DOOM 64
DOOM 64

DOOM 64

35
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
Microsoft Store
Cloud Gaming
Epic Games Store
Historical low for Epic Games Store:
Open in Epic Games

Free
Epic Games Store


DOOM 64
DOOM 64
DOOM 64
DOOM 64
DOOM 64
DOOM 64
DOOM 64
DOOM 64
DOOM 64
DOOM 64
Play the enhanced version of the original game released on the Nintendo 64 in 1997. Years have passed since you stopped Hell’s invasion of Earth. Quarantined for humanity’s safety, the UAC research facilities on Mars were abandoned and forgotten...until now.
Developed by:
id SoftwareNightdive Studios
Published by:
Bethesda Softworks
Genres:
Categories
The categories have been assigned by the developers on Steam

Tags
Tags have been assigned by users on Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
4,362 reviews
4,084
278
19.7 hours played
Written 22 days ago

It's hard to under stand the plot since I haven't played the first 63 but otherwise pretty fun
7.8 hours played
Written 7 days ago

Never got a chance to play this version of Doom back on the 64 so it was awesome to get a chance on Steam. This version of Doom definitely kicks ass!
97.0 hours played
Written 16 days ago

The third, lesser known entry in the classic Doom trilogy, a very good game much like its two predecessors, once again a game worth playing.
0.6 hours played
Written 8 days ago

unfortunately wasnt fun. felt boring and the lvl layout sucks. got doom 1 and 2 tho. enjoying it much more. and the music in doom 64 is either non existant or is it supposed to be sounds? idk
4.4 hours played
Written 4 days ago

I respect this port for what it is, but I kind of hate this game a lot. The level design is unfair, the puzzles are confusing and break the pace far too often, and this game's understanding of difficulty is throwing Barons of Hell at you around literally almost every corner. The game becomes a slog of "just shoot it until it dies" with the only thing breaking up the flow being puzzles that kill you if you get them wrong.
9.7 hours played
Written 5 days ago

So this is what 2016 is based on. The puzzle, secrets, and its game pacing. Everything in this game now served as the foundation of DOOM 2016, well done id.
1.0 hours played
Written 5 days ago

good game originated originally exclusively for n64 but this is better on pc
8.7 hours played
Written 8 days ago

Rating: 7.5/10 Doom 64 is an interesting relic of the N64 era, offering a darker, moodier take on the classic Doom formula. The atmospheric lighting, eerie soundtrack, and revamped visuals give it a unique identity compared to the original PC games. However, it still suffers from some frustrating design choices. The level design is a mix of clever layouts and annoying backtracking, with keycard hunts sometimes feeling more tedious than rewarding. The controls, while serviceable, aren't as smooth as modern Doom entries, making movement and aiming feel stiff. Enemy AI is standard fare, but the redesigned monsters look great and add to the game's unsettling tone. While it’s a fun, nostalgic ride for Doom fans, it’s not as polished or fast-paced as Doom (1993) or later entries in the franchise. If you’re into retro shooters, it’s worth playing, but don’t expect the refined chaos of Doom Eternal.
11.3 hours played
Written 10 days ago

Spent my middle school weekends renting this on a Friday and grabbing pizza hut with My friends trying to get to the end of this. Its as fun now as it was then and the best classic Doom IMO. Buy it, Play it.
16.1 hours played
Written 10 days ago

the only game where you don't have to play the story to get all achievements
7.2 hours played
Written 11 days ago

The lack of the Archvile in this game is both disappointing and not exactly displeasing at the same time.
0.2 hours played
Written 17 days ago

I really like the model for the pinky demon and the redesigned weapons and lighting
35.1 hours played
Written 18 days ago

Rip and tear, until it is done. Doom 64 is an often overlooked game in the franchise, but is actually one of the best Doom games ever made. Even if all the Doom games are equally great. (Except Doom 3. We don't talk about Doom 3.) So what are you waiting for? Those demons aren't gonna kill themselves...
6.3 hours played
Written 28 days ago

75/100 I personally prefer this over DOOM II and stuff but it can be frustrating if you are not familiar with it. Some trolly segments and buttons that open... something?! Or buttons that don't even look like buttons and don't make a sound to clarify if something opened or activated lol. Still a good time. Best atmosphere imo. I like that they didn't use the old goofy music.
13.2 hours played
Written 20 days ago

Playing this game gave me the amazing insight of being able to tell which levels involved the devs snorting a line of coke prior.
9.6 hours played
Written 14 days ago

This may be one of bethesdas first dissapointments. This game is is not well structured and is more of a "Let's see how long you can survive with this amount of ammo simulator while trying to find keys and avoid being damaged in rediculously tiny rooms as possible" game. The game puts you on multiple (almost) impossible scenarios where you have to dodge multilple enemies in rooms so tiny that you can't really move anywhere without getting hurt while leaving you on the edge with so little ammo time after time that you need to household with them the whole entire playthrough. Missing one shot will result in you dying or you will have to grind at least 15 minutes on getting the weakest enemy killed due lack of ammo and need to slap the enemy to death with your fist instead. 2/3 of my playtime have I been stuck on level 5 with horrible instructions or guidance where to go and the map is just corridors where the beginning of the corridor I stand versus an enemy almost at the end of the corridor who blocks up the path (there is no going back, you are forced to continue) and the only way you can survive this is if you have lots of ammo (which never happen) or if you have a little extra health left and happen to rush to the enemy and kill it with your chainsaw (Not every level has a chainsaw available). The game focuses too much on keys and at every single level you lose all your weapons from the previous level which leads you to bring them back in new locations of the beginning of every new level. So far it's really a torture to play through. I got more mad playing this than the game "getting over it". It's really really frustrating. They really ruined the doom franchise with this one. Don't get tricked by the trailer and the photos because the levels usually contains of open rooms by 10 - 20% but instead they have made it so the rooms is filled with enemies so you can't even walk and usually it's these rooms that drains all ammo! Thank you for reading this paragraph!
16.6 hours played
Written 1 month and 1 day ago

