Brotato
Brotato

Brotato

7,156
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Full Release Trailer - Local Co-Op Update
Brotato
Brotato
Brotato
Brotato
Brotato
Brotato
Brotato
Brotato
Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
96%
25,697 reviews
24,860
837
75.0 hours played
Written 28 days ago

Brotato is an RPG game where you pick a character and a weapon to start with. There are lots of different characters, and each one gives you some good stuff and some downsides. After you beat each round, you'll go to a shop where you can buy other weapons or make your current ones better. You can also buy items that improve things like your dodge or how fast your health regenerates. Even though the game has a ton of characters, items, and weapons, it can get a bit repetitive after a while, even if you switch characters. Luckily, you can choose the difficulty, which might give you a reason to play through with a character again if you've already beaten it. The DLC for the game added a few characters and another area. This new area has the same kind of gameplay, but with different enemies. I totally recommend this game, but I'd also say it's better to play it in smaller chunks. Don't play it too much all at once, or you'll probably get super burnt out and won't want to touch it for a while. The game isn't expensive on its own, but obviously, if you can save a bit of money with a discount, that would be even better.
17.4 hours played
Written 5 days ago

ok it might look dumb to just run around killing a bunch of mobs without even aiming but hear me out: - your build is different every time - a variety of heroes (potatoes) require you to play accordingly to their strengths - infienetly fun and engaging so the only no-brainer is to pick this game up on sale!
467.4 hours played
Written 26 days ago

It's simple and addicting, but there's so much things that make it annoyingly unfair. - Monsters scales too fast. It quickly become a game of "who gets one-shotted first" (which I personally think is a lazy difficulty design in games) - Some monsters track your movement and almost feels like they're input reading. - Bosses attacks are super annoying, I get it's a bullet hell type of game but some instances are so hard to evade and sometimes plain impossible. - Monsters spawning pattern sometime just feels like it knows where you're going to go and spawn monsters in a way that block what is often enough your only escape route. - RNG gating, if you don't get proper items your run is basically doomed and sometime you can't even get enough weapons upgrade to keep up at all. All of this kind of limits what you can pull out, so you always play the same characters with the same strategies because if you try to make something original for a run. it so unlikely you'll get anywhere. Got this game out of curiosity but for reasons stated above, didn't like it enough to get the DLC, which seems to add even more power creeping and randomness.
103.4 hours played
Written 14 days ago

Brotato had a good start for me, it looked like there were a lot of things in it… Until I actually played it longer. [list] [*] Map. Exactly one empty rectangle. It gets boring in an hour, you could just automate running in circles and it would be enough to play it. [*] Weapons. At first you think there are a lot of them, as soon as you check them out you realise that there are exactly 2 weapons in the game - shooting and melee: every single melee weapon strikes in the same exact way and every single shooting weapon fires the same exact projectile. Yes, their starting stats differ, they may scale from different things and some even have an additional effect - but with enough upgrades the difference between them fades completely, leading to the same exact gameplay. I could say that there is a third option that uses turrets, but this thing is just a melee weapon with an item bundled together in one package. [*] Enemies. There aren’t really any interesting enemies here - just your usual following swarms, some fewer tougher enemies and projectile spam ones. The problem with melee enemies is that they are just dull, they follow you and don’t try anything else. The problem with shooting enemies is even worse: on some waves they spawn in such ridiculous quantities that playing as anything but a ranged build (preferably of an explosive kind) is a deathwish - you can’t get close enough to kill them in melee and turrets may spawn in bad places where they will not be effective enough for you to survive. [*] RNG. Oh god, the rng. I understand that this is a part of playing roguelike - but most other games have things like rerolls, banishes and other means to have at least SOME influence on what you are getting. This game has a reroll on paper - but rerolling costs the same exact resources you are using to buy stuff, it is completely random so it can offer you things you are rerolling, and there were a lot of waves where I did 10+ rerolls wasting all my money without finding anything useful for my character. Even leveling up offers you random stat increases of a random rarity, making the game even more focused on being lucky. And if you are not - well, better restart, because every enemy gets stronger each wave at a steady pace and as soon as your luck is below their growth - you are done, and wasting half an hour just to fail because of some dice rolls - it is neither fun nor rewarding. [*] Characters. They come in three flavors: basic ones with bonuses so insignificant that you ignore those; meme characters that you play once to get their unlock and never touch again; hyper specialised characters that are just locked from the start into one way of playing. The first category gets boring because all of the bonuses have zero impact on your gameplay so you are basically playing the same character. The second ones play so weird that you don’t want to play them in the first place even if they sound interesting on paper. And the third one suffers even more from RNG as they have no use of half of the items in the game and have to get a very specific set of items to work. [*] Meta progression. It basically doesn’t exist. Yes, for every character winning a run will unlock an item - but with RNG this bad I haven’t used some items even though I played for 100 hours - their spawn rates are abysmal (if those are highest tier items) AND you need to be playing the build that can actually benefit from said item. Even worse - some of the unlocks are only great on the character that you played to unlock it - and said character is one of those “never touch again”. [*] Fun. There is none. The act of rolling dice just to see if you survive the next wave isn’t fun. Dying because you found zero HP upgrades on the first 6 waves isn’t fun. Destroying enemies as soon as they spawn isn’t fun, as it isn’t because you are good but because you got lucky. [/list] TL/DR: a frustratingly unbalanced RNG fest with low actual variety despite having lots of characters and weapons.
7.4 hours played
Written 8 days ago

