69.6 hours played
Written 1 month and 7 days ago
I'm a Danganronpa fan, and I was surprised to see this series recommended so much once I finished the series. And while in a way I do get why these games are suggested to fans of the other, I also don't quite. Danganronpa at its core is a silly game about a silly little guy called Monokuma killing off everyone we care about, but Zero Escape takes itself very seriously and tries to stay pretty grounded most of the time. If you're a lover of the murder game genre, then you'll definitely like this one, but if you're hoping for another Danganronpa-esque game to you may be a little disappointed. The plot and the characters aren't written in a way for you to get attached to them like in the DR games and instead try to keep you playing due to intrigue and a desire to discover some hidden truth.
I started the Zero Escape franchise due to the recommendation of some friends and honestly, I've been really vibing with it! Both games are very solid, but I think 999 is consistently a better experience while VLR can be a little bit of a slog until you reach your final couple of endings which are really good. 999 has more of a classic visual novel feel to it and makes the most of it. The characters are likable, the puzzles are while simple fun to play, and the story and setting are enjoyable and easy to follow. VLR is something else though which makes it both better and worse than 999. While the plot itself is interesting, I didn't find a lot of the characters likable. Due to the nature of the situation that the cast is in, I guess it makes sense that everyone is a bit of a cynical bastard, but even I got character specific endings and learned their backstories I felt it was a little too late for me to really grow attached to most of them. Also, most of the timelines, up until the end, feel so similar where it's kind of a grind to get through them as you rehash the same exact events with maybe a couple of different lines of reaction dialogue. Some would argue that the timelines being so similar is the point, but I didn't find it fun to experience, especially since whenever you travel to another room you have to watch a slow cut scene of you traveling around the map which you can never skip. I feel like maybe if I could skip that cut scene, maybe I'd feel better about it, but it was so constant that it got on my nerves by the time I was halfway through. To VLR's credit though, it is a very fun game. The puzzles are more difficult which makes it more fun, and this game is also one you need to play with a notepad nearby cause there are details during some timelines where the game will not help you and just expects you to know the answer. In a way, I kinda like that cause it makes me feel like a little detective as opposed to just have the game holding my hand and just doing it for me. I also found the main ending pretty compelling and made me excited to finish the series in Zero Time Dilemma!
Overall, both games are really good and I highly suggest those of you interested in these escape the room based puzzles to really give it a go!