

Always Remember Me
0
in-game
Data taken from Steam













Amy is desperate! Her boyfriend Aaron doesn't remember her anymore after a car accident!
Will you be able to make him remember again? Or perhaps it's time to move on. Maybe Amy will fall in love with someone else?
It's up to you to decide. Play this life simulation game with dating sim elements and shape Amy's destiny.
Developed by:
Published by:
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.
Reviews on english:
58%
109 reviews
64
45
9.4 hours played
Written 9 years ago
[b]Footfalls echo in the memory
Down the passage which we did not take
Towards the door we never opened
~T.S. Eliot[/b]
This is the first visual novel that I've played from Winter Wolves, and I must say that I'm not impressed. [i]Always Remember Me[/i] is an otome game with a somewhat ordinary concept, annoyingly stereotypical characters, suicidally repetitive choice actions and a scarcity of events about the main story to keep you interested. At this point, I must confess that I've completed my first playthrough quite easily and gave in a reaction of "seriously?" at the first ending that I've discovered. During my second playthrough... I got bored and wandered off to do something else, forgetting the game running. When I remembered that I was playing the game, I came back and gave in 2 more hours of the gameplay to collect the missing achievements - a.k.a. fast-forwarded through some repetitive actions and only read event dialogues. Thus, my gaming time.
Let me introduce you to Amarantha - called as Amy by friends - literature student, part time worker in an ice-cream parlor and a boringly plain young woman that you could define in 3 adjectives completely: fickle, stereotypical and automated. At the start of our gameplay, Amy has a motorcycle accident alongside her boyfriend Aaron - which fills in the young, rich and handsome stereotype. Amy survives with some moderate wounds but alongside a slight concussion, Aaron now has amnesia. He doesn't remember a thing about Amy. At this point, it is up to us to either patiently wait by our amnesiac boyfriend to help him regain his memories or run after a limited selection of other handsome young man who might become equally interested with us - namely Lawrence, Eddie and Hugh; appropriately filling in the shy cutie, the workaholic overachiever and the charming artist stereotypes in that order.
So... As you may observe, our heroine hypothetically overcomes the trauma of losing "the love of her life" quite easily. She - and any other cute boy that she may end up with - are written really badly. They all consist of stereotypes with shallow reactions, superficial dialogue options and boringly unimaginative personalities. One could claim that I shouldn't expect much literary narrative or originality from an otome game to begin with, but without the visual novel quality of an interesting story or interesting enough characters - or at least decent narrative - I most certainly see no reason to spare my time specifically to experience a couple cute pictures of pretty anime characters kissing and some really lame dialogue note at the side. Sorry, but this is what the game eventually ends up being so.
For the gameplay: you have 4 romance options, 4 stats that you can raise through completing more or less the same actions for a period of 3 months. Each stat concerns one of the romance option as a target. You wake up, work in the parlor, visit the romance option, raise stats with a limited selection of actions, sleep and repeat. Oh, and once in a while you stumble upon an event where you'll get a relationship raise if you are to choose the right one in the dialogue options. Eventually, you hit an ending for the boy that you picked, witness a cheesy "happily ever after" scene and carry on. Nothing else. No surprise factor, no real challenge, no in-depth story. Nothing. You repeat the same action for the millionth time while getting harassed by the endless repetition of the same 8 note soundtrack to be rewarded by a cute picture and 3-4 sentences telling how happy you ended up. Brilliant.
Many would blame me to already know what I would get myself involved with when I picked an otome game to play, but with games from Cheritz or Hanako Games of the same genre in the market, you really should skip this if you are not getting it in a bundle, like super cheap. Else, consistently avoid this one to enjoy another VN or otome with more imaginative gameplay or at least better character concepts and/or story.
Please also check out Lady Storyteller's Curator page [url=http://steamcommunity.com/groups/ladystoryteller#curation]here[/url] - follow for regular updates on reviews for other games!
6.1 hours played
Written 10 years ago
As a huge fan of dating sims, I've already experienced many different types of Otome Games / Visual Novels and yet, I have to say that I was quite disappointed by Always Remember Me. I had some expectations before playing this game since the visuals seemed fairly appealing and I actually wasn't disappointed by the (few) CGs - they were drawn well and the character designs weren't bad either. But that's it, everything else made me - bluntly said - dislike the game.
The characters' sprites during the cutscenes looked weird (e.g. when Amy cried her posture/gesture didn't change at all, her posture stayed the same throughout the game and the same with the other characters). Additionally, the game seemed to focus more on the stat raising mechanic than the romance plot itself, leading to some annoying and boring "save & load" back and forth since you want to raise your stats as soon as possible in order to get both endings easily. Lastly, the endings to every route in this game. Briefly said, they were also very disappointing. A short cutscene with CG as a reward and during those cutscenes, you couldn't really feel the love between the protagonist and her final love interest - you just couldn't feel this achievement which you want to have as the player in every dating sim.
