Warhammer 40,000: Darktide
Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Warhammer 40,000: Darktide - Arbites Class | Release Trailer
Warhammer 40,000: Darktide - Battle For Tertium | Release Trailer
Warhammer 40,000: Darktide - This is Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Warhammer 40,000: Darktide
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
73%
64,999 reviews
47,822
17,177
302.4 hours played
Written 1 month and 5 days ago

Good game. Rough launch, but has gotten way better with time.
673.8 hours played
Written 9 days ago

don't mind the recent negative reviews they're just players upset that they have to actually play the game instead of only using the strongest weapon in the game
651.2 hours played
Written 30 days ago

Can recommend this game after the updates and server fixes, hopefully I won't jinx it. It still has it's flaws and bugs.
149.3 hours played
Written 24 days ago

The gameplay is good. However, I experience frequent FPS drops every few seconds on my Ryzen 5 3600 and RX 6700 XT. I had to downgrade my GPU driver to 23.11.1, adjust in-game settings, and tweak game files just to reduce the stuttering. Even after that, I still need to clear the caches weekly. So, if you have an Intel/NVIDIA build, go for it. But if you're on an AMD build, think twice. I haven't seen any indication that Fatshark plans to optimize the game for AMD system.
70.4 hours played
Written 28 days ago

Had an abysmal launch, lacklustre content with most of the maps reusing parts from other maps, new content was abysmally slow to release and generally uninteresting. On top of that had a ludicrously overpriced cosmetic shop with shitty fomo practices in a full price game, I for the most part didn't mind as the actual game play was all there, now you have to pay for individual classes as if it's not already a full price game. If the bullshit anti-player fomo shop is not funding the release of new content for free, it should be replaced with something less predatory, funding actual content is the only justification for it's current price and predatory nature. Basic quality of life features are missing, optimisation is abysmal, new content is lacking and releasing at a snails pace for a live service game, you still cannot play solo with bots, and the devs decide first priority is selling you something. Shitty practices, disgusting company.
51.9 hours played
Written 28 days ago

A solid Warhammer 40K game with great thematics and plenty of content for new players. Enjoying the gameplay loop, it stays fresh as a relaxing, and engaging experience. 8/10
616.9 hours played
Written 7 days ago

I wasn't here for the launch of the game and I don't much care about what was promised and hasn't been delivered (yet). Game's good, I play the difficulty I enjoy playing on and get to run around as a screaming scottish geezer with a giant chainsword/hammer/axe etc. Really, I'm just here to balance out the review-bombing by whiny babies.
2.4 hours played
Written 1 month and 4 days ago

Unoptimized, lagging, stuttering, fake graphics garbage. Optimisation is still poor, cannot run on reasonable FPS on a mid range computer. What's worse is the aliasing/some other software tricks to get away with bad optimisation makes everything look very blurry and messy on Low settings, so you can't even make sacrifices there to enjoy the game on ~40-50 fps. The cosmetic shop is scummy as heck and they charge 20 dollars for recolored cosmetics, now they expect us to pay for something that they said would be free. Devs seem to focus more on the cosmetic shop instead of introducing new enemies/weapons/maps or improving performance which has been broken since release - constant traversal/loading stutters are present for people with various setups. Visual clarity of enemies is poor. If you enjoy feeling like you're a maggot scared in the dark barely able to spot the enemies shooting at you, or you excuse all of that because "it's WH 40K", then all the visual obscurement in the art design and graphical settings may appeal to you. But it is frustrating if you want to focus solely on the exciting combat. Grind is unappealing, it took 2 years of the community shouting at Fatshark about how awful the crafting and progression system was until they did something that was obvious from the getgo due to their previous work on Warhammer: Vermintide 2. There is no Modded Realm (i.e. Sandbox Mode) for players to mess about with cheat-mods, absurd difficulty mods, or funny enemy mods to enjoy in their own pace. Can't even run a private game solo unless you have a 2nd player. Both of these because of dedicated servers. VT2 has a Modded Realm where we can experiment and do dumb stuff. A lot of potential to be good, and if they started strong on release they could have kept most of the 100,000 or so playerbase. But until they add better optimisation, better visual clarity, and a Sandbox mode to do dumb stuff with your friends, I can't recommend this.
320.9 hours played
Written 18 days ago

