20.2 hours played
Written 2 days ago
The Thaumaturge is an adventure game featuring turn based combat, set in Warsaw, 1905.
Player character Wiktor Szulski is a kind of mage who can sense memories and emotions of people by touching an object which belongs to them. He can also capture demons (called salutors) which are invisible to most people, and use their powers during combat.
[H1]Gameplay (medium quality)[/H1]
• Most quests play like a detective style investigation, where the player must explore the area, talk to NPCs, and find clues which unlock more dialogue options or identify the location of where to go next.
• However, this is less interesting than it sounds. In practice, you just have to run around spamming right mouse to sense important objects or pieces of paper, and then left click on them to get the information. The player doesn’t have to interpret the clues at all, Wiktor will always know what to do next once you’ve found all the clues.
• As you’re exploring the city, you’ll frequently be attacked by thugs, police, soldiers, etc. And some quests lead to boss fights where you’ll need to defeat and capture salutors who have possessed civilians.
• Combat is turn based, and the turn order for the player and enemies is shown on a timeline at the top of the screen. Each attack or ability takes a certain length of time to perform, and usually weaker attacks happen quicker than stronger attacks.
• Your salutors can also attack or use abilities during combat. Only one salutor can be active, but you can swap them at the start of each turn.
• Some abilities apply status effects such as bleed, which deals damage over time, or you could delay or even cancel the enemy’s next action. Some enemies have resistances to status effects, or regenerate health each turn. These traits can usually be removed by attacking them with a specific salutor.
• Your attacks and abilities can also be upgraded with special effects such as double damage, self heal for each bleeding enemy, cancel enemy attack if they’re bleeding, etc. This can allow you to set up some strategies, for example I would often start by applying bleed to all enemies, and then use my other attacks which had bonuses triggering off bleed.
• Combat was fairly balanced on the normal difficulty. I only had problems with a couple of boss fights which involved several enemies applying bleed and other negative statuses to me. However, one salutor has an ability which protects the player from statuses, so I just needed to change tactics to constantly use that protection to stay alive while I slowly took out the enemies myself.
[H1]Story (low quality)[/h1]
• Main story is very slowly paced. For many hours, there’s no sense of an overall goal or a primary antagonist to defeat [spoiler](although I had my suspicions about a couple of characters)[/spoiler]. Wiktor has to return home to attend his dad’s funeral with his sister, and afterwards for a long time you just progress from one minor task to another while looking for a missing book.
• Localisation is poor. Dialogue often feels like its missing something in translation, with many examples of unusual grammar, while sometimes not making sense at all.
• The script also does that thing where characters keep randomly inserting foreign words into their sentences so for example even if you're playing with English voices and English subtitles, if you don't also speak Polish / Russian / Spanish / German, you won't always understand what is being said.
• Conversations with NPCs usually have dialogue choices. Some choices are marked as "pride", which is Wiktor’s character flaw relating to his salutor. These choices often feel aggressive or arrogant, and because I usually try to play as a nice/friendly guy, I found that I was locked out of many dialogue choices later in the game because I didn’t have enough pride points. Sometimes I only had one available dialogue choice, which meant the conversations were basically playing themselves.
• Voice acting is very poor.
[h1]Technical (medium quality)[/h1]
• It took me 20 hours to complete the main story and most of the side quests.
• I didn’t have any problems with bugs or crashes.
[h1]Recommendation[/h1]
While the turn based combat can sometimes feel tactical, unfortunately I really didn’t enjoy the poor quality story. My recommendation is to avoid playing The Thaumaturge, especially because there are so many other better games available.