Intravenous 2
Intravenous 2

Intravenous 2

87
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
GOG
Historical low for GOG:
Open in GOG
Bundle
DRM

Intravenous 2 Trailer
Intravenous 2 Version 1.2 Trailer
Intravenous 2 Version 1.1 Trailer
Intravenous 2
Intravenous 2
Intravenous 2
Intravenous 2
Intravenous 2
Intravenous 2
Intravenous 2
Intravenous 2
Intravenous 2 is the ultimate blend of tactical gameplay and immersive storytelling. Will you embrace the shadows or confront your foes head-on? The choice is yours. Experience a new era of tactical stealth action. Save lives. Uncover secrets. Take vengeance.
Developed by:
Explosive Squat Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

Stoneshard
Stoneshard
From 17,49€
Breathedge
Has been in:
• 9 bundles
• 2 free
• 2 subscriptions
Breathedge
From 4,86€
Police Stories
Has been in:
• 7 bundles
• 1 subscription (Humble Choice)
Police Stories
From 2,99€
DESOLATE
Has been in:
• 4 bundles
• 1 free (Fanatical)
• 1 subscription (Humble Choice)
DESOLATE
From 2,99€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
96%
1,701 reviews
1,643
58
8.7 hours played
Written 25 days ago

This game is like if Hotline Miami would have a child with Metal Gear Solid. Stop reading comments and buy it 10/10 !
36.2 hours played
Written 1 month and 5 days ago

Just like the 1st Intravenous, only better. Get this if you liked the first game, if you didn't play the first game i would still recommend it if you like games with a fun mix of stealth and shootouts.
15.9 hours played
Written 16 days ago

This game says it is heavily reliant on stealth but I just so happen to prove it wrong every single mission.
147.3 hours played
Written 16 days ago

Absolutely worth your time. The game is extremely customizable, play however you want.
23.8 hours played
Written 16 days ago

This game is better than the first in every way. I am not good at the stealth aspect, but can shoot my way through the levels anyways.
18.5 hours played
Written 7 days ago

Fantastic 2D top-down tactical stealth action game. You play as an assassin, going through levels of patrolling enemies to complete objectives or wipe them all out. You can choose between lethal and non-lethal means, progressing through large, complex levels with total stealth, loud gunfights, a mix of both, or something in between. There's an emphasis on the fine details of your approach. [list] [*] You can purchase better weapons, attachments, and gadgets (or even acquire them in the field) to design the best loadout for your playstyle. [*] Lighting and sound are important factors in stealth. Taking out lights, adjusting your movement speed (there are 5 levels of movement speeds!), and considering how loud your weapon is are among the many things you have to keep in mind. [*] Enemy AI can be quite unforgiving when suspicious. They are much more reactive and tactical than in many other games from this genre, but they still make sense in a way that makes them fun to outsmart, rather than just frustrating. [*] The way your approach affects the outcome of the story is much more forgiving than in many games with a moral choice system. Lethal force does not necessarily lead to bad endings - context of who you use it against is important. [/list] Definitely one of the more difficult games I've played. Lots of retries. You will have more fun learning to alter your approach rather than save-scum, although I admit I had to do a lot of the latter on higher difficulties. The writing is grittier than in my usual choice of games, but fits the game's style well. I did find the characters to often be very one-dimensional, while spouting off edgy dialogue to a point that sometimes made it difficult to take the setting seriously. The dialogue system also seems underused - would have liked to see more choices that could have had an impact on later levels. But ultimately, the story did carry my interest to the end. I highly advise getting the IV1 Remaster DLC, which is just a remake of the first game in a new engine, because the two games feel like two halves of one proper story and the best experience is really just to play it all the way through.
20.4 hours played
Written 19 days ago

Amazing game, all play styles are very satisfying, the AI is top notch and the gun handling is extremely realistic
14.5 hours played
Written 10 days ago

Tough as nails, IV2 is great fun. I played on the "True" setting and had a great time. I think the dual protagonist set-up provides a great incentive to roleplay and switch up your play stile. I had a blast switching between being a stealthy ghost + apex predator.
31.2 hours played
Written 16 days ago

This is an excellent stealth shooter in a modern environment, with good pixel art, decent good sound & music, and a variety of difficulty settings to tailor your experience. It's a rare stealth game where, when you get discovered, it's fun to try to shoot your way out instead of reloading. There is a terrible story, and way too much excruciatingly bad dialog, but you can skip them. There is also a slo-mo mechanic, but I didn't like it and didn't use it. It has something of a skill system, but it's not great and doesn't add much. Highly recommended to stealth fans.
14.6 hours played
Written 6 days ago

