

Neva
37
in-game
Data taken from Steam


















Experience the moving tale of a young woman and her lifelong bond with a magnificent wolf as they embark on a thrilling adventure through a rapidly dying world.
Developed by:
Published by:
Release Date:

Latest Patch:

Categories
The categories have been assigned by the developers on Steam
Tags
Tags have been assigned by users on Steam
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
94%
2,824 reviews
2,669
155
1.2 hours played
Written 1 month and 5 days ago
I really liked Gris. but I don't like this. The story has none of the emotional impact that Gris did, and the focus on combat instead of puzzles doesn't really work since the combat kind of sucks. It's hard to pinpoint why – I guess it comes down to the fact that dying feels like the result of controls being imprecise rather than lack of skill, combined with game play that just feels tedious. I get what I'm supposed to do to beat that specific boss, but none of it is really enjoyable.
4.8 hours played
Written 15 days ago
---{ Graphics }---
☑ You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☑ 10
9.0 hours played
Written 11 days ago
This game is an emotional masterpiece! ♡
I love a game guided by it's tone, soundtrack (please play with your headset on!) and art direction and this game hit exactly the right spot. I've yet to play GRIS so I cannot compare, but I adored the pacing. Some moments felt slow but for good reasons. There's no dialogue, but there doesn't need to be. Just a girl and her wolf.
It's not a long game either, can easily be played in one sitting, between 4-5 hours. If you missed a few of the achievements like I did and want to go back for them, that's not hard either as you can jump back between checkpoints.
Alba and Neva will be living rent free in my head for a while ♡
3.8 hours played
Written 25 days ago
saying this game is beautiful is an understatement, its breathtaking.
6.0 hours played
Written 24 days ago
Neva is an emotional masterpiece. The visuals are absolutely stunning, and the art direction is breathtaking just like in Gris, but even more mature and refined. The story hits hard with its themes of love, loss, and growth, and the bond between the main character and the wolf is deeply moving. The music and atmosphere completely pull you in. It’s not just a game—it’s an experience. Highly recommended for anyone who appreciates storytelling through art and emotion.
10.5 hours played
Written 12 days ago
Oh, how I love getting my heart crushed by incredible artistic work!
I absolutely loved Gris, and Neva still feels like a huge step up in every way. It’s even more visually stunning (how is that even possible??), even more vulnerable and tender in its storytelling, and even more enthralling in its gameplay.
Multiple times I found myself teary-eyed — not because of a specific event, but because the entire experience is so cathartic.
The combat elements and soundtrack felt epic and meaningful, which is a pleasant surprise, especially since Gris had no combat at all.
You can really feel the influence of Princess Mononoke both in the art style and the themes. I really appreciated the bittersweet exploration of nature, parenthood, and loss.
Something to be aware of: on “Adventure” difficulty the combat and platforming can actually get quite tough. I enjoyed it but it definitely can be a little stressful at times.
If you’re here mainly for the story, I’d recommend picking Story Mode.
3.0 hours played
Written 25 days ago
I really tried to like this game. I loved Gris, their previous game. Neva has great music and artistry, but the combat and game play just aren't that good. I suppose that I could forgive that, but I just found the game a chore to play, and the overall story not that intriguing. I had to force myself to complete it, and the ending just didn't deliver for me. It didn't have the amazing journey that Gris did with its beautiful ending, and it just wasn't fun to play. I see that most people that played it really enjoyed it, but I didn't enjoy my short time with this game. I would definitely recommend buying and playing Gris. That game is a masterpiece. Neva, unfortunately, falls far short of that.
3.1 hours played
Written 25 days ago
Neva failed to captivate me despite all of the artistic emphasis and melodramatic music. I ended up finding the game to be quite dull. This was primarily due to long stretches of mindlessly holding “right” to advance through wide, empty, and monochromatic scenes, but the unforgivably slow first act and boiled-down platforming/combat certainly didn’t elevate the short-lived experience.
The disappointingly generic use of "nature vs formless evil void creatures" failed to intrigue. The theme of "magic dog grows up" is similarly predictable and somewhat pandering. That's to say, you'll probably be more emotionally involved if you're biased towards being a dog person and senselessly find any dog-related sadness to be heartbreaking.
The game also totally froze during the two most important cutscenes at the climax and very end, which is just funny for someone who was already completely disenchanted with the game.
Sadly, there isn't much more to Neva than what's in those one-minute action reel trailers. Those do a great job of covering the entire game and showing off the soundtrack as well as the main highlights for its art and animation. Neva is about buying into the simple hand-drawn visuals and dog-focused narrative. If those don’t grab you, the utter lack of substance here will push you away.
