The Elder Scrolls IV: Oblivion Remastered
The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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The Elder Scrolls IV: Oblivion Remastered
The Elder Scrolls IV: Oblivion Remastered
The Elder Scrolls IV: Oblivion Remastered
The Elder Scrolls IV: Oblivion Remastered
The Elder Scrolls IV: Oblivion Remastered
The Elder Scrolls IV: Oblivion Remastered
Explore Cyrodiil like never before with stunning new visuals and refined gameplay in The Elder Scrolls IV: Oblivion™ Remastered.
Developed by:
Virtuos
Published by:
Release Date:

Steam
Latest Patch:

Steam


Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
81%
40,538 reviews
33,000
7,538
0.8 hours played
Written 23 days ago

Good game, but does not run on steamdeck well. just looking out for other steamdeck users because it advertised as "verified" and it shouldn't be.
20.2 hours played
Written 25 days ago

Game has been out for two months and has received only one update that doesn't even fix major bugs and performance issues. There is NO excuse for a game with the backing of a AAA company like Bethesda to not have more, and faster fixes. Compare that to Avowed, a game from the same publisher that put out hotfix after hotfix immediately after release and is working on major updates based on community feedback. I don't know what's going on at Bethesda, but keeping the game in this state is just straight up baffling. I couldn't help myself and got the game because Oblivion was my first ever Elder Scrolls game and western RPG, but this feels like an insult to the Elder Scrolls fanbase. I wouldn't go as far as to call it a cash grab, but something needs to be done to fix the game's many, many issues, and no, mods shouldn't be the answer. Games you buy should be functional and fully playable without the need for external tinkering.
69.2 hours played
Written 25 days ago

Let me put the TL;DR up front - if you played the original Oblivion you know what to expect, but it looks (and genuinely feels) much better. If you haven't played TESIV before this is a great way to experience it, [i]if[/i] your hardware is up to the task. This is actually a [i]remaster[/i] of Oblivion the game; not purely a graphics overhaul; it honestly feels and plays much better than the original (that may not mean much given it's been over 15 years since I last played Oblivion). I've got to give it to Virtuos and Bethesda (and Xbox) for creating the opportunity to relive a childhood favourite in a new light. That said, I would agree with the sentiment that using UE5 in combination with the original engine is not good for performance, you could easily argue it's actually bad for most user experiences, [i]but[/i], this is something you would know if you looked at the recommended specs before purchasing. To everyone complaining that it runs poorly, start by looking at what Steam [i]recommends[/i] you have in your system. The RX 6800 XT is a recommended GPU, it's what I use, and I get a [i]just[/i] playable framerate at 1440p with FSR3 and mostly "High" (some "Ultra") settings. Unless you're running at minimum a mid-tier system from no more than 2 hardware generations ago or have [strike]dropped[/strike] tuned graphics settings well you're not going to have a great time. I've also [i]not[/i] experienced the extensive crashes that others have had issues with. I've put around 50 hours in thus far, and have had it crash 3 times, 3. The first was before I updated to Adrenaline 25.5.1, the second and third after the first game patch when I hadn't realised Adrenaline 25.6.1 was out; keeping up with drivers has brought me stable gameplay through and through. Play the game, keep up with drivers, and enjoy the fact that there was a team out there that cared enough to breathe new life into a game nearly two decades old. I have enjoyed playing the Oblivion remaster more than most big studio titles released in the last 4 years.
121.5 hours played
Written 28 days ago

Despite being a certified Morrowboomer, I somehow missed Oblivion growing up. What a treat to finally return and wander the storied lands of Cyrodiil. [i]Oblivion[/i] stands tall among its Elder Scrolls siblings — uniquely weird, charmingly busted, and impossible not to love. It may be the middle child, but it’s the feral one with all the personality. I enjoyed gripping questlines that put Skyrim to shame [i](special shoutout to the Dark Brotherhood)[/i], Radiant AI that’s both immersive and unintentionally hilarious, and a grand total of like three voice actors who somehow carry the entire population on their backs. I’m home. [b]<3[/b] [i]I saw a mudcrab the other day. Horrible creatures.[/i] [b]BYE.[/b]
30.5 hours played
Written 23 days ago

The optimisation in this game is absolutely horrendous. Do not touch this mess until there is a major optimisation overhaul. Constant crashes, constant dips in frame-rate and glitches galore.
16.4 hours played
Written 25 days ago

