

Granblue Fantasy: Relink
651
in-game
Data taken from Steam













A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Developed by:
Published by:
Release Date:

Latest Patch:

Categories
The categories have been assigned by the developers on Steam
Tags
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
92%
10,474 reviews
9,662
812
48.5 hours played
Written 1 month and 7 days ago
Game is actually so good! Until late game that is... Then it just becomes an absolute grind simulator! Why do I have to kill Proto Bahamut 50+ times to get my character's weapon? WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY WHY!!???
Who thought this shit was a good idea? Why not just make it drop a crafting material, so I can just craft the character weapon I want???
In short the game is amazing, but ruined by late game grind.
32.3 hours played
Written 21 days ago
An amazing game that I cannot in good consciousness recommend due to how horrendous the drop rate is for end game builds. The dev's made a fantastic game where every character plays uniquely and surprisingly all of them are balanced with great gameplay feel...but they made the worst sin of bloating the end game with extremely low drop rate for items that need 5-10+ items to forge/get sigils (random equipable skills). If you've ever played monster hunter imagine 3-4 of the needed items to build something being gems or mantles...I have fought a boss 20+ times and no drops, find out you need to do specific things for drop to drop, cool. Now I've done exploit more than 10 times for 1 drop that I need 5 of...Again amazing game but absolutely disrespects your time at the end and if you google how horrendous the grind its all true, im wasting time playing this amazing game. Also adding plateforming to this when your jump is bad AND holding it long extends the height is horrendous, especially if you need to jump on a boss to break parts, all of it just hurts for how great it was to get to the end game.
298.6 hours played
Written 1 month and 4 days ago
THE COMBAT, man, this game is really fun with 4 players trying to take down a boss. It's a really fun experience. If you're not a Granblue Fantasy fan. Don't worry, the story is still enjoyable. But the highlight of this game is endgame co-op. The raid is so hard you need 4 strangers to work together with minimal dead. One player cannot carry the endgame raid and when we win, it's so fun. Give it a try!
180.1 hours played
Written 17 days ago
Granblue Fantasy: Relink is a solid monster-hunter-like experience that really hooked me with its epic visuals and flashy, satisfying combat.
The main story is on the shorter side, which might be a downside for some, but the real fun kicks in with the quests—challenging boss after boss that makes repeating them surprisingly enjoyable.
Late-game, though, things get tough. The grind is real, and the RNG-based drop system can definitely test your patience. But as someone who spent a lot of time with [i] Monster Hunter: World [/i] , I’m pretty used to that kind of drop rate frustration—so it just felt like home.
Overall, if you enjoy stylish action RPGs with deep combat and a grind-heavy endgame, Relink is totally worth diving into.
191.7 hours played
Written 18 days ago
The first time I came across this game was back in, I believe, 2021 when I was looking for a wallpaper for my desktop and I stumbled about an image of [url=https://cdn.bhdw.net/im/granblue-fantasy-relink-game-scenery-wallpaper-82994_w635.webp] Ainsteddo Archipelago [/url] . I knew nothing about GBF, but the art style captivated me, so I looked it up the gameplay, and I knew right away that I wanted to play it once it comes out.
I followed it since then until it released, and boy was I not disappointed at all, in fact it's my game of the year for 2024 and one of the best games I played. If you haven't played it, I encourage you to try it [b] with friends. [/b]
The (+):
+ Fun story with many peak moments/chapters.
+ Addicting combat system - flashy, fluid, responsive.
+ Big roaster of characters to choose from with different play styles.
+ All the characters are fun and satisfying to play.
+ So so much fun to play with friends (end game grind. You can't do story with friends).
+ Gorgeous art-style.
+ Peak soundtrack.
+ Peak JP voice acting.
+ The only game that scratched the 'Monster hunter' itch for me.
+ The end game has the real content and grind.
+ The grind.
+ Yodarha.
The (meh):
~ I wish I could explore the maps outside of the missions, and I wish they were bigger with more complexity/things going on.
The (-):
- Some items (like some sigils) have some abysmal drop rates.
- The English translation is wacky.