All in all, I'm glad they took another step forward to localising dating sims in the west and I don't regret buying ARM since it helped supporting the localisation. Still, I probably wouldn't have bought it for another reason.
14.0 hours played
Written 10 years ago
Always Remember Me is a nice dating sim, starring a female protagonist.
As those familiar with the genre would expect, after a brief set of introductory events the game gives you nearly complete freedom of what to do and whom to meet. There are only four potential romantic partners, though they are fairly well-detailed and likable. Protagonist herself, Amy also gets a lot of characterization rather than just being a stand-in for the player. And your every action, successful or not, gets a description of how it went, done in Amy’s quirky style!
Also as expected of a dating sim, your character has several stats, and doing your daily job for money as well as variety of activities to increase one or more stat is integral part of the gameplay.
Storytelling-wise, there are some lovely moments, but nothing truly touched me as some moments in other visual novels and dating sims did. Overall, I enjoyed the story well enough, although I wouldn’t call it that great either.
I can recommend Always Remember Me to all fans of dating sims. And those unfamiliar with this genre but interested in a nice casual game may consider giving it a try as well.
9.5 hours played
Written 11 years ago
This game has its flaws, but if you can look past them it's a nice playing experience. Great art, nice characters, dramatic, but realistic enough backstory and 9 different kind of endings (if you count 'alone' ending to be one). Music is also nice, but for my taste maybe a little too repetitive. After all, it's a really beautiful and kind of cute game.
How ever there is a big problem with this game. After a little while playing it really starts to repeat itself, like REALLY repeat. When you become familiar with how all of it works you're just basicly waiting for some random events to trigger and your friendship to increase with your chosen character. Also you have to know who you are going after from the day one in this game. Otherwise you'll just run out of time and end up getting alone ending. I can't say much about endings, because I haven't played all of them yet. But from what I've seen... they're not that strong and feel kind of flat.
But well, after all I still must say that it's okey game. I've played better visual novels before, but can't really say it's bad either. If you like visual novels then I'd say give it a try.
1.3 hours played
Written 10 years ago
I enjoyed this vn/otome..but there were some major flaws that made it all just feel a little lacking. The ending was the biggest flaw. I got both the special and normal ending for Eddy and I felt zero difference between the two. There also was absolutely no build up to the ending.
The male characters just sort of eventually confess to Amy, with not much having happened between them since this game focuses just a little, little too much on stat building...and then the player is left a little confused as to whether or not Amy is actually dating the love interest (because even if a different guy confesses to hear and she says something like "I think I have feelings for you, too", she still visits her boyfriend with Amnesia at the hospital and gets upset when his ex girlfriend is there).
After that, once you either fill the 'love meter' or play up until the 'deadline', it just skips straight to a short ending scene with your hubby without any build up or conflict in the story (besides the whole amnesia storyline).
Despite all of this, I did very much like three of the love interests. The boyfriend with amnesia was a little too plain to be so much trouble for my tastes..but these bishies were still interesting and the sort that plenty of people can get attached to (such as myself).
Amy, the heroine, is also very likable and the game has fantastic artwork (not to mention a fairly nice soundtrack which I better liked by purchasing the deluxe edition of the game).
All in all, not the greatest otome and it didn't handle the stat building particularily well (and I think the new game Backstage Pass did a better job of that..), but it was cute and charming.
It just is NOT the sort of thing if you've played a lot of visual novels or otome games. There's very little text and it's mostly stat building (which is great if you prefer it that way..I just am used to reading a lot and making tough decisions in my vn's and otomes).
4.7 hours played
Written 10 years ago
After finishing the main guy's route, I didn't feel compelled to continue playing any of the other routes. It felt bland, uninspired and didn't leave much of an impression on me. It's superficial at best and it's all about stat raising and not enough story. Though the art looks well done it's additionally let down by the UI which I firmly disliked and didn't allow me to fully immerse myself in it. Everything is cookie-cutter and failed to employ cliches effectively and I won't be looking forward to any Winter Wolves games in the future.
9.7 hours played
Written 9 years ago
I wanted to recommend this game. But seriously… I can’t.
The art style is pretty, the backgrounds were also pretty.. But the characters lack emotions and personality. Everything is just.. Plain. Simple. Waaaay too simple… The story itself was kinda cliché but I tried to give it a chance. I regret my previous decision…
There are irrelevant characters (like Amy’s aunt), and to be honest, it’s all about status raising. I’m not a fan myself of games like that but depending on the stories, characters and events, it can be done right. But Always Remember Me lacks ALL THAT. The events (where you know, you can actually interact with the character you want to date) are so short and they happen so rarely. And they are just.. Bad. Too simple. You can’t feel a connection between the characters.
