DOOM
DOOM

DOOM

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DOOM Launch Trailer
DOOM – Fight Like Hell Cinematic Trailer
DOOM Trailer
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Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
79,693 reviews
76,227
3,466
272.4 hours played
Written 19 days ago

If you're looking for a game where you can punch demons in the face, surf on shotgun shells, and headbang to heavy metal while doing it — [b]DOOM[/b] is your new best friend. Performance? Smoother than a buttered-up chainsaw. Graphics? Totally solid — not mind-blowing, but hey, you’re too busy splattering hellspawn to care. Now let’s talk about enemies: these suckers are freaky, fun, and full of attitude. Special shoutout to my boy [b]Pinky[/b] — big, angry, and dumb as bricks. Love that guy. The story’s there if you want it, but let’s be honest: you’re here to smash demons, not read a novel. And the game respects that; You don’t play DOOM for deep thoughts. You play it to turn demons into red mist. Now the maps? Huge, layered, and loaded with secrets. You’re not just running hallways — you’re leaping across platforms, unlocking hidden rooms, and hunting collectibles. Every level is like a violent puzzle box with blood and metal. There’s even fast travel at the end of every level so you can go back and grab what you missed. Verticality, exploration, and brutal combat arenas — it's all here. It’s fast. It’s loud. It’s metal. [b]Highly recommended for anyone who thinks therapy should involve explosions.[/b]
8.4 hours played
Written 17 days ago

This DOOM is a raw, aggressive reboot, celebrating pure demon-slaying. It defies modern shooter trends, plunging players into a hellish symphony of gore and metal, demanding constant, forward combat. The campaign is a brutal, exhilarating ride through Martian facilities and Hell. Each encounter is a puzzle of pain, requiring constant movement, exploiting weaknesses, and utilizing "Glory Kills" for health and ammo. This creates an addictive, adrenaline-fueled dance of death. Multiplayer offers frenetic arena combat, and SnapMap provides a creative sandbox. Visually, it's a feast of demonic savagery and industrial grit. Environments are dark and detailed, demons spectacularly rendered. The iconic heavy metal soundtrack perfectly syncs, escalating intensity. In essence, DOOM is a triumphant, unapologetic, fast-paced, and incredibly satisfying shooter. It's a must-play for fans and anyone craving a non-stop, high-octane thrill ride.
15.7 hours played
Written 1 day and 8 hours ago

Review after rolling credits on the single player campaign. I ripped and tore until it was done and it took me about 12 hours. I did not check out the multiplayer but I did play arcade mode some. TLDR, this is a return to DOOM's roots and its a blast to play! But that may not be what you are wondering about. Dark Age just came out (I am in 2025) and you may be trying to figure out if you should get this one or Eternal or Dark Ages. I can't speak for Dark Ages, but I am playing Eternal now. And they are just different games. Eternal is like this game but with a lot of things turned up to 11, but that is not always a good thing. I think that Eternal is a bit more silly; there are more movement abilities, neon ammo exploding out of enemies, and a less grounded story. To put it in terms of 80's action movies, this DOOM is like Aliens and DOOM Eternal is like Commando. Eternal is more multiplayer focused if you are into that. If you play one of these games you will likely want to play the other one. So about me, DOOM 2 was the first actual computer game that I bought with my own hard earned cash from my swanky job as a subway sandwich artist in the 90's. I had played Wolf3D and the original DOOM a bit so yeah, I was totally radical. DOOM 2 was a great kick in the teeth. It was fast, brutal, and a lot of fun. Since then FPS' have evolved though Unreal, Quake, Halo, COD, Destiny, and everything else so that things slowed down a bit. Now it is a lot of peeking from behind cover and hiding until your health comes back. It is refreshing to play a game again where that doesn't happen. You don't take cover, the demons take cover from you. You are bouncing off the walls, flicking rocket launchers and shotguns at them so fast that they can't keep up. This game is a survival horror from the demon's perspective, with you hunting them down and them telling their little demon babies horror stories about you. It is awesome, and I think that this game is a big part of why the boomer shooter genre exists now. All of that comes out well in the Arcade mode, which is just self contained levels with a score total. You go in and ruin a small city of demon's day as fast as possible. For me if this game has legs it will be that. The campaign is pretty good too. Story wise I felt like it took a bunch from Dead Space 2. But then I realized that's backwards. This game is the basic plot of DOOM and Dead Space took inspiration from that. My main gripe with the campaign is that they gate some of the things that make this game fast and fun behind armor and weapon upgrades. At the start it feels a little slow and clunky in the campaign because of that decision. So in conclusion, yeah this game is great. The campaign is about 12ish hours long. There are huge windy campaign maps with a ton of secrets and collectibles hidden in them. It also has multiplayer which I did not check out. And the arcade mode is a ton of fun. And if you are reading this it is probably on sale.
47.9 hours played
Written 26 days ago