21.1 hours played
Written 18 days ago
Tales, zelda, dynasty warriors, phantasy star, sin and punishment all in one game? Yes! Best JRPG Ive played in a long time. Has all the charm that Tales has lost over the years. The action screams Platinum. Sky Pirate JRPGs usually deliver and this ones special especially because its monster hunter style multiplayer. The best kind there is.
24.3 hours played
Written 23 days ago
Granblue Fantasy: Relink is a triumphant evolution of the long-running mobile franchise, delivering a fully realized action RPG experience that skillfully merges high-octane combat, lush fantasy aesthetics, and rich character storytelling into one of the most polished and inviting titles in the genre. Developed by Cygames, with early collaboration from PlatinumGames, Relink marks a significant leap forward for the Granblue universe, transitioning from its turn-based mobile roots into a dynamic, console-quality adventure that feels both accessible to newcomers and rewarding for longtime fans. From its breathtaking world design to its finely tuned battle mechanics, Relink is a love letter to classic JRPG traditions infused with modern sensibilities.
At its core, Relink centers around the Sky Realm—a world of floating islands, mythical beasts, and airships—where you take command of the Grandcypher crew, a band of colorful adventurers on a quest that blends political intrigue, ancient secrets, and personal growth. The narrative, while relatively straightforward in its main beats, is elevated by deeply human moments and the sheer charm of its ensemble cast. Each party member—whether it’s the steadfast Gran/Djeeta, the enigmatic Lyria, or fan favorites like Lancelot and Zeta—has a distinct personality and backstory that enrich the journey. Dialogue is thoughtfully written and often heartfelt or humorous, capturing the camaraderie and warmth that the Granblue universe is known for.
Gameplay-wise, Relink impresses with its fluid, action-oriented combat system that strikes a satisfying balance between accessibility and depth. Players can control any character in battle, each offering a unique playstyle with specialized abilities, weapon combos, and elemental affinities. The system rewards timing, positioning, and synergy, particularly through the use of “Link Attacks” and powerful “Skybound Arts,” which can be chained for devastating effects in coordinated party assaults. The AI-controlled allies are surprisingly competent, but the game shines brightest in co-op multiplayer, where up to four players can team up in real time to tackle increasingly difficult quests, bosses, and endgame challenges.
Structurally, the game is divided between a story-driven main campaign and a quest system akin to a monster-hunting game. Once the main story is completed, Relink opens up into a robust endgame filled with high-level hunts, gear upgrades, and challenges that push team composition and combat mastery. The loot and progression systems are straightforward but effective, offering incentive to refine your builds and optimize your party. While not as deep as more hardcore RPGs or loot-based games, the loop remains engaging thanks to the variety of content and the satisfying feedback of mastering each encounter.
Visually, Granblue Fantasy: Relink is a stunner. The game uses a painterly, anime-inspired art style with an astonishing level of polish—from lush island vistas and massive skyships to intricately designed character models that faithfully capture the source artwork. The animations are fluid and dramatic, especially in combat, where flashy special moves and particle effects light up the screen without ever becoming disorienting. Performance is smooth across platforms, and the attention to detail in environmental and character design helps immerse players in the fantastical world.
Audio design also deserves praise. The sweeping orchestral score, composed by Granblue series veteran Tsutomu Narita, underscores every dramatic moment and epic battle with elegance and impact. The Japanese and English voice acting are both top-tier, bringing depth and emotional nuance to the characters while allowing players to experience the story in their preferred language. The sound effects in combat—clashing swords, magical explosions, enemy roars—are crisp and satisfying, further enhancing the game’s kinetic energy.
That said, Relink isn’t without its shortcomings. The main story, while charming, plays it relatively safe and may feel too familiar or predictable for seasoned RPG players. Some side quests and dialogue sequences can lean into trope-heavy territory, and while the post-game content is plentiful, it can begin to feel grindy without a strong narrative backbone to motivate continued play. Additionally, while the game is welcoming to solo players, the full potential of the combat system and endgame progression is arguably best experienced in multiplayer, which may leave solo-focused players feeling like they’re missing a layer of depth.
In conclusion, Granblue Fantasy: Relink is a shining example of how to successfully transition a mobile IP into a fully-fledged console action RPG. It captures the heart and soul of the Granblue universe while building a gameplay experience that stands tall alongside genre heavyweights. With its stunning visuals, dynamic combat, lovable cast, and robust content offering, it’s an easy recommendation for fans of action RPGs and anime-styled fantasy. Whether you're flying with the Grandcypher crew for the first time or returning to familiar skies, Relink is an unforgettable adventure—one that proves the skies are, indeed, limitless.
