Transport Fever
Transport Fever

Transport Fever

100
in-game
Data taken from Steam
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Historical low for Steam:
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GOG
Historical low for GOG:
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Transport Fever - Launch Trailer
Transport Fever - Launch Trailer (German)
Transport Fever - Launch Trailer (Russian)
Transport Fever - Gamescom Trailer
Transport Fever - 15 Minute Gameplay Walkthrough
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Transport Fever
Transport Fever
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!
Developed by:
Urban Games
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


Transport Fever 2
Transport Fever 2
From 9,99€
Monster Train
Available in:
• 1 subscription (PC Game Pass)
Has been in:
• 3 bundles (Fanatical)
• 2 subscriptions
Monster Train
From 5,77€ and with a PC Game Pass subscription
Monster Train 2
Available in:
• 1 subscription (PC Game Pass)
Monster Train 2
From 18,80€ and with a PC Game Pass subscription
Hard West
Has been in:
• 3 bundles
Hard West
From 1,59€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
80%
4,128 reviews
3,331
797
38.4 hours played
Written 25 days ago

I expected a Transport Tycoon on steroids, but the only thing I got was disappointment. Seems like the devs spent too much time and resources on the video mode and npc citizens than on actual gameplay. + cities and vehicles look great + goofy TT music and vibe + lines manager + the campaigns are good - maps are too small, even the large ones - outside the cities and factories is just bare emptiness - no AI competion in free mode - road vehicles CANNOT OVERTAKE! that's crazy – you can upgrade a lorry but it will travel slowly behind your other older trucks and carriages costing the higher running costs - vehicle stats don't make sense – by looking at the purchase and running costs vs. capacity and speed increase etc. you'd never upgrade, though you do make a bigger profit by upgrading - hard mode is impossible to make money in 19th century, almost no profit margin with horse wagons even if you utilize your freight cars both ways – if you manage to somehow squeeze a tiny profit, it'll be just so so to replace the old wagon for a new one in 15 years. No sense to start in 1850 on hard.
200.5 hours played
Written 23 days ago

I mean, even if you don't play this type of game regularly I would HIGHLY recommend checking out. Especially with TF3 announced! Personally I have a 300+ mod list so make full empires of transport over 100s of years (in game) then play again and have a completely unique game.
134.5 hours played
Written 20 days ago

A very good game but greatly improved upon in Transport Fever 2
146.5 hours played
Written 19 days ago

Played this game across 4 different Steam accounts now. Game must be good if I bought it multiple times.
10.9 hours played
Written 1 month and 3 days ago

Game lags to the point of crashing when in track construction mode. Seems like a bug, because this persisted on both my subsequent PCs, the newer one with i7-12700K, 3070, SSD and 32gb RAM (3200mhz). It's a hard no from me because of this crippling issue, which I hear persists in the sequel. Too bad. Game seems OK otherwise.
125.6 hours played
Written 27 days ago

so many issues