Not recommending this game at this state. Horribly unoptimized, and poor performance. Also a ton of FPS drops, stutters, freezes and crashes.
31.1 hours played
Written 21 days ago

Do not buy any Bethesda Game Studios products ever again in your life. The fact that the last update has done nothing to address bricked save games, in addition to the piss-poor state the performance of this game launched in, is disgustingly pathetic. It has become increasingly obvious over the past DECADE that this company no longer cares about its fans, only their money. This is a blatant nostalgia death-cry from yet another dying game studio that has only managed to fail upwards thanks to daddy Microsoft, Xbox, and their ESG/DEI government funding. This is no longer the studio that brought us Fallout 3 and Oblivion. Bethesda's bugs, jank, and lack of overall polish could be excusable if their games were still good, and they haven't been for 10 years. We have been forced to QA test another full price product on the market for a AAA game development studio owned by a trillion (yes fucking TRILLION) dollar corporation. It doesn't make a difference whether this game even existing and managing to run is a technical marvel for UE5, the state this game is in shows how much this company cares about their playerbase. You are nothing more than a glorified beta tester, forced to pay them to report these basic issues that should've been caught BY THEM before release. Only then, and only after waiting for months with Bethesda's update schedule, do you get to actually PLAY THE GAME you purchased. Idgaf if I lost 3 hours of progress or 30. This is absolutely fucking ridiculous and pathetic. You are owned by a company with more money than God, Bethesda. Do better for the first time in 10 years ffs. Unfortunately its already too late, Microsoft is a parasite, a tumorous cancer that feeds off talented game studios and replaces that talent with diversity hires, forced politics, and any game from any studio owned by this corporate entity will be terrible. Pathetic game launch from a pathetic game studio owned by a pathetic corporate overlord.
48.8 hours played
Written 18 days ago

I love seeing Oblivion with updated graphics, but this crashes far too often which makes it a very frustrating game. 'Remastered' in visuals? Definitely. Remastered in content? Sure, where it makes sense(as far as I've seen.) Remastered in quality(crashes, optimizations)? Well, calling that area of the game 'mastered' at all is a scam! Game needs work.
0.2 hours played
Written 25 days ago

Just another glorious UE5 disaster. Waited a month and a half for a patch, thinking maybe just f*ing maybe they’d fix the bugs and memory leaks that make the game run like a flaming dumpster fire. Nope. They dropped the update and somehow it's still unplayable. No performance improvements, nothing since June 4th. I’m writing this on June 28th, by the way. Bravo. Classic Bugthesda slop cooked in the finest UE5 grease. Unless you're running a quantum computer cooled with unicorn tears, don’t even look at this game. Devs are either asleep or just couldn’t care less. Worst optimization I've seen since Cities: Skylines 2, and that’s saying something.
25.7 hours played
Written 23 days ago

My game crashes constantly, regular drops in FPS, the game is very poorly optimized which makes it unplayable at times, I have to restart it every 10 minutes.
53.0 hours played
Written 15 days ago

Played and LOVED this game right at launch. Then a month ago they released a patch that DESTROYED all frame rates for 99% of us. No apology, and no hope or F***Ks given since. No way to roll back out of patch. TOO LATE FOR A REFUND. STUCK! SHAFTED! READ THE FORUMS AND DO NOT BUY THIS GAME!!
49.5 hours played
Written 1 month and 6 days ago

Once upon a time. In a galaxy far, far away. There was a game remastered called The Elder Scrolls IV: Oblivion. And in the beginning, everything worked and the game played well. Then the evil empire (Bethesda) patched it. Now, it does not work. It's broken. Suggested fixes don't fix the broken game. Sick of seeing UE5 has crashed again. Save your monies. Save what fond memories you have. Save your HD/SSD space. Do not buy. The end.
56.5 hours played
Written 16 days ago

Can I get my money back. (sarcasm fyi)This pos crashes hard twice a day now when it was fine at the beginning. really a treat of a game, great story. but can't recommend. Not optimized and after a while into story game starts crashing ALOT. This game even hard re-booted my PC on its' own, no game has done this but this one. 32gb ram and 3080 medium graphics. 40 fps edit: I quit. Crashes to reboot now at first load always. Uninstall. Yuck this game version. Trash. Also. If this game was not so poorly optimized then why have a test build release that has you look for bugs and test crashes for their fixes for crashes and bugs. (rhetorical fyi) Hmmn. Puzzling. I can't figure it out. My driver are up to date. Hmm Why would a company have a test build that test for game ending bugs and crashes. Hmm I just can't figue it out, (sarcasm)
7.5 hours played
Written 17 days ago

