56.7 hours played
Written 22 days ago
This is the most mixed of mixed reviews I've ever really tried to write. I honestly don't know if I recommend this game or not, but I'll try and keep this short and coherent to maybe help you understand my thoughts.
The game is both addicting and incredibly frustrating. It's half esport team management sim, with scouting, signing, and training players as well as getting sponsors and building a performance venue. The other half is a moba simulation card game, with like 30 unique heroes, a bunch of player related skills, and a whole host of items to learn and play with. I do sort of feel that these two ideas are at odds, it's hard to trade away a player who isn't doing well when that also means you lose all the investment, strategy, and knowledge you had with their personal cards/heroes.
I want to give this game credit for being unique. It really does play like nothing else I've ever found, and when everything goes well, hours pass by in the blink of an eye. The caveat there is pretty massive though. The game's English translation is bad, and while some games could get away with that, a management sim + complex strategy game really needs to be better about communication, from tutorials, to card descriptions, to even just the difference between "Next" and "Skip". That's a big problem, but it's not the reason I'm on the fence about this game- the reason I'm on the fence is how the game can't decide if you as the player are just watching your team play their matches, or if you're actually using your skill and knowledge to play for them. You spend most of the time in game with the moba sim, playing the game, but the strategic depth wears pretty thin pretty quick and a ton of the game is out of your hands, either with randomness or just there's nothing you can do. Attacks can just plain miss and often do, you don't get to decide what cards your players have in game, and you don't have any control over where they move on the map- laners will always run to their lanes no matter what. This makes a lot of game states where the only solution is "lose the game and hope you get lucky with the randomness of the the management sim this week", which is not a terribly enjoyable feeling.
Overall, while there is a lot of fun to be had with this game, there is a lot of bad to go with that good. You need a ton of time investment to just understand it, and then the game just becomes a very mixed experience. For the time you need to put in and the amount of frustration from this single player game, I think you don't get enough back and you should put your resources elsewhere. If you like the unique style of this game though, I can understand wanting to push through.