Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel

Jotunnslayer: Hordes of Hel

192
in-game
Data taken from Steam
This game is in Early Access, which means it's still in development and will be missing features.
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Jotunnslayer: Hordes of Hel - Content Update Trailer: Svartalfheim Descent
Jotunnslayer: Hordes of Hel | Early Access Launch Trailer
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Jotunnslayer: Hordes of Hel
Hordes of Hel is a gripping roguelike horde-survivor game set in the dark realms of Norse Mythology. Fight waves of enemies to earn divine blessings of ancient Viking Deities, explore hostile worlds and face powerful bosses. Become a god-like warrior in this ultimate showdown.
Developed by:
ARTillery
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
85%
1,528 reviews
1,306
222
11.1 hours played
Written 22 days ago

optimized graphically, looks and plays great.
18.6 hours played
Written 15 days ago

This is another great top down shooter. It is not the hardest that I have played, although I have died plenty of times. This game manged to pull me away from Yet Another Zombie Survivors, which I have played loads. This also works really well on the Steam Deck. This type of game is my favorite on the Steam Deck. I like the characters, the bosses, the gods, and the weapons. I think that I will be losing a lot of hours to this game. I purchased this game in the sale and it was a great buy.
0.6 hours played
Written 27 days ago

Currently so-so for me. The hitting feels off for the Berserker for some reason or its just me. Feels like each hit I make on them they give one right back at the same time. I'm sure it will get better with time.
24.3 hours played
Written 5 days ago

I got this game on a whim and wound up really liking it. The art style is good, mechanics are interesting and considering I sunk roughly 10 hours into it the first day I played it, would recommend.
10.5 hours played
Written 6 days ago

Fun game with nice visuals, nothing groundbreaking but a decent take on the action rougelike.
5.2 hours played
Written 8 days ago

Fun survivor like, lots of meta progression and characters to unlock. Check it out if you like the genre
8.1 hours played
Written 2 days ago

I didn't want to give a negative assessment, but I have to. The game has a good art design. It's an average soundtrack (but there's very little of it yet). But there is no main feature of games of this genre - the variability of the passage. Skills are boring, locations are boring, bosses are boring. It's a pity, but 3 out of 10.
8.2 hours played
Written 3 days ago

It is a really good game of it's type. Controls well. looks good. Only complaint is that some terms and game systems are not explained at all. edit 6 hrs in. Just a grind on same 2 maps. Yawn. Nope.
16.5 hours played
Written 19 days ago

The game is ok, but feels unreallistically difficult. Compared to Deeprock Survivor or Brotato, I feel like the curve on this one is just too much.
5.4 hours played
Written 5 days ago

Need a lot of balancing and work on systems and the UI before I play it again, build-crafting is not fun and beating normal difficulty most players will need to research a build. EASY is not challenging at all and there is there is zero reason to repeat it after you clear it one time, while NORMAL feels like its balanced for people with 20-30 hours into the game with extensive knowledge of all the systems, most players will not beat NORMAL without looking up a build or getting lucky.
3.5 hours played
Written 22 days ago

Very good start to a rogue-like. Frequent updates. Good variety of skills/powers. Nice upgrade/reward system for constant upgrades etc. Variety in classes is nice. Places a lot like halls of torment with a viking setting which is awesome for me. Would recommend to anyone who likes rogue-likes/vikings and or norse mythology. Keep it up!!
1.4 hours played
Written 24 days ago

I like the premise of this game and the graphics are good but there are better games in this category like Soulstone Survivors. Games like this should have all time kill count trackers also since that's all you're doing. It creates replayability once you've accomplished all achievements and maxed out character levels. Add this and I'll revisit for sure.
23.1 hours played
Written 7 days ago

While the visuals and theme are all very well done including the bosses, the core of the game lacks a lot at this time. Leveling is quite slow compared to most bullet heavens, so build variety lacks because of that. There's also no combos or fusions of skills which lead to even less variety because you're locked into the same basic skills over and over again. If they were to improve upon this, it would make a big difference in my opinion. Right now, it doesn't really stand out compared to most bullet heavens.
17.6 hours played
Written 7 days ago

