The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Skyrim Special Edition Trailer
Skyrim SE Live Action Trailer
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
The Elder Scrolls V: Skyrim Special Edition
Winner of more than 200 Game of the Year Awards, The Elder Scrolls V: Skyrim Special Edition brings the epic fantasy to life in stunning detail. The Special Edition includes the critically acclaimed game and add-ons with all-new features.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
94%
115,689 reviews
109,530
6,159
4,235.6 hours played
Written 29 days ago

Played about 300 hours on console, 2000+ hours on a "unofficial" copy, and over 4000+ hours on Special Edition. It's an okay game I guess.
1.4 hours played
Written 26 days ago

A true gem—a premium game experience. With full mod support, the replayability is endless. Stunning visuals and breathtaking auroras steal the show. Came for the auroras, stayed for the auroras—absolutely mesmerizing. And the dragons? Soaring through the skies, adding to the magic. Simply amazing. There’s a strong feeling Bethesda might release a Skyrim Remastered, just like they did with Oblivion—and that would be fantastic.
129.0 hours played
Written 26 days ago

A "must play" game. It's a GOTD (Game of The Decade). What else to say? I'd compliment the game and compensate some bugs. Um daqueles jogos que você "precisa" jogar. Esse é o jogo da década. O resto que eu teria pra falar seriam só elogios que compensam alguns bugs.
109.3 hours played
Written 10 days ago

TL:DR; Very enjoyable, but wide as an ocean and deep as a puddle. You don't play a role in this RPG, you are the player playing as yourself, hoovering up content sans context. For everything negative I am about to say about Skyrim, I did enjoy playing it a lot. It has an amazing atmosphere, soundtrack, surprisingly good world-building (when you can find it) and did a lot to solidify and refine the style of Open-World RPG design that Bethesda had been working on since Morrowind. I think the thing that bothers me most about Skyrim is how light and hollow every interaction is that isn't killing something or check-listing actions for a quest. There are plenty of quests -both silly and serious- in this game and thousands of locations to stumble across and discover, but after a short while it starts to feel the same. The same caves, the same bandits, the same monsters, the same spells/weapons. One of the reasons why "stealth archer" is such a common way to play these games is that you get to engage with a lot of mechanics at once in deeper ways than "use biggest damage sword" or "use biggest damage spell" I think what seals the negative score for me is that after enough time, it feels like playing an MMO with no other players in. Its a wide beautiful world where nothing much changes from quest to quest. I kill more things, I collect enough bear arses to hand in, I get XP, I level up, I get better loot, I repeat. If you want a game like this, fill your boots and have fun. But its not an RPG, its a looter-shooter with swords and in retrospect its why Fallout 4 was such a disappointment to me. I WANT to play a role, I WANT quests to be exclusive to roles and not things to check off a omnipresent-player list. I want New Vegas, basically. But with dragons. The mod scene pulls a lot of weight too, like every Bethesda game before it. Fixing bugs and deepening gameplay in a multitude of ways, god bless 'em.
384.0 hours played
Written 11 days ago