Well, the game looks amazing but is more or less unplayable right now due to bad performance. I'm sure that if the game gets optimized, my opinion will change, but right now I would suggest you stay away from the game until it gets patched and can actually be played.
23.3 hours played
Written 25 days ago

I would give this game a TWO thumbs up if the developers would haven't been lazy and had used a more efficient video processing engine. The frame rate and stuttering make it all but unplayable. It astounds me that a 7 year old game like Red Dead Redemption 2 can still run circles around this monstrosity. I certainly hope they do something about this soon. What a shame!
1.0 hours played
Written 25 days ago

Not now, needs patches. UE is the worst. They should've just remastered it in Creation Engine 2 or something.
133.7 hours played
Written 18 days ago

I want to recommend this game. It seems like a no brainer since it's a great title that's been updated and the original was fun. I have 133 hours on it. But... the problem is that it's so glitchy. We all joke about Bethesda jank (which yes, they did not do this but it's their base code) and that's always present. But this is a step beyond that. NPCs get stuck doing simple pathing, either spinning in circles or not even moving while twitching. I've had to push so many to flag the next part of a quest or restart in an area multiple times with my fingers crossed because of it. Textures don't appear to be anchored properly. It's not a picky little thing, this is on every surface I tried to figure out *why* doors looked weird when opening or the floor had an odd quality to it. I never had to lean on the console commands like this before to fix things and just get the game to move on since it would refuse to work in several places. The entire Knights of the Nine pack was completely broken for me. There's NPCs that are essential that the game doesn't have flagged properly and, of course, the end of the line was a complete failure to work. The same with Shivering Isles. Once I managed to somehow get past the crashing and all the issues, I had to run out of the Isles before I got stuck in yet another crash loop and I can't even go back or explore more if I wanted to. And the main quest, the ending was ruined by it constantly crashing. I had to manually move the quest on to get the last achievement so I could quit this buggy mess. That means I missed out on the entire climax and conclusion. This is just disappointing. I know there was a patch but there needs to be more fixed here and I don't know if the devs are going to put the time in to fix everything. People are going to see the time I have on this and roll their eyes but in the first quarter of the play through, the glitches were humorous and not stopping actual play. But once you hit a certain point, it starts being less funny and more aggravating till you have no patience left. It's clear that this is putting lipstick on a giant pile of bugs that glitched out of the frame while you were opening the tube. That's not to mention that no QoL changes were done so if you're not running a system that loads fast, then you're going to be looking at the loading screen a lot to simply move through your house. I have a higher end pc and it still irritated me that the cool houses needed 3-4 loading screens. If you **really** want to play Oblivion and are a huge fan, willing to overlook all problems and use console commands to fix basic issues, then maybe this is for you. But if you're not wanting to coddle the game through the bugs and crashes, I would wait for more patches before picking this up unless it's on a steep sale.
67.2 hours played
Written 26 days ago

You'd think after 2+ months they'd have fixed the crashing. Game crashes every 15 minutes at this point. I can't attack an enemy without worrying that my game will crash. I'm saving every minute. Edit 6/30/25 - Locked out of the rest of the Thieve's Guild quests due to a game-breaking bug.
161.5 hours played
Written 10 days ago