4.7 hours played
Written 12 days ago
Turn your phone off, close Discord, and play this game in one sitting.
Nomada & Berlinist did it again. I was apprehensive for this one as GRIS is my favourite game of all time, and I was worried this would fall short in comparison. It didn't let me down. The combat was a bit too out of my comfort zone, and the platforming felt a bit more difficult so I opted to play the majority of the game on story mode, and it was perfect for me. I won't be a sap about what these games mean to me, but I will highly encourage you to pick them up, or even just watch commentary-free playthroughs. If you like beautiful artwork, beautiful music, games that will make you cry, fluid platforming: do not neglect this game.
8.2 hours played
Written 1 month and 1 day ago
Beautiful art, scenery, and emotional story. Any screenshot could be a background wallpaper. Absolutely stunning artwork. Neva (the wolf) responds very well and the controls feel smooth. It's nice seeing Neva's growth throughout the levels. Combat is fun and similar to Hollow Knight with simple attack, evade, jump.
Some platforming levels require perfect timing, which could take multiple attempts. The really hard ones are for optional collectibles. The path of progression is always doable even if the puzzle makes me pause and think (which is great! It's been a while since a game puzzle has made me stop and think about the path forward. Most nowadays are really simple and easy.) Sometimes the art style makes the platforms difficult to see at first. But you get used to it and they become easy to see as you go on. Even if you miss it the first time, falling/dying only sets you back a little, so you can easily try again.
82.8 hours played
Written 25 days ago
great game, for both art and gameplay.
3.0 hours played
Written 1 month and 1 day ago
A beautiful game, but the combat is frustrating if you (like me) don't have and/or don't want to use a game controller. I can't recommend this game unless you have some sort of controller or just want to play on story mode. If the store page made it clear (like the game does AFTER you buy it) that it's best played with a controller then, at least, it's up to me if I want to take on that challenge. And yes, after scouring the game's store page, I now see that there's a little note in the controller support area that the developer recommends a controller...but if you don't care about controller support (like me) you don't generally check that area.
3.8 hours played
Written 9 days ago
Incredible Visuals, but the combat steals emotions. So I understand the game, but I don't feel it.
5.0 hours played
Written 10 days ago
Unfortunately despite the gameplay being better than GRIS, I don't think it hits the same heights artistically. That being said, it's still a stunningly beautiful arthouse platformer that everyone should play (especially if it's on sale)
3.8 hours played
Written 10 days ago
A very pretty game, but style over substance is an apt description. Very short but despite that still feels like it could be shorter as there is not a lot of fun content here. The combat and platforming is very simple, overall. The story is very predictable, and while it undeniably pulls on your heartstrings it felt more manipulative than effective. If you love the artstyle or emotional stories you can give it a go, but otherwise not worth your time.
5.5 hours played
Written 11 days ago
An expertly crafted aesthetic experience.
While [i]Neva[/i] does not carry the same raw emotional depth as [i]Gris[/i], Nomada Studio's clear vision still shines. This game is a more broad, minimalist narrative about nature, cycles, seasons, life, death, and kinship. There is a cyclic push and pull innate to the combat system with limited regenerative health where aggression rewards recovery. This is symbolic of the precarity of life and the path that Alba/Neva tread to restore balance. Following their journey, I rode this rollercoaster of emotions between suspense and action up to the end. In a way, the ending might seem unsatisfying, bringing up more immediate questions than answers. Yet, I feel the themes of this game lingering in my mind days after completing the final chapter. Maybe the answers will come later when looking back. Somehow, I just know that the journey was a worthwhile one.
8.7 hours played
Written 11 days ago
beautiful game that inspires me a lot... i think it will change my brain chemistry when i finish it
1.6 hours played
Written 12 days ago
Such a beautiful game, very intriguing. Everyone should play it at least once in their life 🙏
5.4 hours played
Written 12 days ago
Beautiful game. It's like GRIS, but instead of transforming into a brick you get a sword. There's an option to turn off some of the combat mechanics if you want (so you don't die), and I believe you can choose to skip sections if you get stuck.
11.5 hours played
Written 13 days ago
Amazing gameplay and incredible artwork. Challenging at times, which makes it very interesting, about 4-5 hours of amazing playtime you wont regret.
3.0 hours played
Written 14 days ago
First of all the dynamic between the MC and Neva is satisfying and fun.
The combat mechanics feel smooth and fun.
The music is topnotch along with the sound effects.