To say this game is tough is an understatement, if you are prepared to die, you will like this one. Quick save and move through the map, sh@t hits the fan and no matter how many times you replay it, it plays out differently. If you enjoy stealth with the consequences of "going loud", then this one is for you. If you like an easy style of gameplay, you probably want to pass on this one.
24.2 hours played
Written 6 days ago

Suprisingly difficult but slowly but surely you get better and better at the game (just remember to save). If you like hotline miami this is very much an upgraded version, just also a bit more intricate to learn.
17.2 hours played
Written 7 days ago

This game is fantastic! Its a little difficult, but very rewarding. Story is compelling and interesting. The stealth and going loud aspects are amazing too. Getting to customize your load out before the start of a mission is really satisfying too. HOWEVER, I'm most impressed by the AI. These guys actually hit hard if you mess up and are really good with situational awareness. If you turn off the electrical box, they'll turn it back on. You accidentally alert the AI, they all bum rush you into a corner. BUT, if they notice your camping in corner after killing a few of their friendlies, they'll step away from charging in. The dialogue is really funny too cause they'll call you out for it. Even crazier is I've seen the AI panic enough that they'll actually fall backwards if they notice a pile of bodies. They'll notice a trail of blood, an open door, turned off lights, etc. Can't say it enough, buy this game, its an easy 10/10
7.2 hours played
Written 7 days ago

This game plays like a fantastic mix with Metal gear Solid, Hitman Blood Money, Splinter Cell and Hotline Miami. An abundance of weapons, weapon-costumisations and a plethora of interactivity, combined with one of the best enemy-AI I've engaged since FEAR. And whats even better: Intravenous 1 is available as a polished version (DLC) with all the new bells and whistles IV2 has ! Worth every penny!
15.4 hours played
Written 7 days ago

this game is absolute peak. the gameplay is impeccable, with adaptive AI that won't just walk into a killbox. the graphics are gorgeous and the game is fluid to play. tactical stealth action doesn't get better than this. even if you ignore the stealth, it's still peak. monumental glazing is deserved for the touching story that feels grounded and with characters that talk like people and bring you something to think about when you've finished the game, the artwork is immaculate and fits the themes of the game perfectly. And above all else, i do love me some tactical barbie gunsmithing. I'm sure your father is proud of you, Roman.
38.0 hours played
Written 8 days ago

What a steal! A free game alongside this immaculate soundtrack? In all fairness, amazing game 10/10
8.3 hours played
Written 8 days ago

This game is an absolute hidden gem, it is one of the most fun games I have played in recent time. The combat feels like hotline Miami, and other various top-down shooters, except with stealth that is difficult but rewarding. One of the reasons that I like Intravenous 2 is due to the player freedom, You want to go in to a mob compound strapped to teeth and rein-act Rambo? Go for it, you want play completely silent sneaking round like a shadow never being noticed once? Good luck. Want to find whatever in between fits you? Fine, all of these are valid ways to play, There is no one way to do things. The game provides a wide variety of difficulties to choose from, from ultra-realistic tactical gameplay (guards notice missing patrols, radio calls ect.) to a still fun but easier way that still offers a challenge. If you have ever wanted to role play John Wick or are looking for a refreshingly fun take on games like hotline Miami, or any of the Metal Gear games Intravenous 2 is a must play. 9/10
16.1 hours played
Written 8 days ago

This is an amazing game with great mechanics and I can’t thank the creator enough for making this game
14.2 hours played
Written 12 days ago

It's a stealth game, and an action shooter game, at the same time.
6.7 hours played
Written 12 days ago

Probably one of my favorite stealth tactical games ever. The art style is amazing, the AI is phenomenal. The only negative things I could possibly say are nitpicks like I wish, when characters spoke in dialogue, we could have some sort of voiceover or murmuring sounds to break the silence when characters are talking, the game is pretty silent during story crucial sections but other than those minor complaints I couldn't recommend this enough!
16.0 hours played
Written 12 days ago

Solid yes for a top-down stealth action game. I played the first game on a different platform (GoG) and this is more of the same goodness. Both games are well worth the price though you can get them for discounts pretty often.
10.3 hours played
Written 13 days ago