The endings, both normal and special, are too fast and… Meh. I honestly cleared the whole game just because I wanted all the achievements. :-/
Oh, and there’s the music. It’s not bad, honestly. But it plays so often and SO LOUD that it pierces my ears and makes my brain scream in agony. Also the instrumental version (or whatever version that suddenly plays when you’re going to the icecream shop) sounds so out of place. Makes no sense, I don’t know how to explain… And the main song keeps playing over and over, at weird times and… Jesus. What a mess.
3/10. I only gave 3 points because the art style, like I said, is actually pretty. This could have been a good or at least decent game, but unfortunately… It isn’t. It’s bad. Ain’t worth even on sale.
17.4 hours played
Written 8 years ago
I keep forgetting to write a review for this because, despite the title, it's Always Forget About This Empty Game. I'll summarize it using my notes from finishing the game's routes back then.
If you want something short, sweet, but ultimately meaningless: Go for this game.
If you want a more substantial VN/stat-raising game, go for something like Backstage Pass.
Always Remember Me was nice on a shallow end, but ultimately not something I'd ever touch again unless it was simply to bust out the last achievement I failed to get for completion's sake, and I honestly don't feel it's worth it. During earlier days when there was almost nothing substantial or worthwhile for otome game lovers to play, this was an option. I simply don't think it's worth it anymore when there's infinitely better things to play these days, and I felt like I'd wasted my time even before that.
There's some cute elements to this game, and one surprising one - I was surprised by the stalker subplot, but it's so tiny it hardly bears being called a subplot, and it could've been handled in a much more interesting way.
TL;DR: Do not recommend. There's better stuff out there, and unless the sequel to this game that just game out is a SIGNIFICANT improvement, there's no point in peeking at this one.
4.7 hours played
Written 11 years ago
Enjoyable gameplay and a very sweet story! The flags needed for each character are made clear at the beginning, so it's very simple to romance whomever you've decided (but really everyone should be picking Aaron anyways ;D ). The art and music are also very well done. As others have mentioned, your actions do get a little repetitive once you figure out what works best, but it didn't bother me.
On a side note, I'm happy to see that more people are starting to release romance games on Steam!
7.9 hours played
Written 2 years ago
This game is one of the first otome I ever played, so it gets some points out of nostalgia.
Unfortunately, this game did not age well. Re-reading it was kind of a chore - painfully stereotypical characters, dumb MC, cringe dialogues... It really felt like this game is for kids or written by one. And the whole stat raising got really tedious after a while.
There are some good points though - graphics are pretty good and the menu song is forever stuck in my head.
But, even though it's not the worst otome ever made, it's still not worth its full price. So, unless it's on like 75-90% sale and you REALLY starving for some trashy vn, I wouldn't recommend buying it.
3.3 hours played
Written 10 years ago
I recommend getting this game on sale. It's fun, but I wouldn't pay full price for it mostly because it lacks replay value. However, all the boys are adorable and it's a very heartwarming dating sim! So, I recommend playing it, just when it's on sale :P
1.2 hours played
Written 11 years ago
Pros:
-nice art
Cons:
-steep price for what it is ($19 for deluxe)
-dull "gameplay"
-really poor writing
-music not especially gripping
-much more of a visual novel than sim game.
I'm not a dating sim person, I bought this to play along with a friend on twitch.tv who's into these kinds of games. That said, I came into this with an open mind, but unfortunately I just can't see any redeeming qualities here.
The writing is flat out terrible, very amature level stuff. The music is pretty bland (and I paid extra for the soundtrack) and the gameplay is DULL (if you can even call it gameplay). It's more of a click-and-read-along story, and occiasionally you get to specify what activity you want to do, with apparently random results that require no action or effort from the player.
I'm not opposed to dating sims by any stretch, but if you want to build relationships within a game, companies like Tell Tale and BioWare did it much better. And while I realize those aren't exactly apples-to-apples comparisons, I think it's fair to demand better writing and character interaction from a game that is essentially 100% text based, and maybe expect just a little more to engage the player rather than occasionally clicking a choice here and there.
I'm sure I'm not the original intended demographic for the game, but I like to think I'm objective enough, and sadly that's the best I can say about this. That said, I'm sure many will enjoy this game for what it is, and that's fine.
I hope this information is useful.
2.2 hours played
Written 8 years ago
Always Remember Me is less a VN than a stats sim. You spend a ton of time grinding through simple, repetitive actions only to get a few snippets of story that are maybe a few sentences long each, and are typically about something utterly mundane. With so little writing, there's no time to get invested in the characters, or even learn much about them at all.