What's to say that hasn't already been said about Skyrim? Perhaps the ultimate first-person (or third-person) action role playing game of its generation (and for many Mllennials, of ours too), The Elder Scrolls V: SKyrim falters only in its scaled-down scope from the previous entry. Some of this can't be helped because the province of Skyrim is just smaller in size than Cyrodil, which formed the bulk of The Elder Scrolls IV: Oblivion, but also some of it was trimming of systems and streamlining of combat to get more people into the fold. I'd say the tactic worked, but I also have the unpopular opinion that all the lost attributes, major and minor skills. plus custom magic creation did bog down some of the experience in the previous game, however devilish it could be to abuse those mechanics in order to make godlike characters without needing to actually cheat. The most inportant thing is you can still play your way, with a fully customized character, and even though you technically no longer have classes to guide how your leveling progresses, you can still specialize into a tank or longbow sniper like all the previous games. This formless and limitless leveling system does mean that eventually you can have maximum everything, and will be that ultimate godlike character just from enough playing, but I don't think there ever was an Elder Scrolls game that you couldn't break somehow just with enough play time. For the average player, they just want an immersive experience that is easy to pick up and hard to put down; they want an escape into another world where they can live out a fantasy, or just get from point A to point B and save the day before popping in another title to play. Skyrim delivered all that, plus an art style that has aged like fine wine to the point most people don't even care about the fact the engine under the game has more holes than a cheese grater, and was already a generation behind the competition when launched. All the myriad bugs and glitches train the player to save often, and although patches would ultimately get the worst offenders, there is still enough jank left in the game that people playing the game long-term will inevitably seek mods to correct what was left untouched when Bethesda moved on. Luckily, that same mod community has blossomed into one so big that we would end up getting entire DLC-sized expansions to the game, unofficial remastered graphics for those who absolutely need a 15 year-old game to feel like a bloated unoptomized modern one, and all for free. Honestly, I think some of the better expansion mods like Wyrmstooth, Falskaar, and Midwood Isle should be incorporated into the base game, but that's just me. The fact Tod Howard has spent those 15 years just re-selling this game back to us on different platforms while letting the community extend the life of the title indefinitely with this fan-made content is sort of telling that maybe Bethesda doesn't believe they can top it. The bottom line here is Skyrim did what Oblivion and its predecessor did not, even if it is the svelte, streamlined "Elder Scrolls Lite" entry into the series compared to others in the series. That thing it did was get enough people invested in the game that the aforementioned community of content creators blossomed around it in the first place. Being able to play the game across three console generations, myriad PC generations, and now mobile nearly two decades later is also kinda neat. You can literally play this game forever if you want, and with official Creation Content or free mods to keep adding new adventures, it's probably still the single best investment in the genre you can make. The pending Beyond Skyrim mod content will also see every single province plugged into the base game with all their own quests, making the whole content of Tamriel playable in an "offline" Elder Scrolls game for the first time since the original entry. Some may argue for Oblivion Remastered, and it sure looks great, plays mostly the same way the original did with quality of life improvements, but you need to have ridiculously expensive hardware to run its shiny and resource-heavy Unreal 5 engine. Skyrim even in it's decked-out Special Edition with Anniversary Edition content download can basically run on a potato nowadays, so there's few people out there who can't play this game, making it even more essential if free-roam action RPGs are your thing.
53.9 hours played
Written 28 days ago

