SILENT HILL 2
SILENT HILL 2

SILENT HILL 2

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SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
SILENT HILL 2
Investigating a letter from his late wife, James returns to where they made so many memories - Silent Hill. What he finds is a ghost town, prowled by disturbing monsters and cloaked in deep fog. Confront the monsters, solve puzzles, and search for traces of your wife in this remake of SILENT HILL 2.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
17,700 reviews
16,863
837
11.8 hours played
Written 25 days ago

I own this game for PS5 and have accumulated 110+ hours on it along with Platinum trophies for both my file and husband's. I was extremely disappointed when I found out that on the PS Store, you CANNOT review games if you own physical copies of them!! So I bought this game for Steam to finally use some mods and leave a review! For starters. I've been a HUGE Silent Hill fan for the past 10 years. I've played all the original Team Silent games multiple times, along with Origins and Shattered Memories. Silent Hill means a lot to me. As for Bloober Team's remake, they have exceeded my expectations! I could tell as I was playing that this game was made by dedicated fans, FOR fans. Their attention to detail, addition of Easter Eggs and homages to the other Silent Hill games has been a real treat for a fan like me. I have replayed the remake 8 times and with each play-through I kept discovering new Easter Eggs and details I happened to overlook. Aside from the original games, I have truly, genuinely, fully immersed myself in this game. Walking through these familiar streets feels like revisiting a town you grew up in, and that's exactly what this is. There's new places to explore, new buildings you can enter and different routes to take. Bloober Team made this experience feel fresh, and it was like I was playing Silent Hill 2 for the first time again! This remake has hit the nostalgia factor for me tenfold. The lore, environment, sound design, characters, story, music is 10/10 for both the original and remake of Silent Hill 2. The game-play was never this series' strongest suit, but I will mention that the addition of a dodge mechanic was a great change, and the Spider Mannequin variants kept me on edge! I am pleased that Bloober Team did not diverge heavily from the core themes of the OG. I was worried they would tone down some parts, especially Angela's story line, since it touches on a very sensitive topic that people will be uncomfortable with. But the Abstract Daddy sequence SHOOK me to my core. I was not ready for something like that. It's as if I was experiencing Angela's trauma, but second-hand. What SOLD me on this game were the performances. Luke Roberts as James Sunderland completely KNOCKED IT OUT OF THE PARK. He delivered one of the GREATEST video game performances of all time. He's right next to characters like Kratos, Arthur Morgan, Joel Miller, etc. I didn't think they could make an ending to rival In Water, but they DID with Stillness. As for the other characters, Angela, Eddie, Mary and Laura were perfect. They made Eddie more unsettling this time. In the OG, he came off goofy and silly. I could not take his character seriously. However with remake Eddie, you can tell right away there's something off about him, and as you progress he becomes increasingly psychopathic and unhinged. It's PERFECT. As for some negative things to say: MARIA. Maria has been a divisive topic with the remake. In some areas she delivers, and in others she falls short. This isn't to dog on the actress, though. She did a phenomenal job. This is more of an issue with the direction and writing. They wanted to take a subtle approach to Maria's character, especially when it came to her sex appeal and feistyness. The scenes that stand out are: "ANYWAY?!", the elevator chase, and Twin Pyramid battle. For the "ANYWAY!?" scene, she sounded too somber. Maria is SUPPOSED to be explosive in this moment, because she's angry, but it falls short unfortunately. I appreciate Bloober Team trying a different approach to the tone, but it does NOT work in those instances. I'm gonna end it here but I don't want to write a whole essay. These are my personal opinions and I'm sure others have expressed their admiration for this remake better than I have. Overall: I LOVED this remake and will wholeheartedly recommend it!! With the announcement of Bloober Team working on a remake for the first Silent Hill game, I am BEYOND excited! I can't see any other studio delivering again like they did. Godspeed!
63.9 hours played
Written 18 days ago