IMHO, with Yet Another Zombie Survivors, these two games are easily can be placed among the top 5 of Vimpire Survivors-like games. If you like the genre, and I like it A LOT, give the game a chance.
15.5 hours played
Written 2 days ago

Not bad at all, needs more content but very entertaining, music is great and the artistic style is sweet.
40.4 hours played
Written 2 days ago

I love this game, I don't care what anyone else says. Its got the best graphics out of any other in the genre but more importantly its just so relaxing. I look forward to more content and updates and I hope it doesn't end up being one of those EA games that gets abandoned. I never write reviews, but I just had to get this off my chest. I love this game, I love this game, I love this game.
35.1 hours played
Written 9 days ago

A really fantastic Diablo meets Vampire Survivors, plays great, depth, art is beautiful, can't really think of a negative. It's 10 bucks! I mean for the cost to time playing is quite good ratio IMO, support an indy developer and have a good time while doing it!
16.2 hours played
Written 12 days ago

Challenging survivors, both in terms of enemies/mechanics and how you will never be able to grab all the abilities you want. I think this is an overall great package but seeing it sit at current score makes me think there are areas that people have problems with. I could understand where complaints of builds and progression arise for builds and experimental runs. Subclasses should restrict or unlock abilities aside from just being stat changes. They feel more like a powerful passive than a new playstyle. Far too many passive abilities with how low level a run will normally be compared to others in the genre. These need to be broken up in more obtainable ways such as pickups for a run, in the talent tree or interwoven into abilities. Perks are encouraged to be refunded each time you run with a new hero, but you are restricted to 2 class and 3 God abilities, and non-evolved skills with no perk points in them are not worth your time. This means tunnel focusing on skills and no flexibility in builds. Hopefully down the line they introduce divergent abilities paths or more complex sub-classes to address such issues.
18.3 hours played
Written 13 days ago

The game is good but why everytime I reset points of one character to put on another one, it's stuck on match loading screen.
12.3 hours played
Written 16 days ago

lots of updates keeps thing interesting and changes what skills are awesome.
10.9 hours played
Written 18 days ago

Being a norse fan, I had to buy this one. - so far, so good. - could see lots of areas for potential improvement but yeh. atm - 8/10 for this game. Looks proper gritty and the exact aesthetic I love. Need to add midguard.. Potentially valhalla.. Other fighting arenas.. odins house This game could end up being very good indeed
29.3 hours played
Written 19 days ago

As long as you expect this game to be what it is, something akin to vampire survivors but with its own distinct feel and approach then you'll enjoy yourself. I like this cause it's far more respecting of my time vs alot of other similar titles and the continued updates for content leave me looking forward to seeing the future of this game so I definitely recommend this as a small investment of time for quick fun.
2.1 hours played
Written 22 days ago

One of the best roguelite games I've played. Imagine end-game Diablo 3 gameplay wrapped up in bite-size missions that all feel like they are end-game runs with decent variety and unique boss fights. The Norse mythology and the gods system ties it all together well and gives basically infinite build variety. You either focus on your class, or you can dilute it by adding a mix of the powers of Odin, Freya, Loki, Brokk and Sindri, etc. into your build. I got this game as a 2nd in a 10% off bundle, but once I got around to playing it instead of the game I primarily bought the bundle for, it's easily become the best roguelite I've played by a mile. It solves the Survivors-like infinite tiling map that I've grown used to, and put up with, but never liked, and does it nicely with fixed maps and it's quests system.
127.5 hours played
Written 23 days ago

I love the game, sometimes work is so exhausting I just want to play a simple casual game and this is one of them. Decent amount of content, a bunch of build you can try to go, and its pretty challenging. This game is worth the buy if you want a game that isn't hardcore and gives you a choice to play whenever, not like those other games that give you "dailies" or "weekly" challenges to get materials or some in-game currency and you feel obligated to play every..... single.... day
19.5 hours played
Written 24 days ago

Grindstone did an amazing job to make a compelling game amid a sea of rogue-like survival games. Can recommend.
23.5 hours played
Written 25 days ago

