Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Warhammer 40,000: Space Marine 2 - Siege Update Trailer
Warhammer 40,000: Space Marine 2 - Launch Trailer
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Warhammer 40,000: Space Marine 2
Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
86%
75,949 reviews
65,360
10,589
99.6 hours played
Written 23 days ago

This review was written during the release of the Horde update, around 30th of June after I had some experience with it. I've written this review of each part of the game. [b]== Campaign ==[/b] Short and to the point. Continues a few hundred years after the first game. You have two enemy factions and both are devastating and different enough. The story is you visiting the mothership, talking and taking in some lore parts and then going on missions that seemingly are impossible. Intertwined with the campaign are the co-op missions that an away-team does. You can do these missions too online with others and earn experience in the various classes. But about that later. The main campaign has very little freedom in terms of what weapons you carry or what ability you have. You're tied to Titus the entire run. That's fine and the campaign serves it's purpose and has a good ending. You have a few collectibles along the way but nothing else. A linear shooting experience that ends and leaves you to go explore the other aspects of the game: co-op and player versus player. [b]== Co-op Mode ==[/b] Mainly consists of 9 or so missions with difficulties going up from super easy to damn near impossible dice roll games. I would say the last 3 difficulties are the real normal, hard and impossible and everything before that most would avoid. The playerbase is rather small, even with cross platform, that all the limiting factors can sometimes mean you can't even find players at certain hours of the day. Even with quickplay and choosing Ruthless which I believe is the most common played difficulty mode because it's not too hard and gives the best rewards. Leveling in this mode takes forever since there's a prestige mode that goes up 4 times for each class and there are nearly 10 classes in the game. I've forgotten exactly how many, but they boil down to two categories: melee focused or ranged focused. Melee focused come with some defenses, but mainly the Bulwark class feels the best designed for later difficulties. As you get higher and higher you will challenge higher difficulties but don't be surprised that you'll never get a full combo off after a certain threashold and the game will boil down to counters, gun strikes and parries online combined with ranged combat. I've only managed to max prestige 2 classes in nearly 100 hours of game time and this is me repeating ruthless over and over again, doing whatever missions others are doing. The difficulties beyond that like Lethal are a dice roll if the mission will even be successful as the damage sustained seems to go up 4x times. [b]== Horde mode ===[/b] Newly released this comes with only two difficulties: normal and hard. Normal being insane beyond stages 15 with just the sheer number of enemies that flood your screen and hard being the absolute insane mode where only prestige 4 max'd out and optimized builds can survive. The resources you get don't feel meaningful because it's just health and ammo you have to invest it into and the others don't seem to make much of a difference. A dreadnaught is at best a distraction and gets stuck on map geometry and the other troops get tramped in seconds. I've yet to see anyone buy the buffs because of how expensive they are and they only last 5 minutes. Doesn't help that a single run rewards you with almost nothing. Same things as before and some recolors of pre-existing skins. Your average run can take up an hour of non-stop near-wipe moments only to get a single red skin of a weapon you might not even use. The experience is meaningless for those doing hard mode because they are max rank anyway and currency loses meaning quickly too, not to mention upgrade chips. In short: Horde mode does add some new challenge but it rewards you with LESS than what the campaign reruns would and doesn't allow you to be low level. If you try to level using the horde mode you're going to have a really bad time. [b]== PvP Mode ==[/b] I've only tried a few games and I can't give a review of this mode. The arenas seemed small and since it's entirely separate from the PvE campaign you pretty much have to start from level 1. I'm guessing it takes hundreds of hours to get anywhere meaningful and the PvP doesn't seem to have any real depth I don't see how this appeals to people. The same classes are there and there are many players playing it it seems but expect just a lot of non-communicating Russian players if you're from the EU trying the PvP mode out. It's a nice extension to the game and perhaps something to jump into once you're done with the base game and PvE, but I saw no real depth in it. You see someone? Shoot. Oh he has a better gun? You lose. Rinse and repeat 10-20 lives. [b]== DLC ==[/b] It's all cosmetic and it's kind of the bad greedy cosmetic type. Very expensive class-exclusive armor pieces that I wouldn't recommend buying unless you get them on a massive sale. That's about it. Even colors are locked behind DLC etc. and it's what it is. Not a fan. Not buying it unless they go down to 2€ / 2$ a piece or all together in a bundle for 10€. Just not worth my money as they add nothing to the gameplay. [b]== Conclusion ==[/b] The campaign and PvE of this game has had me entertained. The various guns and their perks combined with various classes together give enough wiggle room that you want to try a different build one more time. The armor rewards are also fancy and there's a lot to customize. It's a shame there is massive oversight in certain parts of the game, like no way to test builds in an arena and no damage numbers to see the effect of your perks. You just have no idea if one perk is better than another without locking them in and going through a 5 minute loading screen (waiting on console bros) and 20-30 minute mission just to test them out. Melee combat can also be very clunky at times. The game is 100% designed console first. Your character lunges at random enemies on PC unless you hold your WASD keys in the direction you want to go. Gun strikes and parries are also a must to learn and require skill. However especially in the horde mode with 10 big mobs on you a simple dodge will force you into a gunstrike and the animation for it twists your POV, blocking a possible other attack coming. I would even say that most deaths for veteran players come from this stupid camera angle twisting that you can't disable. You get locked into a gun strike and an enemy hits you from behind or behind your character and next thing you know you're stunlocked to death. Oh and there's plenty of dying from full health too from a surprise attack and sometimes the sound and effect that's supposed to warn you of a pending attack just forgets to trigger. So in short you get blinded by dumb camera, stunlocked by excess mobs and locked in a strike animation you didn't want to do. This can cause endless frustration for those trying to get better in the game and higher ranks. [b]== Recommendation ==[/b] The game is stunning, has a good story and enough leveling and stuff to keep you entertained at least 40-50 hours. 100 if you like to complete things and love the lore and universe. There's plenty here to collect and immerse yourself in and frankly Warhammer 40k has had some good games recently and Space Marine 2 is the "console friendly" game that even PC gamers can enjoy for a while. [b]Neutral recommendation.[/b]
15.1 hours played
Written 25 days ago