[h1] Maximum Immersion Guide after 27 trips to Silent Hill [/h1] Silent Hill 2 is in my Top 3 games of all time. I just finished my 27th playtrough including my runs in vanilla on PS2, Directors Cut on PC, the "not so HD" collection on PS3 and the Remake on PS5. I got 100% on all of those platforms, 75% on PC while writing this. The game is excellent on all levels so all I wanna do here is give you my top 5 tips for your ultimate "first-time" experience with the best horror game ever made. Follow these and you'll never forget this trip, promise. 1. Turn off the lights or even better, play alone in an abandoned hospital. Or just at home at night, thats fine as well. [b] Turn up your headphones [/b] (Akira Yamaoka is perfection). 2. Watch and listen. SH2 was made and intended to play slowly. Explore the town when outside. Walk instead of running around, especially indoors. [b] Check your map constantly. [/b] Take your time - read everything, question what you see, listen to the sounds of the city. Soak everything up. There is only one first playtrough, after that its gone, forever. 3. Start on both normal combat / riddle difficulty. Its the balance the devs have intended, imo its the perfect balance. Fighting is not the main focus of the game anyway and soon when you find the gun at the start of the game it gets ridiculously easy thanks to a little melee combo "trick" (a hint: knees). Also, you can easily dodge all attacks, even from bosses. The riddles are very well made and ingenious, so it would be a shame to waste this experience. Again, take your time, think a little, the riddles are not that hard, but fun! On hard, enemy damage doubles. Would not recommend for your first time. 4. For the best experience, turn off "Low health vignette" under Options/Gameplay. You can see how bad James is injured by how much blood is on his jacket, how he moves (when hurt badly) or by the "color" of your inventory. This is the way its meant to be played, the vignette just gives you a constant red corner which is super annoying. 5. Play with a controller. Its a way better and smoother experience! Short notice about performance, the game is demanding, especially in 4K but also 1440p. DLSS Quality with 100% resolution scale and frame generation works well for most people as I heard but the newer your GPU, the better. This concludes my thoughts about a game I spent WAY to much time playing it, but I regret nothing. You'll see why if you give this one a shot by yourself. Enjoy your stay!
25.1 hours played
Written 8 days ago

Silent Hill 2 is such a unique and immersive experience it's hard for me to believe this story was created over 20 years ago. I had always heard about the Silent Hill franchise and how massive its fanbase is, but I never truly understood why. I never played any of the earlier games since I was too young back then but now that I’ve finished this one, I finally get it. Words can’t fully describe how incredible this game and its story are. I'm officially a big fan now, and I can't wait for the upcoming remakes and new entries in the series! 10/10 Masterpiece!
1.5 hours played
Written 26 days ago

an hour and a half of my playtime spent optimizing and configuring settings (mostly in an ini file btw, not in the actual game settings) so that the game doesn't look weird or freeze as soon as I load up my save unreal engine 5 might be the worst game engine ever made
1.7 hours played
Written 22 days ago

The game itself is a masterpiece and i am a huge silent hill fan but thanks to an engine called Unreal Engine 5 it runs like crap. I am starting to think they named this engine "Unreal" because it's so bad to be real. Constant crashes, memory leaks, low fps and stutters is making the game literally unplayable. Yes there are fix mods in some websites but these are just minor fixes. If you have a mid-range pc don't buy and play this game.
64.7 hours played
Written 13 days ago

I really liked the game, but the story was not clear. I played it for around 20 hours, and I still couldn’t fully figure out what was going on. There’s this mysterious feeling to it that I couldn’t quite understand, and some of the characters were complex, too.
46.3 hours played
Written 9 days ago

Psychological horror at its best, congrats to Konami and Bloober team. The Narrative, art direction, performance and the slow paced fighting mechanics yet intense and terrifying all joining hands to make this game experience enjoyable. I really don't want to talk about the plot because I believe it's gonna depend on your interpretation and your perspective. totally recommended.
25.2 hours played
Written 6 days ago

probably my all time favorite game, i remember searching the internet for whatever i could on the game before it took off after covid. i love the visuals, i love the story, and i love all the little details it has to offer. my life only consists of before i found this game and after i found this game. ❤︎
2.7 hours played
Written 7 days ago

Refunded :( Runs like garbage compared to other UE games. Unoptimised and crashing. Followed guides and installed mods. It helped, but it doesn't fix the ridiculous amount of stuttering when going through buildings as it loads stuff. I don't want my first experience of this series to be ruined by performance issues. I may have to resort to playing this on the PS5, or in ten years time when my computer can brute force over it.
14.5 hours played
Written 1 month and 2 days ago