It's a Fun VampireSurvivors-like game. There are a couple of interesting builds and the rewards are generous.
44.9 hours played
Written 25 days ago

Best development team out there in this day and age. Keep up the great work. Great game considering there are many contenders with similar game play & mechanics, spot on with the price price and the updates haven't stopped. I wish more development teams were like this. You have a fan for life. I shall happily take a look at any other games you release in the future. Hats off to you :)
16.1 hours played
Written 25 days ago

It's good, i'm enjoying it, these games always have room for more and more depth, it's all about the replay value and grind. 7 hours in and still plenty to do.
9.3 hours played
Written 25 days ago

Nice graphics, sound design and gameplay but they missed the most important thing in a Vampire Survivors-type game. Which is the whole game should be playable with one hand. move through upgrades with WSAD and directional keys and select them with space or even numbers. It could be good but right now it's a pain in the ass to play.
19.4 hours played
Written 26 days ago

It’s a good game. Some mechanics are very similar to other titles in the genre, but the highlights are definitely the graphics and the fluid character movement. I also really liked the map objectives, a very interesting idea that's well integrated into the game's overall theme. I believe some abilities need balancing, as in certain maps on higher difficulty levels it's nearly impossible to survive until the final boss. The gods' abilities lose relevance in most builds because class skills deal significantly more damage when upgraded through the passive tree. This ends up reducing the customization potential and makes builds feel very linear and repetitive. That part also needs some attention. I really hope the game keeps improving. I enjoyed it a lot and look forward to having even more fun with it.
38.7 hours played
Written 26 days ago

Fun game, but frustrating. Sometimes the game just DECIDES you are done. Insane amount of enemies in a small space, and terrible powerups, which are random. But its addictive, and challenging. Less strategy than even Diablo, every map is literally a giant room and you are running for your life. If you like random mindless mass slaughter with a challenge, this is for you.
43.2 hours played
Written 26 days ago

Jotunnslayer: Hordes of Hel – Brutal, Unbalanced, Yet Addictive The game offers a thrilling bullet hell experience, but severe balancing issues hold it back on higher difficulties. 🔥 Pros: ✔ Norse mythology-inspired combat is engaging. ✔ Plenty of build options (though only a few are viable on Insane). ✔ Fast-paced and challenging gameplay. ⚠️ Cons: ❌ Primary attack damage is absurdly weak ❌ XP scaling is broken on Hard/Insane (forced reliance on double leveling). ❌ Melee is completely underpowered—needs major improvements. ❌ Auto-aim is frustrating—often ignores nearby threats. ❌ God skills are largely ineffective on Insane (about 60% feel useless). ❌ Enemies outscale players too quickly, making progression nearly impossible. ❌ Zeus Wave feels mandatory to farm XP, limiting build flexibility. 👉 Final thoughts: Great concept, but progression and balancing need serious fixes. If you’re looking for a fun but punishing experience, it might still be worth trying.
28.5 hours played
Written 27 days ago

Smooth gameplay, love the theme, all gods are interesting and different. The classes has their own flavour and especially the Flame Sister is difficult to master, which I love. The whole game just oozes with love from the developers so getting the Founder Edition was a no-brainer after I've played for almost 20h. Really solid and I can't wait to see what this game has to offer in the future.
15.3 hours played
Written 27 days ago

It's hard to get info about this game and how it wotks. But if you like this kind of game, you will like Jotunnslayer!
25.9 hours played
Written 29 days ago

It's a fun blend of a few different things in the genre. It is difficult until you start unlocking other gods and perks, but I'd recommend it, like a Norse Hades/Army of Ruin - meant in the best way possible.
27.1 hours played
Written 29 days ago

awesome game! but I hope it will evolve to incorporate co-op mode (online) and diversify the ways in which it can be played (2 hero spells only and 3 god spells that you never get to max out in one game, is a bit annoying. it would be much cooler if you could choose to "farm" more during a game play, and max out more abilities (right now, if you focus on maxing out 2 spells and some buffs, you dont even get a third spell, or you get it and dont have time to max it out - so I guess the in match xp should be higher or more time/more challenges before the boss fight). I really hope it develops in this direction, because after 16 hours of play I finish up all current maps in all difficulties modes with 2 heroes.
36.4 hours played
Written 1 month and 1 day ago