Well friends, I have to say that the game had a beautiful story but it had a short story Considering that the game was heavy and took up a lot of space, a lot was expected of it, but overall it was acceptable ♥ ♥ ♥ The graphics of the game were good and having a photo mode for the game was a positive point ツ https://steamcommunity.com/sharedfiles/filedetails/?id=3490082181 The game is very cold and lifeless in single player mode. I suggest playing this game with three players. It will definitely make the game more interesting. I emphasize that you should be more careful in choosing the friends you want to play with, because playing with people who don't value the game will make the game seem worthless ≧◔◡◔≦ The game world is dedicated to stages and missions, and some of the maps are really beautiful. I hope the enemies in the game allow you to enjoy them ^o^ https://steamcommunity.com/sharedfiles/filedetails/?id=3494601870 (\__/) (>'.'<) (")_(") 🤍 🤍 🤍
11.2 hours played
Written 1 month and 2 days ago

It's not a shooter, it's a hack and slash with guns with a VERY generous aim assist. Otherwise, this feels like playing Halo for the first time to me. The story can be kind of hard to follow as someone only slightly familiar with warhammer lore, but everything looks cool as hell
200.9 hours played
Written 24 days ago

Great game for dudes who want to rip and tear but with other dudes and do it in third person.
18.3 hours played
Written 6 days ago

Loved the game, everything felt so epic and grand that it made me feel like a space marine too. I guess someone who knows more about the 40K lore can appreciate the story more than someone like me who doesn't know that much, but nonetheless the story made sense to me. After this one I'll definitely check out the old space marine game aswell, good stuff.
65.6 hours played
Written 15 days ago

What have you devs done to me, I was safe! I knew nothing about 40k and had no desire to know anything. Tried this game on a whim and not only do I absolutely love it but I'm reading the 40k wiki pages (both of them) and watching videos too. This addiction is all Saber Interactive's fault!!! Seriously though, the game is amazing. Beautiful graphics. Good character customization. Good story. Good lore. Fun gameplay. Good job saber!
9.0 hours played
Written 27 days ago