Silent Hill 2 Remake is something I've got incredibly mixed feelings about. It is in no way a 'bad' game and respects the source material of the original PS2 game very well. It is also something I'd say where if you are curious about it, or Silent Hill in general it's not a bad way to experience the story of Silent Hill 2. But despite that this just feels like such a massive waste of time and potential on Blooper and Konami's behalf that could've gone into making something new, whether that be another entry in the Silent Hill series or something completely original. Silent Hill 2 is already a great game and didn't need something this extensive and polished, if you are at all able to, play the original. Please again this isn't me trying to dismiss Blooper's efforts, their track record before this game wasn't great but their work on the SH2 remake proves they can do good work. I just worry this was only because they were given the keys to what many consider the peak in the horror genre.
19.1 hours played
Written 7 days ago

I got vomited on by a creature of my guilt and then I found out a dog was controlling the whole game from a computer room....
31.5 hours played
Written 15 days ago

After finishing Silent Hill 2, I've come to understand why this game is a classic in the industry. I have played numerous horror games in the past decade and to my greatest surprise, Silent Hill 2 just stole the show from everything else. Let me start with the visuals. While I wouldn't go as far as Konami saying that the remake has "cutting-edge" visuals, I'd certainly go with "this is what a AAA game in 2024 should look like". Not exactly like this, but for 70-80€, I want my jaws dropped. My favorite parts were the streets of Silent Hill covered in the thick fog. I stopped every now and then to watch the reflection of puddles, and kept staring at buildings and windows. Not only were those the most atmospheric areas, I could also explore a lot and it felt safer than in buildings. However every area in the game had me hooked from the start and there is not a single one I wouldn't go back to... obviously, not in real life. For the first time in a long time, conversations in a horror game didn't feel niche or cliché. They were either entertaining, sparked an interest or just simply unpredictable. Unpredictable, especially with Eddie. Characters were well-written and honestly I can't even complain about the performances either. I've played the game without radio and melee only, which added an extra layer to fear and unpredictability. There isn't hundreds of enemy types, so close combat is pretty easy to get used to once you learn the move set of each enemy. Although I enjoyed combat, I can understand if these encounters feel underwhelming for some players, especially those coming from souls/hack-and-slash genres. There was one boss fight in particular that caught me so off-guard that it made me kind of shit my pants and also keep focusing on surviving at the same time. Animations were correct, enemy movements were well-designed. There was only on a few occacions where I felt like facial expressions were less refined, but the overall quality was thorough. I can't write this review without talking about the musical score. Mr. Yamaoka nailed every scene and added something special to an already great game. I [i] promise [/i] this wasn't the last time I listened to this OST. Bloober Team did a phenomenal job, they proved every doubter, even me, wrong. Silent Hill 2 is a monumental game of the horror genre, with its soundtrack, terrifying locations, terror-stricken gameplay, frightening atmosphere and surprisingly human story.
19.1 hours played
Written 22 days ago

I never played Silent Hills in 00s so I find it so exciting to be introduced with it two decades later! All I knew that original SH2 is considered the best of the original series (some may prefer SH3) and possibly the best game of its genre at least psychological horror genre. For starters this remake does not disappoint, it scared me, hooked me, but more than everything made me to think, deeply think the message of the game. SH2 is not just about scares in zombie epidemic or just any regular survival horror just to make out alive. This game has a philosophy and deeper meaning - something much much more than its excellent gameplay and designs first show. Of course you can watch and play it like normal horror game, but if you really delve into it you may realize how sad and depressing the story is and how its outcomes might shift on how you interact with it (wink wink). The game is like an ode for the struggle of humanity - hurt and suffering and there is no exactly very likable person in entire game. This makes James Sunderland - the games protagonist so remarkably fantastic! He is not neccessarely that superman - not Leon Kennedy nor Sebastian Castellanos, but more like a fall out drifter with a desperate rather unsolved, insecure motive to arrive into Silent Hill, the place where all poor souls and their fears and obsessions meet. Silent Hill 2 is both audio-visually and emotionally outstanding masterpiece and I found it surprising that it was made by Blooper Team SA (Layers of Fear, Medium), only designed by KONAMI, but devs surely knew what they were doing and this is just another title to fill their wonderful portfolio. The game's terrifying atmosphere with eerie sounds and quite imaginative and variable super detail rich environments create a very disturbing feeling. Moreover the quality of the use of shadows and lights is just divine and the spacing of horror, ambient exploring and few warmer moments of lingering hope always hit their mark. Only bigger complaint becomes from the narrow variation of enemy types - if you do not count the bosses there is just a fistful of enemy models - they are good and perhaps serve some bigger meaning, but compared to other games of the genre this one falls behind. However this problem is a minor one. Otherwise SH2 is a super well made remake and totally hope that the fans of the originals have accepted it as well. For me it was a super nice introduction into series that I only knew by name and I am already eager to see what is coming next! The herald of horror gaming has awoken from its sleep!
3.5 hours played
Written 28 days ago