Still pretty early into the game but so for I really enjoy what I've experience so far. There's a particularly nice blend of stealth and action, mainly because getting spotted isn't an immediate GG load last game. If anything, screwing up actually opens up a lot of new opportunities. If you go loud and enemies are alerted, they stop their normal patrol routes and start actively sweeping through the levels. This quickly shifts it from a game of memorizing patrol patterns to waging guerilla warefare on the various goons now hunting you down. That's easily the game's strongest point. When you look at most games' approach to stealth, they generally take a hard approach. For most stealth games getting spotted is a game over, killing a guard gets you a bad ending, getting spotted gives you a bad ranking. This game on the other hand, takes a more soft approach to stealth. You're free to play the game like Hotline Miami if you want, but chances are unless you really know what you're doing, it's not going to go well. This isn't Skyrim. After you've fired a shotgun or an enemy finds a dead or unconscious goon, enemies aren't going to go "must have been the wind" if they don't spot you for a few minutes and go back to their regular patrol routed. They will hunt you, they will buddy up so they're not alone, they will form packs, and they will comb the level looking for you. If you've just been knocking goons out, they will probably undo all your hard work by waking them up if you weren't careful enough about hiding them. The result is that while the option to go loud is always there, you're encouraged to be smart about it. You're encouraged to get a feel for the level so you don't wind up cornered, you're encouraged to thin their numbers in advance, and you're encouraged to set traps to further thin their numbers while they're looking for you The result is that you've got a game with a very dynamic approach to stealth that allows for a multitude of different play styles Gadgets open up a lot of possibilities for interesting strategies as well. For example, you can use claymores and taser mines to set traps ahead of time just in case you ever need to go loud. There were a couple times when just for shits and giggles I'd place a claymore outside a room where a few goons were chilling and fire off a shot so they'd come charging out of the room ready for a fight, only to get a face full of shrapnel. There are a few gripes I have here and there. On some levels it's not always apparent where you need to go which can get kind of frustrating. Case in point, the first side mission has you searching a gang's hideout for compromising evidence. My first thought was maybe it'd something in a warehouse. Sure enough one of the locked warehouses needed a key to get in and there were piles of cash stacked on a crate in there. Since it stood out the most I figured, hey that's probably an indicator that that's where I need to go. Maybe they got records of illegal financial dealings and shit in there. Turns out it wasn't it. It was basically just a stash of goodies. Good goodies but not my objective. I spent a good while going through the area just trying to figure out what I was supposed to be looking for until I decided screw it, I'll just check out a guide. Turns out the item I needed was a rather nondescript item sitting in an unassuming side office in an office bullpen. I'd passed it a few times but the thing is, it just looked like level decoration and it was in such an unassuming area of the level. The game is generally good about giving you an idea of where you need to go but every now and then it just throws you an annoying curve ball like that. There's a few really weird design decisions here and there as well. For some reason, the game forces you to go through a tutorial on some of the most basic elements of the game like climbing over chain link fences and turning off light switches three levels into the game. It just feels weirdly out of place. The game does an excellent job of teaching you mechanics as you go along so it just seems unnecessary to just put everything on hold for a moment to say "alright, we know you've maimed numerous goons at this point, crawled through vents, flipped lights, opened and closed doors, and all that good stuff but we're going to have you run through an obstacle course just to teach you how to do it even though you wouldn't have made it to this point if you didn't already know how to do it". The AI while generally good does behave oddly sometimes. At one point I accidentally blew my cover and quickly ducked into a nearby bathroom to hide. Several goons piled into the building and searched basically every room... except the one I was in. After they searched a bit they just started firing their guns wildly and then just kind of fucked off. Still though, putting some of the small flaws aside, it's an excellent game and I'd strongly recommend it.
22.2 hours played
Written 13 days ago

Incredibly engaging shooter/stealth game that is frequently compared to Hotline Miami and has been thrust into the lime light thanks to Sseth. Great mechanics that are all fairly logical and also lends itself well to a variety of different play styles. The music changing based on the current situation can really get your heart thumping. I like to do a mix of stealth and loud open combat based on the mission. Enemy AI can be ruthless and sniff you out of a hiding spot in an effective but fair manner. The variety of weapons as well as the ability to mod them is great, with a ton of attention to detail such as .45 ACP being one of the only calibers that is inherently subsonic, just as it behaves in the real world. If you are a fan of Metal Gear Solid/Splinter Cell and don't mind the top down viewpoint then you'll have a great time and I highly recommend! I will likely be coming back to this for many years to come and hoping for a sequel.
17.6 hours played
Written 13 days ago