Recomendo demais jogarem esse jogo, tudo nele é muito bom seja a Campanha, o Arcade e ate mesmo o Multiplayer que continua com jogadores ate hoje. Nao tem coisa melhor que enfrentar uma horda de inimigos com uma trilha sonora fantastica que se encaixa perfeitamente
12.2 hours played
Written 24 days ago

idk, playing this in 2025 for the first time felt disappointing. It is a well crafted game, but it got too much praise for how simplistic it is. People say it just works, I'd say it is just boring. You just run, shoot and press F to pay respect - and thats the whole game. Outside of 3 or 4 bosses there is no variety in combat. Layout of the arenas, enemies composition all of it kind of doesn't matter. You just do the same thing few dozen times, again and again and again. Like the only challenge is to strafe left to right a bit to evade projectiles and thats all. I didn't like that secrets were kind of mandatory for character progression, and not that much of a secret for the most part. You just open the map and look if you care enough to go for the another "skill" point. Music also was just fine, I don't think that I remembered any of it. And again I don't get the praise, idk maybe people heard metal for the first time or smth.87 I am not "not recommending" it is fine go try it, it is just not the bestest shooter to ever shoot.
22.7 hours played
Written 1 day and 15 hours ago

[h2] Introduction [/h2] Doom can be best described as guns, demons, and unrelenting metal. DOOM (2016) doesn’t just recapture the metal spirit of the originals. It rips the soul out of modern FPS design and stomps it into the dirt with a size-13 Praetor Boot. [h2]Narrative & World[/h2] There is a story here — hidden in terminals and environmental hints — and it’s surprisingly self-aware. The game knows its job isn’t to dump exposition; it gives you just enough to frame your rampage through UAC’s Martian hellscape. But what little is there has bite. Also, the game opens with your character literally throwing a monitor aside mid-cutscene. A statement, and a promise. [h2] Design & Systems [/h2] There’s an elegance in how DOOM structures its upgrades and progression. Weapon mods and rune trials act like lite-RPG systems: not enough to bog you down, but enough to let you make meaningful choices about how you play. Do you glory kill for health, chainsaw for ammo, or just go full Berserk and rip your way to enlightenment? The game makes you earn your power — and once you do, it lets you unleash it with wild abandon. [h2] Sound & Atmosphere [/h2] The soundtrack deserves its own paragraph. Mick Gordon’s industrial metal score doesn’t just accompany your slaughter — it fuels it. It is the heart of the game. [h2] Final Thoughts [/h2] DOOM (2016) isn’t just a reboot — it’s a resurrection. A chainsaw-sputtering, double-jumping, demon-gutting celebration of everything that made the original iconic. It honors its legacy not with nostalgia, but with fury. It doesn't try to evolve the formula into something it’s not — it perfects it. Even if you come from the world of tactical RPGs and turn-based battles, there’s something undeniably primal here. Something sacred. Hell didn’t know what hit it.
9.6 hours played
Written 4 days ago

Bullets flying, demons exploding, and you sprinting around like a rage-fueled maniac with a shotgun and zero patience. The adrenaline never stops, the soundtrack is a masterpiece, and the level design is straight-up hellish brilliance. Yeah, there are a few little bugs. 10/10 :)
4.3 hours played
Written 8 days ago

