0.1 hours played
Written 27 days ago
This visual novel manages to stand out thanks to several key strengths: a collection of love stories that feel organic—if occasionally a bit too idealized—a great soundtrack, and a fantastic art style. These elements had me fully engaged, to the point where I finished the entire game in a single day.
Unfortunately, the gameplay—specifically the minigames—is a complete flop in terms of design. They feel poorly integrated into the narrative and more like a half-hearted attempt to pad the game's length. The delivery food minigame, in particular, was especially unrewarding; completing it doesn’t even yield a cutscene, a congratulatory message, or a phone call. Even worse is when the grindy nature of these sections becomes a frustrating chore rather than a meaningful addition.
The love interests themselves may be built from familiar archetypes, cliches if you might, but I don’t see that as a flaw. Their character arcs are executed wonderfully. I believe the success of a story lies more in the execution of its ideas than in the originality of them. Unique ideas are plentiful, but without solid execution, they fall flat. Thankfully, this game delivers its narrative with surprising finesse. While pacing sometimes felt rushed—possibly due to budget constraints—the overall story structure was satisfying. I just wish there were more scenes that slowly built the characters' affection for the protagonist, rather than jumping straight into romance.
As for the sex scenes: they’re well-executed. The voice acting, animation, and atmosphere all feel natural. The game explores certain sexual fantasies—such as sweat/armpits, boob jobs, cosplay, and public sex—while steering clear of others like sadism or masochism. There are lines which are not crossed.
One often-overlooked strength: the translation. It was clearly handled by someone who knew what they were doing—thankfully.(God, the fact I actually have to add this...)
The biggest takeaway for me is this: the current hentai game industry lacks truly compelling romance narratives. This title pushes back against that trend, and I hope other developers take note. While its gameplay elements—clearly inspired by Kaiju Princess—are forgettable and should not be emulated, its writing and animation prove that solid storytelling can carry a visual novel far. You don’t need deep gameplay if your story and art are strong—this isn’t an FPS, it’s a visual novel.
Focus on what matters to your audience. Not every love interest needs to be hypersexualized from the outset. Let the writing, relationships, and atmosphere speak for themselves.
To other devs working in this genre: please step up your storytelling. This game raised the bar for me, in terms of the romance aspect of your works.
To be noted: I am aware of the fact that were will be an aproximate of 2 retarded buffoons who will overfixate on why my hours aren't being tracked for this game rather than the substance of my review and the answer to that question is 'I don't know'.