Rating: 8/10
27.0 hours played
Written 16 days ago
Fantastic game to play, story was fun and the content after the story is great with friends. I just really wish they did some sort of photo mode. The world is so nice and detailed, I wish I could do something with it
718.1 hours played
Written 8 days ago
When you turn a gacha game into an action game without those restrictions and monetization systems, Granblue Fantasy Relink is a well-crafted masterpiece that plays like an anime Monster Hunter. Even though the story is mid at best, the post-campaign/endgame and progression systems are its biggest selling points.
The combat of the game is very fluid and responsive while having a wide roster of different characters with their own weapons/playstyles. This game is best played with friends, which creates a lot of exciting moments, especially with the Skybound Arts and Link System attacks.
The only downside is it doesn't get any updates anymore, which is a shame because it had the potential to be a good live service game similar to the Monster Hunter series. If you're a fan of the Granblue Fantasy series or looking for a fast action/hack & slash game, this is a very good pickup.
9.9 hours played
Written 11 days ago
I'm enjoying the story so far! Gameplay feels great and i love the characters.
413.8 hours played
Written 15 days ago
Combat experience and the visual is impeccable. The grinding and the RNG element are not that enjoyable, though. I highly recommend using an "infinite quest repeat" mod to disable the AFK check which happens every 10 iteration of a quest. With the mod, you can have the game run in the background or while you're asleep, let your AI teammates grind materials for you. This way, you can enjoy both the fun parts of the game (definitely not the grinding) and your own life outside the game. If you hate RNG and wish to precisely compute how much time you'll spend on this game, rather than praying to the RNGesus to let you finally be done with the grinding/re-rolling, you may also consider using several other mods which reduce RNG in certain item drops and character ability enhancement.
48.5 hours played
Written 17 days ago
Super fun fantasy game with great characters an combat
Granblue Fantasy characters are awesome !
Please make a sequel !
3.0 hours played
Written 24 days ago
Devil May Cry meets JRPG/MMO with a dash of Gacha (while not draining the wallet.)
Super fun, combats nice and fluid and the variance in the party is dope.
28.3 hours played
Written 1 month and 5 days ago
👍Very good combat, it's a good spectacle at times and if you pick the right character the combat can be very satisfying. I went with the popular Narmaya, which takes a bit of practice to get, after which it does get quite enjoyable. Most characters are quite simple and easy to grasp, and they are quite varied. There are plenty of characters to pick from to enjoy your playstyle. The combat is the entire reason I stayed.
🤏 The music and environments are pretty decent, and it does have moments of nice artwork to enjoy. Nothing special or standout though.
🤏It wasn't great that if you pick a non-story character, they don't show up in the cutscenes, so it's kind of jarring/breaking.
👎 Weak story that just keeps getting weaker. Towards the end, you are forced to 'care' about a character without any real development or purpose. It's lame and spoiled the enjoyment of the game for me.
👎The campaign is kind of short , and the last chapter 0 is basically a grindfest.
Get it on sale.
194.1 hours played
Written 27 days ago
It's a fun game with some grinding if you want perfect setup.
+ The art style is phenomenal. (perfectly translated from 2D in main game to 3D)
+ Combat mechanics fits perfectly with all characters and fun to play.
+ Doesn't require to play original GBF to enjoy this one.
+ Full voice. (Obviously, it's Cygames)
+ Runs perfectly at 60 fps with minimum setup.
+ No bug so far. (192.7 hr playtime during this review)
+ AI are just better than me at surviving.
- Story is too predictable.
- Final boss are kinda meh. (Not include DLC)
- No more contents.
248.6 hours played
Written 1 month and 7 days ago
Cygames, please don't abandon this game. It's simply too good to be a one and done. There is no other game out there that blends such a satisfying combat system with the thrill of hectic MMO-esque fights. The characters are all lively, well designed and have extremely unique kits and excellent voice acting. This game is a gem and I really hope to see continued support or even an expansion pack one day.
24.6 hours played
Written 8 days ago
Just a great game that you can enjoy without stress. Complicated enough to be satisfied, but not annoyed. Great character designs and gameplay is nice. Fairly friendly when it comes to inventory.
