Superliminal
Superliminal

Superliminal

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Superliminal Steam Launch Trailer_v2
MultiplayerUpdate
Superliminal Narrative Trailer
Superliminal
Superliminal
Superliminal
Superliminal
Superliminal
Superliminal
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
Developed by:
Pillow Castle
Published by:
Pillow Castle
Release Date:

Steam
Latest Patch:

Steam
GOG
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
93%
13,047 reviews
12,243
804
16.0 hours played
Written 11 days ago

Putting it as simply as possible, this game is just [b]fun[/b]. I love games that embrace a more surreal nature, as it brings an additional level of intrigue to the experience. I think this is especially great for puzzle games, as the constant shifting and subversion of expectations really keeps you on your toes and keeps you engaged throughout the entire game. When I first discovered this game I was so excited to play it, because the puzzle mechanic being perspective-based was just so unique to me. The premise of the game is that you are asleep at a sleep therapy clinic, experiencing dreams. This opens up a lot of possibility for the setting of the game to change and I think they utilise the premise perfectly. I was very quick to notice on startup that it looks very well polished. For something that was made by a small team, it looks very well put together. A little further in, the narration kicks in and you start to get a feel for what is going on here. I did find it a bit strange that the trailers for this game don’t show any of the narration at all, so in honesty I wasn’t 100% expecting it. If i’m completely honest, I found the narrative just okay. It’s nothing amazing, and I found it a little cheesy at times. It isn’t bad, It’s just okay. I could see what they were going for, but it was a little monotone until the very end so I guess I didn’t find myself all that engaged with it. There are two main characters, The “Standard Orientation Protocol”, the automated voice that leads people through their therapy. They drop a few lines that give it this “cold hearted computer” thing, but I found that I didn’t really care about this character at all. Then there’s the narrator Dr. Glenn Pierce, who chimes in every now and then from (I assume) the real world. He talks in this very slow and calm voice which I assume mimics meditative audios and that kind of thing. I could see that this was perhaps supposed to get funnier as things progress [spoiler] and he essentially starts telling you that you’re trapped in there and your life is falling apart in this very chill way[/spoiler], but this fell a bit flat for me. In general there was dialogue in the game that felt like it was written to be humorous that I recognised as such, but for me personally the comedy element did just fall a bit flat overall. In my head i’d think “ah, a joke” but I’m not sure I actually reacted at all. Something I did enjoy, that did make me at least smile, was finding a banana hidden in a level that bounced around and spins itself to the ground. That within itself shows i’m not above cheap/mediocre comedy, but for some unknown reason this game just didn’t really hit for me in the comedy department. It might for you, though! Despite the above, which I know sounds extremely negative, I honestly didn’t mind feeling so neutral to the narrative because for me the artistry and creativity of this game, and the fun I was having playing through it, more than made up for it ten times over. Some of the puzzles are so creative that moving along to the next area, I couldn’t help but be a little excited for whatever might be next. [spoiler] One part just randomly gets a little spooky for a bit and I genuinely didn’t expect to be made to jump by the cheeky lure of a door left ajar.[/spoiler] After my first playthrough I peaked at the achievements and saw there was a lot of missed ones, one of which involved a speedrun. “Oh hell no”, I thought. There was a lot, but despite it seeming like too much work I decided to just try and get as many as possible. I won’t talk about all of them, obviously, but i’ll touch on some of them as they are content related. Some are simple and obvious, and others are a bigger task. I first attempted the challenge mode for the associated achievement, thinking I was going to give up before long. It actually wasn’t that bad though and I found it quite fun. The challenges are along the lines of “do this level only touching something X amount of times and jumping Y amount of times”. If you enjoyed the game and want that bit of extra challenge definitely give it a go. I then played through again looking for collectables (of which there are a LOT). I didn’t find many on my first playthrough so you have to really look for them. This part was a bit tedious, and you might find you need to peak at a guide to collect them all. There are also fire alarms and fire extinguishers you need to interact with throughout the game for a few achievements. There is a lot of them and trying to find these gets you playing the game in a very OCD-like way. You need to check behind every door, in any corner, everywhere. I found most of these on my first playthrough because I check things really thoroughly when I play games, but It still took me accessing secret areas (near other collectables) and playing through a few times to actually find them all. They are annoying achievements, but admittedly it was very satisfying once they finally popped up. Next, the speedrun. I was not confident with this at all, I hate speedrun achievements and this game is actually something proper speedrunners play, so I figured if it was an unattainable time for an average person I was just going to leave this game nearly completed. The speedrun time is under 30 minutes. Completing the challenge mode actually teaches you some ways to solve puzzles efficiently, so definitely do that before any attempt. My first try I was 3 minutes over. This kind of confirmed in my head this [i]was[/i] possible for average people. I watched a speedrun, tried again and failed by 1 minute. The third time I tried, and I got the achievement with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3437231372]only 5 seconds to spare[/url]. Finally, I saved the achievement for playing with developer commentary for last for a more chilled out end. There were some fun insights here. [spoiler]For example, a member of the team praises the narrator for having smashed the “mixed up” voice line (where the words are out of order but the tone of the sentence is consistent) out of the park on the first try. I genuinely assumed that was impossible to do and that they had him say sentences and spliced the “mixed up” one together from the pieces. [/spoiler] It was also interesting to hear about the game design. It of course went straight over my head, but it was interesting nonetheless. If you are interested in game design I think you’d enjoy a playthrough with the commentary. At this point i’d played through the game so many times. I honestly thought I would be more bothered at this point by having to replay the whole thing so many times over. I would usually get bored but I think because it is a fairly fast-paced illusion/maze once you know what you’re doing, it didn’t bother me. I thought trying to 100% this game would frustrate me and be a pain but I actually found it quite rewarding. By the time I was done I was glad I did it and just thought to myself “well, that was fun!”. I definitely recommend this game. I don’t have actual rankings, but if I did I think this game would be in the top 5 first-person puzzle games for me. If they made a sequel to this game I would most definitely play it. [quote][b]Achievements:[/b] Included There is a lot of missable ones, and 100%ing isn’t that straightforward. You need to collect a lot of hidden collectables, do a speedrun in under 30 minutes, complete the challenge mode, do a few workshop related achievements and complete the game with developer commentary enabled, among some random ones. [/quote] [quote]For more reviews of this genre, check out my curator page [url=https://store.steampowered.com/curator/45518898-The-Best-First-Person-Puzzle-Games/] The Best: First-Person Puzzle Games[/url][/quote]
7.4 hours played
Written 1 month and 6 days ago

