Assetto Corsa EVO
Assetto Corsa EVO

Assetto Corsa EVO

226
in-game
Data taken from Steam
This game is in Early Access, which means it's still in development and will be missing features.
Assetto Corsa EVO - Content Update 0.2
Assetto Corsa EVO - Lap Guide DONINGTON
Assetto Corsa EVO - Lap Guide COTA
Gamescom LATAM Showcase
Assetto Corsa EVO – Content Update 0.1.6: New Cars & Track!
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Assetto Corsa EVO redefines the realism and features of one of the most popular multiplatform driving simulations ever developed. Featuring cars and tracks from different classes spanning across years of motoring history.
Developed by:
KUNOS Simulazioni
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Assetto Corsa
Has been in:
• 5 bundles (Humble Bundle)
Assetto Corsa
From 3,79€
Ghostrunner
Has been in:
• 4 bundles
• 2 free (Epic Games Store)
• 2 subscriptions
Ghostrunner
From 6,49€
Brothers - A Tale of Two Sons
Has been in:
• 5 bundles (Humble Bundle)
• 1 free (Epic Games Store)
• 2 subscriptions
Brothers - A Tale of Two Sons
From 8,21€
DEATH STRANDING DIRECTOR'S CUT
Available in:
• 1 subscription (Amazon Luna +)
Has been in:
• 4 bundles (Fanatical)
• 1 subscription (Humble Choice)
DEATH STRANDING DIRECTOR'S CUT
From 11,53€ and with a Amazon Luna + subscription

Assetto Corsa
Has been in:
• 5 bundles (Humble Bundle)
Assetto Corsa
From 3,79€
Assetto Corsa Competizione
Has been in:
• 5 bundles
Assetto Corsa Competizione
From 7,25€
Assetto corsa - Japanese Pack
Has been in:
• 3 bundles (Humble Bundle)
Assetto corsa - Japanese Pack
From 0,98€
Assetto Corsa - Dream Pack 1
Has been in:
• 5 bundles (Humble Bundle)
Assetto Corsa - Dream Pack 1
From 1,74€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
69%
4,749 reviews
3,287
1,462
8.3 hours played
Written 17 days ago

[h1] As of version 0.2.2 [/h1] + Driving physics feel superb, I really feel connected to the car and braking feels much more intuitive when compared to og AC, even with a Logitech G29 setup. All the cars feel amazing to drive. + Car customization, even if it is somewhat limited at this point. + Bathurst is a huge dub, personally. + Road cars, especially 964, are a great addition for a casual driving experience, but without a non-racing traffic map, the experience feels incomplete. + Car noises sound nice and do sound different from car to car, turbo noises are fantastic. + Great variety of car brands. + Interior details are great, minus the shifter movement. - No hotlap mode???????????? >:( Seriously, it really should've been there from the beginning, but I'm not a software dev, what do I know. - VR performance is alright at best, so far. Very choppy and I have to sacrifice my beloved mirror fidelity to run smooth. One would think 16GB VRAM is enough, but we will see. - Small car selection so far. This point gets removed at full release, but I selfishly hope they add more cars even after full release. (Mercedes 190E Evo II, Porsche 959 & 944 would have me boy cream for months) - I cannot destroy the engine nor transmission no matter what, its somewhat immersion breaking. (crashing full speed into a wall should destroy my vehicle, and not tickle) - Licenses suck butt so hard, but open mode is there so it kind of cancels out for now. - Really need the ability to add, remove, and move apps. - Shifter in first person only moves forward then back to neutral when shifting no matter the gear you go to, its minor, but this is how it was done in the og AC. - Could be called a heathen for this, but the ability to switch between imperial & metric???? It really doesn't exist???? - Why is the setting for removing driver hands unique to each car??????? - May be just me, but I really don't like the onscreen damage model, og AC's damage model was simple, yet I knew what was up with a quick glance. This one is too much and I can't even see axle damage (visually, but you can definitely feel it in the wheel). - I don't really like the generic crashing noises. Who knows, this could change, but I don't know how it could change. * I have not tried race weekend nor quick race, so I can't say anything about the AI yet. I have heard that it kind of sucks though and I really hope that it improves for the sake of the open world. [h2] 5/10 for now [/h2] I quite like it with some frustrations here and there, but I often go back to og AC for Nordschleife, SRP w/ traffic, car variety, and a smooth VR experience. When the open world mode comes out I would probably play ACE more. The potential for a 10/10 is very much there. However, for $40, I can't recommend the game to any shmuck. If you really like simracing and know you will play the game at release, I'd hesitantly recommend the game as it is.
17.8 hours played
Written 8 days ago