10.4 hours played
Written 8 days ago
odd experiance for me.not like any r.g.b i have ever played. was more of a story r.g.b.10 hr to complete main story.might replay it if there.s nothing else to play.
57.7 hours played
Written 8 days ago
Best action jrpg i've ever played
lots of grinding for those that likes to see those numbers go up (me)
28 hours in...and i'm only in mid-game...but i dont mind as the combat is extremely satisfying.
17.9 hours played
Written 9 days ago
This is an excellent action RPG, especially for anyone who doesn't want to spend countless hours doing side quests and grinding away. I found myself attracted to the straight story line and ability to beat the main quest in under 20 hours, but there is so much content beyond this worth exploring and the storytelling is exceptional. The boss battles really carry it as a high contender. It won't be the best RPG you ever play, but it's definitely one worth beating!
29.9 hours played
Written 9 days ago
I bought this game about 2 weeks ago and I absolutely love it!
The story is short, the combat is fluid & satisfying,There's a great variety of characters, each with distinct weapons and unique skills.
Once the story wraps up, the game truly comes alive. Endgame systems kick in, and tons of new side quests emerge, leading into the DLC Story.
The fact that the DLC story content and characters are free is a huge bonus - most games don't offer that kind of generosity.
As for the store page content:
A. It's cosmetic
B. It's pay-to-skip
Overall, it's a well-rounded experience that keeps getting better post-campaign.
63.4 hours played
Written 10 days ago
Enjoyable story and fun combat, even though the story feels like it started from the middle, fate episodes fills you in.
64.1 hours played
Written 10 days ago
I love the game. The story is okay and the gameplay is amazing. The only thing I hate is that they force you to play online for a currency and it's a dead game. You have to "quick match" and you will NEVER get a match. Sucks.
19.5 hours played
Written 10 days ago
Solid JRPG, nothing crazy with plot or gimmicks. Fun combat system with combos, skills, and party interaction.
6.4 hours played
Written 10 days ago
More story games needa take notes Skippable story that gives you a recap of whats going on so when you skip you're not in the dark like almost every other story game
41.8 hours played
Written 12 days ago
Haven't played a JRPG in so long, and this has made my day. Love the combat system, just not 100% in-love with the Camera. It seems buggy at times. But I got about 24hrs into the game and completed the story and now am in the end game doing quests and boss battles. I find myself wanting to play all the time and was hoping there would be some type of expansion/dlc to add more content.
133.9 hours played
Written 13 days ago
i really enjoied this game for the most part and will give it a positive recision but it has a lot of buts in the endgame.
first off, it's not really a typical arpg. the campaign is sadly a bit on the short end and could be longer but isn't bad.
nice animations, two very beautiful hub towns and gameplay is over 9000 and fun, flashy, over the top with lots of characters to choose. btw, game is 90 gig big. i was like: "huh? where is the second game, lul?"
now, oh boy the endgame...
endgame sucks in my opinion, it's a grindfest and you will get stuck at bosses because they are dang op. some just delete you out of the stage if they are mad at you, some will drain your hp to 1 and kill you over and over which feels super unfair and you can't farm the endgame mats you need because everything is gated by progress. the rng is disgusting and it will take hundreds of hours to grind out chars and decent builds which feels like the devs hated you and wanted you to suffer as much as possible. i have no idea how to beat and farm lucilius atm beside of looking up for cheats or cheesing which i don't really wanna and i think about dropping this game because of the ridiculous boss designs. it's not even a git gud moment, the last bosses feel like a paywall in gacha games and it's no fun wasting 10-15 stressfull minutes for nothing... over and over again when you have to farm tons of other stuff as well. endgame is work and the fun dies slowly, be aware of that if you decide to buy this game.
granblue fantasy: relink shines in animation, gameplay and is hella fun as long you don't enter the endgame which is a frustrating grindfest, worse than monsterhunter, godeater or games like vindictus or dragons nest and it feels like making no progress at all.
worth a buy? yes on sale but not full price because of the short campaign which is 90% of the fun part of the game.
39.6 hours played
Written 14 days ago
This game is amazing if you liked the old school RPG style games with online multiplayer ie. Phantasy Star Online, monster hunter, etc. just very polished experience and combat. There are no more updates for the game but it is worth it still to buy at a discounted price.