6.5 hours played
Written 8 years ago
This is an... interesting game. It seems to be one of Winter Wolves's earlier efforts, as it is slightly unpolished (compared to more recent titles). The plot is decent enough, as your character Amarantha (Amy) has just been in an accident with her boyfriend Aaron. Aaron protected her from most of the impact, at the cost of amnesia. Amnesia that wiped most of the last few years from his mind... including your relationship. Do you stick by him, or do you fall for someone else? (Think "While You Were Sleeping", except you actually were in the relationship.)
I was unsure about this game for a while, but finally decided to try it, as Winter Wolves make some great visual novels. But I think this is a decent enough game to buy (though maybe wait until it is discounted).
Also, note that it has a sequel "Never Forget Me", which likely makes the "Happily Ever Afters" of this game a bit... premature.
7.5 hours played
Written 8 years ago
I had been debating over getting this game for a while and I must say I'm disappointed. The endings seem to come out of nowhere and there aren't enough big plot points to make up for how much skill grinding it takes to reach the ending. I really wish there was more focus on the growing relationship with the character and whomever they pick.
2.7 hours played
Written 10 years ago
If you love skipping inane dialogue and clicking the same activities hundreds of times just to get a miserably unsatisfying ending, this is the game for you. If you want an actual visual "novel" with, like, writing that doesn't repeat itself a trillion times and has the same quality as a Newgrounds flash game (not an exaggeration in the least), maybe with voice acting or decent music or meaningful event sequences, maybe even some animation--forget it, it's not there.
Don't be sucked in by the good premise. It goes absolutely nowhere. I love VNs and I love story-based games, and dating sims can be done well. There's almost no writing, and all of it is atrocious. Nothing works. The art never changes, the activities don't change, the events repeat hundreds of times, and reaching an ending is nothing more than repeating the same actions over and over and over again. It's not fun, and it doesn't lead to anything interesting at any point.
Not even Cristina Vee singing the game's theme song can save it. The best part of the game is the title screen and the intro. Beyond that, don't expect anything better. I'm serious, I'm super-forgiving when it comes to this, but this is absolutely no deeper than a standard flash game. There's about as much dialogue and content as there.
13.3 hours played
Written 10 years ago
I would not recommend this game at full price. Maybe on sale. It was terribly repetitive. Very grindy. The mechanic, once figured out, is so simple it is easy to find all the "hidden" scenes. Maybe, just maybe if you were new to dating sim games and had no idea....it might be fun for more than an hour.
The story was so full of common themes and tropes, the cup runneth over. Amnesia, no parents for the main character, the back-stabbing ex. It was all just so predictable.
Not much imagination went into the art either. It was quite typical. There were several times when characters were having an important scene that the camera was focused on some irrelevant part of ONE picture. That is right, you work several hours just to get to a pan of one picture at the end. Or in the middle of a defining moment of dialouge the focus stays on a character...who isn't even speaking. A lot more care could have been taken with this. I mean this is supposed to be a heart-string-pulling anime inspired romance. How are you supposed to have your heart-strings pulled on with no character face to pull emotion from. It was very disappointing.
In the end I played through all the endings just to see them. But I wouldn't even invite my friends over to try this one.
3.8 hours played
Written 10 years ago
A pretty nice decent dating sim with pretty cute artwork. The story is a neat premise, the main character's boyfriend has amnesia so she can either stick it out with him or pursue three other dudes. The characters themselves aren't annoying, but they don't really stick out that much either. That's unfortunately because you don't actually get to see most of their personality unless you pursue them as a love interest and even then you only get a few choice-related events with them. Then again, maybe it was meant to be that way since they're suppose to be simple characters and not soap opera cliche characters. Although, its neat how the game incorporates morale and energy levels in it, and its pretty simple to figure out how to best balance out those stats.
As far as this review goes, I've only played through Aaron's and Lawrences's normal and special endings. Aaron's special ending was the only ending from those four that had a smooth transition for its end relationship. The other four endings just pop up abruptly once you max out the guys' love meters, almost as if they were an after-thought in the story designing process. And I'm unsure if those endings take place right there or later on in the future. Don't get me wrong, I still had fun playing the game, but those ending transitions needs a bit of work.
I'd recommend picking the game up when its on sale if you want a nice short dating sim.
3.5 hours played
Written 1 year and 5 months ago
It was alright, but to be hoest I felt like no connection to any of the guy. For a sale price you can pick it up if you like, but I would not recommend this game for the full price.
I really like the art though!
3.0 hours played
Written 3 years ago
Maybe if the game was cheaper it would've been okay..
I've played sim dating games -f2p at that- that's much better than this game.
The bugs are annoying. I hate it when I miss a cutscene for the entire playthrough for some unknown reasons. And also not have the ability to increase my relationship with certain characters after they reached a certain amount of relationship points.
Game is cute I guess if you have money to burn but like I said, I've played free-to-play sim dating games that are far better than this.