[h1]I really wanted to avoid writing a negative review of this game, but in the end, it has to be done. The developer of this game is a studio with vast experience. They’ve released 2 successful games, tons of DLCs, and they know what they’re doing. Or do they actually [b]know?[/b][/h1] [h2]1. A Rough Start[/h2] The early access launch was poor. Online mode didn’t work, tons of bugs, crashes, people couldn’t even launch the game. What has changed since then? Surprisingly, online mode now works. The bugs are still there, although I have to admit they’ve fixed some. People still have trouble launching the game to some extent. [h2]2. Updates[/h2] Initially, the roadmap had 6 phases + the release. Currently, it's 8 phases + release. The average gap between each phase has been around 2 months. Let me remind you that even other early access games, and titles like GTA 6, have clearer deadlines. I suspect they overestimated their goals, but more on that in point 4. [h2]3. Communication with players [i](Important from an early access perspective)[/i][/h2] There’s simply [b]none[/b]. Only for a short while, Stefano Casillo [i](CTO of Kunos Simulazioni)[/i] was talking to players. Now – radio silence. Why is that? That’s coming in the next point. [h2]4. Developers’ (and players’) attitude[/h2] In my opinion, The developers of this game give the impression that communication with players is not their priority. The only thing we get is vague statements like [i]"yeah, the update will come next month, but we don't know when, so just keep waiting"[/i]. No clear dates or timelines. No communication, [b] the disappearance of the roadmap from the Steam page[/b], they’re making tutorial videos on YouTube about driving on tracks (which I think is a cool idea, but not in the current state of the game). It seems they avoid openly communicating potential delays to ACE, possibly to maintain the public image of a perfect, flawless game that Kunos is trying to push right now – whether through posts on X about this being the most realistic racing sim ever made, or by organizing events at real-world races [b]where new content is sometimes made available at events before reaching those who purchased the game in early access[/b], making tutorials and generally [b]behaving as if the game is already several months past its 1.0 release[/b]. And what about the players? It feels like some players are uncritically supportive of the developers' actions, despite the visible issues. Where there’s true freedom of speech, you can find factual criticism of this game. But where the speech is limited, people rave about 3 tracks, terrible VR performance, and poor multi-screen support. There are people who would probably even cheer and applaud if Kunos announced they were ending development on ACE — that’s how blindly loyal they are to the studio. [b]At least on Steam, you can find honest comments about the state of this game.[/b] [h2]Is it worth buying?[/h2] If you're thinking of buying this game, I recommend you pick up Le Mans Ultimate, F1 25, WRC Generations, EA WRC, or even go back to ACC or modded AC. Why? Because there you won’t be as disappointed as with this [strike]game[/strike]. That’s right, Assetto Corsa EVO is [b][u]NOT A GAME[/u][/b], it’s a standalone DLC for the original Assetto Corsa, more like a remaster. Now you might ask, "Why did you buy it? Just refund it." And I’ll answer: Take a look at the game’s description and ask yourself – doesn’t it sound convincing? [i]Assetto Corsa EVO pushes the boundaries of realism even further, the very realism that made the franchise one of the most popular driving simulations of the last decade.[/i] With that mindset, I truly believed Kunos wanted to create such a game. But now I know – they either won’t deliver it, or it’ll take far longer than anyone anticipated. If I had to sum this game up briefly, I’d describe it like this: [i]A separate add-on to the original AC, playable but with serious issues, developers in no rush, and pride that takes your breath away. If you enjoy simcade and don’t expect anything better than NFS Heat, this game is for you. If you expect something new, groundbreaking – look elsewhere, because you won’t find it here and you’ll be disappointed.[/i]. In three emotes: 😠😔😘
9.5 hours played
Written 15 days ago