Brotato is a simple shooter rouge lite in which you only have to move. It is similar to vampire survivors but upgrading equipment and weapons is much more complex. Overall this is a fantastic and addicting game, very worth the price. The replayability comes from many different and unique characters. There really are many different styles to play. The difficulties add a nice challenge. Runs can take about 20-30 minutes. Now also has coop which is a plus! There mixed reviews on the DLC, I think it adds a very nice layer to the game, It may make it harder to create specific builds. (Played through every standard and DLC character on XBL version)
15.6 hours played
Written 7 days ago

Great roguelike, the remote play function makes it a blast of a coop game with friends. Music slaps and the amount of variety in builds and runs keeps it fresh. The DLC is pretty whatever but if its on sale I would recommend.
2.8 hours played
Written 22 days ago

I started playing this game because I really miss my brother and sister. I wasn't disappointed. The concept is simple and straightforward. The soundtrack keeps you engaged and the mechanics are easy to wrap your mind around. This game is perfect for someone new to gaming or who doesn't feel like games are their speed. For anyone out there with siblings, I highly recommend this game. It has been helping me cope with being apart from them and my goal is to find friends to enjoy this with me.
11.1 hours played
Written 10 days ago

honestly, i think this game is better than vampire survivors. 100% worth it
212.0 hours played
Written 11 days ago

Insane replay value. If you like leveling up a root vegetable until you can crumble mountains with your godly powers, then doing that over and over with new classes and weapons, then Brotato will be your jam. The volume of items, weapons and classes make every run uniquely challenging with endless variety. I played through this game on Playstation, then replayed on Steam. Loved it both times.
16.2 hours played
Written 14 days ago

Played this at a friend's house, had so much fun I had to come home and buy it for myself. Been hooked ever since. Tons of items and characters with different abilities making for endless combos and it just scratches that primal itch of watching numbers go up and taking taking out enemies in mass droves.
48.9 hours played
Written 14 days ago

lots of replayability and different builds
87.0 hours played
Written 15 days ago

Super addictive and hilarious, but I keep getting stuck at wave 8 lol. Still can’t put it down!
255.1 hours played
Written 17 days ago

the perfect podcast/music, colorado night, game of all time. i played it as a puzzle game first, then a twitchy bullet hell second. i need to really think about loadouts and min/max stats to make up for my old man/impaired reflexes. i always play random character and play what ever danger lvl i can, 200+ hours and i just recently finished danger0 with all characters. so much replay value, especially for so cheap. great indie dev, all their stuff is good. i'll support whatever they put out.
23.8 hours played
Written 19 days ago