I CANNOT recommend this game Devs dont care , they lied threw their teeth for pre orders and have yet to actually keep those promises . Audio bug that has been present since launch is still a major issue and makes the game almost unplayable after over 300 hours trying to look past its many many flaws I cant justify it anymore hopefully this saves someone the headache and heartbreak
137.4 hours played
Written 10 days ago

This game does wonders to help me get over my inferiority complex, playing Ogryn really dulls the edge off everyone making fun of me because of how tiny I am. Wish I also had a big latrine shovel as well, would probably be therapeutic as well.
777.6 hours played
Written 1 month and 3 days ago

at every attempt of starting the game you must conjure a solution or face eternal crashes and not to mention the gunners 1(2)shot. i would like to update my opinion but my stupid pc keeps crashing
273.2 hours played
Written 30 days ago

Gruttin' great. 'ate 'eretics. Protect da lil 'uns. Slam shield 'gainst ground. Simple as.
72.1 hours played
Written 8 days ago

good game but does a bad job at explaining anything aside from the fundamentals
356.7 hours played
Written 9 days ago

I play this game basically daily, it's my daily game to relax at the end of the night. I have a few issues with it, I fully believe the patch team has no idea what they're doing, and the community is also filled with people who pretend to know what they're doing. 1:) Stop nerfing weapons and instead buff other weapons that aren't up to the same level, we are in the universe of "everything is overpowered" What part of that says "This weapon is too powerful and doing too much, Let's nerf it" Leave it alone. It's A PVE game, Not a PVP Game. No one is negatively effected by a powerful weapon. (If you know the weapon I am referring to) 2:) We have people who also aren't willing to accept feedback on their builds, and then they come into Heresy Lobbies and die 2/3 times or go down 2/3 times, and then quit the game. 3:) Crossplay should be optional because console players will never reach the heights technologically that a mouse + Keyboard can offer, and they are the ones that are typically the above problem. "You just hate console players" No, I hate that console players have the option to disable Cross-play but we don't. Don't believe me? Look it up. 4:) If you read my review, stop crying about "Slowing Down", If you've never played a horde game, You are the problem. Every-time I hear "Why are we rushing" It's always being spoken by someone who either couldn't dodge the trapper, or the dog, I can't MAKE you dodge the enemies or the trappers. I also kill every single enemy in my sight when I am moving forward, so I don't want to hear "You aren't killing the enemies and you're rushing by" I am not speed-running, nor will I ever to the degree that I am abandoning my team, I am destroying the enemies of the Emperor, and trying not to waste all my ammunition/resources standing still, you can walk and shoot, and you can melee and shoot. Stop standing still. My co-op partner is 2x faster than I am, so I am keeping a steady pace. 5:) Put actual information of what is required for each difficulty, I keep getting level 10-15s in Heresy, (With blue/green weapons) when they should still be doing Malice ; It says right on the information page online: Uprising (levels 1-10), Malice (levels 10-20), Heresy (levels 20-30), and Damnation, Aurics, and Maelstroms (level 30), Just put it in the lobby itself. I don't care how good you think you are when your weapons aren't up to snuff to keep up, and I'm tired of carrying you through an easy difficulty like Heresy. I will go out of my way to help people as best I can, I'll grab you the skulls, I'll help you with penances, but I won't help you if you refuse to accept help or guidance. I am by no means an expert, and I won't pretend I am, but I've used almost every single weapon, with every single class, with every single variation of build/weapon mark, I've also used every single keystone, with every single blitz and every single career skill. I've used Chastise the wicked with duelling sword just to see what it's like, I test everything, in the game itself and in the Psykhanium. I would still recommend the game, but buy it on a discount. The Good Things Gun play is fun, melee is fun, classes are fun, builds are fun. Co-op is fun.
15.5 hours played
Written 28 days ago