7.7 hours played
Written 15 days ago
I absolutely love this game so far. I had waited and waited for a sale for it, but with how much I'm enjoying it so far I would have gladly paid the full price instead of waiting. It reminds me very much of Wuthering Waves but without gacha mechanics meets Final Fantasy 16. The combat is extremely fun and satisfying, with freedom to play how you want with full control or for the AI to do what they wish. You're not forced to play as Captain and can play as whoever you wish (though Captain must remain in your party) so you have a lot of variety of characters to try and play with. The story is very enjoyable so far and I've found myself very invested in the characters, though sometimes I wish I had more context to some situations as I had never played any other installment in this series. Later on, you unlock a menu that allows you to see the characters' stories before this game.
The graphics are wonderful and with a bit of searching I found a 3440x1440p mod to allow the game to work with my monitor (albeit with the occasional glitchy cutscene), though the default resolution support is lacking.
Solid game, highly recommended!
57.9 hours played
Written 16 days ago
This is yet another title in the franchise, which may be familiar to you by the “Grandblue Fantasy Versus” fighting game.
By genre it is an action RPG, where the team of up to 4 characters makes their way through the hordes of enemies and giant bosses.
The gameplay has a nice diversity. There are close combat fighters, sentinels with shields, flying creatures, archers and mages among the regular enemies. Each boss is unique and has his own tactics and set of movements.
In addition to fighting on foot we have to participate in battles on the airship deck with cannons and even play as a giant dragon at some point.
The team handling in battle could be better. We can not switch characters in the middle of the combat or give any team orders.
We have a nice selection of playable characters. The captain should always be present in the party, but besides that we are free to compose our team as we like and pick any crewmate for us to play for.
Each character is unique and has his/her unique set of skills and battle tactics. Some rely on close combat, some on range attacks and some on special tricks. For example: Rosetta plants roses on the battlefield, which serve as mines and turrets.
In order to recruit a new character we need to obtain a “Crewmate card”. When we spend it, we can select any character from the list. It is convenient but stupid.
It would be better, if we find the new comrades via some quests along the main telling. Or it could be like: make contact with an old friend, solve some quest for him/her, only then - recruit.
Take Zeta and Vaseraga for example: they are members of the specific organization and should have their hands full of their own contracts and tasks. It should be like: we help them solve their problems and only then they agree to help us solve ours.
The game does not provide the feeling of team-building. We do not assemble a team or deal with the particular crewmember problems. I guess it comes along with the franchise, which tells the story about a crew, which has already saved the world at least once.But still I have a feeling something could be done better here.
The story is unremarkable. I am unsure whether this is a sequel or prequel to the story from the “Versus” fighting game. We need to rescue a captured friend, when we are done - we have another friend captured, so we go to rescue him, when it is done we… lose a 3rd one! Crap.
Of course there is more to it: we are going to beat the evil and save the world along the way. But overall the telling is quite poor.
We can not influence the story events. There are no choices or different ways to handle the situation. When the game gives us dialogue options to choose from - they feel identical and redundant.
Side quests are unremarkable. They end up in collecting specific items or slaying specific beasts.
The same battle missions can be replayed as many times as you like. Sometimes they provide some diversity like protecting the supplies.
Each character has a specific story, which is told via “fate episodes”. These explain the character bio and how they become acquainted with the captain. Also they picture a short side story intertwined with the present events. These stories are often quite interesting and even touching. My favorite was about Zeta and her “persistent suitor”. Alas the “fate episodes” are presented as a plain telling without any cinematics or even slide-show rendering. Some episodes involve battle missions, which make them more lively, but overall it feels like a low budget solution.
The graphics are very enjoyable. The visuals are vivid and colorful, creating a feeling of stepping right into a fairy tale. There are different sceneries like grassy fields, ice barrens, desert sands, volcanoes and so on. Each has been designed with care.
The characters are rendered in anime style, while maintaining a full 3D visual.
Alas the behavior of the capes and cloaks are disappointing. They have decent physics and wave as a piece of cloth, but the amplitude of their movement does not fit the animations and circumstances. When a character rushes forward or jumps down the cloak makes only a slight movement instead of stretching in full.