Brotato is a refreshingly chaotic twin-stick shooter that throws you into an arena of relentless enemies, where survival depends on quick reflexes, smart builds, and a hefty dose of potato-powered mayhem. Developed by a small indie team, this game combines bullet-hell intensity with rogue-lite progression, wrapped up in a quirky, offbeat package. The core gameplay loop is fast, frenetic, and ridiculously fun. You control a potato warrior armed with multiple weapons—ranging from rapid-fire pistols to explosive rocket launchers—and fend off waves of bizarre alien creatures. The twin-stick controls feel tight and responsive, allowing for smooth dodging and aggressive offense. What makes Brotato stand out is the weapon variety and the synergy between your loadout and passive skills. Experimenting with different combinations keeps each run feeling fresh and challenges you to adapt on the fly. As a rogue-lite, Brotato offers meaningful progression through unlocking new characters, weapons, and upgrades. Each run builds on your growing arsenal and skill mastery, with procedural waves ramping up the difficulty and intensity. Random events and enemy types keep you on your toes, and the risk-reward balance pushes you to decide when to hold ground or retreat to safer positions. Visually, Brotato keeps things simple but charming. Its pixel-art style is colorful and clear, which is vital in a game where tracking dozens of fast-moving enemies is crucial. While not flashy, the art style suits the frantic gameplay perfectly. Sound effects are punchy, with satisfying weapon noises and enemy cues, though the soundtrack is fairly minimal—fitting for a game that thrives on non-stop action. The game strikes a solid balance between challenge and fairness. Early waves ease you in, but the difficulty curve steepens quickly, rewarding strategic thinking and fast reflexes. Controls are intuitive, making it easy to jump in, but mastery takes time, which adds to the game’s addictive quality. Currently focused on solo play, Brotato offers a compelling single-player experience. The community around the game is enthusiastic, sharing tips and builds that help new players navigate its punishing but rewarding gameplay. Brotato may look like a simple pixel shooter, but beneath the surface lies a deep, fast-paced bullet-hell rogue-lite that keeps players coming back for more. Its blend of frantic action, weapon variety, and quirky potato humor makes it a unique and addictive gem in the indie scene. If you love twitchy shooters with a quirky twist and tons of replay value, Brotato is definitely worth a shot—prepare for a wild, spud-filled ride. Rating: 9/10
1,102.7 hours played
Written 27 days ago

Amazing game with tons of replay value. Highly recommend if you like rogue lites at all.
75.2 hours played
Written 1 day and 16 hours ago

It's not the worst, but not good enough for me to recommend it. It's like a cooked potato - it's good when it's fresh, but turns into slop once it gets stale. The game is alright in your first couple runs, but most players quit after beating the 2nd difficulty (out of 5). There's lotsa characters with different strengths to try, but many of them play very similarly. There's a lot to unlock by completing challenges, but once you got that the game doesn't feel rewarding anymore. While the gameplay feels lacking to me, there's an attention to detail here that I respect. All item and character descriptions are very clear, there's plenty of gameplay options for QoL and the input icons are different for keyboard, xbox or playstation controllers. Co-op worked pretty well enough for me; and it shows that combining characters can be really fun (I would have liked to see such a mechanic in singleplayer). Completionist's note: 100% completion is an awful grind - prepare for ~120 runs, each taking 20-30 minutes. Co-op up to 4 players is a way to speed things up, but difficult to do solo.
3.0 hours played
Written 2 days ago

---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☑ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
32.1 hours played
Written 3 days ago

Wonderful sit on the couch with your steamdeck game. Challenging, lots replayablility, and fast paced.
11.7 hours played
Written 3 days ago

For such a simple, primitive game, it's surprisingly entertaining. There's a wide variety of weapons and items to choose from, and each run feels a bit different. Although no character has unique abilities - only their stats vary - they all hold their own. I haven't tried co‑op because I have no friends, but I still got plenty of playtime out of this.
7.6 hours played
Written 3 days ago

Pretty addicting! Good top-down run & gun action. I like the different weapons and the items make for wildly different runs each time! Gets chaotic quick (in the best way)!
48.6 hours played
Written 3 days ago

9/10 Sometimes, when you really don't want or need to think too much, just try this game and have fun~
10.8 hours played
Written 4 days ago

it was pretty fun, and easy to pick up. also, potato that looks like egg shooting massive hordes or unspeakable horrors is pretty damn entertaining.
167.6 hours played
Written 4 days ago

One of the few games i have gotten every achievement for. Very good and suprisingly deep for such a simple premise.
60.1 hours played
Written 4 days ago

For me it was Vampire Survives done 20x better. There are actually multiple different fighting styles (and even pacific routes).
237.2 hours played
Written 4 days ago

Its okay.. Says me with all achievements completed.. WHERES THE NEW DLC WATAFAK MAN!
54.9 hours played
Written 5 days ago

how to describe Brotato... Vampire Survivors with more guns, more potatos and less vampires. Simple, Fun, Additive.
152.3 hours played
Written 5 days ago

Best bullet heaven I've played. Fantastic variety with character choices; each run feels like a different unique challenge.
272.2 hours played
Written 5 days ago

None of the stills or videos do this game justice! I played this with a friend for the first time at Xmas and its become a daily ritual with my partner! You have to experience the joy of watching an alien step on a landmine, grabbing a chest while legging it away from a hoard, and smashing things in the face with a guitar!
331.8 hours played
Written 5 days ago