[i][b]Dear Todd. I hope you new games will have Misc. Quests as part of Mains quest. Because I still not even finished main quest in TES 2 Daggerfall (Fans remaster vesion on Unity with bug fixes and more), TES 3 Morrowind, TES 4 Oblivion (Not remaster version). I wish new TES or Fallout games will be open world like TES 2 Daggerfall. In modern day I belive what it's posible make worlds like TES 2 Daggerfall without making draw distance and PC perfomance low. I enjoyed Starfield, but problem Starfield not loading screens what taking 3 - 10 seconds, no. Main problem of Starfield it's main storyline what stuck in "Find and Bring", just like as first DLC "Find and Bring" or "Find and Rescue". But Misq. quest become much more interesting. On example quest with miners on Mars or working on coproration. But I missed time when you become head of guild/faction. And compiering with lates games of TES or Fallout, Starfield was been overloaded by scripted triggers of events. What maked some quest unavaible to process. In TES 3 I haved only one bug what blocked to finish quest with ashlanders prophety without console commands. (It's was nutshell to find quest ID and stages numbers). So, back to TES series. The Skyrim world able give good impression on first two times. But after second walktrough... Game is become boring. Yes, there some quest I didn't completed. But it's because they are or to hidded or typical with lack of emotions in dialogs. I want see in next Todds games next mechanics and other cool stuff:[/b][/i] [h3]1. Free building without pre-scripted places like in TES 5 Hearthfire.[/h3] It's mean you can build single castle or entire own city. [h3]2. Dinamic economy what will base on player actions.[/h3] Just like in space sim X game series. It's very cool. I do recommend make something like that. [h3]3. Retrun to back for NPC recognizing of you by complicted different quest of factions or guild.[/h3] Just as it's been since first two The Elders Scrolls until TES 4 Oblivion (Not remaster version). [h3]4. NEED MORE SHEOGARTH QUEST PRICE THE MADNES AND PLEASURE! [strike]LONG LIFE TO THE SLAANESH!!!![/strike] [h3]5. Sheogart in TES 4 Oblivion (Not remaster version) was more charismatic and interesting then in TES 5.[/h3] [h3]6. [b]STOP MAKING EVERYONE ESSENTIAL! IT'S ANNOYING![/b] Because if you can't complite quest, you can't kill NPC. Plust it's making funny and realistical as in TES 3. Funny because: "With this character's death, the threads of prophecy have been severed. You may load a saved game, or persist in this doomed world that you have created."[/h3] [h3]7. [b]TES 4 NPC behavior should be the etalon for AI behavior for all games! It's was partically (IMHO) released in Fallout 4. [h3]8. If next Fallout or TES game don't will like mechanics and UI from Fallout 4 (Starfiled sucks in building mechanics and buiilding UI + access) you will recive -100k to karma and social rating. [h3]9. Make TES Online lore part of TES 6. [h3]10. Please, make Fallout 4 + Starfield items upgrading mechanic work together. It's really cool mechanis. [h3]11. [b] BRING BACK MORROWIND AND DAGGERFALL SPEARS AND STUFFS MECHANIC! [h3]12. Make "With this character's death, the threads of prophecy have been severed. You may load a saved game, or persist in this doomed world that you have created." great again! [h3]13. [i]"With next your game unsuccess, the threads of prophecy have been severed. You may take old games mechanics and shape them to new technologies, or persist in this doomed game and company reputation that you have created." With love, Sheogarth and rest pantheon of Principalityies of Princesses and Princes of the Daedra dimensions[/i] [h3]14. [b]Make skills great again by taking them from TES 2 Daggerfall with damage scaling formulas with combined with formulas from TES 3[/b] Seriously, stop degradating your games! [h3]15. Make main quest of next TES focused on becoming Emperor/Empress or King/Queen own/others kingdom. [h3]16. Remove skill limits. Let's us become Gods! (With quests of course!) [h3]17. [b]FOR THE TALOS, MAKE FINALLY RACE MENU MOD OFFICIAL IN BETHESDA GAMES! OR BRING BACK FALLOUT 4 CHARACTER EDITOR! SERIOUSLY, STARFIELD EDITOR IS SHAME![/b] [h3]18.[i][b]"Welcome to Camp Navarro. So, you're the new replacement... You are out of uniform, soldier! Where is your power armor? Don't have any? You expect me to believe that, maggot? The truth is you lost an expensive piece of army-issue equipment. That suit is going to come out of your pay, and you will remain in this mans army until you are five hundred and ten years old, which is the number of years it will take for you to pay for a Mark II Powered Combat Armor you have lost! Report to the armory and have a new suit issued to you, then report back to me, private! Dismissed!"[/b][/i] [h3]19. [i][b]"If I like you, you can call me Sarge. But guess what? I don't like you! Do you understand?"[/b][/i] [h3]20. We need someone in TES 6 and Fallout 5 like Our A:: Old and Beloved Sergant Dornan: [i][b]"Trooper, what are you doing here? Get back to your guard post! Mo-ron. If I see you away from your post again, it will be the sorriest day of your short life! You are a danger to us all. That will end now."[/b][/i]
99.1 hours played
Written 4 days ago

Great game. But I dont think it deserves a positive review since its so full of bugs that you have to fix with console commands
95.4 hours played
Written 5 days ago

Best game I've played growing up without the internet. I enjoyed every second of exploring this game for the first time play through, and then the second play through, and then the third play through, and the fourth . . . . . . . . . . . . . . . . . . . .
911.1 hours played
Written 7 days ago

This game is special, no pun intended. Vibes and atmosphere like nothing else. Modding is where things get interesting - few games offer the same level of customization with mods as Skyrim. If you're interested in that, this is the version you probably want, not the standalone Anniversary Edition. Specifically, version 1.5.97, which has a very robust mod ecosystem and compatible with just about everything. If you want to play with the Creation Club content, look into the "best of both worlds" patch. I think at least 200 of my gameplay hours have been spent testing different mods and modlists (try Wildlander if you like survival gameplay, that one's been my favorite so far). It's gotten a lot easier now than it used to be, with Wabbajack auto-installers and curated lists to form a base to build on. Todd's magnum opus still holds against the test of time, and I predict will for many years even after the release of TES6.
279.2 hours played
Written 8 days ago

this game is nothing without mods in the modern day with mods, this game genuinely rivals modern rpgs since you can choose exactly how you wanna play this game with what mods you wanna download if you like games with memorable characters, i recommend serana dialogue overhaul use mod organizer 2 for everything
94.0 hours played
Written 12 days ago