Simulation wise, it's easily the hardcore racing sim where you find yourself the most connected with the car. Your car behaves in a way that "makes sense" and you always feel in control. Comparing to the OG Assetto Corsa, iRacing, Project Cars 2, rFactor and others, the new simulation engine is much more modern and it shows. And this applies all across the board: you feel how bad the brakes are in road cars from the 70's just the same as you feel how easy it is to induce rotation by over steering in GT3 cars, and none of them snaps out of control in way that you don't understand what happened. Counter steering and correcting with gas is intuitive in way that I've never seen before. The hardware you'll need, however, needs to be equally modern. Unfortunately there isn't much else to talk about besides the simulation engine at this point, as the "video game part" of this game is all but missing. I really LOVE the promise the AC Evo might deliver the same extent of features from a GranTurismo game, but in an actual hardcore simulator, but that's just promise still. AI drivers are equally poor still.
33.1 hours played
Written 28 days ago

For an early access game, I'm very impressed! I'm currently reviewing version 0.2 and using triple monitors on a sim rig and having occasional stutters in certain situations on different tracks, but nothing game-breaking. Immersion level is at 100 driving some of the road cars around my favorite tracks. The force feedback on my Fanatec CS DD+ is very good, not perfect, but still very good. I can drift, catch slides and get different information depending on the car I'm driving and tires I'm using. The modes are all underdeveloped at the moment but still fun to play career mode, complete license requirements, drive purchased cars, win races, gain notoriety and rake in the cash to buy more cars! All-in-all, while still very much an early access title, I have high hopes for this one and will be playing it until the day of release, and then playing it indefinitely afterwards. Nice work Kunos!
3.1 hours played
Written 11 days ago

The game is in active early access, so that's what ill be basing my review off. First of all, with the foundation KUNOS has built with this game, i have no doubt, that this will be the best racing sim out there eventually. The car physics, the tracks, the cars, the sounds, everything, makes for this game to be great. The mixed reviews come from that sentence alone. Its not currently ''great'', hence early access, the roadmap plastered as you load the game, and the discounted price tag. You're buying an investment. That being said, before buying this game, the reviews spoke imo, too harshly on the game. Right now even in EA, its still a load of fun. And as mentioned before the roadmap is pretty jam packed. The next update we get another haul of cars and tracks, including Spa. I myself, with 2 1/2 half hours played, with a 4070 super and a 7700 on the highest possible settings get around 110 fps, w/ no encountered bugs. I trust Kunos and the team keep pushing out updates to get this game where its destined to be, and ofc the community's modding support.
0.1 hours played
Written 3 days ago

Where do I even remotely begin with this? The game has promise but under delivers heavily with the lack of content that is currently in the build and what has been shown from Kunos. The simulation when I played it was completely stellar and fun to drive but sadly thats where the pro's of this end. This game should've never been released in the state that it is and should've been released in a complete state, not this hodge podge that they shipped. I'll try it again in a year but to say Kunos dropped the ball on this would be a complete understatement.
1.7 hours played
Written 12 days ago

Can Kunos make the most often sold steering wheel for casual players work nicely out of the box? Talking about G923. It is detected, but each time I start the game I have to map the keys. Profile saves, but never loads. Apply button seems inactive most of the time after making changes, very confusing what is going on in those menus. Then after 10 min somehow got it to work. Drove through half of the track and my manual shifter stopped working. I push the clutch pedal, shift gears, nothing happens. No info on the screen at all what is happening. I bought early access quite some time ago, thought it would be fixed by now. Tested yesterday and still the same poo. Instead of reconnecting the wheel and restarting the game, and remapping the keys I connected the wheel to PS5 and GT7. I just want to drive after a hard day at work. Not spend half of my cave time troubleshooting this product. imho, peripherals should be the first thing taken care of. I think a lot of people may drop this game because of this. Kunos? Do you want to extend your player base or are you just focusing on your pro geek player base with $5k+ wheels?
2.4 hours played
Written 12 days ago

