Utopia Must Fall
Utopia Must Fall

Utopia Must Fall

12
in-game
Data taken from Steam
This game is in Early Access, which means it's still in development and will be missing features.
Steam
Historical low for Steam:
Open in Steam
Industrial Update
Update 666
Early Access Launch
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Utopia Must Fall
Defend humanity's last surviving metropolis from mysterious alien machinations in this challenging base-defense arcade shooter. Featuring rapid upgrade progression, procedurally generated attack waves, dark humor and laser-sharp aesthetics.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
687 reviews
658
29
3.0 hours played
Written 1 month and 1 day ago

This game is large wet in the pants. If you have a fightstick play it on that, its a friggin blast. Works with HORI RAP N on Arch/Hyprland with 0 issues. 9.5/10. Does what it says on the tin really well.
5.5 hours played
Written 1 month and 3 days ago

On the surface, this is a fun, simple arcade game with some epic retro graphics. But the more you look, there's a super amount of depth here. Lots of gameplay, loads of theme, lots of... gaming history? Also, no better intro sequence out there!
4.7 hours played
Written 27 days ago

Tons of fun, cool retro graphics, great shooting gameplay, good sound effects. My only problem is that the game is way easier using "hermit mode" (i.e. no missiles, guns only). I wish missiles were more plentiful, would make the game a lot more fun and less brutal.
18.5 hours played
Written 29 days ago

Like a lot of similar games, Utopia Must Fall is a defence/damage race. You will likely get the 7 hours entertainment out of what the dev has created so far but after about 7 hours some cracks start to show that I'm confident the dev is well aware of. The skill tree is opened by getting upgrades on each round (a day). Upgrades are triggered by your ability to wipe up a complete wave before it either hits the deck, escapes or forms on the battlefield. The problem here is that days have some randomness to them and it's quite easy for your attempt to wipe out a wave to be scuppered by the wave going off screen or being blocked by another wave. To progress you really need to be picking up 2 upgrades per day and sometimes this just not possible and can be a little unfair on the player. My other criticism would be that you rarely feel overpowered in this game which sucks some of the fun out of it. It is a very tense race - unlike the race in Brotato which feels fun even if it is going badly. This is also a race to try to build the exact same build every time - there doesn't seem much value in experimenting. Audio and Visual design are exemplary. Much to like and the devs have got a solid base in which to find more fun. Great value for what it is right now.
9.0 hours played
Written 27 days ago

Pretty fun game overall. Controls feel good, visuals are great AND can be changed to your liking, mechanics are done very well, I like the different paths you can go down when upgrading, enemies are varied, text is humorous. Great stuff. My only real complaint is that after a while every build will eventually boil down to one. You will eventually get every upgrade you can unlock if a run goes on too long, and the different builds don't feel as varied as I would like. Other than that, great game overall. Fun to play every once in a while.
10.3 hours played
Written 5 days ago

great vibe with amazing vector graphics, sublime sound effects and soundtracks. I want to say the gameplay is challenging (my highscore is 3 weeks + a few days), the latest update brought the drones which I learnt to not configure RANGE to FAR otherwise they die immediately by colliding with enemies XD I like the bits of writing in the upgrades, consulting the general hmmm...
0.6 hours played
Written 10 days ago

Lovely game, like Galaga & Missile Command, but more dynamic, pure arcade action. Great modern retro minimalism aesthetic. Lots of upgrades. And all this for ridiculously low price. Instant buy.
8.9 hours played
Written 22 days ago

I love this game. It is a nice mix of strategic gameplay and just shooting random stuff. While the way you upgrade will dictate how you often play the game it is also very easy to just decide to level up one path and start launching nukes at every problem every round, and call it a day. All in all its a very fun game with a lot of different ways to play that make for a very enjoyable experience.
4.9 hours played
Written 22 days ago

Yet another masterwork by Pixeljam. I'm not much into action games, but I love my arcade classics—the same way I love my pinball. This is Missile Command meets Asteroids for the 21st century. In the same vein as Nova Drift, it's pure neo-retro delight. Hard to believe it's still in Early Access.
43.9 hours played
Written 23 days ago

A really fun game that combines Asteroids, Centipede, Missile Command and others. Lots of fun for the 1st 3 weeks, then they start dropping indestructible bombs. Then I just walk away... But lots of fun until then.
25.6 hours played
Written 25 days ago

Great time-sink with an entrancing artstyle and just [i] incredible [/i] attention to those little details that really bring a game's presentation to life — the sound design, the writing, the fact that the diagnostic-themed startup screen is [i] actually testing and calibrating framerate settings for your system [/i] — it's wonderful. As of writing, the game costs $7 at full price, and is slated to receive significantly more content over time, with each major update bumping the price up by $1, and I can say it's well worth the cost now, especially when this is only a small portion of what the fully-fledged game will end up being.
4.2 hours played
Written 26 days ago

addictive laser turret city defence with random upgrades. always get more nukes.
9.5 hours played
Written 27 days ago