so the game lowk was just aight at best. one of the best games i have ever played, though. but can it even beat geometry dash. no. geometry dash is my life and happiness. looking for my wife like james sunderland? hopeless? scared? fighting for his life? hell no. looking for my wife like a g? looking at my phone with geometry dash open? every tap putting me closer to my wife? hell yes. this is the second best game of all time. a theatrical love letter to the horror universe and those who enjoy it. geometry dash is a love letter to my heart. i also pissed my pants
32.8 hours played
Written 27 days ago

Bloober team, the team you are. You managed to recreate and maintain the beautiful essence of the original SH2, from a fan of the original game, thank you for this reimagining. I have upmost faith in you for the future remake installments, you made the fans proud <3
0.5 hours played
Written 11 days ago

Game is disappointingly un-optimized. Ironically, Silent Hill's fog was initially implemented to optimize and reduce the amount of the game world that needed to be rendered at any given moment, that is not the case here. Refunded after 30 minutes of trial & error within the settings.
9.2 hours played
Written 21 days ago

Best horror game i ever played. Worst optimized game that ever existed
34.0 hours played
Written 25 days ago

Not a bad game but it crashes a lot (see the discussions) and it seems the studio has already gave up on fixing their game.
29.8 hours played
Written 28 days ago

Playthrough Time: 16 hours I liked this game, but I did not love it. A personal favorite of mine is the original SH2, so it was an uphill battle from the start with me. After finishing it I can say I enjoyed my playthrough, with some hiccups. With the track record of the series, this was a very very welcome game after the past ones. It was by no means a perfect experience, but I would play it again to see a different ending. This game looks and sounds great. The atmosphere of this game is right on point. There are some changes from the source material, but for the most part they uphold the originals intents while taking another shot at to really nail the spooks. Outside of a few small things that look a little silly, like a fire texture near the end, the environments felt realized, scary, and pretty. The character/monster designs feel a bit more mixed. James’ design feels more or less the same, with a bit of a clothing change and some bone changes but feels like a graphic update to him. I enjoyed Maria’s new outfit; it makes her feel more “normal” and realistic in my opinion while upholding the more provocative free spirit she sells you. Angela’s redesign I think fits her character far more. I really was able to believe her age and story in this rendition, a softer younger look. Laura’s appearance is largely the same, with an update on facial features that make her look like an innocent 8-year-old, which I thought was very fitting. However, I very much disliked Eddie’s redesign. I thought this design leaned far too much into “gutless fatso” while really trying to make you hate him because of this. I felt this was a big disservice to a character that had the most room to explore in this remake. Monster wise, I think the updated graphics make them look quite good. But I don’t think all of them met the mark. They often suffer from “shiny skin” syndrome I’ll call it. They sometimes look a bit out of place because of how clean they look compared to what is around them. I also think the “rotten” versions of these creatures muddy up the design a bit too much. I will say it was quite a surprise to see creatures we saw for a split second in the original make appearances in this remake. Regarding the red pyramid thing, I think the design update demystifies some of his menace to clean him up. He is still a demanding presence, but he sits very firmly as an executioner and there’s no doubt about it now. Overall, they still looked recognizable to their originals, but when placed in the context of the remake I think they can look out of place a bit. On sound ,I think it all sounded great. Environmental sounds felt natural and immersive, monster sounds feel updated from their original versions while being just as cryptic. The new music all feels inspired from the original while trying to make it distinct from its roots, and of course a motif here and there. All the voice actors did a great job of embodying the characters while providing a new sound. There wasn’t anyone who felt out of place or gave a bad performance, there were a few moments where dialogue felt a bit rushed/ a little off, but they were few and far between. The only big negative about the sound for me is the monster screams tended to be far louder then the rest of the mixing, it wasn’t super common, but in one section where it was it was irritating and felt unnecessary. The plot is still here. It’s still the same letter from Mary that brought us here. All the major bullet points are hit in the same order as the original. But there are some deviations here. There are some new cutscenes which I thought were quite well done. They feel in spirit of the story, while humanizing the characters. An early example of this is when traveling with Maria through Heavens Night, which looks so good now, we have a scene between the two sharing a drink. This scene doesn’t change the flow of the story, or the characters, but it provides a bit more “realism”. James