During this early access it feels like a live service game which can be a positive or negative for some.
46.0 hours played
Written 1 month and 1 day ago

I really like both the theme and graphics of this game. If you have played other vampire survivors games this one is great if you want a more grim dark serious feel. Also it stays true to norse mythology and is great for learning about the norse pantheon.
4.4 hours played
Written 1 month and 1 day ago

this game is pure chaos and i love it , just imagine diablo or POE had a baby with de3p rock galactica , well this is it ! very challenging and graphics are really great . for the price just get the supported pack i can see developers branching out and making an mmo out of this
9.4 hours played
Written 1 month and 1 day ago

Meh. Nothing new. No evolve or combos worth mentioning. Becomes boring fairly quickly.
19.9 hours played
Written 4 days ago

I'd like to make a positive review for this game, but the way this game is build right now is really bugged. Unbalanced damage and HP progression of the enemies by quest and getting stuck with a enemy while moving makes you die A LOT. Niflheim map is TOO white that you can't see the ice blocks in the middle of the map, what makes you lose get stuck and lose a lot of health. Please devs, fix this issues.
104.2 hours played
Written 17 days ago

worst update possible. the game is now so freaking annoying. every time I play the latest map I'm like " stop f* shitting on me". and who thought that 2 min curse in a 20min match is a good idea? 10% of the total time. the reverse controls, the "rack your brain" new boss with it's weird ass geometry. you tried too hard to make it hard. as a result you made it stupidly annoying. annoyance does not equal difficulty. oh, and you forgot that you have melee characters when you designed your "kill x mobs" challenges. it sucks on melee, but even on range often I have to wait for mobs to spawn, very exciting gameplay
51.7 hours played
Written 20 days ago

Encountered a showstopper bug causing the game to freeze on map load. This is after having played it for a couple of hours without incident. None of the recommended fixes had any effect.
5.1 hours played
Written 9 days ago

It’s like dating a stunning Instagram model who never texts back. Gorgeous to look at, but hollow inside. I wanted to love it—they even plan more heroes/realms —but right now it feels more like Early Access purgatory. If you crave a shiny bullet-hell with minimal brain activity, go ahead. But if you want depth, choices, and a sense of growth? You might want to wait until they patch in some actual content… or save your gold for the full release.
0.2 hours played
Written 9 days ago

got this in a bundle. does it really only launch on 2 specific graphics cards? tons of people online also get stuck on loading screen, game never goes up. this isn't even early access, feels more like pre alpha
11.1 hours played
Written 10 days ago

If you like Diablo 3 or 4, and you like Halls of Torment, then you're probably going to enjoy Hordes of Hel. Excellent as an early access with plenty of content. Graphics are great, animations smooth (though I had to turn down some settings on my machine), and audio is solid. Gameplay loop is fun and challenging. I would like to see more talent trees to help with diversity - like being able to use other classes' skills.
29.8 hours played
Written 25 days ago

Great game, great graphics
2.1 hours played
Written 26 days ago

Game is womderful and fun. I loved every minute of it. Just 1 request please, if you invest more skills in your god power, make the god appear more, I did that with Thor and he never appeared again. couldnt finish my powers.
12.7 hours played
Written 17 days ago

Meh, nothing special. It looks good, but still plays like any other horde survivor game. Kind of boring when it comes to skills and evolutions. * Wanna make mobs explode on kill? 10% change only, on a single character, with 1sec cooldown, with little means of boosting the damage output. * Wanna chain lightning all over the place? 15% chance on main attack hits. * Everything is on a cooldown 3-5sec, so you'll just walk around and hope your skills trigger as enemies move closer. Like so many other games in the genre, the meta is getting 5 skills as quickly as possible for maximum damage, no room for creative or cohesive builds, just whatever AoE spam you get from your first 5-8 levels and you're good. If you try to build for something a bit more specific with synergy, you'll be weaker.
7.6 hours played
Written 20 days ago

excellent roguelike highly recommend. easily worth the cost. works great on steamdeck