see this, more meaningful upgrades at a slower pace would have been better. No upgrade was meaningful and in the 6 hours I played I never had a chance to do anything but cast the basic spell and occasionally cast some of the other spells because I was always mana starved. You tried to extend the gameplay with progression but you didn't make it fun.
98.4 hours played
Written 5 months ago

complex enough to keep it interesting for 5+ hours so far
23.3 hours played
Written 4 months ago

Hope more people play this. Great addition to the roguelite genre.