It’s always a pleasure to see a big-budget, high-quality game set in the Warhammer 40K universe. This game delivers spectacular battle set-pieces and breathtaking backdrops that, despite the linear level design, add an epic sense of scale that truly captures the Warhammer spirit. Here, muscle-bound Astartes tear through xenos filth and purge heresy with righteous fury. Massive bolters roar as they cover their brothers' advance. Visually and graphically, the game looks solid and impressively immersive—real gritty warriors in a world where there is only war. The atmosphere is spot-on. Cutscenes and in-engine sequences help with immersion as well… and then the next mission begins. Unfortunately, I just can't bring myself to praise the gameplay. My opinion is based solely on the campaign—I didn’t have the time or desire to try out the rest. In terms of game mechanics, it feels like a basic action game from around 2010. Most of the weapons feel the same, enemy variety is minimal, and the gameplay scenarios are criminally repetitive. Perhaps the campaign is designed as a gateway into the game's live-service elements—missions, customization, and so on [i](which I briefly tried before realizing I’m an old man now and don’t have the time for this)[/i]. But honestly, it didn’t hook me at all. That said, the campaign is short and doesn’t overstay its welcome, especially the jetpack segments, which were genuinely fun. Beyond that, though, I doubt this game will leave a lasting impression on me. It might be a good fit for those with lots of free time, a group of friends, and a desire to grind through repetitive wave-based missions. For the most part, it gets a thumbs-up just because I bought it at a good discount. It’s not a disappointment, but I definitely expected more.
213.5 hours played
Written 26 days ago

The new horde mode is atrociously balanced, the upgrades are mostly not impactful, and the rate of funds gained feels like a drought with how many extremis I've been killing. Somehow I doubt the devs themselves managed to actually beat it past hard wave 15.
11.9 hours played
Written 16 days ago

An absolutely fantastic experience all the way through. Incredibly fun combat, story and presentation. 10/10
103.9 hours played
Written 13 days ago

Between constant server issues kicking you out mid operation, sweats kicking you out before you even load into the mission, and your power is directly tied to completing the harder difficulties making this game not a great experience for a new player. Went from an amazing story to a very lackluster and toxic online experience. Saber your servers crash more than Fat Shark.
334.3 hours played
Written 5 days ago

I love this game and it has been my go to comfort game ever since it came out, but as of right now I don't think I can recommend anyone buy it. The servers make this game practically unbearable, every update seems to break them and plague everyone with constant connection issues (pc and console alike). I really want this game to do well and for the player base to grow, the pve modes are incredibly fun especially with friends and the pvp *should* be getting some much much needed love soon, but damn do the developers first need to take a hard look in the mirror and focus on the server catastrophe they have on their hands before adding anything else to this game.
175.0 hours played
Written 7 days ago

I love this game, but the amount of bugs, network errors, and the lack of the basic ability to select which mic the game is using, combined with the devs pretending this game hasn't been abandoned for space marine 3 is really disapointing
160.5 hours played
Written 7 days ago

Good game, shame customization is locked behind paywalls and only certain classes get to use the new sets in a 'champion skin' that you can't edit. Can't put a mk2 helmet on anything besides an imperial fist tactical marine. A good campaign that I'd pay $40 for that has tacked on multiplayer.
159.0 hours played
Written 6 days ago

Dogsh*t connectivity issues just won't allow me to recommend this otherwise banger of a game. Always running into Error 104 and Error N-1. Clearly not an issue on my end as my internet hub works just fine. Plus, the fact that the game has to re-load the hub area whenever a player leaves the battle-barge is just stupid. I swear I spend more time trying to load up an operation than actually playing the damn operation. Game has been out for ages now and the fact that this is even an issue is just ridiculous.
9.4 hours played
Written 29 days ago

Anticheat (playing single-player only) and poor performance make this game difficult to enjoy. It's a fun game when it just works, but the aforementioned problems constantly detract from the experience. I wish I could recommend this game, because the gameplay itself is pretty awesome, even if you're not into Warhammer 40K (I don't know a thing about it, but it's not difficult to follow along). I don't care to play online, so it'd be nice if anticheat could stay out of my way, but I guess it's the price we pay for gaming in the modern era. While the game looks pretty, I feel like it vastly underperforms for what it requires to look as it does, struggling to hit triple digit FPS at 4k using an RTX 5090, not even on Ultra. Again, it's the price we pay for gaming in an era where developers don't bother optimizing games anymore, very disappointing.
4.0 hours played
Written 10 days ago

It's controls are awful, half of the time it's like ballet with chainsword, in which you need to hit c or space button at a proper time. Like Guitar Hero with boltgun. Also, sometimes your gear changes from chosen to whatever game wishes, without explanation. And the last boss fight... where to start - half of the time you cannot hurt the main antagonist, plus the other one shows up from time to time to do something, and you're supposed to hit it - it's just that designers didn't bother much to explain where and how much damage it needs to take. All in all plenty of pretty cutscenes, but I did not want to pay for a nice few hours long Games Workshop commercial.
7.4 hours played
Written 23 days ago