Basically 2D Splinter Cell/Hotline Miami if you got caught. Very fun and engaging. The gaming industry desperately need more Stealth game and this is it.
15.3 hours played
Written 14 days ago

Stealth is optional. But I found it to be a more rewarding experience than guns blazing.
18.7 hours played
Written 14 days ago

sometimes i push the door close button on people running toward the elevator. i just need my own elevator sometimes, my 7 floor sanctuary
12.6 hours played
Written 15 days ago

this game is so good its stealth is great for example when you walk on a carpet you're foot steps are more silent and shoot a silenced gun is still loud and you can shoot out lights but if you dont flip the light switch the light will still flicker. this game is like splinter cell mixed with hotline miami
22.4 hours played
Written 17 days ago

great for stealth great for combat engagement alone, fir some reason tho if there was a possibility for a survival mode i feel like i would sink too much life into this game, cause the action is that good and i feel like a addict that steve would kill due to this game addicting gameplay. i bought the the first game, the remake and the supporter pack due to this being one of ones
12.0 hours played
Written 17 days ago

Good stealth game with challenging AI. its also a nice combat game if you decide to go gunz blazing
81.6 hours played
Written 17 days ago

This game is awesome! If you like stealth games, this game is for you. If you are like me and are bad at stealth games, this game is also for you.
22.8 hours played
Written 18 days ago

Really really fun game. It is [i]everything[/i] a stealth shooter should be (granted, I played the whole game on "True" difficulty). The gunplay is fun and heart-pounding, the stealth is slow and methodical, and there's no "puzzle maps". This game is an absolute vibe. The total length of all three campaigns (Collateral and the two DLC campaigns which you absolutely should get) is about 16 hours. Replayability is okay, but is mainly there so you can try out weapons and strategies you didn't get to use for earlier levels. 10/10, better than any other top-down shooter on Steam (Hotline Miami included).
17.3 hours played
Written 20 days ago

Extremely satisfying stealth mechanics which may end up turning into intense shootouts at any moment. The soundtrack is a BANGER
17.9 hours played
Written 20 days ago

2D, top down, pixel graphics and stealth gotta be one of the best combinations. (Good story too)
12.8 hours played
Written 25 days ago

I really enjoyed the tight top down gameplay it's both challenging and really fun. The soundtrack is also killer as hell and the game comes with a NG+ option and a Workshop. Would 100% recommend anyone to try this game if you're into stealth and top down shooter games.
32.5 hours played
Written 25 days ago

I've now played through all official campaigns and it provides a hard challenge that you eventually master. I've only played on the True difficulty and at first it was like hitting a brick wall of difficulty but now after 30h (as of writing this review) I've feel as if I "get" the game now. It's a fun experience you can play with a variety of playstyles switching from ghost to panther to assault. I'm not a top down shooter guy usually but this really grabbed me.
52.2 hours played
Written 26 days ago

such a great game. i saw a review from ssethtzeentach and got like 5 minutes into it. paused it and then went to play the game. very nice
24.9 hours played
Written 27 days ago

cool idea for a game, i like the sprites, stories a story but i really just wish the mechanics of the game (shooting,item interactions, enemy reactions to being shot) were a little more consistent or perhaps better explained/more obvious. it can feel frustrating when in one run you come to a stop and shoot a single round killing a guard while other times they immediately fire back or fall down avoiding follow up fire unless you hover your mouse over them thus moving your camera. its mostly fun but generally feels inconsistent to me. feel like the game can be anywhere from an 8/10 to a 4/10 if you have a streak of bad luck or weird interactions
24.9 hours played
Written 27 days ago

I got the remaster of IV1 and IV2 in a bundle under 15 bucks and I gotta say it is amazing value. The game is definitely not mind-blowing mechanically or visually, the dialogue is hilariously bad and neither of the games are super long, however intravenous has a lot of charm. The best thing about this game is in the variety of approaches to the levels. You can choose if you want to be lethal or non-lethal and then stealthy or guns blazing. My personal favorite approach was aggressive lethal stealth from the beginning and then, when shit hits the fan eventually, I would go into full commando-mode which is why I always had one fully upgraded silent sidearm and ony fully upgraded main weapon like an assault rifle or a semi-auto shotgun. The way you can run loops around the enemy and confuse them can be very fun and it is especially necessary on true difficulty which I played both games on. It is also a very nice touch how the music changes up depending on what's going on as some of the full-combat tracks are banging. There are some unique levels as well, where you don't just have to go in kill a traget and go out but I just wish there were more of those. It would also have been nicer to have bigger enemy variety, where different enemies act vastly different. Plus, I would have enjoyed some boss-like encounters as well. Overall, the game is decently fun, charming and hilarious and for that pricetag I just have to give it a recommend. P.S It also needs to be mentioned that if you decide to go stealthy, especially non-lethal stealthy, you will be surprised by how in-depth the steallth mechanics can get.
13.2 hours played
Written 28 days ago

fun game, story is interesting enough, worth a play
32.6 hours played
Written 30 days ago