Doom 64 was always 'the lost Doom', by virtue of only releasing (until now) on the N64 and, due to many other FPS games like Duke Nukem and Quake getting ports with 64 tacked on the end, I'm sure many assumed this was just Doom/Doom II for the N64. As it turned out, Doom 64 was an entirely new set of levels with a new weapon, the Unmaker. This remaster/rerelease was a long time coming (I had previously played the Doom 64 EX emulation which is why it took me so long to get to this remaster lol) and it's great to finally have it free from being permanently shackled to the N64. Doom 64 is, essentially, classic Doom with fresh new visuals and audio design, including an eerie, unsettling soundtrack by Aubrey Hodges. Coupled with the more atmospheric lighting, this makes for a more creepy Doom, arguably doing a better job at being scary than Doom 3 did (no, making everything dark as s*** is not scary, just annoying). Doom 64 naturally had to work within the hardware limitations of the N64, not to mention limited cartridge space, so the maps may not be as large as Doom II's or contain the same amount of monsters, but they make up for it by clever enemy placement and composition as well as fiendish traps like totally-not-Revenant-missile-launchers mounted in walls (to compensate for the fact Revenants couldn't fit into the cartridge lol). That being said, it isn't too much of a challenge for seasoned Doom veterans on the Watch Me Die difficulty (Doom 64's version of Ultra-Violence). The Unmaker starts off as a middling laser gun, comparable to the plasma gun...until you hit up the three secret levels that contain the demon keys which upgrade it. Your earliest Unmaker is actually in the first secret level! (discounting Hectic) And since you can also find your first demon key there, it gives the Unmaker a rate of fire superior to the plasma gun before you've even found your first plasma gun. By the time it's fully upgraded, the Unmaker can melt Cyberdemons within 15 seconds. Ultimately, it is the most standout weapon of Doom 64 with the exception of the new and improved DOUBLE CHAINSAW (TM), as most of the weapons function like their Doom/Doom II counterparts asides subtle knockback now being applied to the player with each shot. Really the main shortcoming of Doom 64 is the limited content available. Particularly compared to the Doom + Doom II and other Nightdive remasters like Quake, Doom 64 comes off a little bare with only the original set of levels and the handful of new 'Lost Levels'. I feel like Doom 64 would greatly benefit from a level editor and maybe Steam Workshop support or an in-game mod/map browser like in Doom + Doom II. Regardless, Doom 64 is a nice piece of 'lost' gaming history and is very reasonably priced, so if you'd like to experience a different side of Doom, give it a try! It's certainly inspired many mods for the classic Doom games that emulate features of it, be it the lighting, graphics, audio or even just giving you the glorious Unmaker!
3.9 hours played
Written 7 days ago

I like it alot idk why ppl dislike it so much but i do get really lost at some levels
0.6 hours played
Written 21 days ago

no animation on the shotgun and super shotgun for reloading/pumping 0/10
12.2 hours played
Written 27 days ago

good classic doom game :thumbsup:
5.6 hours played
Written 3 days ago

A classic. Always loved the old DOOM games!
2.2 hours played
Written 1 month and 2 days ago

Pretty cool, pretty fun, pretty challenging.
6.7 hours played
Written 17 days ago

Doom but in 64 bits 10/10 sound design
16.9 hours played
Written 16 days ago

Truly underrated Doom game!
95.7 hours played
Written 1 month and 1 day ago

delete the movies folder in local files
27.8 hours played
Written 20 days ago

better then the newest doom
1.8 hours played
Written 6 days ago

its nice
8.2 hours played
Written 14 days ago

good
14.0 hours played
Written 26 days ago

I came, I saw, I killed demons.
8.5 hours played
Written 21 days ago

shit game delete
2.4 hours played
Written 22 days ago

it's fun
0.4 hours played
Written 15 days ago

I think I missed a few doom games...
9.7 hours played
Written 7 days ago

What the !@#%* is this!
1.2 hours played
Written 7 days ago

Is bad
11.1 hours played
Written 10 days ago

game good.
7.7 hours played
Written 13 days ago

It good
7.3 hours played
Written 1 month and 2 days ago

The BFG still comes out!
2.8 hours played
Written 1 month and 3 days ago

THE REAL DOOM 3 https://www.youtube.com/watch?v=I7yxlSURxRw
5.8 hours played
Written 9 days ago

man fuck this game
3.8 hours played
Written 29 days ago

Can't wait for Doom 65.
2.0 hours played
Written 12 days ago

i mean it's DOOM
3.6 hours played
Written 13 days ago

best
0.3 hours played
Written 25 days ago

haha big chainsaw :3
1,270.6 hours played
Written 18 days ago

Danzig & Mötley Crüe