There is still a lot to do here: You're on the right track; physics is very close, but only very close. There is still a perceived lack of 15% grip for ALL vehicles. So if your claim of high-speed vehicles in this game actually corresponds to what you represent in the game, I'll drive the next Ferrari straight to the scrapyard. Furthermore, your 3-screen does not work properly and please start supporting the extremely expensive controllers, e.g. Logitech G29 Driving Force with accessories (steering wheel and pedals) with the correct configuration in the game. The player still has to make all the settings manually. And: Players need high-speed tracks and not race tracks à la go-kart tracks. So something for adults with the appropriate cars! Developers: You're the best, great physics! However, please improve the steering by a perceived 15%, the vehicles definitely all oversteer via the front wheels in the basic configuration. The whole thing just doesn't feel really real yet. Otherwise, keep it up... and you have get a positive from me, because I think you have the potential to develop one of the best racing games of all time for the world. Studio and developers: don't let yourselves be bought up by third parties, believe in your own performance and get on with it!
3.5 hours played
Written 16 days ago

Love the handling model for the cars, and even though it is still in early access, the VR works well. It feels like good things are coning with this game, keep it up Kunos!
0.2 hours played
Written 14 days ago

Do NOT buy yet ! buggy and laggy and barely playable in current state... brutal price tag for a product this far behind in development.
3.6 hours played
Written 15 days ago

Early access is exactly what it is, the game is not complete but you can play it/buy it now and progress along with the updates. If the update path continues as it has done, this is going to be really good on v1.0
1.0 hours played
Written 12 days ago

Great driving but very poor performance. No driving sim has ever been close to this laggy. I have to drop the settings to low, and then even barley get 60fps, also while this game looks much worse than any other game in the genre, while using those settings. For reference I can drive ACC on 150+ fps on high/medium settings, and that looks much better than what i get for 60fps at low in this game. So for me this is very unenjoyable.
18.4 hours played
Written 17 days ago

"game is a mess" "is not in a good place" yea... its early access? this game is great IF you buy this game knowing that its in early access. and suffers from what every early access game struggles with, lack of content, glitches, etc. This being said, this game has so much potential, the cars look incredible, this lighting stunning, and the option to fully spec out you cars from the paint all the way to the color stitching. if you want a driving sim with loads of content, the original Assetto corsa will be a better purchase for now.
7.2 hours played
Written 14 days ago

Love it!....yeah not much content, but i'm someone that likes to pick one car and one track and keep improving...so it's not an issue for me. Enough tracks and cars to properly test and setup. Optimisation of GFX is amazing...looks incredible on my 2070 super and it's mainly on medium settings...don't need to push it more. VR needs a bit more work but then again...2070 super is starting to get old for proper VR. I'm sure it will get better. Only got a G920 but feels really good on this wheel...very impressed with the feedback. Can't wait for the full release....pretty sure this is going to be the driving game standard for a while!
6.7 hours played
Written 16 days ago

Really impressed with Assetto corsa EVO. The graphics are brilliant, the cars feel realistic and the force feedback is up there with the best sims if not it is the best sim forcefeedback in my opinion. Cant wait for the full release. I'm running EVO on a gaming laptop with a 13th gen i7 and a RTX 4070 GPU.
5.1 hours played
Written 27 days ago

Interface is so counter-intuitive it's like they don't want you to play the game. Car won't even start in the pit ffs.
3.2 hours played
Written 27 days ago

Not sure why I bought so early. Nothing to do in this game yet that makes it worth purchasing.
2.7 hours played
Written 7 days ago

The driving itself feels absolutely amazing. For me there is no game that feels better than this one. As for the rest. The game is very barebone now. But the driving itself is more than enough for me to recommend this. If you have the money buy it allready, if not, then wait until it has more content to offer.
8.9 hours played
Written 23 days ago

Another early access game, when the developers after the lunch changed the road map... It is not a problem, but I even changed my mind and want my money back.
45.1 hours played
Written 19 days ago

This game's physics are like no other i've tried, somehow Kunos have managed to find the perfect balance between a daily road car and a GT car's handling. Even on my standard budget sim setup there is just enough information coming through the wheel to immerse myself, i can feel the front dampers compressing into the corners and at the same time feel the rear stepping out when trailbraking. There's something to be said about the graphics too, i'm on low-medium settings with nvidia DLSS and i struggle to spot any aliasing even when i try. The game isn't the most optimised as of now but that's given as it is still in early access with a new graphics model, yet there's some shots of these cars that look the most realistic out of any game i've been in and every so often the cars look like the ones out of Forza Horizon 5. Overall this game is already amazing and given that this is the experience in early access, the full release will be great!
0.9 hours played
Written 13 days ago