I’m giving this game a positive rating, even though I didn’t connect at all with the Warhammer universe. Encouraged to try it after watching the PV “Secret Level” series episode, I found a well-polished product, regularly updated, with a large and active community. Unfortunately, the repetitive nature of the missions and my lack of familiarity with the WH40K universe didn’t keep me engaged for long. Still, I’m keeping it on the shelf — just in case the holy spirit of the Warhammer universe decides to send me some good vibes someday.
549.2 hours played
Written 10 days ago

Since update 8.0, Siege Mode, update came out, game crashes randomly. You may make it through an entire mission, no issues. Then swapping loadouts, crashed. Or you may crash 14 waves into Hard Siege mode. No real pattern to the issue or button presses im doing to make it happen. Will update review if this issue ever gets fixed. But currently, its a wait and see, and not a play and have fun situation.
118.6 hours played
Written 20 days ago

Game can't find a lobby 95% of the time. The rest of the time is other players using the class that you want to use, a group of 2 with one AFK, or the game is literally bugged and won't move on (siege).
126.4 hours played
Written 6 days ago

Returning over almost a year, I remember why I stop playing this game. Server instability and astronomical loading screens. I aint wasting my time anymore on this game since the devs wont fix their servers issues that exist over 10 months now.
7.9 hours played
Written 13 days ago

First of all, the world scenery is actually fantastic. I cannot rate the visual artists highly enough. But the game ultimately feels very shallow. The writers did an okay job of writing a compelling story for the emotionally stunted characters persona of Space Marines, but none of the characters felt compelling in and of themselves, and the story itself was disjointed and shallow. This was not helped by the story being delivered in idle chatter while you're focusing on gunning down opponents, or the constant bouncing back and forth between the Battle Barge and missions, which just made the battle barge a bit of a stale location, which happens to continue forth as the location for the endless PvE and PvP content post campaign. I also just found myself constantly rolling my eyes at "AAA" stero-typical game design. Level and game design made without little reference or complete disregard for the expansive and underlying lore of the 40K universe. The convenient ammunition crates located every 10 steps, the awkward intra-mission transitions in endless elevators. It was the classic awkward feeling of being a railroaded spectator in a game that didn't have any expectation of more profound engagement from me than a head-clicking simulator. Furthermore, the boss fights would feel a lot more fun if the dodge mechanics were more consistent. I've been told it was actually more reliable on launch, but there were several instances where I would do the same set of actions twice but find that sometimes the character successfully dodged, and sometime the game ignored my input. In summary, this was not the game for me, and while the artists did an amazing job of worldbuilding, the fundamental game mechanics I didn't find to be compelling or engaging, and I'm putting down this game having finished the campaign. In terms of my review, with the wealth of amazing and original games we have available on Steam, this was not worth the money I spent on it, even having bought it on sale.
55.7 hours played
Written 12 days ago

I must honestly say that crashing and reconnecting to the same Siege mode game twice and playing for an extra hour to end up with minimal reward because of reconnects just rubbed me wrong. I'm a Warhammer 40k and Space Marines fan. The game is mostly fine (sometimes even good or very good) but it's just such a janky mess with lots of bugs, and technical problems as well as repetitive game play and bad progression systems that require amount of grinding that will destroy your spare time like an Extermiantus. Buy it on a deep sale, play the campaign once, play each PvE mission once. Replay value is almost non existent as PvE each PvE mission plays pretty much exactly the same and siege mode is a repetitive bugged ugly and boring mess.
152.5 hours played
Written 4 days ago

This game is amazing on so many levels. They truly captured the aesthetic of the 40K universe like few other games have. Wading through hordes of enemies is an absolute blast, and is even more fun with friends. I honestly wish I could recommend this game. Unfortunately, the game will no longer let me play it. I have about a 90% failure rate of making it to the title screen, as it will either crash or freeze after the launcher. On the rare chance I do get to the title screen I can usually play, but the chances of a disconnect are high and then I have to spend another 30+ minutes trying to get back into the game. If Saber can fix whatever is causing these issues I will gladly recommend this game.
2.4 hours played
Written 20 days ago