It's been 2.5 years since they said they were working on implementing on letting people play solo with bots. And it's still not an available feature. I enjoyed the two Vermintide games both solo and with friends. But unfortunately my friends have no interest in playing this game and I have no interest in playing with random people. I purchased the game regardless based on my enjoyment of Vermintide and with the promise that solo play would be an option at some point. Every major update I check to see if solo has finally been implemented and get disappointed every time. There hasn't even been any form of communication that says that have cancelled solo implementation. If you're no longer going to add it, at least say so.
31.3 hours played
Written 8 days ago

Game indeed becomes oddly relaxing. Maybe just the nature of the grind. High level players are impressive to watch. For the emperor?
242.9 hours played
Written 9 days ago

the best horde game ever, and even better with friends, just download it
518.3 hours played
Written 9 days ago

Though it's similar to Left 4 Dead/Vermintide, the mechanics offer a much more wide variety of fpv combat. The level of difficulty is also wide enough to allow all players of whatever skill level to enjoy.
13.7 hours played
Written 1 month and 3 days ago

They promised there'll be a solo mode, and its been 2 years since. all they focus on is cosmetics.
1.1 hours played
Written 1 month and 4 days ago

The game is missing advertised features several years after release. Refunded
8.0 hours played
Written 28 days ago

Played it once, it was decent fun as a fan of Vermintide. Legitimately cannot open the game now due to the GOD AWFUL launcher they force upon you. Fix or remove the launcher Fatshark, it's shit.
21.3 hours played
Written 18 days ago

It's so good I spent real cash on some drip. Really, one of the best co-op games I've ever played.
400.1 hours played
Written 14 days ago

After 400 hours in this game, too much money spent on cosmetics, and too much time spent modding to make up for a lack of engagement with monotonous repeat maps, I am utterly through with Fatshark. This game pitched itself as having a story written by Dan Abbnet himself three freaking years ago and in all that time all we've accomplished is jump two twins back in 2023.
87.9 hours played
Written 14 days ago

Development is super slow, the game is repetitive and content is super slow to release and now they're charging for the super slow content when this game has the monetization model of a live service. Enough is enough, Fatshark, more like greedshark.
490.4 hours played
Written 1 month and 3 days ago

I love playing 40 minute havoc missions just for the server to shit it self and lose all progress for no reason.
154.6 hours played
Written 22 days ago

Liked it much more than their previous game (Vermintide). Stronger accent on range combat makes overall gameplay feel much more lively and less monotonous. The core 4 classes are diverse enough to get a sense of freshness by simply swapping them from time to time (except for the Veteran may be who seems rather unoriginal). The process of rising through the ranks, unlocking new toys to play with and new customization options for your build and loadout is kinda addictive and you can easily lose sense of time trying to get that one more level again and again. On the other hand, the pace of development Fatshark demonstrate kinda make you worry whether or not they'll be able to provide content updates to keep up with people getting bored with the core selection of missions and maps - which is not that big. Introducing procedural generation here could be one of the solutions, hopefully they'll have it on their roadmap.
2.6 hours played
Written 1 month and 2 days ago

Game-play felt amazing. But I went to play and 5 of my 6 games glitched out and the server kicked me at the exact same time in roughly the same place in different missions and in the exact same way. Then I find out this has been an ongoing issue for years, 0 offline play options, refunded. What a fucking waste of such a great feeling horde shooter.
410.1 hours played
Written 1 month and 4 days ago