It did not meet my expectations, to put it simply, even the world's best-selling steering wheel set, Logitech G29, barely works, ffb works very badly. I hope it will be fixed soon because I really wanted to play this game and I bought this game despite being in a difficult financial period, but I do not want to deal with these problems. I am aware that it is beta, but at least it is my right to play the game. I don't recommend for now.
0.6 hours played
Written 11 days ago

the vr support was decent at launch. didnt run amazingly but you COULD race in vr. every update since has made the game literally unplayable in vr
8.1 hours played
Written 4 days ago

Love the settings possibilities of the game, you can set the car to what ever setting , what works for you the feeling of the cars are a pleasure and driving them feels natural, i can't wait for the next udate !!
10.9 hours played
Written 8 days ago

Love this. The game has a few quirks yet, but the sound and the play is great. I have a motion rig, the DOFReality H3 and I've not felt another game like it. Very immersive and realistic. Looking forward to the full release
5.5 hours played
Written 9 days ago

very good my first proper sim racing game the only bug that i have encountered is a loading bug wear i can load in to practise. Overall very good game.
70.7 hours played
Written 9 days ago

It's still a WIP. With that said, I enjoy what it offers at the moment and eagerly await updates.
2.1 hours played
Written 13 days ago

Yes its buggy but its still in development so what do you expect, but other than that from what I've seen so far its got good bones so we'll just have to wait and see
5.3 hours played
Written 13 days ago

Right now the game is pretty... not in the way we all want (obviously because it's in Early Access). The car physics are advanced but in the latest update they feel very weird. If Kunos want to make this game a very succesfull and a very good sim, they have to heavily optimise it because the game crashes a lot and my FPS can get only up to 80 (for example in other well known game about crashing physics (not saying it's name for some reasons) on the maximum possible settings + more than 15 vehicles of traffic i get 120 fps. If one of Kunos' studio will read this: The only thing that you have to do is try to not really touch the car physics and optimise the game Should you buy the game? Maybe yes?
6.7 hours played
Written 18 days ago

100 minutes and $40 ill never get back. unplayable but hope itll be better when done
4.0 hours played
Written 4 days ago

beaucoup trop de problème pour le moment, on passe son temps a faire et refaire ses réglages sans jamais jouer.
0.8 hours played
Written 6 days ago

Completely unplayable in VR with a system that slays the recommended specs...
16.5 hours played
Written 2 days ago

The game promised the Nordschleife and an open-world environment around it. In practice, we receive small updates with massive delays, yet somehow there’s still time for bizarre promotional videos. Absurd. There was supposed to be detailed tuning, but now you can't even check engine parameters for individual cars—only some dumb indicators straight from Forza. On the positive side, the FFB and graphics are good, as is the functionality of cockpit elements (though often merely cosmetic, unfortunately). There are very few new civilian cars, while new GT3s and similar vehicles keep appearing—probably because they're easier to make, given they already existed in ACC.
2.0 hours played
Written 15 days ago

As of Early Access 0.2.2 AC EVO is a mess. UI doesn't run well, there's barely anything to do, texture pop in is horrible, anti-aliasing doesn't look good either and there is a lot more work that needs to be done to make this game run on a 2070 like promised. However, one thing Kunos nailed is the driving. Grip, tires and suspension are greatly improved over ACC and cars feel incredible on the track. So if Kunos follows through with everything they want to make, we might have something really special on our hands which is a proper realization of Gran Turismo's formula for PC with actual sim-level physics. And knowing Kunos, we are likely to get most of that so there's no shame in buying in now
24.3 hours played
Written 21 days ago

Looks, feels, and runs great for the most part. Textures take some time to load but it's not on an SSD so that makes sense. Sounds could also use some work. Beware: this is obviously Early Access and there is basically no content, so check what's available first, but what is there has been fantastic.
5.4 hours played
Written 17 hours ago

Most unrealistic feeling driving sim I've ever played. FFB is awful. Feels like a gen 1 xbox arcade game. What a let down after playing ACC and AMS2. Hopefully they fix it by the time it comes out of early access. But it is basically July 2025 so this is not looking good.
8.2 hours played
Written 8 days ago