[b]Of the year 2016 among the most malicious stains upon the game industry. Annihilation of the beloved classic franchise[/b] Overwatch players always asked for singleplayer campaign mode for their game, little did they know it was always there, in the form of this piece of utter shit : mountain climbing down syndrome space retard adventures ! And double jump like mario Bing bing wahoo! [spoiler]телекомпания Games BARS представляет...Иван Гамаз обзор МАРИО 1[/spoiler]https://www.youtube.com/watch?v=PAHiTfGTZcA seriously there is more mountain climbing in this trash than in entirety of far cry games, even the one about cavemen... As for the idiotic double jump it forces the developer to design the levels even more progressively retarded, and trivializes the combat encounters. U are more like winston the gorilla in this game than doomguy at all.N U got these weird guns the little pistol and the gun that shoots BUBBLES... and one of the characters is some david bowie looking lesbian. Are u telling me this is not the much desired by ppl Blizzards overwatch campaign??? No coherence about where to go, if u just want to enjoy shooting and killing u will get lost every 5 minute cause everything looks like the same plastic shit with no distinction. Perfect interface and map for ipad babies though, they will feel totally in their element in this game. Then you got these idiotic weapon, armor n runes upgrades (wtf is the point of this trash? might as well add looting and crafting)- the amount of time you visit these screens , combined with all of the shitty cutscenes and door-opening & computer-console animations in this game makes this game reminiscent way more of JRPG trash than doom. And any moment of silence in this game is surely interrupted by some "much needed" shitty voice acting from the reddit robot characters or lesbian david bowie. Most of the monster designs are almost as equally lame, just overdesigned artstation crap with the main gimmick being an eyeless skull of sorts, and of course some much needed gender representation among the demons is very needed. U play this game and it makes u wanna take a shower,not because of "sweat",but because of digging graves in the mud - graves for someones' mothers. Rest in peace. There is a strange feeling of taint after this game, just disgusting. ZOOM 2016 is a game for ppl whose zodiac is the stillborn infant. It would be an OK fun game if it was just combat, with none of the aforementioned GARBAGE. but in this state I do not find this trash playable at all. It is amusing in a bad way to find so many people have recommended Doom 2016 yet Mafia 3 of the same release year was so intensely hated; Mafia 3 n mafia 2 has WAY more in common with doom fps games than this decayed filth. Rlly shows u that the cattle rlly doesnt care about gameplay, just audiovisual rubbish with reddit storytelling - pure manchildren that need a bed time story. Other than doom, another great franchise that has been degenerated into extremely repulsive trash that year was Hitman. First time played this game yesterday,never had much interest in it since its release,expected mediocre game but what i got was much worse...Abandoned in shortly after entering hell,cause it is too damn shit, tedious and uninteresting. I've had way more fun with this game couple years ago than with Doom https://store.steampowered.com/app/735410/Task_is_to_Survive/
11.7 hours played
Written 17 days ago

This is easily one of the best games i've ever played. i can't wait to play more of that series - music is perfect - fights are perfect - bosses are perfect specially the last boss - the variety of stages is perfect
21.1 hours played
Written 21 days ago

As much as I enjoy and love this game I won't stand by it until Marty Stratton gets fired and company publicly apologizes to Mick Gordon
17.9 hours played
Written 4 days ago

fun gameplay, surprisingly amazing story/lore.
9.4 hours played
Written 5 days ago

Amazing game, super immersive experience and can definitely appreciate it more after playing the 1993 version first. Game length was appropriate too, any longer and it would have felt a bit dragged out to me. Not really my type of game, and I don't plan on playing any of the other Dooms, but very satisfied and would highly recommend.
19.1 hours played
Written 1 day and 2 hours ago

Well, what can I say? Nearly ten years on, and I love it just as much now as I did when it first came out. It is an absolute joy to play, and is perhaps my favourite out of the three newest DOOM games produced by ID Software. Hard to fault it.
35.4 hours played
Written 1 day and 13 hours ago

