64.2 hours played
Written 11 days ago
I have mixed feelings about the game and a lot of criticism to offer, but ultimately believe that this story is worth reading. Rather than calling this the perfect story as so many people do, I want to share my personal detailed thoughts here, no spoilers.
The first 4 chapters are referred to by the game as an extended prologue, and they are vastly different from the rest of the game by writing quality and plot direction. They were my least favorite part of the game. I was struggling to see why so many people consider Fata Morgana as the best story ever while reading these chapters. I felt like they included many unnecessary scenes and the storytelling was overall kind of naive and cheesy. The dialogues were often repetitive and longer than necessary to make their point, or contributed very little to the plot aside from some comedy.
These chapters often introduced a shocking plot twist to get the reader's attention back and keep them interested. This is something that happened throughout the game as well, with the game's whole idea being "subverting expectations and presenting people in a different light compared to how you thought of them initially". To be fair, this is an interesting plot device, and those twists had some buildup and foreshadowing. Still, I felt like it wasn't enough and plot twists were too sudden, changing the tone for the rest of the beginning chapters. Or perhaps I just got used to it over time? It did happen a lot.
The soundtrack of these early chapters felt mostly annoying to me because of how one song I'm not even a fan of would often loop throughout a whole scene. I also disliked how many songs featured vocals with clear lyrics, it was distracting me from reading. Eventually I got used to all this but it took a bit of time. Later chapters gave me more music that I actually liked.
In the early chapters the game used old-timey English to keep the atmosphere but dropped it around chapter 5 and switched to modern language with lots of colloquialism after that. Perhaps it had plot reasons and was a narrator's choice, but it was a strange change considering that the setting's time and circumstances remained the same. For better or worse, it contributed to separating the early chapters from the rest of the game.
All this considered, it's best to give the game time to develop and grow on you. I found small points of interest all throughout this "extended prologue", but chapter 4 was what really inspired me to keep going, and it only got better with time. The plot and themes discussed in the story became much more interesting, I enjoyed both the setting and the characters, their roles, conflicts and emotions. Knowing the events from previous chapters gave the characters more meaning; placing pieces on the chess board in the beginning like this allows you to feel more connected with them as the story progresses.
The game handles difficult topics and sensitive matters respectfully. All characters have their struggles and wrongdoings, which are presented very well. Though the story features dark, mature themes and contains plenty of suffering, the tone is neither endlessly gloomy and hopeless, nor overly sweet and forgiving. Be prepared for both a lot of pain and a lot of fluff. It's a collection of love stories, love in its various shapes and emotions emerging from it. There are happy times even in this tragedy.
The visuals are gorgeous here, many beautiful sprites and CGs as well as user interface. I appreciated the detailed adjustability of text speed and auto scroll. The history log can be scrolled very far back, which is an excellent feature for looking back so far as the previous scene. I liked the visual choices the game took to present its narration differently depending on the chapter. I also respect the composers for creating songs in such different genres and moods to support the storytelling.
I enjoyed my time here. It may not be a perfect game but it is still a very good one. Give it a try.