Worst control scheme of any game I've ever played. Imagine a big slow clunky Gears of War shooter and then make all the enemies ten times as fast. Then add nonsensical real-time popup actions IN THE MIDDLE OF COMBAT, ON A HORDE SHOOTER. Not just one nonsensical real-time popup action, but three different categories of them. With three different controls. And if you miss them, you will die. On easy mode. Its bad.
97.0 hours played
Written 26 days ago

Well ive nearly put in 100 hours into this game and can clearly say that i have thoroughly enjoyed the gameplay and in general its a good game. Unfortunately though it will be getting a negative rating due to the fact that even after all this time being out they are still not able to keep the game stable. I Cleared around 15 waves in the new mode and without warning as we are about to finish the wave i am disconnected and got from what i could tell was no rewards. Also the load times are atrocious. Campaign mode was the most stable mode especially with friends. Once i hear some news on them actually fixing connection issues and pushing out actually enjoyable content (new operations/modifiers for missions/Special missions/new classes or abilities) I may give it another try but the constant disconnecting has wasted enough of my life that imma just say nah. If they release space marine 3 before fixing stability in 2 then imma have to pass on 3 aswell.
39.0 hours played
Written 26 days ago

Great game, except the thousand sons might be the most unfun enemys in any game i have ever played im not talking about lore, i love thousand sons lore, i mean gameplay wise, all they do is spam terminators on higher difficultys, and they in general are just very frustrating, while having basically no variety in enemy types.
619.4 hours played
Written 6 days ago

- THE GAME After doing everything in this game, up to 8.0 currently, i will be stating my honest thoughts. I have been very active with both the community and the game, i have deep dived, researching mechanics, its code, and getting to know the community and the dev team (much as i possibly can as an individual). The truth is, this game is fun, it is very fun at first. Captivating, grandiose, and lots to do/grind. However, it is a very fleeting feeling. I still enjoy this game, but i cannot help but be utterly disappointed at the constant issues introduced with each patch, followed by the utter lack of communication provided by both Saber Interactive and Focus. It is apparent what direction they have chosen, this game is built not around the caring player, but around cosmetics, and advertising. Cosmetics in this game take priority over everything (while still messing up on that part, but considerably less than with mechanics and servers). Are a lot of these issues, "minor" at first, at least for the average player? Sure, but after accumulating for 8 patches, you're left with a product full of holes, getting torn apart each passing day. Not to mention, there are issues apparent to everyone, such as the servers failing every now and again, kicking players out of hard fought matches, or simply not allowing them to play. If you contact support? All you get are classic corporate responses. "This has been submitted to the dev team". Oh, and PvP here is an afterthought, long abandoned with the occasional update once in a blue moon. - THE 40K Bear in mind, this game is very present 40K. Primaris, being the biggest distinction. You face off tyranids and thousand sons, which, while of course inaccurate in how weak they are, are visually done fairly well. The story is fine, the soundtrack is pretty bad especially compared to other 40K games. The grimdark in this game is meh in campaign and nonexistent in operations. They have done a great job at structuring the maps, but the color filters make everything look like a saturation hellfest. The characters of the campaign are well written and feel alive, but the characters of the operations are incredibly dull. You can instantly tell what each was made to be, and their interactions are very ignorable (on the occasion they do interact). The customization? Only okay if you like primaris marines, and want to be stuck with an MkX Tacticus helm for everything. Almost all accessories added with heraldry are tied to the MkX Tacticus helmet. There are firstborn tidbits here and there, but some are poorly done, and left to rot with minimal content around them. - TLDR; A honeymoon game that will not last you long, unless you are really desperate for another space marine game.
20.7 hours played
Written 11 days ago

They really need to fix the crashing situation, im playing on a damn 5080 with an i9 processor and 64gb of ram, for christ sake. About every 30-45 minutes or so It freezes for a sec then crashes, I've tried lowering the graphics, verifying integrity, disabling my antivirus software, and updating my drivers. Otherwise, the story is interesting enough as well as smooth animations and transitions. But, what good does that do if you can't play long enough to finish a multiplayer match and reap your rewards. I honestly never played a game that crashes so much, especially when you do all the steps to make it run safe -_- TLDR: Phenomenal game and story. Consistent bugs that lead to many crashes. 6/10
56.8 hours played
Written 20 days ago