It's undeniably an interesting game with really good music, impossible to give it a thumbs down. This said, I found it terribly boring at certain points. It's not bad, game mechanics are interesting, puzzles are ok... I just found myself running a lot, going... places, falling and falling.... The story I found a bit bland. It does try to be profound and new agey, I just didn't get into it. It's impossible not to compare it to Portal 1 & 2, much much better games in my opinion. I'd say, if you like chilled games, no tough puzzles, don't mind them being a bit rough around the edges and money is not an issue for you, this is your game.
3.2 hours played
Written 14 days ago

I was shocked at how short this was. For that reason alone, I don't recommend buying at full price. I beat the main story in around 3 hours. And it was fun, and incredibly creative, but seriously lacking in actual content. There's a lot of comparison to portal, and it's deserved, but Portal managed to balance narrative and gameplay perfectly. Superliminal contains a lot of empty space, and entire sections where, gameplay wise, you're not doing anything but walking from point A to B.
6.8 hours played
Written 20 days ago

Now I understand, everything is about perspective. It is how you perceive. It is what you see that makes how you feel. . I give a like to the game but if you look in some way. I actually hate this game.
14.9 hours played
Written 1 month and 7 days ago

This game is AMAZING. The physics and the concept and the music and everything is absolutely phenomenal. buy this game it is SO worth it its so amazing its so amazing its SO amazing.
15.8 hours played
Written 26 days ago

It's a fun puzzle game that isn't too hard to pick up, has some interesting gimmicks, and an interesting story. There's even some genuine creepy moments! Watch the mouse sensitivity, though -- I have felt a touch motion sick while playing this at times.
2.8 hours played
Written 7 days ago

I can imagine how this game could have been interesting when it was first released but in total, the humor doesn't land, the message is cheesy and self evident without a game having to tell you about it and the puzzles are just boring. If you are looking for a game which succeeds in all of these aspects, the Stanley Parable is a good place to start. Since most people coming into this game expecting interesting puzzles, there are also plenty of great other puzzle games with more engaging puzzles and just generally more to offer
3.9 hours played
Written 8 days ago

I love going out of bounds LOL one of the first things i ended up doing in the first level is finding out how to go OOB - I am doing it on the second level and seeing many things... maybe i should play normally though ? but yeah the game is amazing it's a very unique game and very entertaining thumbs up
2.5 hours played
Written 8 days ago

10/10 game this thing fucked up my brain bro. Its like if portal and stanley parable had a kid and the kid gave you therapy in order to cope with playing this game.
3.3 hours played
Written 9 days ago