and Maria don’t know each other and they’re walking around in this weird town with weird monsters, who wouldn’t want a drink? Something I enjoyed a lot was during this scene, James does not drink, declining. But afterwards it’s very clearly shown that he does want the drink but is resisting. This is a nod to a line of text in the original that suggests James may have had a drinking problem. These little touches felt really natural, its not as subtle as its original, but I enjoy these touches because it makes something miss able front and center in hopes that more people will see it. All our character’s stories follow their originals, with some dialogue rewrites/new writes just to make the flow of conversation more naturally, which favors the new voice actors. One thing I can say that I dislike is some of the new endings. I will note here that these new endings are NG+ only so at least you won’t get these your first go around. Overall, this is the same story, just with some extra little bits here and there. An enjoyable story, though it gets caught up in its details occasionally. Unfortunately, a lot of my gripes start here in gameplay. Combat when 1 on 1 functions. The dodge button is coded to dodge away from the enemy in your sights, which is great when you want to fight, and clunky when you want to move through and away from them. Some enemies feel like their move set is designed to be handled by a specific weapon, and when you use something else it feels obtuse. This all goes out the window as soon as one more enemy gets involved, which tends to happen often after the apartments section of the game. There was a healthy number of resources for combat, making it feel like a punishment to avoid combat. An exception to this being during the prison section of the game, because of its new layout there was plenty of space to maneuver around these monsters. However after the halfway point enemies become plentiful and around every corner, really diminishing how I felt about them. The combat became really frustrating to me as there ended up being so many of them, and having more then 1 around made controlling James clunky and unresponsive. However, the boss fights lent themselves well to this combat, as you are of course supposed to fight them. They were all pretty good, though I thought the final boss was a bit over the top and not necessary. This was the biggest gripe I had with the game, combat was not very fun, and I was annoyed when I had to engage with its clunkiness. The other thing that bothered me was the handholding. Quite a bit of this game’s puzzles do not expect you’ll try to solve them. As soon as an item/event is seen by James, he immediately notes it on the map, even if you haven’t fully figured out what you are looking for. A puzzle I was solving took me a few minutes to put it together, luckily I did not pull my map out during it as when I did after solving it James had written the exact answer on it for me. I resisted checking the map after this, because I felt very robbed of the puzzle solving. That said the puzzles have been changed to try and feel fresh and not just a remaster. They were very hit and miss, some of them fun spins like the apartment coin puzzle, and some of them phoned in like the safe puzzle. One puzzle near the end of the game presents itself as a more thoughtful, needing you to really think about the clues. But you get the answer quite literally spelled out to you, and this was a huge disappointment to me. The puzzles never felt truly satisfying to me in the end, but they never were frustrating. Overall package then, this was a fun and well-loved game. You can feel the developers really putting in the effort to make this rendition of the classic as best as they were able. It misses the mark in combat, puzzles, and the scares fall flat and are repetitive. But the game is by no means bad, it’s a new take and I enjoyed my time with it.
37.7 hours played
Written 25 days ago

This is my very first survival horror video game and I enjoyed it a lot! I was worried at first that I wouldn't get the hang of it (since I also don't play video games in general aside from the sims) but I learned along the way, Definitely a scary game with just the atmosphere alone. I wanted to leave this review to let others know you don't have to be a veteran player to play and even though it can be very scary at times having someone next to you might help lol! It might even be more fun that way too.
18.6 hours played
Written 26 days ago

Silent Hill 2 Is Back… and So Are My Feelings Silent Hill 2 was one of the first games I ever played in my life. So yeah, let’s just say this one hits different. When I first heard they were doing a remake, I was... skeptical. “They’re gonna ruin it, aren’t they? It’ll never capture the same atmosphere.” – that kind of internal drama. But oh boy, I was so wrong. I take it all back. Dear remake devs, please accept my humble apology, and maybe also my tears. You didn’t just keep the soul of the original – you enhanced it. The atmosphere? Still hauntingly beautiful. The new mechanics? Chef’s kiss. It’s honestly perfect. The kind of perfect that makes you stop mid-game just to say “wow” out loud like an idiot. If you’re a fan of the original, or even just horror games in general – this is a must-play. If you’re not a fan… well, time to become one. Thank you for bringing my nightmares back in 4K.
36.0 hours played
Written 23 days ago