TL;DR: 8/10 Dumb as hell and hella fun. Obviously, future Earth's energy crisis will be so dire that the only logical solution is to rip a portal to hell to harness an arcane power. Naturally, those portals must be opened on Mars. Where else? That's just science. All the comically over-the-top plot points are cartoonishly fun, and perfect for the distilled adrenaline of Doom's combat. The absurdity goes a bit far in its technobabble mumbo-jumbo. The only necessary narrative: [b]if it moves, destroy it. Brutally.[/b] The game structure is repetitive. (1)Eviscerate the onslaught of enemies. (2)Explore cleared rubble for secrets. (3)Repeat. This would be monotonous if both weren't so fun. The combat is a sinister belly-laugh at the FPS meek (read: me) who conventionally snipe at enemies, conserve ammo, and avoid dangerous conflict. Each new encounter is a manic arena of in-your-face, gritty, gory carnage accompanied by a thumping metal soundtrack. On the higher difficulties, there will be death. But the checkpoints are well-distributed, and as the game reminds you: "you can be as useful in death as you are in life." Environments range from sterile space labs to scorched Martian outposts to—you guessed it—literal hellscapes. Each area is visually distinct and full of hidden secrets. Exploration pays off, and experimenting with the varied arsenal opens up new challenges and rewards that make you feel even more like a walking apocalypse. I never dabbled in the multiplayer or the arcade mode. Nor did I need to. I was more than satisfied with the single-player campaign. Outside analyzing what makes this purr, it's not a thought-provoking experience. But when it's this fun, does it need to be? Hell no.
14.0 hours played
Written 2 days ago

Boss are impossible to beat with a gamepad. All cheats codes are deleted. Too many mods to weapons, armor, health, etc. Runs good on Steam Deck.
66.6 hours played
Written 3 days ago

Of the three modern Doom games, 2016 stands out as the most complete package. The presentation and story is really tight, the combat is fun and closest to the old games, and the art style is pretty committed. Its very much a full rounded out AAA game from the mid 2010s, and its one of the best ones at that. Doom Eternal has better combat and I find to be more fun to play as a video game. Doom The Dark Ages experimented on the formula and has a fairly deep combat system for what it is. Doom 2016 is fantastic, and i find arguing which of the three is best to be an exercise in futility because all three games have their high water marks that should be experienced. Buy this one, play the hell out of it. Crank the difficulty until the game makes you mad, then push through it and become the Slayer himself. Enjoy Mick Gordon's soundtrack that seriously is worth the price of the game alone.
19.3 hours played
Written 5 days ago

Got a bit tedious and repetitive for me near the end (mostly because of samey environments and overpowered weapons that let me optimize the fun out of combat), but a great modernized classic FPS in the style of Hard Reset or Shadow Warrior 2013. The horror ambiance and environmental storytelling of this game are totally absent from its sequels, but in all other respects I think both are much better games in 2025. This one is still worth your time to play through first, though.
8.2 hours played
Written 5 days ago

Finished the game in a solid 8 hours, and it was the first campaign I've played front to back in years. Genuinely really fun, with easy to understand mechanics throughout. Mick Gordon's cookery on the soundtrack will always be peak.
1.7 hours played
Written 11 days ago

DOOM isn’t just a shooter — it’s an explosive act of rebellion against hell itself. It’s pure, uncompromising adrenaline that doesn’t let you breathe for a second. Every punch, every shot is a symphony of rage, energy, and defiance. The gameplay? Cathartic. Fast, brutal, and stripped of fluff. The soundtrack? A religion of its own. The graphics? Gritty, gory, glorious — all at 60 FPS. This is proof that true classics can be reborn to tear the modern world a new one. But in all this perfectly crafted chaos, there’s one thing missing: Ukrainian language support. DOOM should be accessible to every player, no matter what language they speak. We are part of the global gaming community, and we deserve to rip and tear — in Ukrainian. It’s not just about convenience. It’s about identity. Glory to Ukraine. Death to demons. And give our language a rightful place in this hellish bestiary!
12.0 hours played
Written 12 days ago

Clearly the younger brother of Eternal. Even though it is slightly worse at all aspects, it is still a well-polished and fun shooter. Would recommend.
11.0 hours played
Written 12 days ago

Bom! Campanha curta, mas bacana. Multiplayer está completamente vazio hoje em dia (como era de se esperar).
22.2 hours played
Written 18 days ago

This game is amazing!! the environments are designed well and the weapons are really fun. The game has a story line but the story was not that engaging for me. I and my girlfriend really enjoyed running around tearing monsters apart or exploding their brains. It was so much fun that I bought the next versions too!
11.7 hours played
Written 19 days ago