8.0 hours played
Written 3 years ago
While maybe not the best dating game out there, I do enjoy the fact that it's more of an open ended world like the flash dating games of old instead of a click-through story like most visual novel dating games are.
I enjoy this game for what it gives. Simple entertainment.
My problem is I'm too petty of a person to ever date anyone but Aaron. As stereotypical as the story can feel, I just can't willing let some Abigail chick steal my boyfriend just because he forgot me.
I'd recommend it if you really enjoy sim dating games - especially the flash games. It has an incredibly similar vibe.
6.0 hours played
Written 10 years ago
One of the easiest games I`ve ever played, nice for beginners, but nothing new under the sun.
Since the beginning of the game you do know which character likes which stat, you just have to visit them every day and learn the required skill to get a 100% romance.
Decide, if you want to fight for your love (and stick with the one who forgot about you), or if you like to flirt with a doctor, a designer or a shy ice cream vendor.
Love has never been so easy, yet so predictable as in this game.
5.2 hours played
Written 9 years ago
This game is one of those cases when I wish I could choose a neutral rating. It's not stellar, but it's not bad either; still, I can't recommend it with clear conscience.
First off, the story is nice, if bland. You won't remember it (pun... mostly intended) as something that gave you All The Feels, but it's cute enough to play through when you have some downtime. The characters are hardly complex, but mostly pleasing, and the dialogue seems fine, if you keep in mind that it's a short game without any deeper moments other than Aaron's amnesia (which presents an interesting situation that is handled okay, but could've been developed more).
I also like the art well enough - I don't really see why some people seem to have a problem with it, since it's very nice imho and I've seen way, way worse sprites and CGs in some other VNs I played.
There is, however, an issue that ultimately led me to the negative review: the game mechanics. I'm not talking about stat raising - an element which I personally hate, given how annoying it turns in every (however good) game, but I understand why it's used. I'm talking about the fact that key scenes with each of the characters trigger based on approval, but there's still a random element to WHEN you get them. That means that if you raise your relationship points (or other stats!) too quickly, you can easilly miss out on even scenes that are essential to each route. People playing otome games want to have their hard-earned confession scenes served on a silver plate, not accidentally skipped while only getting the happy epilogue. And yes, that happens in ARM - Lawrence's route is the best example.
All in all, you might have fun with this game, but only if you are willing to pace your play carefully so you don't miss out on anything. And I definitely wouldn't get it for the full price; I bought it on sale (75% off) and that's about as much as the game is worth.
14.7 hours played
Written 9 years ago
+ Nice art. I really like the painterly style used. I purchased based on the art alone.
+/- Ost is so-so. There was only 1 track that stood out to me. The instrumental theme song that comes on at random is really annoying.
- The only voice option is the chibi protagonist's reaction to how well you performed a task. It becomes quite repetitive and annoying immediately, so I ended up muting it.
- Horribly structured amnesia plot which makes the writing unrealistic. The intro leads into the main love interest's route, but for the sake of having other love interests, forces the MC to be a shallow person by abandoning him to date another character. The plot continually pushes the main love interest's involvement throughout the story as something important, when it doesn't have any direct impact to the other routes.
- Huge lack of character development/character scenes. It makes the pacing of the game awful. I really feel like the scenes you get are randomized, because there is a screenshot in the community hub of a character that I have never run into in any of my playthroughs.
- Endings felt more like quick epilogues with no real conclusion at the end. There were little differences between both route endings.
- Stat grinding felt boring. Even being efficient with saving and reloading to get the most points in the shortest time was still a chore.
- No incentive to do a harder difficulty. It's just not fun.
11.2 hours played
Written 3 years ago
This game is not good.... but also it is? The opening song goes so hard
6.4 hours played
Written 11 years ago
[i]Always Remember Me[/i] is a dating simulator/visual novel in which the main character finds herself making tough choices about her future after the current love of her life forgets her following an accident that causes him to have amnesia.
As far as dating sims go, this one is short and sweet. It's got very simplistic choices and game mechanics, which makes it enjoyable for those experienced with the genre or those who are just trying it out for the first time. The game takes place over a 3 month time period and features eight different endings. The first playthrough will take about 2-3 hours, which means that it's not a crazy demanding time commitment even if you are going for a 100% run for all the endings/achievements.
Although the game can be a bit repetitive (as are most dating sims), I definitely recommend it. It's not overwhelming, but the game still offers enough that I wanted to keep coming back to it. There are four different choices of love interests, all vastly different to suit different tastes. The story isn't overbearing, but it does tear at your heart strings a little, which is more than enough, as I personally don't like a dating sim to feel too cheesy or mushy. The game is also very clean, with no nudity or profane language.
The few cons that I will include is the steep price tag for less than 10 hours of play time on one run through.
Another con is that the events with your potential love interest(s) can feel far and in between. When you do finally get an event, the event is rather short and that can feel unrewarding. This is due to the game's short time span/play time.
