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1
in-game
Data taken from Steam
Steam
Historical low for Steam:
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2 / 10
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Flee your fear and carve your story. Blaze a trail across mythic American highways, where choices twist your tale and danger’s always in the rearview mirror. With roguelike routes, limited resources, and breakneck chases, this isn’t just a drive—it’s your legend in the making.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam

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• 2 bundles (Humble Bundle)
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• 2 bundles (Humble Bundle)
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Available in:
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Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 1 free (GOG)
• 1 subscription (Prime Gaming)
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Has been in:
• 1 subscription (Prime Gaming)
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
70%
328 reviews
230
98
2.2 hours played
Written 20 days ago

Great concept and art style, driving with demons and style. I love the fourth wall breaking meta kind of aspect it has. Makes you think about and reflect on yourself's past. Soundtrack also is very good to awesome and well suited for easy listening outside the game.'Same old road' on the soundtrack hit me hard emotionally. This whole experience has a full additional level that's waiting to be discovered below the obvious at first sight. The thing is though: right now it's not enjoyable on Deck. That's not the developer's fault per se though. Let me explain. It's one of those games that detect whether it's running on a Deck. They disable graphics settings then, like Skyrim also does for example. The problem with this practice now is that Deck isn't a closed system like other handhelds are. Moreover, Valve effed up with last stable 3.7.8, making performance worse big time. They're only slowly and partially recovering from that with latest beta 3.7.9. This game is especially suffering from that because it's CPU and GPU heavy. I don't know for sure, but I suspect Valve is endorsing that no graphics settings practice with developers. It just doesn't work the way they'd like it to, and that's their own fault. Fortunately, there's a workaround for that. Just add [code]SteamDeck=0 %command%[/code] exactly like that in Steam's startup settings for command line options for the game. Graphics settings are unlocked then, even though they're not exactly comprehensive. People have played it fine at 60FPS on medium preset in the past. Doesn't work with current SteamOS anymore. From my tests I'd suggest 30FPS on medium preset with vsync and SMAA Low, with GE-Proton10-4 as compatibility layer. Still stutters occasionally, especially at the beginning of a new game, but gets better when driving for a while. Let's hope Valve gets their act together again fast.
9.4 hours played
Written 1 month and 9 days ago

An arcade-y racer with a nice story and beautiful presentation. The way the game uses color in an otherwise black and white road is fantastic and the design philosophy is something I'm genuinely left in awe by.
70.3 hours played
Written 21 days ago

very middling gameplay and very surface level stories and the absolute boneheaded decision to add traffic jams to a racing game make it a very underwhelming experience
7.9 hours played
Written 18 days ago

Really weird and fun game. 7.5 or 8/10
7.9 hours played
Written 13 days ago

I beat the game and I dont want it to be over
17.7 hours played
Written 25 days ago

I find this game oddly cozy, and it always puts me in a mood where I want to get in my car and drive, just to see how far I can get.
1.0 hours played
Written 14 days ago

Ciekawa ścigałka