The only game that has made me feel adrenaline coursing through my veins The campaign felt a bit short though still 10/10
7.7 hours played
Written 28 days ago

story is epic and the glory kills are epic. I give it a epic/10. Doom 2016 gets 5 big booms.
8.1 hours played
Written 29 days ago

amazing game 10/10 loved the glory kill animations and the fact that they are diffent from every angle. The music is top notch Mick really went all out with it, When the theme song starts playing you automatically get +100 dmg boost
43.6 hours played
Written 29 days ago

This game is amazing, and might even be my favorite in the franchise. Yada yada doom is good. For the love of god developers never lock achievements behind a multiplayer service. Worse yet, BEHIND DLC THAT DOESN"T EXIST SO YOU HAVE TO LEVEL UP AN INSANE AMOUNT?? Legacy Doom Mod is really the only way I suggest people get those 2 cosmetic achievements. As time goes on it'll just become impossible to find a match. Or better yet, remove those OR allow level up when fighting bots. Anyways, Doom is what everyone says it is, a masterpiece...just don't 100% it
20.4 hours played
Written 30 days ago

As a Gen Xer who spent countless hours blasting demons in the original Doom back in the '90s, I had high expectations when id Software announced they were reviving the franchise. Could they possibly capture the lightning-in-a-bottle magic that made the original so legendary? After diving into Doom (2016), I can confidently say: hell yes, they did. From the moment I booted up the game, I was transported back to the fast, frenetic combat of my youth—but now supercharged with modern sensibilities. The movement feels blisteringly smooth, weapons hit like a freight train, and the soundtrack? A pulse-pounding industrial metal symphony that propels you forward like a bat out of hell. Gone is the sluggish cover-based shooting of modern FPS games—this is old-school carnage reborn, and it demands that you keep moving, keep killing, and keep fighting like a true Doom Slayer. The level design is another triumph, blending classic labyrinthine layouts with verticality and smart enemy placement that keeps encounters fresh and exhilarating. And let’s talk about the glory kills—because nothing screams pure Doom energy like ripping a demon’s heart out with your bare hands or smashing its skull against a wall. Every moment is a visceral celebration of violence in the best possible way. If you grew up on Doom like I did, you’ll find something incredibly nostalgic yet refreshingly modern in this reboot. It honors the legacy while carving out its own identity, proving that Doom is timeless. id Software understood what made the original so special, and instead of trying to reinvent the wheel, they polished it to perfection. This isn't just a revival—it's a rebirth. And I couldn't be happier to rip and tear once more.
8.2 hours played
Written 30 days ago

DOOM (2016) is a very good game and I consider it a really good piece of shooting. The plot is quite simple but I think that the game does not need a complicated plot and the above is sufficient. The game itself is not particularly difficult or long but for me it is enough to not be tiring. The game is unique and if you want to release all the anger from yourself then the game is perfect for that and the demons become your toys that you destroy. Honestly, I do not know what more I can write about the game because the game itself has no flaws but only advantages. What is important is that it is well optimized and works really well. I had a really good time playing it and I think that it is really good and its simplicity works in its favor. My rating is: 10 / 10
23.9 hours played
Written 5 days ago

Great game to turn off your brain and kill every monster that you see. 9/10 just bcs Eternal is better
20.1 hours played
Written 27 days ago

+ nice graphics and gameplay. + 190 FPS on 4070ti in 4K - multiplayer achievments
12.6 hours played
Written 28 days ago

with the recent arrival of doom the dark ages i would like to reiterate that this is still the best game in the series
16.7 hours played
Written 17 days ago

This feels like a retro game but with modern graphics making it exactly what a modern Doom game should be
34.8 hours played
Written 20 days ago

best level design of the trilogy, both in terms of gameplay and aesthetics
25.8 hours played
Written 14 days ago

Everything is great until you get to the poorly balanced Rune challenges. Cakewalk challenges for rewards no better or worse than the rewards from the astronomically bullsh*t challenges that were obviously designed poorly and lack fair gameplay. Unfair as in you rely on armor with 1 point of health and generating Imps out of your view to dodge incoming attacks while in the middle of killing other enemies, only to be killed by an Imps attack due to the unawareness. Literally killed my enthusiasm to finish the game. If you can't make challenges without them being balanced, don't include them. Just implement something else.
24.2 hours played
Written 2 hours ago

