Megaloot
Megaloot

Megaloot

66
in-game
Data taken from Steam
Steam
Historical low for Steam:
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Megaloot - New Trailer
Megaloot - Major Update Trailer (1.17)
Megaloot - Mega Update (Online Co-op) Trailer
Megaloot
Megaloot
Megaloot
Megaloot
Megaloot
Megaloot
Megaloot
Megaloot
Megaloot
Megaloot is an addictive Inventory Management Roguelike RPG, where meticulous loot management lets you create diverse and powerful builds for each run. With every new attempt, start from scratch and loot strategically to craft dominating setups and become the ultimate power hunter.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
64%
1,424 reviews
920
504
20.8 hours played
Written 1 month and 1 day ago

Sadly the game is not in a good place. There is more RNG than ever They took out the guaranteed scaling that made any build in the game work. Build and character diversity were taken out back, beaten, curb stomp and then shot and spat on. The developer hasnt had any real vision or direction for the game so there is sweeping changes every few months that completely change how the game is played so if you ever stop playing for a period of time and come back its completely different and the difficulty is just wonky. The game itself explains nothing about how the systems inside it work or function together. The player base is non existent and so there is nobody to really talk to or get help from. There is no Youtube/Twitch/Reddit content either. They struck gold on release and honestly fumbled it. Go play Risk of Rain or something instead.
3.6 hours played
Written 30 days ago

Please add a custom difficulty, this game is absolutely brutal and the fact that the older versions allowed for better playing styles than the latest version really urks me.
18.2 hours played
Written 16 days ago

this is [i]not[/i] the game i paid for anymore. the developer cant make up their mind on how the game wants to work. the base gameplay is still there, but every major update they try and completely flip some of the finer mechanics on their heads. anyone else remember when the characters had a simple 'innate' set? if you want an actually [i]good[/i] game, just play the betas... i never did because i had hope that this game would improve, and i thought the last gameplay version was fine on its own, but the dev always thinks otherwise, no matter what they try. this game is dead to me.
32.9 hours played
Written 11 days ago

Dev has made significant changes on the game to the point of where it is no longer the game I initially paid for. Due to this, and the dev constantly changing the game on their whim, I can in no way shape or form currently recommend the game.
32.5 hours played
Written 13 days ago

Here, because im angry on how the game has developed. And im pretty suprised that others feel that way too. The first version was sweet. Forging could have been great also, but wtf happened to the game. like this i wouldnt recommend to buy.
2.7 hours played
Written 20 days ago

Only interested as a solo game, too RNG for how simple the combat is.
29.7 hours played
Written 23 days ago

There's a kernel of something here but the developer keeps making sweeping changes in random directions, usually removing the ability for the player to make meaningful decisions in the process
2.7 hours played
Written 1 month and 1 day ago

I really liked the demo, but the main game is far more complex compared to the demo version. There is no tutorial and a lot of the game's mechanics are not explained at all. Part of my playing time comes from reading a guide while having the game open, that basically said that you have to apply the same strategy to all of the classes early and mid game since the latest update. That does not sound like fun to me at all, so I can't recommend the game in it's current state and hope that I can still refund it.
23.5 hours played
Written 17 days ago

Broken coop. Desync/save file issue. Cannot even edit the save file to attempt any sort of salvaging the run
37.9 hours played
Written 21 days ago

I bought this game to play with friends. Had a couple runs with them but still learning the game (builds and trial for fun) but since recent update i cant play with my friend so i guess this game lost all interest we had in it.
57.9 hours played
Written 15 days ago

I enjoy this game despite the negative heat it gets as it changes up how it works over and over again. The base is worth the cost. Maybe betas are better.
29.1 hours played
Written 2 days ago

I don't usually write reviews, but I have tried playing this game again a couple times this summer after not playing for a few months. What in tarnation are these changes? I first played after watching Mr. Fruit play and it was so simple and fun at the time. Now its nothing more than brutal rng, and all of the most fun to play classes have been nerfed into oblivion. The kits for every class have changed so drastically they are unrecognizable and the sandbox as a whole is so different it doesn't even feel like I am playing the same game. I am all for updates and improvement, but this is not the direction pretty much anyone that has been playing since or near release wants. I will just be going back to literally any other roguelike.
33.4 hours played
Written 23 days ago

It should be called megashop, not megaloot since you gather most of your stuff from the shop(s). It takes a LOT of time to understand the synergies between the characters and sets. Good thing the game has a tool tip for everything. The bad part is when you get the hang of it you can go hours and hours rolling the shop-slot machine and venture deep in the dungeon and realize you lost 24 hours in two days. The good part is dopamine.
0.1 hours played
Written 29 days ago

Are you playing at being an octogenarian chain smoker in the dead casino that is your bedroom? Well this is the game for you!
0.3 hours played
Written 12 days ago

not the game that was advertised after recent changes
9.6 hours played
Written 19 days ago

I wasn't sure what to expect from this game, but I'm glad I got it. I will say it took me a while to figure out the nuances because there is no tutorial. Now that I've got it figured out, though, I am all for it. Each character has different strengths and synergy possibilities. Once you learn what the different enemies do and how best to tackle them, the game is mostly about what to keep in your non-expandable inventory slots. Do I hang on to this low-tier weapon I could possibly upgrade to enhance my highly specialized, near-top-tier weapon, or take a potion that could keep me alive through another five floors? Keep this high-level ring that does *kinda* what I want, or let it go to focus on a low-level ring that does *exactly* what I want and hope I can find its upgrades? The levels fly by. Money comes and goes. Can I get a build just right and make it to floor 60? Only time will tell. But I'm enjoying the journey regardless. If you enjoy inventory management, and don't mind a game with NO tutorial whatsoever, this could be a great purchase. Especially on sale.
5.9 hours played
Written 30 days ago

I liked this game at first but after the latest update it feels much slower and not so fun. I would say it has still some chance to be good but atm it really isnt what im looking for myself.
24.7 hours played
Written 19 days ago

I liked the game way more when dismantle was a thing.
1.1 hours played
Written 8 days ago

Keeps crashing. Do not recommend.
20.9 hours played
Written 22 days ago

fun
12.1 hours played
Written 3 days ago

pretty ice
0.8 hours played
Written 28 days ago

MegaReroll :/
33.1 hours played
Written 10 days ago

yes
22.3 hours played
Written 29 days ago

im addicted
16.8 hours played
Written 7 days ago

i like the pain