Hey you, you're finally awake. Enjoyed the game so much I bought it twice and 100%'d both editions
231.3 hours played
Written 14 days ago

One of my fav games of all time and a very dear game to my heart, played it on many different platforms and every one of them has over 100 hours. That's it, that's all i'll say, you get the drill, Skyrim is praised to death and it deserves it.
22.7 hours played
Written 15 days ago

Todd will be proud if you spent at least 100 hrs in this game, and having it in your library is just the bare minimum
222.1 hours played
Written 15 days ago

After years of owning this game on several platforms I finally sat down and got every single achievement and i've gotta say, This has to be one of the best games of all time. I will always come back to Skyrim for many many years to come.
297.7 hours played
Written 20 days ago

Great game by itself. Massive modding community; probably the largest to ever exist.
46.7 hours played
Written 22 days ago

Just started this game not long ago.. Insanely fun screaming(Shouts) at enemy see them rag-doll all over the place!!! the loots detail looks so GOOD!!! one thing i had to complain is why can't u sprint and jump?? overall still positive
19.8 hours played
Written 22 days ago

I usually dont play to this type of game with no turns in battle, but skyrim lets me explore so much that it compensates the free battle style. The fact it also allows you to have shortcuts to level up some habilities makes it more interesting for me, because that way i can focus in the exploring and be crazy in game.
257.3 hours played
Written 23 days ago

after 100% skyrim this was truly an experience had fun playing this game, some bugs were really annoying like bound bow arrows, best part mountain climbing
123.9 hours played
Written 24 days ago

I can't believe it's been nearly 30 years since I became "enchanted" by the Elder Scroll gaming world. I still have all my original CD copies of all the games. I've been playing the original Skyrim, no mods or DLC plugins, for over 13 years. After completing every quest, maxing every skill level multiple times, and finding hidden treasures due to software glitches I finally decided to upgrade to the Special Edition version. Since its basically the same game with new graphics I thought I would get bored with it rather quickly; but I was wrong. There are enough new quests, realms, characters, weapons and foes to keep me interested. When I start to get bored completing the standard quests, BOOM, there is something new. I like the "enhanced" graphics except that everything seems to be a bit to bright with a lot of orangish overtones; the original Skyrim seemed more neutral and earthy. However, I still prefer the more realistic graphics of Oblivion. Overall , it's a great upgrade that hopefully will keep me busy for another 13 years.
96.4 hours played
Written 24 days ago

Still holds up as one of the best games ever and I highly recommend modding the game for replayability
4.0 hours played
Written 25 days ago

Before downloading Skyrim, I was a mess — depressed, life complicated, and I kept banging my head against my crush’s fortress, getting zero response . Still got all the issues, but now I’m an Imperial soldier. Pam param pam — battle music blares, duty calls, and instead of crying, I’m shouting dragons into oblivion. Skyrim is the second-best RPG ever, only behind Witcher 3 (and that’s because Geralt has better hair). If you want giant lizards, epic battles, and the fantasy of being a legendary warrior with way more game than me, you absolutely need to play this.
101.4 hours played
Written 25 days ago

I love Skyrim. Its actual the peak of all gaming. The pinnacle. every second i spend on Skyrim is another second i spend in paradise. Its the most exquisite game to every exist and it mogs every other game that comes before and after it. Its easily the most impeccable game Ive ever been honoured with playing, the average Skyrim playing experience can only be described as flawless and sublime. Skyrim is love. Every time i open up skyrim to play more of the game its almost as if i hear a choir of angels singing in my ear, because Skyrim is life. If i wasnt blessed with knowing this immaculate masterpiece of a game graced the earth simply by existing i dont know what id do with myself. The game is simultaneously breath-taking, mind-boggling and a sensational adventure that i am no less than privileged to have encountered at least once in my measly life time. Skyrim has single-handedly lit up my meager and otherwise pitiful little life. I love skyrim. Skyrim is my GOAT. what a magnificent honour it is to experience the joy, the epic highs and lows of Skyrim gameplay. Skyrim is exquisite, Skyrim is the GOAT. Skyrim is everything. if i had to tell you anything and i had to tell you something i believe is true with my heart and soul id tell you that you wont ever experience true enlightenment without... skyrim.
15.3 hours played
Written 26 days ago