Welcome back to your childhood, it is time to explore Cyrodiil again, and if you never played the game before, you are in for a long fun ride! [u][b]Story[/b][/u] Oblivion takes place in Cyrodiil, the Center of Tamriel and of the Empire and the place we all know and love (or learn to love for first time players!) It all begins with the right person (you) on the wrong place, witnessing the assassination of Emperor Uriel Septim, leaving the Empire without leadership. And for some odd reason he entrusted you with the Amulet of Kings, the symbol of ruling, and gives you the mission to find his last living heir with his final breaths. At the same time the barrier between the Worlds weakened, Mehrunes Dagon, the Daedric Prince of Destruction, launches an invasion by opening Oblivion Gates and letting Daedric monsters roam across the land, spreading chaos, death and destruction. I don't want to go into more Detail, but whilst, like in every TES Game, the main Story somehow isn’t the center point of the game, it is well told and keeps you going wanting to know what is up next, and it does this job well! But lets be honest, we all explore the land, accept side quests, visiting the various guilds and improving our standing, until we realise that this one NPC is waiting for us with an urgent Mission since 50 hours....ooops! [u][b]Gameplay[/b][/u] After choosing your class from the pre-designed ones or made a new class yourself, the world is your oyster once you finished the tutorial. You can go anywhere, and do anything you want. The Elder Scrolls games give you true freedom to a vast extend. The main gameplay loop is as classic as rpgs themselves. Exploring, collecting treasures, finding hidden places, taking on countless side quests and of course the main story quests, talk to npc, learn about them, join guilds, rank up with them, get better gear, level up, get into crafting if you choose so, and get stronger while exploring the world and its dungeons even more. It is what we all know and love, and it keeps you going for a very long time. As far as I know, Oblivion has no randomly generated side quests, like Skyrim has, so you get a real feeling of accomplishment, knowing you completed a quest and it wasn’t just randomly generated and there is an endless amount more. Overall, Oblivion has some amazing quest content and it never gets boring to go on the next adventure, and the next, and the next, and…. [u][b]Graphic and Audio[/b][/u] The Remaster looks absolutely stunning, like...wow, and the OST, the combat sounds, dialogues, really nothing to complain. But with good looks comes…. [u][b]Tech[/b][/u] ...hardware hunger, or a lack of optimization. A major issue I personally have with the game is that Raytracing is enabled by default. Maybe it was on me, and I failed to choose the right upscaling options and frame optimization features, but I just couldn’t get it run smoothly in the overworld with my gtx 3070TI. I know it is an old card by now but come on. It is puzzling to me, that there isn’t even an option do fully disable Raytracing. Had to install a mod to disable the feature, and that can’t and SHOULDN’T be where we are heading with PC gaming optimization. [u][b]Pros & Cons /tl;dr[/b][/u] +Giant open world with a lot to explore and discover +do whatever you want, when you want +Good character system / being able to create your own spells +A lot to explore and discover +Guards still follow you until the end of the world for the apple you stole 20h ago +Countless amazing and enjoyable Quest to loose yourself in -Bad optimization (imo) -Level and loot scaling isn’t optional anymore -Difficult level scaling jumps are to big, could need some more fine tuning -Not a minus for me personally, but the lack of focus in tasks and urgency couldn’t be a minus for certain players. [u][b]Final Thoughts[/b][/u] The Elder Scrolls IV: Oblivion is still a great game after all these years, and it really deserved a Remaster. No matter if you play it to relive an earlier time in your life and the memories, or never played it before, you will very likely have a great time. Just be prepared that you will loose over 100 hours of your life in this world...and probably way way more :)
156.3 hours played
Written 24 days ago

The game is great, but it takes me 20 - 30 minutes JUST TO PLAY. I get constant loading screen freezes. I get so frustrated just trying to play this game
8.4 hours played
Written 26 days ago

I love Oblivion, it's my favorite Elder Scrolls game, but this version is literally unplayable on Unreal Engine. I have a pretty solid gaming laptop, and yet the engine crashes about every 4 minutes. I have tried so many things to fix the issue, from installing mods to deleting files in the game folder to changing graphics settings, but at this point, I've spent just about as much time troubleshooting the game as I have playing the game.
239.8 hours played
Written 27 days ago

Experience a bug that only could be solve by console commands and mods. Lost 25 hours of progress as the only way to fix this bug was load a save 25 hours ago before doing a long chain of other quests. Fuck you guys for not fixing these bugs that have persists for 10+years in this game. Thanks for this awful gaming experience.
10.6 hours played
Written 26 days ago

Loved morrowind and oblivion growing up, childhood defining games for me. but this 20 year old remaster needs just that, a remaster. It's insanely buggy, laggy, game breaking bugs, etc. Don't know how they came out with this remaster in this state, it's almost as if they didn't fix anything from the original and updated textures, and NOW are just focusing on fixing bugs. Give it a couple years or possibly a decade to play.
123.5 hours played
Written 19 days ago

It's a beautiful remaster of a painfully broken game. When the main questline breaks after 123 hours and you can't progress in the game AT ALL, kind of shows how badly programmed this game is. It needs to be fixed.
64.8 hours played
Written 24 days ago

Good news! They kept the original base game intact and provide a mostly graphical overhaul, bugs and all! Bad news! They kept the original base game intact and provide a mostly graphical overhaul, bugs and all!
163.0 hours played
Written 17 days ago