3.2 hours played
Written 10 years ago
I love life sim and dating sim games, however this one felt so shallow. You never really got to know the main character (whose name is Amarantha...what?), or any of the characters really, they all just comes off as very bland.
I have finished the game twice, once with the alone ending and another with the normal ending. Both endings were equally uninspiring and in both endings there was text referring to past events that never occurred in my games.
The music was repetitive and got super annoying after a while, not to mention the opening song had very grating vocals.
To put the icing on the cake (or the sprinkles on the ice cream if we want to stay with Always Remember Me's theme) the little comics in the extras section were completely cringe worthy. "I LOVE YOU!", "Oh noes!". Please stop with the poor attempts at humour and the out of date internet slang, as a reader I actually felt second hand embarrassment.
With the exception of the chibis the art was pleasing so that's one thing this game had going for it.
I hate to sound so negative but there really wasn't much I enjoyed about this game. For a story that has so much to do with writing it's kind of sad how poor the plot/dialogue is, however I acknowledge that writing fiction is difficult, especially when there are multiple endings. I hope that the writer puts in more practice and tries again, I just don't think I'll be spending money on their next attempt.
4.1 hours played
Written 7 years ago
After playing this many times over, it never gets boring to play this. Characters were well written, it made me hope to find out more about side characters too, like Aaron's father and ex-girlfriend.
1.8 hours played
Written 11 years ago
Soap opera dating sim, right down to amnesia, manipulative exes, family members trying to stand in your way because YOU'RE NOT RIGHT FOR HIM, and weird non-sequiter character traits.
I rather enjoyed it! Thought I saw it say something about an every-run-gets-better-stats NG+ option but I may have misread, so that's a plus if I go back and do another run for different hunk-hooking.
3.5 hours played
Written 11 years ago
The game is really repetitive in terms of action without enough actual dialogs and scenes to be a proper visual novel. There aren't really any choices to make during the game but one, straight from the beginning: who to date? And the choice is given at the beginning, before the actual start of the game, as long as the key attribute to level to get to the "special ending" that is not brought really step by step, just comes from "It's nice to visit" to "we'll spend the rest of our life together" in a blink. I'd pay a few euros to play the game, but for this price, it is disappointing.
5.4 hours played
Written 8 years ago
Boring, really cold gameplay dull characters .......
the story is kinda good !
the Art is good tho but apart from that everything is Empty and boring especially the characters when it's Otome game its all about characters that are supposed to make u love the game ^^'
not much to do in this game so....
NOTE : never buy this on full price !!
4/10
13.9 hours played
Written 8 years ago
Pretty good game
Pros:
-Cute artstyle
-Variety of guys
-Different tasks throughout the city
-Stats to level up
Cons:
-Sometimes the dialogue choices can be a little confusing (Which one to pick for positive outcome)
-Having to play through the same guy for different endings (Usually like that in a lot of dating sim games imo tho)
Cute game to feel good about
doctor is best girl
12.0 hours played
Written 9 years ago
Absolute trash, it's all very bad stat management. Like Tokimeki memorial on meth!
The game has like 6 cutscenes/convrsations total per character with little cohesive story or progression (one conversation outcome does not affect the next most of the time) and the ending comes very suddenly where one minute you're friends with the dude, the next you're married with kids and it does not even tell you how????
I *think* sakevisual did the art or something on this? If so they should be ashamed to have their good name assosiated with this garbage.
3.2 hours played
Written 9 years ago
All you do is raise stats. I can't even get through one route because it's just so much grinding.. With an RNG aspect to it! Makes it even worse.
I think otome games with stats can be done right, but this game is not an example of it. Raising your stats or even points for whatever guy takes up about 90% of the game. There are not that many scenes or much of a story to this game. And the plot is kinda lame as well. Not worth your money even if it's on sale.
A+ art for the people though.
13.4 hours played
Written 6 years ago
I didn't really like this game. I found the initial premise a bit hard to deal with, but I think the writers made a convincing situation where someone might choose to cozy up to someone else given the circumstances. What really made me dislike the game has more to do with my playstyle. I tend to work really hard at gaining favor and skill points, so I got all the endings before the stories had played out. I also found the minigames boring. I would suggest to anyone playing that they check out all the locations regularly without performing tasks for possible cutscenes to avoid missing them. I wouldn't recommend this game, but it certainly isn't the worst otome I have ever played.
3.4 hours played
Written 7 years ago
The story is cute enough but has no depth, and the gameplay is just a grindfest of repeating actions to max one specific stat and the affection meter on the guy you want. The gameplay is sort of like Princess Maker, or Long Live the Queen, but without the charm of those games, while the romance lacks the depth of choice and story you'd get from a more traditionally structured Visual Novel/Otome. Maybe snag it on sale if you really want it.