Servers & latency is the worst I have seen in gaming. Campaign is good.
113.3 hours played
Written 23 days ago

things i did in no particular order in space marine 2: played online and got my ass beaten finished the campaign on angel of death difficulty (highest difficulty) watched a "dreadnought brawl) in the moment of intense horde fighting amongst 2 space marine chapters watched 40,000+ tyranids die all at once missed 365 shots vs a tyranid sniper fought a Lictor as if it was Malenia the Blade of Miquelle from Elden Ring got murdered by a Lictor enough times to figure out its attack pattern and win got murdered by a Carnifex enough times to figure out its attack pattern and win became a heretic and killed an ultramarine terminator 40000/30000 would do again
140.5 hours played
Written 5 days ago

Offline mode progress doesn't save so if the servers are being wonky, you waste your time playing. Currently the servers are still being wonky. Also means if you have internet problems, you lose progress. Despite the game being fun, whats the point if you lose progress. The combat is great, weapons feel crunchy and nice. Obviously with 71 hours played, its not like I can get a refund, which kinda makes me feel like I'm the idiot for buying the game. Never thought to check if offline mode progress saves or not. Now I do. Also $5 for the color purple. I get special skins being paid DLC but most of the colors in the game are behind a paywall.
1.8 hours played
Written 19 days ago

Yes, it's good. But it kinda feels like an old beat em up side scroller turned 3d. It's absolutely brutal and fast paced and plays really nice, if you're into that genre. I do find it a little repetetive and, honestly, I prefer Darktide.
34.7 hours played
Written 8 days ago

I really wanted to like this game. I loved the first one. I waited like 13 years for this game to come out. Unfortunately, I cannot recommend this game because it is simply not very good. Space Marine 2 is not a "bad" game, but it isn't good either. This isn't a hate review. Here's the TL;DR: - Combat is the main focus and it's not very good. Most weapons feel weak and it takes too many hits to kill trash mob enemies. - Enemies feel very "annoying" rather than a fair challenge. It's not super satisfying to kill them. - The space marines you play as are way too squishy. They're supposed to be super soldiers, but they die really fast if you don't dodge roll around like a bug. - Watching space marines dodge roll around constantly like a roly poly is stupid. - the Space Marines in this game are too slow and clunky. In canon they are shockingly fast for their size, having both reflexes and speed greater than a skilled human soldier. But in this game you feel kinda slow and sluggish compared to the constant swarm of bugs jumping you. It's very frustrating. - There isn't a lot of content to play through. The campaign is good but you can beat it in only 8 hours, 6 if you rush. Multiplayer is frankly very barebones. Co-op only has 9 missions and once you beat them there is nothing to do but grind. Space Marine 2 is a spectacle game that looks good but has little substance. The actual gameplay is quite underwhelming, which is ironic considering how flash it looks and the insane things happening on screen.
244.0 hours played
Written 9 days ago

I want to give his game a good review but I swear to god between the server crashes at the end of missions or 20+ waves into siege mode now, The fucking Lame amount of hit stun in siege mode when you can play perfectly for minutes at a time and fuck up once to get your entire health bar blasted and there is nothing you can do because your marine wants to take 2 years to get up making almost no point in even having contested hp. Story was great, Operations were cool, but playing the game after the siege patch legit feels like dog shit. Like it lost the smoothness to it and I don't even know how to explain it.
12.4 hours played
Written 6 days ago

The game does a bad job making you feel like a 9ft tall 400lb+ tank. Combos can easily be interrupted and the weapons dont share the "oomph" that I feel would be universe realistic, both melee and ranged. Classes have underwhelming abilities and start to get noticeable when you're extremely leveled. Weapon variety is lackluster, considering just how large the universe is. Game also runs like shit with bad servers.
210.0 hours played
Written 3 days ago

