32.4 hours played
Written 30 days ago
The core game's solid and no hesitation recommending this game - it's fun, has interesting builds and weapons, and it's better than the first game in every way. Music - I don't even like this genre normally, but it's done really well and didn't bother me at all. Props to whoever handled the soundtrack.
However there are some nitpicking I just have to get out of the way:
* The submarine exploration is a cool addition and gives you a new way to navigate the world. But the combat feels clunky, especially when you're underwater, and by late game you're pretty much forced into specific builds whether you like it or not.
* Crew builds - it feels like you're wasting cogs if you don't level up different jobs for your characters. Why can't experience just transfer over to other jobs since experience is "in reserve" anyway? If I want to stick with a combo that works, let me do that without feeling like I'm playing inefficiently.
* Builds never feel complete either. I finished the whole game and still felt like my characters could've been way more developed. It's frustrating when you reach the end credits but your team still feels half-baked. I even grinded a few missions but it seems too much to reach max level. I realise I could just use the same 4-5 crew members, but the game pushes you towards using your whole crew for different missions due to the bounty and exhaustion system.
* Combat - you can't see what's inside rooms until you open them. I'd gather my whole crew for what I thought would be a big fight, only to find an empty room or like two enemies in a tiny space. Just let me peek through the keyhole or something.
Also, melee characters felt weak to me. It's hard to target flying enemies (which there are a lot of), and it feels unsatisfying when enemies just waltz past you - it would be cool to have opportunity attacks or something.
* There's this sense of an open world, but in reality you've only got a few routes available at any given time. The rest is gated off, which makes the exploration feel more linear than it should.
Despite all this nitpicking, I still had a good time with it. The core gameplay loop is solid enough that these issues don't kill the experience. Worth picking up if you enjoyed the first game or you're into turn-based strategy.