Lastly art style is what makes a game graphically stunning. The atmosphere is unique and the landscapes are breath taking.
4.3 hours played
Written 14 days ago
For anyone who played GRIS, this is a game that you MUST also try from the same studio. It captivates you with its very beautiful art style and scenery, the tale is very moving and emotional, and the idea of adding combat while also maintaining a good amount of nicely designed puzzles same as the level we saw in GRIS deserves a pat on the back, not to mention the OST is also beautiful, and the ending just leaves you in awe. What a beautiful game, highly recommend !
4.5 hours played
Written 14 days ago
I went into my playthrough unaware the same studio who created Gris (another absolute banger of a game) made Neva; however, the gameplay told me they were almost immediately.
Beautiful in its visuals, story, and music, this is an incredible journey (albeit relatively short) I feel anyone with the means should absolutely experience.
4.9 hours played
Written 14 days ago
Beautiful game. Very calming and easy to play and understand.
4.4 hours played
Written 15 days ago
This game was breathtaking. I adore the art style and music was perfectly paced. I truly did not know what to expect going in. I went in as blind as I could. I saw the art style the wolf and said count me in. I am not upset that I gave it chance. But god did it make me feel so many things. I would highly recommend getting tissues ready. But all and all a fantastic game with interesting puzzle and fighting mechanics. 🐺💕😭
12.6 hours played
Written 15 days ago
Amazing game. Love the sword play and movement. While not as big or massive, I put this up there with Celeste and Ori.
I want more, please! Sequels, spin-offs, anything.
5.2 hours played
Written 16 days ago
Neva is a stunning work from the developers of Gris, presenting a stunning combination of art and emotional resonance. Its hand-drawn visuals are absolutely stunning, creating a melancholy but optimistic world. The haunting soundtrack and wordless storytelling enhance the powerful story of loss and growth. Neva is a stunning, emotional journey that shows you games can be incredible pieces of art, leaving a lasting impression long after you've finished playing.
Highly recommended if you're looking for a spiritual experience.
3.7 hours played
Written 16 days ago
I might have actually shed a tear in this game. Beautiful I love a good puzzle adventure
5.0 hours played
Written 17 days ago
I cannot begin to explain how amazing this game is. I bought the bundle of Gris and Neva expecting it to be an easy way to pass the time. Gris was what I played first, and don't get me wrong...It's fun, but then I tried Neva out. This is my first platformer that I've gone all the way through and it was truly phenomenal. Every moment, whether its with Neva, or when you're alone, is amazing. The action was amazing, and watching the world slowly change as time goes on just makes it better. I already had to recommend this game to all my friends just to try and share this experience. It's a game that everyone should see for themselves, whether they play these types regularly, or if its their first time every playing a game. Beautiful, exciting, fun...there aren't enough words to explain how amazing this game is...so I'll just settle with "Try it. You can always refund it in 2 hours if you haven't already gotten addicted to Neva."
16.9 hours played
Written 17 days ago
Genunely love this game so much, my teacher let me play it during class whenever i had free time and it was so amazing. The story, the gameplay, the backgrounds, all of it was so immersive and so so much fun. I just was able to get it for myself and it is such a calming game to play for me! 100% recomend!
8.2 hours played
Written 18 days ago
Amazing visuals and smooth gameplay, my only gripe is that I wish there was more of it
7.4 hours played
Written 19 days ago
You loved Gris? Sit down and play this game too.
You have a dog a cat? you want an animal? you love animal? Sit down and play this game.
You have a heart and eyes? Play this game.
Good day
6.5 hours played
Written 19 days ago
Gorgeous art design and a great soundtrack. It is a bit short, but keeps you invested in the story at every part. Beautiful game
7.0 hours played
Written 20 days ago
A simple narrative-forward platformer, runs about 4 hours/6-7 with all achievements. Plenty of stunning visuals. The story is emotional and compelling, I found myself really investing in our animal companion (Neva) through the course of the game.
Personally I found the first thirty minutes of the game slow, since there's not a lot of puzzles or fighting and it is mostly a very basic tutorial on your controls. Still, the challenge definitely ramps up with the battling mechanics and platforming, especially if you're going for collectibles. There is also a easy mode for those who prefer that which negates the three-lives mechanic. Even with the three-lives, your character spawns at the last position she was at, so there is not much progress lost either way.
This is a game for lovers of art and animals, those who enjoy slow moments as much as action-packed ones and those who enjoy platformer puzzles combined with action.
4.1 hours played
Written 20 days ago
This game is like navigating a huge artboard with a lot of beautiful colour transitions and a poignant story!