3.6 hours played
Written 11 years ago
I give it a 7 out of 10 for this game.
The conversation between and the expressions of the characters covers up the lack of CGs.
The choices you make in this visual novel are similar to choices you make in real life.
The point farming system forces the readers to go through it in order to see the conversations.
You are also mostly restricted by the amount of energy in the game.
The graphics are quite good.
The music goes well with the game graphics and the game itself.
Unlike other visual novels I played, this one has its own uniqueness.
5.6 hours played
Written 6 years ago
I love story-based, romance games like this. I did buy it when it went on sale because I felt $18-$19 is a little pricey. I finished the game with all endings in around 5 hours (the .6 is from bathroom breaks, and getting food because I wanted to finish this in one go). I got every characters endings and got all achievements and overall felt like you go through all that effort to get an ending or special ending, and the ending is only a few sentences long. For how long it takes to raise stats to 100% I feel the special endings should have been longer, or at least more exciting than they were. But, it was still fun -scripting was well written- and I enjoyed it more than I've enjoyed other "story-rich" visual novels.
12.0 hours played
Written 8 years ago
I won't lie, I cried. I couldn't take it mentally, to be forgotten for all my hard work I put into a relationship with this man. Just to have this B*tch come in and try to take him from me. In the end, I went down a path of my own of writing but then I became more depressed as the game tells me about how everyone else is super successful and happy and I'm an unsuccessful writer that still lives at home with my aunt. I had an emotional breakdown irl because I thought I was doing good and then my life flashed before my eyes, and I'm tearing up again. I can't take this game. BibleThump
4.2 hours played
Written 9 years ago
I play a lot of visual novels, not so much the ones aimed at a female audience, but usually visual novels come with a good story which I enjoy, and this story seemed to be really interesting what with the amnesia thing. The story had so much potential but sadly it turned out that it doesn't really deliver. There's too much focus on stat building and you have to use a walkthrough next to the game if you even want to get somewhere route wise which completely takes away from the immersion and makes it more of a chore. The game wasn't completely terrible, I still managed to unlock some endings after all, but I can't recommend it, at least not at the full price, it's way too expensive. I do love the soundtrack of this game a lot though.
9.8 hours played
Written 9 years ago
Pros
[list]
[*] 4 possible boys to romance with
[*] each romance option comes with a regular and special ending
[*] lots of variety when it comes to clicking things
[*] Pretty good artwork
[*] Steam achievements, trading cards, backgrounds and emojis
[/list]
Mixed
[list]
[*] The romance options aren't like the cliche ones you would find in a typical otome
[*] That being said, it doesn't mean the romance options are properly developed
[*] Random minor characters that don't do anything to the story
[*] Can't rename protagonist
[*] Subpar soundtrack???
[*] No voice acting
[/list]
Cons
[list]
[*] Storyline is subpar at most
[*] Fucking hard as shit to get special endings when the chances of the Discipline/Romance/Creativity/Culture leveling up is slim
[*] The price is way too much for a game like this, even when it's on sale
[*] DLC is a waste of money because it does nothing
[*] Most of the time, it's just clicking around and you have to just know where to go to unlock special events to get your stats up
[/list]
Character Impressions
Amy: The protagonist. Cries a lot, but seems to be strong-willed. She works part time in an ice cream shop and loves to write.
Aaron: Amy's actual bf who suffers from amnesia after she and him end up in a motorcycle accident. Amy suffers next to no injuries and Aaron gets hospitalized for severe trauma. Seems like a stereotypical bf in the beginning, but he can't remember anything about him and Amy.
Lawrence: Amy's coworker at the ice cream shop. He's the type to worry over everything and doesn't know what to do in emotional situations. Unreasonably passive but cares a lot for Amy.
Hugh: A random guy who's friends with Amy (and maybe Lawrence too?) and owns a shop in the mall. He cares a lot for Amy, but in a different sense than Lawrence. Kind of a womanizer type of character.
Eddy: Aaron's doctor in the hospital. He's a workaholic and lacks the ability to cook or do any sort of house chore because of his busy schedule. A deadpan mostly, but he keeps a close eye on Amy.
Final Impressions:
This game is worth around $5-$7 at most due to the lack of a storyline and a cast of underdeveloped characters. It had a good premise, but the way the story plays out just doesn't work well with the interactive quality of the game. I wouldn't invest the $20+ in the game because you really only get a few hours of playtime to complete the whole story with all routes and achievements obtained. If this game ever goes on sale for around $5, then buy it then so you don't regret spending over $20 for it. It has it's fun points and it was kind of enjoyable, but it's not as good as other otomes on Steam, but it wouldn't be so terrible if more work was put into it. 5/10 at most.
10.5 hours played
Written 10 years ago
This is purely cheezy but I like it. The story is really good. There is multiple possibilities of ending and a DLC.
