102.7 hours played
Written 1 month and 1 day ago
I think I’ve finally figured it out. For years, I’ve had a few games fighting for the top spot on my favorites list. The kind of games that really meant something to me, that stuck in my head long after the credits rolled. But after playing Kingdom Come: Deliverance II for 20 hours, I think this might just be the one. It’s that good. It’s that real. It’s the kind of game that doesn’t just entertain you, it pulls you in. You don’t just play as Henry, you become him.
I had this moment where I was sneaking through a village in the middle of the night, trying to pick a lock on a chest inside a quiet house. The whole place was dead silent, just the sound of crickets and a guard’s footsteps echoing in the distance. My hands were shaking, the lockpicking minigame felt like life or death. I finally got the chest open, grabbed what I needed, and bolted out the back, slipping into someone’s garden and vanishing into the trees like a damn ghost. It wasn’t part of some quest. No objective marker told me to do it. It just happened. And it felt amazing. That’s what this game does best. Every little moment feels like your story.
The world feels alive. People remember what you do. Help someone in a random side quest, and later down the line, they’ll return the favor in ways you didn’t expect. Mess up too much and guards will keep an eye on you. The attention to detail is insane. I had an encounter with some soldiers on a wagon who offered me a ride, and during the trip, they started chatting about forest legends and cursed places. I was just sitting there listening like I was on a real medieval Uber ride. Then out of nowhere, bandits attacked, and we had a proper fight. After it was over, the guys laughed it off and kept chatting like nothing happened. I hadn’t even done a major quest yet and I was already hooked.
Visually, it’s stunning. CryEngine absolutely delivers. No weird Unreal stutters, no bloated menus or forced launchers. The game just runs and it runs well. The combat feels smoother than the first game, the voice acting is top-tier, and don’t even get me started on the dog. That furry little legend deserves his own spin-off. He helps you in fights, finds items, and just makes the whole experience feel even more personal.
Everything I loved about the first game is here but better. Sharper writing, more immersive world, smarter NPCs, and a gameplay loop that keeps you coming back. And best of all, it’s not trying to be something for everyone. It knows what it is. No microtransactions, no games as a service nonsense. Just a damn good single-player RPG with soul.
So yeah. I think it’s official. After years of debating what my favorite game is, I think Kingdom Come: Deliverance II just claimed that spot.
Audentes fortuna iuvat. Fortune favors the bold.