7.1 hours played
Written 20 days ago
just finished the game and oh my god the art is beautiful and i loved the storyline so much, will 100% be replaying sometime soon
3.4 hours played
Written 20 days ago
This games feature some of the most beautiful visuals I have ever had the pleasure of witnessing in a video game. Along with the incredible soundtrack, the game also features a story that will keep you wanting more. The only downside is the game-play. It's not bad, but it's nothing new and it can get repetitive quick. Other than that, a fantastic game!
3.4 hours played
Written 21 days ago
One of the most beautiful games I've played in a hot minute. Absolutely stunning and quite fun. It's not a very long game depending on things but I love the use of art here, the platforming, and the combat. The ending kinda annoyed me but it is what it is. I still have so many questions left unanswered. Nonetheless, great game.
4.6 hours played
Written 21 days ago
a lot to say about this one...
the positives:
- it's stunning. from start to finish, no notes.
- the music is also good.
- i won't spoil what they are, but during fall and winter, the mechanics get really enjoyable and creative, whether we're talking about the designs for the fights/enemies or the platforming mechanics.
- the story is very straightforward (given what's going on in the world right now, it's not difficult to understand what the game is trying to tell you; the enemies being inspired by no face from studio ghibli also leaves little room for doubt. this game is about living in harmony with nature) but the simplicity suits this format perfectly.
- i loved the horror elements to the atmosphere and design! this is something you won't find in GRIS.
- the ending is really moving: i loved that despite the game being about cycles (something that going from season to season also makes clear), it's hopeful at its core.
the negatives:
- summer (the first part) feels really lacking in comparison to the rest of the game. i understand that it's because we're introducing the world and mechanics but it's still way too lacking: a big part of it is spent simply running through the (beautiful, granted) map with neva, and when puzzles and enemies show up, there's barely anything. it's not very compelling at all. i get that making the fights interesting is difficult at that stage of the game (since a lot of it is carried by neva's abilities evolving) but they could have added some puzzles and platforming to make it interesting... even if neva can't follow as a pup, having been separated for a time and/or or finding ways to reunite with her would do the trick. and even in the later part, it's not fun because all of the mechanics remain very basic.
- same for spring at the end of the game, it feels way too short and the ending comes about abruptly. i wish we were able to enjoy that season more.
- it's clear that this game is meant to be an entirely different thing from GRIS, but at the same time, it's very clearly still connected design-wise: you'll find the same archways, most noteably, that any GRIS player will remember. and this is where it gets tricky, because Neva has strengths that GRIS doesn't, but it also feels a lot less cohesive than GRIS. it tries to do cozy but also challenging but also fights--something about it ends up feeling unbalanced. it makes the game design feel a lot less genuine than GRIS, because some of it seems to have been put there "because we know it works", something like that? and like i said the immersion into the world doesn't always work very well. it feels connected to that. sometimes you feel like you go through the environment rather than being an active part of it, which doesn't do the story any favors, since you're meant to be in harmony with your environment and constantly helping it heal.
- from a technical standpoint, i didn't love that chase scenes didn't have an automatic save point somewhere in the middle, but that's very minor.
neutral:
- i played nearly the whole game on story mode because i'm not a very good gamer and i play to sweat over platforming and to soak in the story and atmosphere, not to suffer through fights dozens of times. personal preference. cannot speak on how hard the fights were if you decide to play this the other way.
- the flowers you collect for that one specific achievement... only got very few of them. some of them, i genuinely didn't even see how you were supposed to go about reaching them. but hey, i'm not a completionist, so i'm aware that aspect of the game isn't made for me anyway and that it being hard (sometimes really hard, perhaps...) is the point.
in conclusion: it's a good game and i do recommend it. loved running around with my wolf spirit best friend. i hope this studio makes a cat game next
192.5 hours played
Written 21 days ago
Beautiful and enjoyable, but, god, some of the parkour puzzles get far too frustrating as the game progresses. It's hard to enjoy the atmosphere and art when you're doing the same jump 50 times in a row to try and achieve the pixel-perfect execution needed to get to the next stage.
5.4 hours played
Written 24 days ago
Great game for the most part but almost every cutscene froze ruining the experience. This game has many cutscenes so imagine getting ripped out of the experience 1/4 of the time.
5.3 hours played
Written 24 days ago
Neva - 10/10
Completion Time - 5 Hours
A beautiful story set in a dark world. I definitely cried.
Following a traumatic event, a young woman named Alba finds herself bound to a wolf cub. Together they adventure forward through a rapidly dying world filled with corruption and evil. Over time, as the wolf cub grows, they begin to work together by using their special abilities. In this emotionally driven story, they must do whatever it takes to survive.