Great game, even from the early start... the graphics, the gameplay, the weapons, the magic and the overlay of this game is unbelievable...
8.1 hours played
Written 27 days ago

Skyrim isn’t perfect—its combat can feel clunky at times, and bugs occasionally surface—but these minor issues are dwarfed by the sheer ambition and beauty of what it offers. It’s a game that respects your time, rewards your curiosity, and immerses you in a world that’s hard to leave behind. Whether it’s your first time shouting down a dragon from the mountaintop or your hundredth time crafting the perfect Daedric armor, Skyrim remains a breathtaking journey that every gamer should take. Rating: 10/10 – An epic for the ages.
992.2 hours played
Written 28 days ago

To celebrate 900 hours, I will write a review. Yes. Get it. No matter what other game I play, I always come back to Skyrim.
1,041.1 hours played
Written 28 days ago

I do recommend this to others. There are many more quests than in the original game and you can get a dwarven horse!. Excellent game.
190.6 hours played
Written 29 days ago

I took an arrow to the knee in 2011. It's 2025. I'm still limping. Skyrim Special Edition is the game that keeps on giving. And by “giving,” I mean crash reports, cheese wheels, and dragons that moonwalk into the sky like they just remembered they left the oven on. I set out to complete the main quest. Got distracted. 100 hours later, I'm married to a blacksmith, own 12 houses, accidentally shouted a chicken into orbit, and adopted two kids who won't stop asking for sweet rolls. Alduin can wait, I'm busy collecting cabbages. The graphics are prettier, the bugs are shinier, and the guards still don't respect me even though I'm literally the Archmage of Winterhold, Leader of the Companions, Listener of the Dark Brotherhood, and I once defeated a Daedric Prince with a fork. Mods? Oh, mods. My Skyrim now has Macho Man Randy Savage dragons, Thomas the Tank Engine replacing horses, and every time I shout, it plays the Windows XP startup sound. Immersion 10/10. Would I recommend it? Only if you're ready to lose 10 years of your life and develop a passionate hatred for mudcrabs. Final Score: 87 cheese wheels out of a mammoth's behind.
0.5 hours played
Written 29 days ago

Greatest game of all time but we aren't ready for that conversation
193.7 hours played
Written 10 days ago

probably not a big review but i'm really annoyed with the game updating, thus breaking my attempt in modding as trying to downgrade patching becomes more frustrating
18.7 hours played
Written 13 days ago

after about 500 hours on playstation i can confidently say ive spent more time modding this game than ever playing it 10/10 would do it again
93.8 hours played
Written 16 days ago

It’s perhaps ofttimes difficult to realise what an utter morass of inferiority we find ourselves in amongst the cacophonous sewer‐luge that is navigating the modern video game oeuvre. [i]Skyrim[/i] increasingly appears the benchmark palate‐cleansing bath salt to sharply wake and remind us of the standards we once held, of what good games, despite caviled flaws, used to look like. As Richter said of Bach, “it does no harm to listen to Bach from time to time, even if only from a hygienic standpoint” – and so can it be said of [i]Skyrim[/i]. [i]Skyrim[/i] was clearly made by those genuinely impassioned by what they were creating and who, being free from the omnipresent whip of “social justice” at their backs, were capable of finding original inspiration – and if ever a starker contrast there were to prove the existence of King Midas’ inversion, look no further than Microsoft’s brazen bride‐kidnapping of Bethesda and the subsequently soulless stillborn of [i]Starfield[/i]. It also bears repeating: the ‘cancelling’ of Jeremy Soule was the killing of the White Hart; God offered his hand, and your hedonic addiction to schizophrenic altruism was a blade through the palm. Revel proud in your bloodlust, you spiritually castrated halfwit, such talent is few and far between. Ultimately [i]Skyrim[/i] is, still, brilliant.
291.1 hours played
Written 17 days ago

There's bugs but wow there's so much things to do. Great for introvert nerds who hates going out. Played for 261 hours and I still have so many incomplete quest and more unknown quest to find. Better than other expensive games that be finish like less than a day.
47.2 hours played
Written 21 days ago

Good gameplay for the time, decent plot, lots of fun mods. Glitches are fun.
40.7 hours played
Written 13 days ago