[h1]The good[/h1] [b]Amazing graphics - and I mean, AMAZING. In this day and age, where we get low-fi slop with optimization like it's Andromeda or something, this is truly a masterpiece of graphical fidelity in all that makes it beautiful (models, textures, lighting, animations, level design, level backdrops, skyboxes, it's all just unparalleled in the genre). [/b] [b]Solid gameplay - which is being a proper Astartes that needs no cover, shies from no challenge, shoots motive heads from a mile away in motion himself, has timings in his head like an Administratum cogitator and on top of all that can plan and manage his supplies to last till he chooses to drop out. [/b] [h1]The mediocre[/h1] [b]Sound design is... workable, I suppose? Sound ques work, most weapons sound like they should, music is disappointingly forgettable (listening to my playlists and/or podcasts) and just is there. Nothing to write home about (not Mechanicum level, and not even Rogue Trader level).[/b] [b]Difficulty scales like it's Sparta and you're unfit child, watching the incoming sole of a foot to kick you down into the pit to the other casuals over there. There is a chance to play the game for those who just can't on lowest level of difficulty - but it's, like, a tenth of the experience and WILL shoo away so many people it's shameful. [/b] [h1]The disappointing[/h1] [b]Gameplay with different classes isn't that different on higher difficulties, which is half melee with intense QTE, dodges. and insane requirements to spatial awareness, another half of shooting vulnerable parts of elite enemies at close to mid range and that plays well into most levels (which are small and perfect for that kind of engagement). My gripe is I'm not that big fun of a melee like that, and would love to play a proper sniper/devastator with setting up positions and such... But I have grudgingly admit, I dislike intense melee because I can't get consistent results in that and not because melee is trash or something.[/b]
371.9 hours played
Written 4 days ago

SPACE MARINE 2 is a great game, it offers tons of replayability. The campaign is beatiful, visuals and animations are breath-taking, it's a pure eye-candy( you need a powerful computer tho). Apart from the campaign there are also other game modes; operations (co-op pve missions), PVP - classic death match and control the territory modes , Siege - a new mode concentrated on repelling more and more difficult waves of Tyranids or Chaos Space marines and managing your resources at the same time. I have almost 400 hours on the clock right now but I haven't got enough of it yet. Highly recommended for every WH40k fan and every SF shooter\slasher fan as well. Lots of fun playing Titus—a white, male, testosterone-fueled, dominant leader-type protagonist who keeps cleansing the xeno and witch filth from the noble Imperial Land with his long sword :)
203.0 hours played
Written 5 days ago

Super heaps good excellent game, I like it a lot. I play all the time. very good game. get game
22.3 hours played
Written 6 days ago

Space marines 1 but more content, sick fuckin story, and cool progression system.
11.1 hours played
Written 7 days ago

Okay, first time making a genuine review but this game deserves it. I've genuinely never thought i'd get the feeling of being in my room under the covers playing the original call of duty modern warfare campaign. This game has genuinely reignited this feeling in me, i was playing with a friend and the entire time all they were hearing was. ''oh my god this is so cool'' ''oh my god this is SICK!!!'' ''WHAT THE HELL NO WAY'' i genuinely had to apologise after every session because of my constant fan-girling over this game. I was always interested in the lore but never had a push and after playing this game, i've watched around 20 hours of lore videos and it only made the game much better!! The campaign was consistent and thrilling, the war propaganda was amazing, and this game always threw at you everything it had and god did it make me want more. 100% would get a lobotomy just to play this for the first time again!
93.2 hours played
Written 8 days ago

The game has some really amazing things going for it. However, the poor stability is really a pain. Constant crashes and black screens. It seems like I have to repair it every other week and do a fresh install every other month. My machine is well above the specs for maximum graphics quality and it still crashes mid mission at times. I want to like it, but I cant recommend it. Other issues: 1) The game somehow opens a steam browser playing the trailer in the background during missions 2) Refuses to default to my main monitor no matter how many times I set it 3) Still cant access certain DLC content and redirects me to purchase, even though I own the DLC
29.5 hours played
Written 8 days ago

Just feels good. I love the weight of the running, attacks, executions. You feel like a hulking brute. I wish I had friends to play with, I would play a lot more.
89.5 hours played
Written 8 days ago

PC Specs: AMD Ryzen 7 5800X3D , GeForce RTX 2080 , 32GB RAM Game set to performance mode. Right after start i can play very smooth with 60FPS, after about an hour the game drops to like 45fps average. After 1 hour more i play with 15FPS average. I restart the game and it immediately comes back to 60FPS and the cycle continues. No it's not my Hardware and it's not a thermal problem. Also it's not my drivers. The game is supposed to run with the newest ones and these i have. I will change my recommendation to Yes if this is fixed or an viable solution found but for now this problem is a shame for an AAA game and annoying as F.
10.6 hours played
Written 9 days ago