I so want to love this game, and at it's core it is enjoyable. But Obese Megalodon has fumbled the ball again. Out of all the content we've been getting (which isn't much), it's almost entirely just repurposed and ripped from Vermintide 2 and made to fit a 40k mould. Finally, years after game release they've announced a new class!! (When they originally promised one a year) This new class is great, Arbites. Who doesn't want to be Judge Dredd? But they have the audacity to charge $13USD to for it, after copping flak for a predatory cosmetic shop they are going to charge for the new class that is 24 months overdue. Cheers Fatshark, you really know how to bring a player base back. (P.S. where are those Powerfists you spoke of during the annoucement marketing interviews?)
318.9 hours played
Written 12 days ago

Complex system with in-depth build possibilities and intricate enemies system/modifiers in Auric and Havoc. Very good for a PvE horde fighting game, the only real downside for me personally is the fact most Chinese players playing in pub are just braindead for some reason and the mid match quittin problem that eventually make pub significantly miserable
985.9 hours played
Written 6 days ago

Game is in great shape and actively getting better. Criminal that so many people whining about things irrelevant to the actual game are review bombing.
63.8 hours played
Written 6 days ago

This is a fantastic game, and don't listen to the reviews from gamers who just want it to be Helldivers or Space Marine. Darktide occupies a unique niche as a fast-paced, nail-biting shooter/slasher that rewards skill, teamwork, and intelligence. Expect to lose a lot, even at high levels -- that's part of the fun. You're an unaugmented human in the Imperium, after all, so life's going to be hard. On top of one of the best build-rewarding gameplay out there -- swapping your weapons can make the game entirely fresh -- the story and atmosphere are excellent. Dan Abnett is on the writing team, and it shows. This is Gaunt's Ghosts meets the Last Chancers and I love being in the muck to see it play out.
322.5 hours played
Written 8 days ago

got this game just after the big Ogryn rework and i have been very much enjoying the game with very few issues that i couldn't solve. online only and no solo play (there is a free mod for that however) are bummers but even an antisocial recluse like me has been able to have fun with others and i have even typed words to other humans in chat in a positive manner!! mostly posting this because recent reviews are mixed and i don't see why, cool game with new class on its way (as of writing) as well as weapon balancing for weapons that could use it is also cool. slow devs isn't same as bad or uncaring devs. i've seen worse from swedish game studios working on a horde shooter before. if this game looks like something you might enjoy, you probably will. killing heretics is fun in this game.
222.7 hours played
Written 14 days ago

Warhammer 40K: Darktide – The Ultimate “I’m Just a Guy” Simulator If you’ve ever dreamed of being an expendable grunt in the Warhammer 40K universe—fighting for survival while questioning every life decision that got you here—Darktide is the game for you. Forget being a mighty Space Marine or a revered hero of the Imperium. No, in Darktide, you’re just some unlucky reject, thrown into the meat grinder with nothing but a lasgun, a questionable sense of self-preservation, and three equally terrified friends. And let me tell you—it’s glorious. Playing with friends turns this grimdark nightmare into the best kind of chaotic fun. One minute you’re strategizing like seasoned tacticians, and the next, someone trips over a Deamonhost, triggering a wave of horrors that devours your entire squad. The game makes you feel like a true soldier of the Imperium—not because you’re powerful, but because you’re constantly in over your head, desperately relying on teamwork and sheer luck. The banter between characters is the cherry on top. Whether it’s your Ogryn yelling "Shouty” or a Psyker dramatically complaining about “feeling the warp overtaking them,” every mission is packed with dark humor and absolute chaos. In conclusion, Darktide is the perfect co-op disaster simulator that nails the feeling of being a normal soldier in the 40K universe—outgunned, overwhelmed, and always one bad decision away from total annihilation. 10/10, would get purged again.
338.5 hours played
Written 17 days ago

the soundtrack alone makes the game S tier. combine it with the gameplay and you get an experience that's better than any slaanesh soul sucking sloppy toppy. guys i'm a loyalist i swear- [ ! THE AUTHOR OF THIS REVIEW HAS BEEN DETAINED FOR HERESY ! ]
695.2 hours played
Written 21 days ago