Similar to Nomada Studio’s first game “Gris”, Neva is a puzzle platformer. You’ll traverse the different seasons by solving puzzles & battling the darkness in order to proceed to the next area. Personally, I was not a fan of Gris. I enjoyed the gameplay, but I couldn’t connect to the story or the emotions. I absolutely loved Neva. It hit all of my heartstrings, and I even found myself crying…not once, but twice. I think the story in Neva is beautifully written and the soundtrack takes it to the next level. You also get to pet Neva, and who can say no to that?
Honestly, I can’t recommend Neva enough. The platforming is fun, but not overly challenging. The only parts that were a little challenging for me (I struggle, okay?) were trying to get the collectables, so you can totally skip those if you’re just here for the story. The puzzles were not very challenging, but I thought that was okay because they aren’t the focus of the game. I’ll admit, combat was challenging in certain areas, but again, it never became overly frustrating. I just thought the overall game was incredibly well balanced and I enjoyed every minute of it. I think it’s worth the entire price tag, but you can definitely find it on sale or even as a bundle if you are interested in picking up Gris as well.
10/10 the hive recommends.
3.4 hours played
Written 25 days ago
Beautiful little game that can be done in one sitting. Great art direction and some fantastic music. The combat is surprisingly very fluid and fun for such simple controls. I definitely had a great time with the game and would highly recommend it. Pick it up on sale if you get a chance, and you won't regret it.
8.5 hours played
Written 25 days ago
Every frame of the game is that gorgeous and emotional...
Sunny in the summer,
Moon falls in the fall,
Fighting in the breeze,
and blossoming in the spring...
Not much to say, you will eventually feel it when you try out Neva
100/10
Fun fact: i took 200+ screenshots lol
34.9 hours played
Written 26 days ago
Very atmospheric, relaxing and non rage enducing like alot of other games
5.2 hours played
Written 27 days ago
The soundtrack in this game is next to none for such a small company they sure know how to portray such emotion through its OST, and really engage you in the emotion within the game. Short but sweet.
5.5 hours played
Written 28 days ago
Neva's art is beautiful, and the music is even better. However, the story is only so-so and sums up to "black Kaonashi-inspired creatures corrupt the Earth and raising a dog/child is hard" which feels significantly less emotional than it could be. As a result, it doesn't really hold up to expectations shaped by other games, namely its Nomada Studios predecessor Gris, and Planet of Lana, which has similar gameplay and story beats. This is only the first of many areas where Neva falls a little flat.
On the topic of mechanics, the combat is mediocre at best. The enemies are repetitive and have difficult-to-read hitboxes, which makes learning how to dodge them especially frustrating because the healing system is based on landing hits without getting hit. Even once you do understand the enemy hitboxes the combat still feels like a button-mashing chore without room for skill expression because the melee attacks are clunky and there isn't really an advantage for using different attacks. The platforming is also very simple and only okay, with some neat puzzle components becoming frustrating because the controls feel imprecise when the intended solutions require precision. The game is also pretty short, with the story coming to an abrupt climax and ending earlier than it felt it could have. The two games I compared it to earlier, Planet of Lana and Gris, each were longer, but did so by including many more puzzles and different types of content, making them much less repetitive than Neva was.
All-in-all, these are secondary to the art and the story, so I can't completely fault Nomada Studios for leaning into those elements, but it was disappointing. I think the game is okay, and I still enjoyed it more than I disliked it, but my prior experience with Gris gave me high hopes that Neva just didn't live up to. If you enjoy good art and a decent story, then you'll probably enjoy it too, but I don't think it stands out nearly as much as other options.
8.7 hours played
Written 28 days ago
Beautiful art and story. The gameplay wasn't quite as challenging as I would have liked it though, I do wish there was a "hard" mode or something
4.8 hours played
Written 29 days ago
(vague spoilers ahead) my GOD this game was absolutely beautiful. it gave me lots of ghibli vibes—spirited away with the no-face-type creatures, and princess mononoke with the wolf companions, scenery, deer, and boars that were prevalent through the game. i was so obsessed with neva & the mc's relationship and how they always had each other's back. i adored how each season, neva grew up & gained new abilities. each region was crafted meticulously with harmonious colors, vibrant visuals, and eye-catching formations. the music gave me goosebumps when it really mattered, and lulled me in moments of peace. the only reason i take off a partial points is for the boar fight that i failed at 20+ times (and that was user error, lol!)
4.4 hours played
Written 29 days ago
If 2d-platforming, artsy and colorful is your jam, then this is for you..