[h1]WARHAMMER 40,000: SPACE MARINE 2[/h1] Back in 2012, WH40K Space Marine was my first game played in the Warhammer 40,000 universe, It was quite fun for what I remember even if I'm still not very familiar in that franchise. Now that I've just played and finished the sequel, I can say this one is WAY WAY more brutal, violent and quite bloody! Visually, the game is FANTASTIC looking, very high quality graphics. The gameplay is very good at what it is, a linear brutal action game! The melee executions are quite enjoyable! The campaign mode is short and VERY LINEAR. There's little exploration to be had. However, the story is pretty good and much better than SM1. I can't comment for the PVE/PVP since I barely tried the online mode and I don't like these modes so I'll just skip the rest. [h1]POSITIVES:[/h1] [b]+VERY HIGH VISUAL FIDELITY, both gameplay-wise and cinematics. +Fun gameplay and satisfying "swarm killings" +Sound and music are pretty good too. +A.I. companions are actually helpful in SM2. Many games offer useless A.I. where you can never rely on them. Here in SM2, they do protect you, revive you if you're down and politely let you execute enemies on their behalf! +No technical serious issues whatsoever with the game. No crashes! +Perfect UltraWide Monitor support.[/b] [h1]NEGATIVES:[/h1] [b]-Yet another "live-service". That's simply just a negative to all games requiring internet access for single player gameplay but that's just me. It's just annoying and unwanted... but understand the nature of it. -Some audio issues that fix themselves whenever you go to in-game menu and back & forth in-game. -Short campaign. -STEEP PRICE. Granted, I picked the game while in sale and you should do the same. Especially now, there's no much incentives to get other versions of the game beside the standard UNLESS you seek more character skins and support the devs.[/b] [h1]RECOMMENDATION:[/h1] [b]Do I recommend? Hardcore WH40K fan or not, it's a fun game regardless so yes, give this fun game a shot once in a sale! [/b]
139.0 hours played
Written 10 days ago

Fix the server issues please, i havent been able to join up with my friend, i pre ordered the game, nothing was wrong back then, now, the game is messy, idk what u guys did
158.5 hours played
Written 13 days ago

When I first fired up Space Marine 2, I thought, “Eh, just another shooter, what's the big deal?” Man, was I wrong. In the first five minutes, I found myself shouting “FOR THE EMPEROR!” at my screen at least eleven times. By the end of the tutorial mission, I was standing on my chair in just a bedsheet, wielding a broom like a chainsword and yelling at my cat for possibly being a xenos infiltrator. This game doesn't just entertain — it totally transforms you. Once you hear that bolter going off, you realize you weren’t playing a game; the game was getting inside your head. The chainsword? It doesn’t just slice through Tyranids — it breaks down the barriers between you and your destiny as the Emperor’s chosen one. The armor is so heavy that it feels like you’re shouldering the whole Imperium, yet you’re still charging into battle because that’s what a loyal follower of Guilliman does. The settings are beautifully grim and apocalyptic, I even started redecorating my place to match the vibe. My living room has turned into a shrine for the God-Emperor, and I put purity seals on the bathroom mirror. And the multiplayer? That surprised me. I expected some chill co-op fun, but nope — it was a crash course in faith and vigilance. Heretics are everywhere, and if you listen closely, you can almost hear their heresy. I even went ahead and deleted half my friend list because they turned out to be heretics. 11/10 👑😍🩸⚰️💀☠️ would purge my entire friend list again. FOR THE EMPEROR.
76.1 hours played
Written 15 days ago

Sitting on the throne one of the best W40k games so far, all the game mechanics, feeling, vibe, environment… are very well made. The story missions are short, but the story is great. The online server sometimes takes a long time to connect but still playable. There are some minor technical issues but overall this is a beautiful experience for those who love Warhammer and non-fans. FOR THE EMPEROR!!!
257.8 hours played
Written 17 days ago

I love this game! Just an amazing game through and through. I've never got into warhammer before this game and I'm impressed with not only the story but every aspect of this universe. Must play if you ask me.
102.3 hours played
Written 18 days ago

Running on a 3070ti w/ Ryzen5 overclocked on watercooling and after 8 patches they still cant fix the stuttering and lags. The more i tried lowering the graphics the worse it got and to my dismay, when you try to up them again, IT GETS WORSE. Do not buy until these issues go away.
113.3 hours played
Written 19 days ago

The game is great however serious disconnection issues. I'd love to give this a positive review but I get disconnected so frequently I can't play with other people.