As someone who is new to the series. I thoroughly enjoyed the remake. From the story, animations, enemies, the creepy atmosphere and to the sounds amplifying it. The narrative is captivating. Making you constantly question what is happening in Silent Hill and to the games' characters. Slowly unravelling the story of James is a somber yet engaging experience. The gameplay breaths fresh life into the world by trading the older style of fixed camera angles for a third person perspective. The shooting is fairly well done. Ammo is scare enough to be a valued commodity. The fighting animations are brutal though can become repetitive towards the end of the game. Albeit this may also have to with a limited number of enemy types. The atmosphere created here is horrifying. Darkness fills the streets and even during the day the fog of the town gives off a haunting vibe. With dirt, grime, blood and rust being primary motifs for a considerable portion of the game. It's definitely one of the scariest games I've played. Which brings me to the sound design. Wearing a studio headset in the dead of night sitting in an old quiet manor really elevated the experience to transcend being just a horror game. Every tick, knock, growl and drip had me on edge. Phenomenal stuff, from the sounds to the music. It was an absolute pleasure to experience. Bloober Team has my appreciation for taking the time to remake this and giving it the care and attention it deserves. It's got me hooked on the franchise. Going back and playing the original series, researching lore and listening the stellar soundtracks. Can't wait for Bloober's next iteration in the Silent Hill series and their upcoming game Chronos!
17.5 hours played
Written 24 days ago

Pretty fun, atmospheric, tis my cup of tea. Its just missing a photo mode
11.4 hours played
Written 24 days ago

I played the original Silent Hill 2 when I was younger, and it’s stayed with me ever since. I honestly didn’t think a remake could live up to what that game meant to me, but somehow, this one did. From the moment I stepped into those foggy streets again, it felt like coming home. The atmosphere is perfect the sound design, the visuals, the pacing it all pulled me straight back into that quiet nightmare I never really left. This isn’t just a remake. It’s a reimagining done with care and actual respect. They didn’t change what didn’t need fixing they just made everything hit even harder. The combat feels good, the puzzles are still weird and satisfying, and the emotional weight of James’ story somehow feels even heavier now. When I heard that line again: “In my restless dreams, I see that town...” I Instantly got goosebumps. This is the first time in a long time a game actually made me feel something.
21.1 hours played
Written 5 days ago

one of the best horror games ever, no cheap jumpscares just a very horrifying atmosphere and pure art!
5.1 hours played
Written 7 days ago

I can't play it, shat my pants 4 times already, cant get past the hotel. Nothing ''Silent'' about it.
15.0 hours played
Written 9 days ago

This games framerate issues are unacceptable. Just skip it until they either fix it or someone else does
1.0 hours played
Written 10 days ago

James' love leads us to an awe-inspiring journey. Unfortunately, I can't experience this utterly beautiful story as the game is too laggy for me. If you are capable of running it, then go for it. 10/10 recommended!
33.4 hours played
Written 10 days ago

Good game but not a 95% game. Performance is catastrophic even on a high-end pc. The likes of no other game. Gameplay loop is pretty simple. Repetitive combat. Great music, great ambiance, great story.
20.9 hours played
Written 10 days ago

10/10, absolutely no complains. Love the game so immersive, music, sounds, environment. it is scary specially with headphones at night.
12.1 hours played
Written 11 days ago

As someone who has a love-hate relationship with horror games, this game was phenomenal! Jump scares were here and there but other than that, game felt like a breeze and very enjoyable. Definitely recommend!
17.4 hours played
Written 12 days ago

this is peak fiction they changed A LOT from the og sh2 but in a way it made it fresh and way more fun. its actually scary now, its dark, uncomfortable but also invites you to move forward the combat is crazy fun, people complain about it not fitting the game but i think its great and way better then the tank controls the original had graphics are amazing but it is HORRIBLY optimized, there is a mod on nexus that optimizes the game a ton and actually made it playable at a consistent 60 fps for me the acting is crazy good good game, a little pricey off sale but on sale price is decent and i'd argue its worth it.
67.5 hours played
Written 14 days ago

A comment I picked up on YouTube which summarizes my impressions fittingly: "There will never be a game like Silent Hill 2 again. No other game has managed to combine survival horror with themes of the human condition at this level. Truly a masterpiece."
24.7 hours played
Written 14 days ago

