BrokenLore: LOW
BrokenLore: LOW

BrokenLore: LOW

0
in-game
Data taken from Steam
Steam
Historical low for Steam:
Open in Steam
BrokenLore: LOW (Gameplay Trailer)
BrokenLore: LOW (Teaser - Summer)
BrokenLore: LOW (Retro Trailer)
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW
BrokenLore: LOW is a psychological horror game set in a mist-covered, beautiful Japanese village, blending hyper-realistic graphics with low-poly elements. The main enemy is the Gashadokuro, a yokai from Japanese folklore.
Developed by:
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


BrokenLore: DON'T WATCH
BrokenLore: DON'T WATCH
Not in Sale
Ghost Frequency
Ghost Frequency
From 3,99€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
82%
109 reviews
90
19
1.5 hours played
Written 28 days ago

The game is not optimized whatsoever. I had to lower my resolution several settings down so that I could walk in the main town without it stuttering, with the graphics settings on medium. Never ever had to do that before with an indie game. Still ended up stuttering again during the final boss. I love playing short horror story games like this, whether the story is good or bad, but I'd like to be able to actually PLAY it without it being so choppy. Skip this entry of BrokenLore and play the Don't Watch one instead. It is both optimized and has a better story.
1.2 hours played
Written 29 days ago

Unexpectedly dope but short game. 66 minutes and its over. I'm glad they have more of these games..
3.1 hours played
Written 30 days ago

At first, I thought Brokenlore: LOW was trying to capitalize on Silent Hill’s eerie vibe, but it carves its own path, which I appreciated. The atmosphere starts off average but grows creepier as you explore, creating an immersive experience. While it leans heavily into the walking simulator genre, it weaves in just enough story-driven action to keep things engaging. That said, the game feels like the opening chapter of a larger narrative, as Serafini Productions plans to tie its story to future releases. [h2]Pros[/h2] [b]- Cost:[/b] Affordable, making it accessible for most players. [b]- Playtime:[/b] Short (a few hours), perfect for those juggling work, school, or life. It’s ideal for streamers needing content for a quick session or players wanting a concise, compelling story. [b]- Linux-Friendly:[/b] Runs out of the box, no tweaks needed. [b]- Thematic Depth:[/b] Rooted in Japanese folklore, offering a fresh take for fans of yokai and cultural storytelling. [h2]Cons[/h2] [b]- Exploration:[/b] Limited opportunities for deeper exploration, which left me wanting more. [b]- Graphics Optimization:[/b] Some areas need polish. On my AMD 7600XT (a budget but capable GPU), I had to lower settings in certain scenes to maintain smooth framerates and preserve immersion. [b]- Story Premise:[/b] The main character’s motivation for ending up in the game’s setting felt unclear as to how it didn't raise any red flags, though this may tie into the broader narrative or industry context. [b]- Playtime:[/b] While the short length is a pro for some, it could disappoint players expecting a 10–15-hour experience. [h3]Summary[/h3] Brokenlore: LOW nails a creepy vibe that ramps up into some intense moments where you’re legit running for your life. It’s mostly a walking sim with a bit of object interaction, so don’t expect a ton of action or a super long game like Resident Evil or Silent Hill. If that’s your thing, you might wanna look elsewhere. But if you’re into Japanese folklore, the yokai stuff here is super cool, and the short length makes it a quick, spooky ride. Can’t wait to see how this ties into Serafini Productions’ other games!
1.3 hours played
Written 20 days ago

The definition of Horror: an intense feeling of fear, shock, or disgust. I feel like this game hit EVERY SINGLE PART OF THE DEFINITION. The game is a great visual story about some really tough topics that are very real that is done in a tasteful yet disturbing fashion. When I played this game, there were several moments of intense interactions where I felt genuine fear and dread. This studio is creating some very astonishing games. Make certain to purchase this game, if you are a horror game enthusiast. I do believe you will be impressed.
1.6 hours played
Written 29 days ago

BEAUTIFUL VISUALS AND SCARY STORY I WISH it didnt cause me motionsickness from start to finish but enjoyed the game a lot!
1.7 hours played
Written 8 days ago

rokenLore: LOW is a gorgeously eerie game that dives right into psychological horror. The sound design is hauntingly beautiful and unnerving to leave you feeling like your on the edge of your seat all while exploring themes that you wouldn't normally experience. You can tell that the developers really put a lot of thought into every aspect of the game, from it's stunning visual scenes to the cadence and intonation of how the characters speak. Beautiful narrative, I cannot wait for the next games in the story.
1.4 hours played
Written 12 days ago

If you are into indie psychological horror games, this is definitely one to check out! The atmosphere had me on edge the entire time. In this game, they definitely tackle real life monsters. At first I felt like everything was moving fast in the story-line. But when I started thinking more on it, I realized that sometimes you never feel like you have the time to react or think when you are going through something. We like to think we know how we would react in certain situations, but you don't until you're in it. I will say, there definitely needs to be a trigger warning in the game. There is one they have on this store page but I think it should also be in the game. Also, the ability to go back to certain chapters would've been nice. Overall, I definitely recommend this game. 8/10
3.1 hours played
Written 16 days ago

Great game from great developers, I have played the rest of your games and all of them really give those horror vibes. Thank you and keep going!
1.3 hours played
Written 20 days ago

she wanted to be a pop star really badly huh.