If not dieing to play it then I would wait. Look into the forums and see what bugs are causing issues. There are too many game breaking bugs that CTD. Anytime someone is paralyzed, its a roll of the dice and things like the bow automatically have a chance. Some spots to get past you have to run away and wait. One of the main bosses is next to impossible to finish as if he talks, its CTD. Had to look up so many work arounds because people in my mission are just dead for no reason. I gave up when I lost about 8 hours of playtime because it crashed and took the save file with it. I had 92 crash dumps in my documents folder with my ingame time being about 22 hours shorter than my steam game time.
0.5 hours played
Written 21 days ago

Constant crashes every 5 minutes. Literally unplayable. Tried a bunch of fixes and nothing worked. I have a 4070Ti, latest drivers, verified files, fresh install, did every windows update, etc, but still crashes every couple of minutes.
9.9 hours played
Written 24 days ago

The game itself is a masterpiece, but the quality of remaster is questionable. Overall performance is poor, the game crashes way too often, some quests can suddenly break.
49.2 hours played
Written 1 month and 1 day ago

This is a joke. One of my favourite games of all time has been rendered unplayable thanks to being constantly booted from the game. I've just had a session where i was booted around 10 times in the last hour. I'm over it. FIX THE GOD DAMN GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! IM SERIOUS .... FREAKING FIX IT FFS!!!!!!!!!!!!!!!!!!!!!
7.8 hours played
Written 21 days ago

It want to say this was a well executed remaster if you ignore the fact the game shudders constantly ruining the experience. Bethesda you dropped the ball when it comes to optimization. The game wont run at medium settings with a GTX 3080. Fix your game then we'll talk about flipping this to a positive review.
47.1 hours played
Written 25 days ago

With performance issues out the wazoo, and fixing only a couple of the originals flaws. The 50 dollar asking price feels unreasonable.
2.7 hours played
Written 23 days ago

Refunded due to the save game issues. I probably will buy it again if they fix it because it's a great game, but now it's unplayable unfortunately
70.9 hours played
Written 25 days ago

Do not buy this game. I have spent ~70 hours on my play though for my save file to corrupt on me. I have lost all of it and need to start a new game, which I wont be doing. They got my money this time, but not next time. Not until I know the game is safe.
18.6 hours played
Written 14 days ago

Another typical Bethesda release: Untested, riddled with bugs, completely unoptimized and zero updates to be had - except for one, which somehow succeeded only in making the game even *worse* than it was before. ...Oh, and no mod support for this one so don't expect the usual community-driven bug fixes this time. Great fun on those rare occasions it actually works right though. Come back in several years once this dumpster fire has had time to burn itself out... because Bethesda, as usual, is doing exactly NOTHING to extinguish the blaze that they are (once again) solely responsible for creating through their own gross negligence. Who's laughing now Todd? No one. That's who. Because your game is nearly unplayable. Indie devs on shoestring budgets manage to do it better than you guys with all your bottomless funding. Take a couple hints. It's the same exact sh*t-show with you guys. Every. Single. Time.
3.9 hours played
Written 23 days ago

I'd love to get more into the game, but I can't until it's patched. It's been almost 2 months and nothing. As soon as you leave the starting area and are let loose on the open world, the game becomes stutter city.Wait until on sale and in a couple years at this rate when this is more patched up.
224.3 hours played
Written 27 days ago

Game is extremely poor regarding performance, stuttery, and very difficult to actually enjoy. Plus the new update broke the game.
12.4 hours played
Written 25 days ago

I love this game but right now its unplayable :( Shivering Isles has 100% crash rate at the end lol
37.0 hours played
Written 17 days ago

This game crashes continuously. Is fun to play and brings back good memories from playing it before -- but the constant crashes and restarts are ridiculous.
84.6 hours played
Written 1 month and 1 day ago