Idk what ID and Bethesda did but game run like ass. Pirated version were faster
16.5 hours played
Written 2 hours ago

i grew up playing the old dooms, could never play 3 and upwards, finally got myself 2016 after playing 3 and ive got to say they nailed it, im back to my old running and gunning and giggity feeling, well done id, im glad you told bethesda you wanted to restart
26.6 hours played
Written 10 hours ago

I recommend the game, but I don't think it's a wonderful game. Having only played Doom 64 of Doom saga before this one, the first half of the game had me addicted, then I got a little tired of having to run to avoid monsters. I know, the idea of the game is doom dancing and killing the monster and not running from them, but when there are 3 cacodemons and 2 mancubus, the doom dance is not enough, or I haven't mastered it. The other thing I don't like, but is something personal, is that there is no manual saving, so, if you have been exploring and retrieving ammunition and armor but then you fall out of the map or some monsters appear and kill you, you have to do aaall you did after the last checkpoint. But the gore part is fun.
12.7 hours played
Written 13 hours ago

PEAK game. Amazing character designs and awesome combat. Its combat isn't as good as Eternal but it still holds up even today. I recommend playing this one before you play eternal.
13.3 hours played
Written 17 hours ago

Dang, after almost a decade of being launched, this game is a BANGER; it has great graphics, while running great on my integrated graphics GPU, I'm impressed.
10.3 hours played
Written 1 day ago

Would pay 60 euros for this its THAt good, glory kills feel satisfying, the controls feel nice for steamdrck i love it.
3.5 hours played
Written 1 day and 20 hours ago

Disgustingly bloody & fun as hell! Nothing better than blowing up and tearing demons apart, let there be blood!
17.2 hours played
Written 2 days ago

got it on sale for around £3. worth every pound. 4/5 stars. gets a little repetitive but loved story line and graphics
21.7 hours played
Written 2 days ago

If you like shooters at all, or just want to feel alive while gaming, play this. DOOM (2016) is pure gaming bliss. I've completed it two or three times and it still hits just as hard every time, easily one of my favorite games ever, if not the favorite. It’s the definition of dopamine-fueled carnage: fast, fluid, brutally satisfying. Every shotgun blast, every chainsaw kill, every double-jump into a horde of demons just feels perfect. This is what a shooter should be. There’s no bloat, no fluff, just momentum, mayhem, and metal. The game runs smooth as butter on PC, looks beautiful, has a distinct industrial sci-fi hell aesthetic, and delivers a relentlessly tight experience with zero filler. Guns feel powerful, the glory kills are satisfying without overstaying their welcome, and the level design manages to stay fun and secret-stuffed without ever being annoying. The multiplayer is a decent bonus, but the campaign is the soul of the game. An adrenaline shot of perfectly-tuned FPS mechanics and stylish aggression. Even years later, I still think about booting this up again just to rip and tear through another run. It’s that good.
24.0 hours played
Written 2 days ago

Effing Doom! Maybe the best Doom. 2016, Eternal and Dark Ages are amazing games.
36.8 hours played
Written 3 days ago

Fast paced with a wide variety of play styles. Great graphics, memorable characters and voice acting, and captivating worldbuilding.
40.8 hours played
Written 3 days ago

Minor bugs here and there but i like it more than eternal its great the combat is fun and it really makes you feel like the slayer if you have good headphones I love the game i played it once when i was little and i remember being scared shitless to go any farther than the first mission but now i love ripping through the hordes of hell!
4.9 hours played
Written 3 days ago

Classic boomer shooter, blood pumping experience.
7.0 hours played
Written 3 days ago

This game is great. Good story. Good gameplay. Worth it for the soundtrack alone
8.2 hours played
Written 3 days ago

I slaughtered many demons, and still I had not been sated. Mick Gordon's ravaging melodies sounded in my ears, and still I was not sated. Secrets were revealed and knowledge was grasped, and still I was not sated. To be sated would be to master all this game has to offer. And I plan to. Yet even still, I may not be sated... Recommended immensely.
13.1 hours played
Written 4 days ago

you literally just kill demons that are trapped WITH YOU, typically the other way round in most games. It's fun and not that hard to be bad at it, shoot demons and speedrun hell with cool weapons as a testosterone infused protagonist in a nutshell. I'm also typically a peaceful and cozy gamer and was nervous when i first started so it was fun playing a first person shooting game where you tear demons apart, demons that are probably terrified of you.