The sound is decent but unremarkable. Almost all dialogues are fully voiced. Only some phrases from the townsfolk or crewmembers at the deck are presented as a silent text. And this is actually quite odd. What was the problem with voicing these few remaining speeches? The cities would appear much more lively in this way.
Total rating 6-7/10.
Overall the game is quite enjoyable, but many things could be done much better.
If you are a fan of the franchise - you will enjoy the game for sure, otherwise - you will find nothing special here.
82.7 hours played
Written 16 days ago
Very good, if not great, game. Easy to pick up but harder to master. Story is fun but it's standard JRPG fare. Lots of variety to the characters. Challenge is good but not overly hard. Lots of promise for the endgame. I got it on sale and it's been very much worth it.
19.1 hours played
Written 16 days ago
A nice little RPG but there are some... highly repetitive stuff here.
This is clearly not a Final Fantasy game.. The combat system is good but I can't say much for anything else.
This just about makes it a positive/good game for me.
83.1 hours played
Written 16 days ago
Decent little game that mixes genres together from JRPGs, Action RPGs, MMORPGs, and most importantly, it's own Gacha game foundation
Big Disclaimer: this game is very straight to the point with what it offers compared to most other JRPG type titles so much so that you can really feel the Gacha foundation. The story is quick and cheesy around like 20 or so hours, a ton of characters exist like a Dynasty Warrior cast with their own little gimmicks and playstyles (quick little stories for them similar to the gacha game), and the endgame grind is present in a way thats similar to Monster Hunter mixed with a repetitive Gacha game setup (repeat certain missions for materials for weapons, skills, levels, and more, often facing bosses that kinda resemble MMORPGs with how they often have phases of AOEs and Beams to constantly avoid).
With it being very repetitive as well, there's not much exploration or anything special with the environments—there are some collectibles and etc. to find, but it's very focused on just repeating missions and progressing in power level and seeing how powerful you can get. If anything, it still feeling like a Gacha game experience is something that I kinda dig. As someone who played Granblue Fantasy a bit, it just felt charming to me—like they even still have the little summaries if you decide to skip story/cutscene segments.
I for one, really enjoy the grind and am going to continue playing it through casually, but I wouldn't be surprised if this game does not grab you as it's very unusual and still feels like a Gacha game at heart more so than an average JRPG.
PS Multiplayer does exist for this game, but I haven't tried it.
24.8 hours played
Written 17 days ago
This game has beautiful graph and scenery. The animations and arts are so gorgeous too.
72.2 hours played
Written 17 days ago
please update this game, cygames, such a wasted potential to be game of the year
67.5 hours played
Written 17 days ago
Theres something really fun about drawing out every last bit of damage you can from your build and seeing the numbers go higher and higher. There's no element of the game that is above a 7/10, but somehow it comes together to make something really fun.
Dont expect a good story though if thats what youre after, it is pure trash lmao
53.7 hours played
Written 19 days ago
A sky so blue.
Granblue Fantasy was a bit of an enigma for me for a long while, only having known the franchise from it being a kind of gacha game and it having a sadly underappreciatated fighting game. When I heard that a large style action game was going to come out for Steam and consoles I was curious to check it out. Just having watched a bit of the story sold me on it pretty much immediately.
The game looks fantastic with fun characters and an interesting setting but playing it for myself and experiencing the story and the individual tales of the characters really made me appreciate the care and effort that went into this game.
The main story is nothing too spectacular but delivers on plenty of epic moments and fun fights to keep you invested, even if you switch to you Big Sister Narmaya the second you unlock her and never touch the actual main character again for the rest of the game.
Gameplay feels very crip and fun with every character of the roster playing very differently and occupying different roles in your party. Some are more difficult to grasp while others are more friendly to people who want to take it easier. Also each of them has a so called Fate Episode which is a small story featuring this character, told by them themselves or others. These are not too long but at times deliver very investing tales and do a good job of giving you a feel for these characters. The cast is very colorful and features contrastintg personalities who still all come together to form a ragtag crew of adventurers.
The gameplay loop itself feels a bit like a mix between Monster Hunter, Devil May Cry and a small bit of MMO mechanics thrown in there. The big boss fights are really fun and are a spectacle to behold while fighting them rewards taking along the right element characters and learning the movesets until you can pretty much style on the big guys. It could get rather grindy if you aim to do all the difficulty modes and max out all characters but you are free to do that as much as you can stomach and no more.