Do not buy this game in its current state. It is a buggy mess and the developers are not fixing the major issues with the game. The latest patch "fixed" some absolutely minor bugs but it introduced even more. I can't even use the spellmaking or enchanting altars without the game crashing and I can no longer use my alchemy skill because the game crashes every time I do. I did not have these problems before the patch, and I even opted out of the beta update when I discovered these bugs. Unfortunately, they the patch is now part of the main version of the game and I can't roll it back. I have a top PC, so my hardware is not the issue (though this shouldn't be happening regardless of my specs). It is unfortunate because I was enjoying the game until this happened, even though there are honestly just so many bugs. The writing was on the wall from day one. Visual bugs, constant crashes, frame drops, random ui elements not working or displaying properly. The list goes on. These are not things that "add charm" like some people claim. They are annoying and disruptive to an enjoyable experience. My 80+ hour playthrough has pretty much become unplayable because of the latest patch and I will not change this review until the myriad of bugs in this game are fixed. I mean ACTUALLY FIXED. Not "fixed".
3.5 hours played
Written 1 month and 4 days ago

Don't waste your money on this game unless you have a strong pc with a powerful graphics card. The second I got out of the dungeon to fps tanked and the game crashed. It took me over two hours to discover the game was unplayable on my pc so steam is refusing to refund. I wish I could give a more detailed review but I simply can't get the game to work whatsoever. Total waste of money.
89.0 hours played
Written 23 days ago

This game crashes like nothing else I've ever played. I'm a really patient player, and I'm willing to save frequently, adjust my settings, and roll with the punches, but honestly. I'm almost 90 hours into this, and the crashes are becoming so frequent that the game is almost completely unplayable. It crashes virtually every time I go through a transition door, especially from an interior cell to an exterior one, but it can be any transition. It occasionally crashes randomly, during battle, or during nothing at all. It crashes during alchemy. I spend more time restarting than I do playing. I almost wish that I could just transfer my game information into the old GOTY version and turn this playthrough into old school Oblivion, I'd be having more fun with it. It's beautiful, obviously, and some of the improvements are great, but this crashes more than any game I've ever played and I've been playing Bethesda games since Morrowind first clipped me through the floor in 2003. Please fix it.
108.5 hours played
Written 1 month and 1 day ago

As a remastered version of an iconic game, it's enjoyable. They've stayed faithful enough to the original that my sense of nostalgia was never disrupted. Unfortunately, this faithfulness also applies to the bugs, glitches, and constant crashes. The fact that they haven't done anything about optimization (and haven't made any announcements about it even after weeks) is exactly what you'd expect from Bethesda.
7.9 hours played
Written 25 days ago

My review doesn’t refer to the game itself, but what the developers have done to it using Unreal Engine 5 should be illegal. This is, hands down, the worst optimized game I’ve ever played. We’re not talking about minor things, I mean constant crashes, massive lags, stuttering, bugs... it’s a complete mess. It kills any sense of immersion or fun. In its current state, I can’t recommend this game to anyone. And judging by other reviews, it looks like no real effort has been made to fix anything. No updates, no improvements, just a rushed port that feels like a blatant cash grab. I’ve already requested a refund, I’m genuinely disappointed.
31.8 hours played
Written 1 month and 1 day ago

[h1] A Faithful Remaster with a Stunning Intro [/h1] The Elder Scrolls IV: Oblivion Remastered is a beautiful reimagining of the classic, built in Unreal Engine 5. While performance isn’t perfect, it’s decent—I had mostly stable FPS, and nowhere near as bad as some reports suggest. Gameplay-wise, it’s about 99% identical to the original. If you enjoyed the old Oblivion, you’ll likely enjoy this one too. Personally, I find it a bit slow and less engaging compared to Skyrim, but the intro? Absolutely badass—it sold me on the game instantly. All in all, definitely worth giving a try. [b] GRAPHICS [/b] 🔘 MS-DOS graphic 🔘 Ugly, but still bearable 🔘 Fine, nothing too fancy 🔵 Pretty good 🔘 Next gen graphic or art [hr][/hr] [b] STORY [/b] 🔘 What is the story? 🔘 Written by 5 years old child 🔘 Something that'll hook you up with the game 🔵 You can remember the story after you finished the game for a while 🔘 You cannot get it out of your head [hr][/hr] [b] FUN [/b] 🔘 You want to delete it after a few minutes 🔘 It's not for everyone 🔵 Could be bored after a while 🔘 Can keep you entertained for hours straight 🔘 It's already morning? [hr][/hr] [b] MUSIC [/b] 🔘 Just mute it 🔘 Few of them are good 🔘 Not the best, but it's good 🔘 You get immersed in the game 🔵 Sometimes you will need to stop playing the game to hear it. [hr][/hr] [h1] TOTAL SCORE: 16/20 [/h1] [i] >=17: you don't want to miss this masterpiece >=14: definitely worth the price >=6: if its on sale or free, you could consider to try it <6: don't waste your time on it [/i]
1.6 hours played
Written 14 days ago