That explains a lot!
So yeah if you like the kind of dating sims game, this one is one of the best!
2.2 hours played
Written 10 years ago
I absolutely love this game......But I have to write a review because I feel like it needs more story it takes forever too find a good chunk of story to find, this game is mostly wandering around aimlessly and repeating the same steps everyday but I must admit I still love this game the art style and the little bit of story there is, just is beautiful
3.0 hours played
Written 10 years ago
Always Remember Me is a fun game. It does get a little boring, but it's a very touching story. It does lack some gameplay mechanics, but it's just worth it. It captures the exact essence of bonding. The plot of the story is that your boyfriend was involved in an accident, and he lost all of his memories of you. You make your way from there. You can try to get your boyfriend back, you can date other guys. It's a nice game, I just don't think it offers a lot of dialogue. Just a lot of gimmicky bars and statuses. I recommend it if you're paitent, I do not recommend it in general. Due to the fact that is just gets really boring after a while!
5.4 hours played
Written 10 years ago
This game is too short. No way I paid that much for this. Don't buy this otome game, it's boring, short, and all the routes are predictable. Some online otome games are better than this one...
Graphics are okay, but I wouldn't recommend this game to anyone.
3.7 hours played
Written 10 years ago
This game seemed good and I was attracted by the prospect however I have to admit I was severely let down.
I found that the gameplay was almost non existant and what little there was was stretched and repeated until it was dead and buried. I never found myself caring for the character and the music was turned off instantly.
In short I have no idea why I played this game.
8.0 hours played
Written 10 years ago
At first, I thought i'd give this a try because I heard a lot of mixed reviews. Artwork is pretty, but i don't think think this game is particular enjoyable aside from that. There isn't enough dialogue and any worthwhile plot which is a shame since this can go so far. There is no voices throughout the story aside from her going "whoohoo!" "pretend you didn't see that" if that is something you care for(i do admittingly).
It involves stat grinding, which i'm decently used to. However it is random if you succeed or fail any tasks you choose to ever do, so it causes you so you have to save and reload farrr more than i'd like to than normal. The only rewarding thing about stat boosting is if you hit 100 relationship and 99 of a specific stat for the character you can end the game early if you 'wanted' to.
Don't bother with this game if you want an enjoyable plot/value for your effort. If somehow i'm still not able to convince you, Do NOT buy this at full price-you're gonna waste your money.
However as a poster mentioned here which i agree to, is that i don't have a regret getting this game. There needs to be some encouragement for otome games to be supplied for the west.
So to summarize:
Pros:
Pretty artwork!
'Allows' you to end early so you don't have to wait long
Provides an otome game for the small market here in the west
Cons:
Simple characters/no enjoyable dialogue with the characters
Relentless relentless saving/troublesome to load/save
3.5 hours played
Written 11 years ago
For 19.99 I expected way better.
Horrible game. Gets extremely boring after 15 minutes in.
Backstage pass is a WAY better game, and it actually requires effort, unlike this one.
2.9 hours played
Written 10 years ago
The game is fun, but it's very hard to play for more than a couple play-throughs, without getting bored. I guess, if you really want to get all the endings, then it's worth the time, but even then it doesn't really take long to get them. Overall, though, it is a very enjoyable story and I felt like the characters were well thought out and given proper personalities.
9/10, would get amnesia and play again.
2.6 hours played
Written 10 years ago
When I started to notice that visual novels were showing up on Steam I hopped on board and dove right in, but it seems like this one missed the mark I was aiming for.
First of all the story, which of course is the bread and butter of the genre, was lacking. Yes, you can help your amnesiac boyfriend regain his memories, and yes there are occassionally sweet moments, but the pacing is horridly off. You can visit your potential boyfriend every single day and only run into dialog between your character and him MAYBE once a week if you're lucky. What little dialog there is also doesn't help bridge the gap between starting to like someone and falling in love, which leads to an awkward jarring ending. Within a few hours you can hit the end of the game, which is disappointing, and it goes even quicker if you decide to skip dialog for a second playthrough.
The gameplay itself isn't nearly as important as the story, but it's supposed to keep the game decently paced, but once again it fails. You end up grinding for stats almost everyday of the week, and other than plot items, money is nearly useless as regular activities are usually just as useful for stat growth, especially since you only need ONE stat at max to get the special endings. Because of the randomness of the stat-growth, moods, and money it can easily become a slow mess of saving and loading as you grind for your ideal outcome. It only slows the pacing and artificially lengthens the game, which is sad for such a short story.
The audio gets old quick with an upbeat soundtrack that repeats far too often. It's especially obvious when going about your daily routine on the town map. It's a relatively small gripe, but it's worth mentioning.
In conclusion, the game had romantic moments but ultimately lacked the dialog and pacing required to make a romance believeable. I wouldn't recommend this one.