The best Atmospheric Horror game ever made , Beautifull story and puzzle it will please the veterans and the new comers the same . It is 10/10 GG Blooper team/ Konami .
16.8 hours played
Written 15 days ago

After actually putting some more thought into my review (and more playtime into the game), I continuously find more and more things about this game that are just outstanding. There are so many small, tiny details that add so much to the atmosphere, the haunting music that follows you everywhere, the characters and their extremely uncanny valley interactions. I could rave for hours on how genuinely good I think this game is, but many others have already done that for me. For anyone who is a fan of horror games, this is a must-play.
4.7 hours played
Written 16 days ago

Silent Hill 2 Remake is a masterpiece of psychological horror! I love how this remake stays true to the spirit of the original 2001 classic while adding fresh elements that enhance the experience and fit perfectly into the eerie world of Silent Hill. The haunting atmosphere, deep and emotional story, and unforgettable soundtrack make it one of the best horror games ever made. It’s unsettling, thought-provoking, and lingers in your mind long after you stop playing. I highly recommend it to any fan of horror and psychological thrillers.
29.4 hours played
Written 16 days ago

I make this review as a player and a bit of a fan of the original. This is an excellent game and a great remake. They definitely understood what the original was trying to convey and made it work perfectly. The atmosphere is exactly like I remembered it from the original, iconic moments were kept and it's an absolute blast to see them again with these kind of details, the animation work is exquisite as well as the voice acting, huge kudos to the VA of James who have a stellar performance. I cannot find anything bad to say about the content of the game. Seeing a monster coming out of the dark for the first time is an experience I didn't thought I'd experience again and yet they really did it. The only thing that could have been improved is the performance of the game, however it was still more than acceptable: On an RTX 3060 I was able to run the game in 2K with DLSS with minor hiccups at this point in time, but I had to tweak the settings a bit to get to a good result. Other than this, Bloober Team had huge shoes to fill and they proved that they could do it. Very excited about their future Silent Hill projects.
13.1 hours played
Written 17 days ago

游戏很好玩,忧郁帅大叔james应得的,但是时不时出现的卡顿真的很折磨人,每次跑图到新场景就会卡你一下,很痛苦谁懂啊!!!:( :(虽然瑕不掩瑜就是了,有种在玩另类生化4的赶脚,就跟很多别的恐怖游戏一样,解密又臭又长不停的开关门,我称之为promaxspooky版开门模拟器,每次经常来回踱步,要是没地图我真的要疯了。but恐怖氛围营造很好~~里世界电视机前与james着装相同的蒙面人,以及表里场景细节全是隐喻,罪恶感max level,救赎感max level,玩完感觉人都要emo了后劲好大。
0.3 hours played
Written 20 days ago

Great game but has visual artificating, fps drops and lag/latency. Tried everything to fix it.I have it on PS5 so i refunded it. 3080 struggling to run it at 1440 60fps
30.1 hours played
Written 22 days ago

A mostly well-executed remake of a masterpiece in psychological horror and storytelling. Game still scares the **** out of me, so 10/10.
38.1 hours played
Written 22 days ago

Like a lot of others. Silent Hill 2 is pure childhood nostalgia for me. What Bloober team have done here is the perfect way to remaster/remake the game. Everything from the original is there, but they've added and changed just enough to make it fresh and appealing for me all over again. Loved the little easter eggs to the original too. For those coming into Silent Hill 2 fresh for the first time, I envy you. Such a great story and an amazing franchise. Would love to see the same treatment for Silent Hill 1. I feel like it's the black sheep of the franchise and never gets any love, but it was the original that got me into the whole franchise. 9.5/10 for me. I feel like there's more enemies than the original, especially in the hospital 'otherworld', but hey maybe I'm misremembering and not a big deal overall.
15.5 hours played
Written 22 days ago

SILENT HILL 2 [b]must[/b] be played by anyone interested in the horror genre. This ain't your typical horror story. SILENT HILL 2 is my 1st experience into the world of SILENT HILL and having spent approximately 15 hours with my 1st run through the story... absolutely blown away by the writing and story told through the environment and many scenarios in which you'll find yourself caught in. The only problematic (at the time of this review) issue with this game was the performance was downright horrible in some sections of the game (which personally didn't bother me nearly as much as it could have) but worth noting for anyone that may be sensitive to this.
70.0 hours played
Written 25 days ago