Hoooooooly. The presentation in this game... is ON POINT. And the gameplay follows ! I'm immediately hooked, this is amazing.
72.6 hours played
Written 29 days ago

Utopia Must Fall is about playing Sabotage, Missile Command, Asteroids, and Galaxian simultaneously to protect Earth's last city and its vapid inhabitants from the entire rest of the cosmos and at least one parallel dimension. It's a blast. Visuals are on point, controls are good, and the game is in active development. The latest update, the Industrial Update, is a clear improvement to a game I already like. I have high hopes for the future of this title.
34.9 hours played
Written 1 month and 1 day ago

Very fun arcade game, basically missile command with a lot more features, very pretty graphics despite the simplicity
21.9 hours played
Written 1 month and 2 days ago

Surprisingly, a lot of fun. Somewhat like a cross between Space Invaders, Asteroids and Space Command but with a tech tree that you work up in order to attempt to stay one step ahead of the alien invaders who's difficulty ramps up quickly. For the price, I would say it is great value for money.
7.1 hours played
Written 1 month and 4 days ago

its very much like an old arcade game with a modern graphic twist. I like the vibe of the game, and the gameplay is entrancing. I recommend the game. Especially since its cheap to buy.
19.4 hours played
Written 1 month and 4 days ago

I love the music and sound design for this game; think of a Vectrex/Vector-styled Missile Command (1980) combined with DEFCON (1996) with analog synthesizer pastiche. The skill-tree gameplay and aesthetic are fantastic. They made their own game engine to do it called v99 Vector Entertainment System, which is great because I've never seen that much detail in replicating the Vectrex CRT rendering.
24.6 hours played
Written 1 month and 5 days ago

Fantastic game! The star of the show is the aesthetic, but there are a lot of small details that add up to a very fun game. Discovering new enemies and figuring out what their attack patterns do is very fun, and the new skill tree system is very engaging.
35.6 hours played
Written 1 month and 5 days ago

This has the retro aesthetic and gameplay of old arcade classics like Missile Command and Space Invaders, with some modern innovations. I think it's great at what it's trying to be.
40.3 hours played
Written 26 days ago

I am so tired of game devs insisting on tinkering with a perfectly cromulent game to take out the things that make it actually enjoyable.
32.0 hours played
Written 1 month and 5 days ago

Starkes Spiel, grafisch schön umgesetzt, macht immer wieder Spaß
0.7 hours played
Written 1 month and 4 days ago

I don't like roguelikes without clear metaprogression. Just a personal pref.
3.4 hours played
Written 27 days ago

There is a distinct difficulty wall at the 2 week mark. It doesn't matter how many nukes you make, whether your arc shield is ready to go, or whether you have the berserk initiative. It will end your run 90% of the time. I haven't made it to day 17. No hint how to improve. I'm done.
22.2 hours played
Written 15 days ago

I love it! I want more! Give me scenarios with different tech trees! More! give me MORE!!!!!!!!! UTOPIA IS LOST UTOPIA IS LOST UTOPIA IS LOST
6.5 hours played
Written 22 days ago

Really nice little arcade game. Very tight!
1.4 hours played
Written 1 month and 3 days ago

i have played this game for 56 minutes and i already know that number will probably jump to 56 hours in a week
24.5 hours played
Written 1 month and 4 days ago

Fun arcadey game. I really want to build a cabinet for this.
8.4 hours played
Written 1 month and 5 days ago

If you ever played the minigames on your pip boy in fallout 4, this is for you
23.3 hours played
Written 1 month and 4 days ago

yeah its pretty fun! love me my drones!
32.2 hours played
Written 1 month and 3 days ago

this game made my utopia fall so hard.
4.0 hours played
Written 1 month and 4 days ago

Wonderful! Like Missile Command reimagined for the 21st century—fast, tense, and beautiful. Please make it perfect by bringing it to VR!
184.8 hours played
Written 20 days ago

well, have a nap. ZEN FIRE ZE MISSILES
45.0 hours played
Written 10 days ago

The aliens come. You are doomed. Can you get a high score?
2.6 hours played
Written 17 days ago

good game overall
41.6 hours played
Written 8 days ago

It's just fun.
8.8 hours played
Written 1 month and 5 days ago

Utopia: Felled
19.6 hours played
Written 12 days ago

mind numbing missile defense.
12.9 hours played
Written 9 days ago

FUN! dam hard!
36.8 hours played
Written 1 month and 5 days ago

I hate squid.
15.2 hours played
Written 9 days ago

Decent.
110.9 hours played
Written 26 days ago

yep
121.0 hours played
Written 30 days ago

Yes
4.9 hours played
Written 22 days ago

.
53.9 hours played
Written 12 days ago

Good Game, may be the first one I play to get all the achievements. I'll let you know when I get Pure Vibes. ;w;