Never gets old, the settings is one of the best if not the best in RPG genre, you just love to walk in skyrim and kill a few bandits on the way then duel with a dragon.
165.2 hours played
Written 2 days ago

Made worse by all the mods that got added to the game competing to be have the most overpowered rewards overshadowing the actual game.
36.7 hours played
Written 1 day and 20 hours ago

Literally unplayable without the killable children mod.
81.1 hours played
Written 12 days ago

Generally speaking, every new installment in a game series adds more features and some form of depth in game play. It's the opposite for Elder Scrolls. Skyrim is a clear indicator in the depreciation of Bethesda's game development capabilities and creative vision. It was the warning sign of the atrocious, barren, ugly game we call Starfield. This game makes me worry for TES VI, as I can see that being the final nail in the coffin for a series I've loved since I was 12. I really hope I'm wrong and I eat my words with my concerns for TES VI. It will do nothing in changing how bland and boring Skyrim is, though.
836.6 hours played
Written 3 days ago

Skyrim is one of those unique special type of games that will always be an amazing game, I'll always keep coming back to. 5/5 as always & 10/10 with mods lol.
149.7 hours played
Written 25 days ago

Send the Stormcloaks to Oblivion and restore order in Skyrim! For the Empire!
3.3 hours played
Written 3 hours ago

bought the game a week ago (50 hours of gameplay on ps3) for $5 and loved it so much i bought it for pc too. would recommend buying it during sales due to the persistent bugs and glitches that can't be fixed without modding but it's an awesome game if you can look past them. my friends have tens of thousands of hours themselves and i grew up with my dad playing, always wanted a chance to try it myself. skyrim means a lot to me and i'm thrilled with my experience so far! <3
68.3 hours played
Written 7 hours ago

Old game but good game. It has not lost its lustre over time. No crashes and solids performance. :)
4.8 hours played
Written 14 hours ago

It's a mesmerizing game that draws you into an finely crafted fictional space packed with content that consistently surprises.
142.4 hours played
Written 21 hours ago

Skyrim is one of the best fantasy games I've ever played! It may have some glitches but honestly that's part of the fun.
687.9 hours played
Written 1 day and 3 hours ago

680 hours of playtime is enough to prove how crazily good and immersive this game is. Without mods, you can enjoy the most vanilla original Skyrim, with tons of quest and things to discover. I've replay this game like I don't know couple of hundreds times? Skyrim literally was the best Bethesda game that ever release, it's the peak of RPG. Just buy and play it, you'll what I mean...
28.3 hours played
Written 1 day and 3 hours ago

Great Game, have probally played through the whole game at least four times. If you are looking for something to get lost in and never eat or sleep again then I would highly reccomend.
34.1 hours played
Written 1 day and 9 hours ago

Skyrim is a classic. Mods make it even more fun, even if combat is a little sluggish by today's standards.
3.6 hours played
Written 1 day and 15 hours ago

One of the weaker TES instalments, but not necessarily bad.
21.9 hours played
Written 1 day and 16 hours ago

Story is good, and also has replayability. Even better with mods, and the bugs are funny. 10/10
32.5 hours played
Written 1 day and 18 hours ago

Game is so good you will buy it 10 times for multiple devices. 10/10 FOR THE EMPIRE!
58.5 hours played
Written 1 day and 22 hours ago

I really enjoy fantasy RPGs and fantasy stories in general, so so far Skyrim has definitely been up my alley. Having never played an Elder Scrolls game before and mostly only knowing the memes about the many, many bugs in Bethesda games, I've enjoyed playing Skyrim a lot; I can't really speak to how Skyrim holds up to previous Elder Scrolls games or to how the Special Edition compares to the original 2011 release, though. There's hours upon hours of gameplay in Skyrim, so there's no shortage of content to play through... Which is astoundingly clear seeing how many people literally have thousands of hours in the game on Steam alone. I've only played about 55 hours of the game at the time of writing this, but so far the main thing I haven't liked is that the dungeons tend to have the same monsters: a lot of draugr and frostbite spiders and skeletons and such, even in the higher-leveled dungeons. Some repetition is to be expected, of course -- there's only so many enemy types a game can have, after all -- but after doing tons of dungeons having to fight off draugr in a good chunk of them, it got old pretty fast. It's a more minor complaint for me and I've ignored it for the most part since I've always preferred focusing on the storyline in games like this.