This game is totally a vibe. I love it. I love that I can make a tiny rubber duck so big that it can crush my house. Best game ever. Plus, it has piano music, jazzy piano music. Super cool. Nothing is ever as it seems, and perspective is EVERYTHING. A puzzle is only as complicated as you make it (I spent seven minutes on a simple puzzle because I over-complicated it in my head, PERSPECTIVE). I will recommend it to my mom, my brother, the entire planet. It will change your life. The doctor is not worth the copay though, just saying. This game though, totally worth it.
5.2 hours played
Written 9 days ago

I grabbed the moon out of the sky and dropped it on the floor in front of me. 10/10. But, for real, this game is an experience. I wish that experience was longer, but grab it on sale anyway. I last played it two years ago, and I still think about it.
2.5 hours played
Written 10 days ago

Through all the bugs, Its just so peak. End leaves you with a smile and a content feeling that cant be matched. top 10 games i've ever played. 10/10
3.4 hours played
Written 10 days ago

I went into this for the aesthetic and left feeling and understanding the game's underlying message. The base game went quickly, but exploring all the nooks and crannies I could find was satisfying. I highly recommend this for a sick day or a Sunday afternoon.
8.9 hours played
Written 11 days ago

10/10 amazing, played it because of viewfinder, absolutely stunning
6.4 hours played
Written 12 days ago

This is a brilliant game. Absolutely worth it. Loved the atmosphere and the eventual conclusion.
2.6 hours played
Written 13 days ago

This game is fantastic, play it, you won't regret it, that is all I have to say. It is short but.. trust me.
3.3 hours played
Written 13 days ago

Wow, this game has left me speechless. Hat's off to the team that created it, I'll be recommending it to literally everyone I know!
4.7 hours played
Written 13 days ago

The only bad thing that I can say about the game is that it's short, everything else about it is great.
24.6 hours played
Written 15 days ago

Wonderful and wacky game. This game's trick of making items bigger based on perspective is amazing, and the multiplayer can be fun too. With that said, the most fun I had with this game was, after finishing my first few playthroughs, I had my friend play it, and his reactions to it was awesome, especially towards the end of the game. That and, while the 100% achievements can be tedious, I found it to be one of the most enjoyable achievement 100% runs out of all the games I've done, so I highly recommend it if you do get this game.
2.7 hours played
Written 17 days ago

I had a good time playing through this game. This games use of dream logic and perception distorting level design was a welcome experience at the time I played it.
14.9 hours played
Written 20 days ago

this game was a very fun game with a very interesting idea for a puzzle game. its all about perspective and what you make of it.
3.0 hours played
Written 21 days ago

Omg this game is so good it literally ticks all the boxes puzzles, horror, relaxation, mind games, frustration and more. 10/10
4.2 hours played
Written 21 days ago

Very short, but fun, worth it on sale. For reference I beat the game twice in my playtime
9.2 hours played
Written 22 days ago

This is a really great game. Dr. Pierce's speech at the end really moved me, and I recently made a dream in the workshop. And the gameplay is very innovative. Although if the AI assistant was any more obnoxious i'd have thought I was playing the wrong game... *picture of GLaDOS slowly appears on the screen*
2.4 hours played
Written 23 days ago

This game made me think very hard. My friend recommended it to me since I liked Portal, so I played it. The ending of this game quite literally gave me goosebumps. Overall, if you can afford the game and you like puzzle games, you should get it. Also the soundtrack is amazing.
8.0 hours played
Written 23 days ago

This was a really fun puzzle game and a very interesting concept. It gets quite disorientating as the game progresses.
4.6 hours played
Written 23 days ago

Fun, short game with very creative level/game design. Charming but not too challenging, it's full of personality and interesting mechanics that I've seen nowhere else.
10.4 hours played
Written 25 days ago

It was interesting but at the end I was more just walking without any thoughts rather than solving puzzles. But with the achievements it is an amazing game. Collecting everything, Challange levels, and Speedrunning was all super fun. Highly recommend getting the game and 100%-ing it
2.9 hours played
Written 27 days ago

Problems, most of the time, aren't impossible to solve, we just get fixated on trying the same thing over and over instead of trying to look things from a different perspective. You will understand this at some point... And for this, I would recommend you to give the game an opportunity, it will surprise you!
18.8 hours played
Written 27 days ago

Probably one of the best games I've ever played. THe fact that you can change the perspective of different items to solve puzzles is such an original idea and I love it. If you haven't played this then what are you waiting for? The game is amazing with a very insightful and important message at the end.
9.5 hours played
Written 28 days ago