As a day-one player, my journey with Warhammer 40,000: Darktide has been a long one. While the melee combat was always exceptional and ranged weapons felt super satisfying from the start, the game undeniably launched in a rough state, feeling more like an unfinished product than a full release. However, those early struggles are firmly in the past. Fatshark has put in the work, and Darktide is now in a truly excellent condition. The abilities feel strong, and characters and classes are well-rounded, offering diverse and engaging gameplay. There's plenty of content to keep you busy, with challenges, achievements, and more. A fantastic recent change is the ability to earn in-game currency (Aquilas) through official challenges. This is a brilliant move that not only encourages continued play but also allows players to earn cosmetics without solely relying on real-money purchases. It's a player-friendly trend I hope they continue. In short, Darktide has transformed. If you're a fan of the Warhammer 40k universe, enjoy intense co-op action, or appreciate a game that has significantly improved since launch, now is the perfect time to jump in.
12.3 hours played
Written 22 days ago

One of if not the best Warhammer experience, the new update is promising and will only continue to make me play this game!
149.4 hours played
Written 22 days ago

everything about this game is perfect but holy shit the playerbase is horrible. if you play solo you are always que'd with complete idiots and quitters.
13.1 hours played
Written 26 days ago

Darktide is weirdly enough become the game where I jump in, shut my brain, and have a good time. There are certainly moments where your gonna get rekted but I wouldn't call super challenging unless you play at higher levels. The game also capture the Warhammer 40k vibes and aesthetics for the 40k fans out there. All in all I say pick up the game and start purging heretics for the Emperor.
251.4 hours played
Written 27 days ago

I love this game, and it was the one that brought me into the warhammer 40K universe. Good stuff!!
130.6 hours played
Written 1 month and 1 day ago

I enjoy the game of Darktide. It was my second jump into the 40k world and I have loved it so far. The 4 classes in the game are fun and can be used to fit different roles. The horde based left for dead feel is to me quite enjoyable and lets me play for hours without feeling like its repetitive. My only complaint for the game is that sometimes the meta's can take the fun out of the game and neglects the whole point of some classes if you are just playing the same way across different classes. That's why I really like playing with the class exclusive weapons. Overall it is a fun experience if you like Warhammer and experiences like left for dead, but you don't need to be a Warhammer fan to enjoy the game
37.0 hours played
Written 1 month and 3 days ago

Great game! Definitely worth picking up when on sale.
201.9 hours played
Written 1 month and 4 days ago

Fun Horde shooter, with at times a difficulty that makes thing more fun. Still actively getting updates, Vermintide 1-2 with guns
1,035.3 hours played
Written 1 month and 5 days ago

Fully recommend this game. The guns are amazing - as well as the melee weapons. The enemy variety is extensive, only increased by the different modifiers that change up the enemies even more. The graphics look very decent - even on my rather dated hardware (Nvidia GTX 1080 ti). However, it should be known that in its current state, the early game can demotivate newcomers quite significantly. I've shared this game with many friends now, and a lot of them love the experience but never really start playing on their own. It happened to me as well - I stopped playing early on for a while until I randomly picked it up again one evening. Then I unlocked the Boltgun for my veteran character, which has some of the most satisfying gun play - I have been playing regularly ever since. I believe a lot of the issues that result in this problem of picking up new players will be fixed with the campaign overhaul releasing in a month from now. But right now, all I can say is that the mid- to endgame is incredibly satisfying - it is worth the effort you put in early on. As someone with almost 1000 hours played, I do feel like there could be a lot more maps, but that may very well be due to me knowing every crevice by now. Also, the community really wants to see an entire different enemy faction - a genestealer cult by popular demand - which has been teased here and there in some way for a while now. But I suppose we'll have to wait and see.
226.4 hours played
Written 1 month and 5 days ago

Keep updating Vermintide and give us more classes for 12$ in this empty, Emperor-forsaken game
21.5 hours played
Written 19 days ago

