8.4 hours played
Written 15 days ago
After playing this “classic”, I am fully convinced that everyone who has ever described this game as “the best Wolfenstein game” is delusional and needs to be institutionalized.
The game plays like COD, despite having health and armor pickups. Every single enemy devours your armor like it was never there, and, it seems every single bullet does exactly 10 damage, and of course the AI has near-perfect aim nor does it have any recoil, so you’ll eat shit, while it destroys you over and over. This stupid ass goddamn bullet spread mechanic is also annoying as hell, cause it seems every gun just decides to shoot around the enemy after a second of continuous firing. Stealth is also jank as hell, enemies can see the whole map but you cannot. Enjoy the alarms.
I’d say “don’t get me started” but I’ll start. Fuck the mutant enemies, fuck all of them. Fucking rocket launchers in CORRIDORS, an electric attack that has NO WIND UP, NEVER STOPS and can fucking damage you through walls and floors. Whoever balanced this game, I hope he never got to work on another game again. I also deduct additional points for the shitty windup and spread the Chaingun has. When 90% of the enemies in the game are just using carbines, there's no real use for the thing.
The story is mostly run-of-the-mill stuff, too. Paced weirdly, as well. First you escape from Wolfenstein, the youzhe, then you suddenly kill zombies and demons, and then you have to stop some rocket and cyborgs. Idk, Gray Matter, I think you should’ve put the zombies later on, cause the rocket in my eyes is nothing compared to actual resurrected revenants. Though, I gotta give credit where credit is due, there are some interesting ideas in this game, still. This isn't just a direct remake of Wolf3D, it does have some original ideas.
This game is just 8 hours of hell, of suffering and misery. Wolf3D was simple, but there is sophistication in its simplicity, this game is just a prototype for The New Order, really. I can’t recommend this, the bad outweighs the good. Id Software wasn't doing all that well back in the 2000s.