Love this game, refer to my review on the first game for actual information. This game's even better than that one was.
4.5 hours played
Written 30 days ago

Intravenous 1 was a really under-appreciated gem and the sequel is mechanically better in every way. The first game did have a better story IMO.
17.9 hours played
Written 1 month and 1 day ago

As a fan of Hotline Miami I was looking forward to a more "tacticool" iteration in the genre and this game didn't disappoint. Granted, the writing was a little one-dimensional but the actual gameplay was engaging (and sometimes infuriating, but that was mostly a skill issue).
18.2 hours played
Written 1 month and 1 day ago

I played the remake of the first game on normal difficulty in this. One advice for you all is that just play this game on true difficulty, it's not that much harder and it unlocks the guns for ng+ on all difficulty that way.
22.7 hours played
Written 1 month and 1 day ago

forgot to leave a review for this. Love this game! Good stealth with very fun combat, going full stealth with Sean and going loud or "commando" play-style with Steve is THE way to experience it. Or just shoot everything, the combat OST alone is worth not playing this as a stealth game.
25.8 hours played
Written 1 month and 3 days ago

Gunplay so good it kinda got me into guns. Story is pretty fun, HIGHLY reccomend playing the IV1 Remaster DLC first. It's worth every penny if you like stealth games and tactical shooters.
16.4 hours played
Written 1 month and 3 days ago

After playing Intravenous 1 and 2, I have to say that I am thoroughly in love with this title. I don't think there has been a stealth action game this solid since the early 2000's! Intravenous 2 stands shoulder to shoulder with legendary titles like Splinter Cell and Metal Gear Solid that harken back to a time where stealth action was at its strongest. The challenge here is great, enemies are coming at you with everything they got and you can really feel the pressure! The story is also very captivating and I was hooked on it from beginning to end! The soundtrack by Xtrullor is amazing! Its like a mix of techno and heavy metal! There is so much replayability here as well, with a New Game+ mode, custom difficulty settings and being able to achieve multiple endings! The creator, Roman Glebenkov, had a vision with this series and I truly believe he has perfected that vision with flying colors!
47.2 hours played
Written 1 month and 3 days ago

One of the few truly excellent blends of tactical and stealth games - among the best indie games I have ever played.
33.8 hours played
Written 1 month and 4 days ago

Amazing sequel to the first game and I really appreciate the controller support for the fact I got into an accident four months ago and I currently have radial nerve damage in my left hand, I got discharged around the time of the game releasing if I remember correctly and after a month or so of being home I was able to hold a controller again for longer than 30 mins and first thing I did was buy this game. To the developer thank you for making my favorite top down and making these few months go by quick it mighta been a small feature for controller support but i'm genuinely grateful. EDIT: just beat the game and I honestly have to say the story, characters, level design, and overall passion that was put into this game is something that's rarely seen and i'm honored that I had the chance to play this, well worth the money imo
31.1 hours played
Written 27 days ago

Intravenous is equal parts: Hotline miami Splinter cell 50cc trenbolone acetate injected into the pp Banger OST
28.7 hours played
Written 12 days ago

The game parts are great, good stealth action and enemys arent too easy to cheese. i struggle with the story, characters and parts in between the missions, almost ruined it for me, i just wanna play the game and bypass all the inbetween junk, should be an option for this
27.5 hours played
Written 1 month and 4 days ago

This is a phenomenal game one of the best games I've played honestly and is in my top 3 favorite stealth games of all time right next to dishonored and metal gear solid 3 sneak eater. I played it on true difficulty and man was it an experience and I've never played a game where it can go from the most mechanically stealthy and quite games to one of the most tactical shooters I've ever played honestly the gun fights is like a whole other game since the caliber of the bullet the gun itself fire rate control spread damage and all the attachments make all the guns very different and effective in different situations and missions, all and all I highly recommend and it I absolutely love this game. Not to mention you get the first game fully remade in the new engine for free which is unbelievable and super nice so you actually get two games for the price of one.