A nice puzzle game with linear game play but aside collectibles and secrets that do require some clever thinking to find. note: the main campaign is best experienced single player in my opinion
54.2 hours played
Written 29 days ago

I could play this game over and over and over if I wanted to,, and I totally would
5.4 hours played
Written 29 days ago

Fantastic puzzle game, my brain doesn't work
2.5 hours played
Written 30 days ago

Superliminal is one of my favourite puzzle games because its not boring. Although I enjoy the concept of The Talos Principle, its existentially just a bunch of puzzles with the same mechanic. In Superliminal the mechanic itself is so large, "Perspective", that there is so much they can do with the mechanic. The puzzles are really satisfying to complete and fun to solve. You do get those moments, where you have no clue what to do. Often I can spend a good 20 minutes on a puzzle, to solve it in 20 seconds the next day. It really is a lot of fun! Its kind of like the first time I played Baba Is You, I was so impressed with the mechanic, that the game was a joy to play. Highly recommend! Also a note for people who gave a negative review. Yes the game is only slightly over 2 hours, but consider the number of models, the art, the level design. If you hold "W", and walk forward, you are missing a lot of cool atmosphere the developer put into the game. I am autistic so not huge into atmosphere, and am a big hold "W" and move forward person, But I could still appreciate the huge amount of effort the developer put into the atmosphere of the games and the level design. (Also note, I don't want to give the impression that this is a walking simulator, there is a good amount of puzzle in the game, but some walking is also required.)
1.5 hours played
Written 1 month and 1 day ago

I liked this game more like atmospheric one rather then a puzzle one. The puzzles are a bit monotonous (just make things bigger 95% of times), but I really enjoyed the concept, the ambient and the vibes the game give. I recommend it to everyone because it's a sweet time!
13.4 hours played
Written 1 month and 1 day ago

Excellent game. The puzzles are so fun to solve and don't distract or compete with the liminal experience. They're the perfect compliment.
3.7 hours played
Written 1 month and 2 days ago

Interesting, Doesn't overstay it's welcome. Simple yet elegant story and themes. Unique.
4.1 hours played
Written 1 month and 2 days ago

I bought this game thinking it was a puzzle game. It was a puzzle game and a very nice and crazy one at that, but the devs did not need to give me a heart attack like that :(( It's a very nice game though, play it if you haven't seen it yet!
4.7 hours played
Written 1 month and 3 days ago

Very chill, kinda feels like portal but has its on vibe. It is a puzzle game but dont worry im like the slowest man alive and if i could beat this game in a day you could do it in a few hours. I would recommend doing the game in chunks 30 40 min at a time and stew over the puzzles.
6.3 hours played
Written 1 month and 4 days ago

Full disclosure, this is my comfort game. I was always a fan of games that made me think in ways I haven't before. Optical illusions, unique mechanics, the works. This game is a breath of fresh air to which I'll return to time and time again. I cannot praise this game enough in all honesty, and I do wish more people had an eye for games like this. Whether it be the story, characters, environment, or just having fun with the perspective-based physics. In my humble opinion, this game is one in a million. The team behind Superliminal did a stunning job. In a world of "in-your-face" AAA games, I'd chose Superliminal any day of the week. By all means, give it a shot. I know it may not be for everyone but I encourage those to try it if they have the chance. (P.S. the soundtrack is great!)
2.2 hours played
Written 16 days ago

A 5/10 puzzle game with a 9/10 final level. Wait for a big sale and pick it up just for the finale.
3.2 hours played
Written 26 days ago

It's alright. Maybe worth getting on sale. It's closer to stanley parable than portal, but stanley parable does it better. -Puzzles are quite easy. -Game is very linear. -The non-euclidean transitions are excellent.
2.7 hours played
Written 8 days ago

Short but fascinating game of perspective
3.3 hours played
Written 13 days ago

Sehr schönes Spiel mit tollen Weisheiten von diesen Dr. Glenn. Gameplay mäßig ist es wie Viewfinder also echt cool mit den Perspektiven und so.. 👍👍👍
2.3 hours played
Written 29 days ago

I found the puzzles pretty easy to solve and the story completely uninteresting.
5.0 hours played
Written 1 month and 3 days ago

A little short and patronizing, to be honest.
4.7 hours played
Written 9 days ago

very fun tripy and mind twisting games 100 persent garinty playing this game
6.6 hours played
Written 29 days ago

best game best game good best game best game ive played in my life oh my g
3.4 hours played
Written 21 days ago

Very mind blowing and I really like the final message really inspired me
3.2 hours played
Written 1 month and 2 days ago

I love being lobotomized with relaxing music playing