Technically this game ran very fine even on my older hardware and despite huge explosions going off or tornadoes sweeping across the arena it never felt like I had hitches of frame drops.
Overall Granblue Fantasy Relink is a really solid and fun adventure game and very much worth a pickup for fans of the genre.
(This review was written without the use of AI of any kind)
7.8 hours played
Written 19 days ago
So much fun, you build a team of four and hack and slash monsters and bosses and can use spells and attacks, and do chain attacks it’s sick
105.4 hours played
Written 19 days ago
It's great until it isn't lol
Super fun and easy to play with friends buuuuut once you reach higher levels of difficulty, everything WILL one-shot you and you WILL NEED certain skills to even attempt these later on fights.
Overall good, fun and smooth, but don't expect it to stay like that
30.2 hours played
Written 20 days ago
Story is pretty mediocre, but the gameplay is pretty fun. As of writing this review I've only finished a bit of the endgame and still got a lot of content to clear, and I've already pumped 30 hours into the game. I really recommend grabbing the game if you're into ARPGs and can run it. I got a 3050ti gpu and can run it just fine with standard 60fps on 1080p.
103.8 hours played
Written 20 days ago
This game is incredible. My favorite game of 2024. So much fun and variety and replayability.
104.9 hours played
Written 20 days ago
Game has taken in many cool ideas and things, which together create really a wonderful game.
Story has engaging pace where always something happening, with a lot of different events, locations and very cool bosses.
Battle system in the core, well, in short, something like Dynasty Warriors, with bosses from Monster Hunter.
Yet there are a lot of little things to add and track there and there, gauges, charges, timings, blocks (which can be broken after ~3 hits) and dashes (after 3 of them in the row character need to catch a breath), so they cannot be mindlessly spammed.
But dashes don't interrupt you combo, which is really cool thing. So it opens ways to really fluent and enjoyable combat.
Skills have different variety, not only just doing damage, but there are options to filling gauge, healing, giving stacks, debuffs, granting special art etc. And you need to pick which ones you wanna have because each character have at least twice more skills available, than you can pick.
Style and design of the characters is very cool, they all looks pretty and appealing, and have a lot of small details in their design.
Songs are real banger, fitting perfectly for the situation where they are played. Very big surprise have been to see Nobuo Uematsu (Final Fantasy series composer) in titles.
Very awesome game.
45.6 hours played
Written 21 days ago
Fun game n cool game. Part anime action rpg, part monster hunter. Looks great, has fun different playstyles for different charaters.
Recomended game.
31.2 hours played
Written 24 days ago
With its fun characters, engaging story, and enjoyable gameplay, topped off with a fantastic art style, the experience becomes even more memorable.
50.9 hours played
Written 25 days ago
The main story is whatever. It's not good but it's not really bad either, it's just kind of just there. However, the gameplay is really fun and I enjoyed it a lot! Hope it gets a sequel.
250.7 hours played
Written 25 days ago
Game is an awesome hack and slash JRPG with an alright story, but the real meat comes with the endgame co-op (story is really short thankfully, only 10-15 hours). There's no game quite like it on the market, though it's not without it's problems. I wouldn't say this is a must pick up unless you have a group of friends that want to play a game that you can grind for hours. If you want Monster Hunter but way more anime, this is your game.
7.4 hours played
Written 26 days ago
I sell my soul for this game now, because I was stuck in Grandblue Fantasy Original before.
14.1 hours played
Written 27 days ago
Fun action RPG with some excellent set pieces. Solid combat mechanics and a roster of unique characters. I'm stingy, so it's a hard recommend at full price, but this is definitely a must-pickup as a solo experience when it's on sale.
With a group interested in diving into the monster-hunter-esque postgame, I bet it'd be even more of a fantastic time!
143.1 hours played
Written 29 days ago
Actually is a fun jrpg. Story is just so-so but the combat is pretty cool and exciting. Different characters have their own skills and play styles. There’s also have different difficulty missions to challenge so it not easy to play too. In addition, it has gacha mode for items so it will be grindy. Last but not least, appreciate point it has gorgeous view and in-game advanced photo mode that is satisfying.