This needs a solo mode. Playing with other people is fun, but sometimes one just wants to go at their pace. Also, an actual story mode would be nice. It's hard to recommend this game in its current state.
116.2 hours played
Written 7 days ago

Ignore every review complaining about nerfs; they are all bad at the game.
140.8 hours played
Written 8 days ago

they made the game much more accessible with the crafting n stuff
249.5 hours played
Written 1 month and 5 days ago

The game itself is good enough. The weapons feel nice. Most weapons you can feel the weight behind your attacks/shots. You get some freedom with class creation and can change your play style with the base classes a bit depending on what you choose in the skill tree but certainly not to an Rpg level. The map itself looks great good atmosphere although they do recycle the same areas on different missions you just travel in a different set path through it. This is where the main issue comes into play. Content. The trickle has been terribly slow and we were promised more classes MUCH sooner. They finally announce a new class years later and smack us with a pay wall. They have a micro-transaction store in game already so its not like they don't have cash flow plus new skins for the new class on top of it would have been acceptable but no, Pay to play for one new class and 3 new guns. I'm older now and just do not have the patience for the greed anymore. There are too many options to settle for mediocrity after being lied to as a consumer. PS- the beta helmet is the weakest skin ever at least try.
2.1 hours played
Written 15 days ago

Tried it out shortly after release on Gamepass. Didn't like it, so I didn't play it again. Tried it out recently since it was on sale and gave it a couple of hours. Nothing has been fixed. The audio for melee attacks is still not telegraphed, which is weird, since that was something they did amazingly in Vermintide. You can dodge an attack in that game without looking due to how good the directional cues are. Not the case here. Special are still just annoying to fight. Not impossible, just annoying. The Charger, but they can go around corners. The Hunter but they're even faster. The smoker except the tongue comes out instantly. The boomer except it got a health buff. Not really anything that plays even slightly differently. The maps are still really poorly lit. One time when my group and I was loading up in an elevator, it took us like 10 seconds to notice a couple of enemies shooting at us because they were entirely cloaked in shadows. It didn't deal any actual health damage, it was just a good example of how the maps are so poorly lit that enemies can hide fairly easily. That doesn't feel like difficulty, it's just annoying. The game still runs fairly poorly. I'm getting frame drops in the map equivalent of a large, grey, box. I don't know why it's so laggy. Oh god, and don't even get me started on the cash shop. Everyone clowns on that and for good reason. When the game was breaking at the seams, the cosmetics for a single outfit for a single character that cost me the same amount as the game on sale were working just perfectly. I bought nothing and feel glad. There's other nitpicks, like environments being still samey (I mean, only so much you can do with the setting equivalent of a country-sized rats nest), the weapons are still grindy to actually get to a good state, and other such things, but the main thing? The game has been out for 2.5 years. A handful of maps and weapons have been added and... what else? Is that it? And now you want me to pay $12 for the FIFTH class available? Look, the skill trees are cool, the weapon masteries are a neat side thing, the game usually feels satisfying to play, but I'm just dissapointed. Is there really nothing else here? Literally too, the maps I played for my 2 hours here were the EXACT same ones I did those couple years ago. I'm not angry at the game, I don't hate it beyond anything, and if I enjoyed it, that's perfectly fine. Maybe it gets REALLY good at the 10 hour mark, but I don't really want to find out to be honest, based on how it is right now. I just can't really recommend it if this is what we're getting. I have a rule to never pre-order and this game ALMOST made me break that rule. I was so very tempted to pre-purchase it since I thought it'd be a grand slam. I didn't, and I'm so glad I didn't. Wouldn't recommend.
177.1 hours played
Written 26 days ago

This game was recommended to me by a friend. It certainly did not let my expectations down! A very fun FPS with lots of head splitting action. I recommend anyone who enjoys shooting, smashing and cutting up hordes of enemies to give this game a go. You won't be let down! FOR THE EMPEROR!!