Completed Silent Hill 2 Remake in 100% and omg, this is the best psychological horror game I have ever played. And it is very great for replayability. With Silent Hill F coming out soon and Silent Hill 1 Remake announced, I'm gonna continue playing Silent Hill 4, which I have never played, but looks good so far and replay the old Silent Hill 1!
23.8 hours played
Written 25 days ago

I was scared they where going to mess this game up since the last game they made delt with mental health terribly and blamed people who have gone through sexual abuse but thankfully those some topics are dealt way better in this game and everything lives up to the original except from Maria/mary she just sounds bored when she’s speaking on the original Mary voice actor way better. All the metaphors in the environment and monsters you fight are the same thank god only difference is Mary is less sexualised and therefore less sexualised by James witch was a big point in the story gameplay is so so sooo much better but I do miss horror games with fixed camera angles
9.2 hours played
Written 25 days ago

I grew up in the 90s. I remember writing down notes from my previous nights play through and storing them in my 3D (TOOL) binder insert . I would study them while in class trying to figure out the solution to the next puzzle. The combat on the PS2 was clunky, the graphics mid and the experience was unforgettable. This remake modernizes the game where needed and leaves the "fung shway" untouched. It's great to revisit the game from my teens with a 40yr old brain. I'm enjoying the subtlety and nuance of the story in a way I wouldn't have appreciated it in my younger years.
20.7 hours played
Written 28 days ago

This game is the definition of a perfect Remake. RE Remakes are good,FF7 Remake is good. But this.....this is peak. I see complaints about stutters and such performance based problems. And i get it, but in a slow paced game like this, and i am so immersed by every facit of this game. I don't even have time to see stutters. So they do need to work on that stuff, but I am in love with this game.
30.1 hours played
Written 30 days ago

TL;DR One of the amazing remakes that was done right. I believe that I didn't experience any bugs during my playthrough, so good stuff on that. Has some performance issues and puzzle solving that sometimes gets really repetitive. Not really a huge fan of the price and recommend getting it on sale or going on a key site and getting it cheaper there, but even spending the $70, it was still worth it. 8.5/10. I usually am not a fan of remakes or remasters of old video games because I see them as rather cash grabs trying to get people who had played the original to buy the remake/remaster due to nostalgia or an old game that didn't need one in the first place, but this is the one of the games that I think did an amazing job of remaking a classic that was made so long ago. As someone who has never played a Silent Hill game, it really blew away my expectations and was having a blast playing it from the beginning to the end. The story was amazing, the environment and atmosphere is top notch, characters are pretty good, the voice acting is outstanding , (especially James), enemies were scary, but get very annoying when they just pop out at you, but that's okay, I could keep going on and on, but the game was a blast to play from start to end and I am probably even going to 100% it. Now I wish this game was perfect, but their are a couple things that I didn't like about the game. For one, the performance issues are not the worst, but their would be some times where I would drop a crazy amount of frames if I am in a certain place/area in the game, this wasn't a really huge issue because it only happened like rarely but still wanted to address it. The second thing being the crazy amount of puzzles in the game that you had to solve. I don't hate doing the puzzles and to be honest, I found it very fun to do, but it got super tedious when you were at the hotel, this is also probably why it's my least favorite part of the game, it was pretty much just going back and forth doing puzzles and it was extremely annoying to go through. And the last thing I want to mention is the price of the game, I am not a huge fan of the $70 price tag on a remake and my rating would had been way higher if it was $60 or if I got it cheaper on some site. But other than that, the game was an absolute banger and it's definitely one of my favorite horror games I have played. I will give it a 8.5/10, like I said, if the game was cheaper when I first bought it, I would had probably gave it a 9 or 10, I recommend getting it on some key website for $30-40 or just wait for a Steam sale. Other than that, W remake, ya'll cooked with this one, now I am going to try out Silent Hill 3. Good stuff.
48.3 hours played
Written 1 month and 1 day ago

A very deep story about repression, and projection. All of us new gamers where waiting for James in our special place, here on steam. And he actually came.
56.1 hours played
Written 1 month and 2 days ago

Silent Hill speaks for itself. To me, it's not a game—it's a art, it's a faith, and it's something I yearn for. Especially for the original, of course, the remake is great too.
58.7 hours played
Written 1 month and 3 days ago

Best story in a video game EVER, Akira Yamaoka (soundtrack) is pure genius and FINALLY a version of Silent Hill in which your greatest enemy is neither the cameraman nor your game controller