This is the first time I have had to refund a game. Game is unplayable when exploring open world due to constant stuttering. After researching this appears to be a common problem for a lot of people. I'm using a ryzen 5 5600x and 3070 on medium settings.
34.4 hours played
Written 1 month and 6 days ago

Bad performance. Sloppy attention to detail. Buggy and underdeveloped UI. All creativity and personality stripped out of the character and environment assets. I wish I didnt impulse-buy this on the shadow drop date. Play the original.
19.9 hours played
Written 1 month and 2 days ago

Wait until they fix this game up more. I got it running good for 3-5 hours at a time on the initial release build after much tinkering with in-game settings and other driver tweaks. New update crashes every which way like never before.
36.5 hours played
Written 1 month and 9 days ago

Update: I managed to solve my CTD issue by installing old Nvidia drivers 576.28 and resetting shaders cache. Will not update my review before latest drivers work properly. -- Oblivion Remastered is unplayable. It just keeps crashing to desktop constantly. My playtime reflects purely my efforts in trying to get it running properly (closer to 15 hours). Tried all engine tweaks I could find online and will probably keep trying for some time just because I'm stubborn. (Fyi, My hardware is good.) Taking a risk and paying full price for a 20 year old game that is technically worse is definitely not worth it. Stay away! If you end up paying for this for some weird reason: My advice to you is that refund the game instantly upon first crash. It may seem to get slightly better at times but ultimately crashing is random and soon you could crash 1-10 times per hour as you continue playing.
70.5 hours played
Written 14 days ago

I had fun, it was a great blast from the past with nice graphics and voice acting. Most of the bugs are also hilarious, however I can't complete the main story because a bug prevents me from obtaining an important main story quest, just at the end, which means I am unable to finish the main story. I'll come change my review to positive once this gets patched.
2.3 hours played
Written 15 days ago

I was genuinely excited when I saw the trailers for the Oblivion Remastered. The idea that this classic had been "in the oven" for a while and was finally ready to be served had me hopeful. I booted up the game and, in true Elder Scrolls fashion, it all started in a prison cell. Visually, it looked promising—lighting, textures, frame rate—everything seemed stable. Nothing bothered me at first. Then I stepped outside. That’s when the honeymoon phase ended, and nostalgia started to fade. I’m very sensitive to performance issues, especially when I’m running a high-end PC with the latest hardware (as of November 2024). What followed? Immediate disappointment. The game began to stutter. And of course, there he was again—my old friend TAA, the guy I never want to see but who somehow always shows up. You know the type: loud, proud, always yelling from the rooftops about how amazing he is. But the moment something actually needs fixing or handled with precision? Completely useless. All he does is smear the screen into a blurry soup and call it "anti-aliasing." I didn't ask for this reunion, and I certainly didn’t enjoy it. I saw visual artifacts, washed-out lighting, and a flat color palette that completely missed the distinct tone of the original Oblivion. After swimming across the river and reaching a nearby Ayleid ruin, performance smoothed out. That inconsistency made it obvious: this had to be Unreal Engine 5. A quick Google search confirmed it. Here’s the thing: with Unreal Engine 5, you can throw together something that looks great in record time—but under the hood, it’s often hollow and unoptimized. It’s like a Maserati: beautiful from the outside, but once you pop the hood, it’s all show and no substance. That’s exactly what we got here—flashy visuals masking poor technical execution. And don’t even get me started on the so-called "modern solutions" like TAA, DLSS, FSR, and Frame Generation. The fact that these band-aids are even necessary is pathetic. Back in the day, games ran smoothly without this nonsense—because developers actually spent time in the polish phase. Now they throw in some broken temporal anti-aliasing, ask AI to upscale it for you, and pretend it's cutting edge. It's lazy. It's a joke. And for a title like Oblivion, this is simply unacceptable. Period. This game carries deep nostalgic value. People buy it based on love and trust. That trust deserves respect—and above all, proper optimization. Whoever's responsible should take the blame and fix it. No excuses. This shouldn't have shipped in this state. I refunded the game. I’m too old for this kind of nonsense. Either fix your game, or don’t release it. And as a gaming community, we need to be firm: if a game runs like garbage, it deserves a negative review. I’m not reviewing the story or the content—I’m judging the state of the product at launch. And in that regard, this is a failure.