My PC have settings to play this game ez, but i spend 5h trying play this and ALWAYS crash and close while loading the tracks, i tried put very low/low or off to all graphics options to reduce use of ram but with 16gb is impossible play this. If you have 32gb or more maybe you can play this, if you have 16gb, idk.
1.5 hours played
Written 11 days ago

I was actually really hyped to try out this game. Bought it after I had finalised my plan to buy a pc. I finally built the pc a few days back and immediately downloaded the game. As soon as I open the game I'm greeted with missing textures. Confused, I closed the game, only for it to freeze my pc. This happens every single time.
1.2 hours played
Written 12 days ago

You need to setup the force feedback and all you're bindings which take a very long time. But even after that the force feedback is really bad and the curbs does not give any vibrations in the wheel (i use a g920 and it works fine with other games.) In the dealership everything takes .5 sec to happen which is really annoying. The AI is a mess. The sounds are pretty good though.
1.9 hours played
Written 7 days ago

Driving experience is better here than in Competizione I experience no lag between rotating the wheel and seeing it being turned on the screen But optimization is better in Competizione as of today My lower range PC struggles even on low quality settings So, Kunos, I hope you can afford to optimise your fantastic game a little more for folks like me Amazing job so far Probably best racing sim ever
4.4 hours played
Written 9 days ago

This is still a bare bones sim in many ways.The current content is quality but not enough yet for me to spend a long time in it. To be clear it is not bad, I just find the two issues for me are the lack of cars and tracks. Obviously this goes hand in hand with being in early access.I feel the UI needs refining too but this I guess could be reworked on full release. I had no issue setting up the steering wheel and pedals. I do fully expect improvements as the road map reaches its various milestones.
0.6 hours played
Written 25 days ago

Yes.
7.6 hours played
Written 12 days ago

Great game so far. Please increase more challenges in the academy and more optiona to mod the cars
2.4 hours played
Written 2 days ago

For now, I do not recommend to buy A.C.E, at least for now. No multiplayer, no free roam, no mods... there's no real goal. The game feels empty and hard to apprehend especially for beginners, updates arrive slowly which makes me wonder about evo's future (~4 months between 0.1 and 0.2). At this point, just keep your money instead of investing in a promise.
0.5 hours played
Written 14 days ago

not bad little optimization for older systems though
0.2 hours played
Written 23 days ago

this game is literall crap and its also made in unreal engine so dont buy it.
0.5 hours played
Written 1 day and 23 hours ago

How do the devs release a driving game where the force feedback doesn't work on the most popular Wheal and Pedals, Logitech G29. is beyond me. I mention that my device works fine on any other game, even Assetto Corsa 1. Updated software, everything.
7.0 hours played
Written 3 days ago

The mechanic and sound is spectacular. Wait to play the full version soon
10.3 hours played
Written 5 days ago

Very good and accurate driving. Beautiful cars and tracks.
1.1 hours played
Written 20 days ago

Totally disappointed with the game had been waiting for a while and the developers wen't lazy they could have just released the EA for free rather than charging it in the first place. Major issue of the game is bad engine optimization regardless of what hardware or game setting you are in, in 1440p low setting performance is all over the place if not a huge stutter fest once you have 10-20 AI the game will crawl down to 30fps or lower to a unplayable experience. Most players that will say hardware issue are just those who don't know what they are saying or trolls pretending that the game is perfectly fine, in short the game is not on a playable state. Current hardware: CPU: Ryzen 7 5700X MOBO: Asrock X570 Steel Legend(latest bios) GPU: Asrock RX 7800XT Steel Legend(latest driver) STORAGE: 2TB ADATA LEGEND 860 M.2 OS: Windows 10 (latest) PSU: Seasonic CORE GX-850 gold Result: Game runs horrible no matter what settings on low to max settings no changes on overall performance and most of the game you'll get high FPS once you started driving FPS will nose dive down to 30fps to 15fps with no reason, graphics settings does not even apply properly and you need to restart and re apply settings every session of the game. I doubt the game will improve further in the long run as the first few updates they have released it is not looking good.
5.7 hours played
Written 1 day and 20 hours ago

Not now. Just no content and nothing to do in the game right now.