One of the few games I've gotten all the achievements on. It's a near flawless game to me, but I can see why it would be hard for some. You really need to understand the states and the more optimal items for each brotato if you want to gold any of them. Perfect game to play on the Steam Deck.
22.3 hours played
Written 5 days ago

Amazing game! Very well balanced and fun to play. The Local Co-Op Mode is so much fun if you are playing with friends.
113.5 hours played
Written 5 days ago

After having gotten all the achievements, I can say this game slaps. It has simple & fun gameplay with tons of different characters that play uniquely, and can be played in short sessions (which I recommend). Super replayable. The DLC is also great. The item pool becomes a bit crowded, but you can build some insane builds to compensate. And both the base game and DLC are cheap... Absolute no-brainer to buy!
26.1 hours played
Written 6 days ago

FFS ADD MULTIPLAYER!!! Shared split screen and having to use third-party programs to simulate controllers casue one cannot play remopte play together with multiple keyboards is a pain in the ass!!!! Other than that we really enjoy this game
24.3 hours played
Written 6 days ago

I am pleasantly surprised at the options of creativity for each run and so far, not one run has been the same. Fun and easy to learn and the music makes it that much better.
8.9 hours played
Written 7 days ago

An amazing game! It's very challenging playing solely, but it's also very fun playing with friends. This game is highly addictive ngl.
74.4 hours played
Written 7 days ago

You're a potato. With guns. Fighting off endless waves of aliens. What more could you possibly want? This is peak gaming.
9.7 hours played
Written 10 days ago

Yo I can't believe I haven't reviewed this game yet. This game is shnasty. Best bullet hell I have played so far. I 100% it before the dlc. The dlc adds some more content to your favorite game.
37.2 hours played
Written 11 days ago

Very fun, better if you have a friend to play Local coop. Hope the dev can implement the real multiplayer-coop experience.
201.2 hours played
Written 11 days ago

One of the best "Survivors Like" i played. Simple yet insane depth, huge amount of builds and characters with very unique playstyles. It can be played quite casually (Danger 0-3) or then quite tryhard (Danger 4+5). Depending how one would like to play. I have completed Danger 5 runs on all characters on all maps and had a lot of fun trying to get different builds to work. I can easily recommend this gem, especially for this low price.
411.8 hours played
Written 11 days ago

Overall a fun game but the endless mode is lacking. It has long boring parts that are too easy and then it suddenly spikes in difficulty.
155.3 hours played
Written 11 days ago

This game is amazing. Tons of viable builds, great in co-op. In my opinion this is the best vampire survivors-like game currently out. And for only five dollars it is a steal. If you have any interest in this game just buy it now.
130.9 hours played
Written 12 days ago

They say you are what you eat, and Brotato allows me to finally be the tater I've always wanted. Have really enjoyed this game. Can be mildly repetitive but not enough to keep me from blasting what i assume are aliens with an array of weapons. Slim on story but creative character abilities let you zone out and blast enemies away, literally endlessly if desired.
11.7 hours played
Written 12 days ago

The phrase good things come in small packages fits this game perfectly. For $5 (and sometimes on sale for less) this is probably my favorite bullet hell/rouge like game I’ve ever played. I’ve tried to play others and just have never been able to get into them but Brotato is the exception! I love that you can use steam remote play as well to play up to 4 players creating an inexpensive blast of a time with friends. I would highly recommend!
10.6 hours played
Written 12 days ago

Plenty of characters and items for a continuous gameplay experience where you literally just walk around (game shoots for you). Does get somewhat repetitive at times, but for a game at this price, it can't be beat.
281.8 hours played
Written 12 days ago

A roguelike that lets the player break the game, dlc adds a lot to this factor
2.7 hours played
Written 13 days ago

A great rogue-like / wave battling game. Very addictive gameplay loop that will have you replaying lots and tweaking the character again and again. Highly recommended!
8.0 hours played
Written 13 days ago

A very fun game, easy to learn and the challenge of fighting to survive is awesome!
13.8 hours played
Written 13 days ago

Awesome game for those who love Rogues. Very addictive. Even better than Vampire Survivors !
25.9 hours played
Written 14 days ago

A brisk, addictive stress-buster that whisks you away from everyday worries in just a few minutes and leaves you recharged for whatever’s next.
175.2 hours played
Written 14 days ago

Runs great on deck, addictive bullet hell formula
43.8 hours played
Written 14 days ago

If you exclude the bullet hell portions of the game, very very enjoyable. Bullet hell as a genre needs to be burned in the depths of tartarus however.