Rosewater
Rosewater

Rosewater

1
in-game
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Steam
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GOG
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Release Date Trailer
Official Trailer
Rosewater Teaser
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Rosewater
A thrilling Western adventure in the alternate 19th century world of Lamplight City! Embark on a harrowing journey across the frontier with Harley Leger and her ragtag posse, encountering bandits, rebels, visionaries, eccentrics, and many more friends and foes on your quest for fame and riches.
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Steam
Latest Patch:

Steam
GOG

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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
218 reviews
208
10
22.5 hours played
Written 8 days ago

Way too easy. It is more of a visual novel than a real adventure. And it gets boring after a while, cause the puzzles aren't really hard (not to say a joke). I started to fast-click through the dialogues after half the game.
11.3 hours played
Written 11 days ago

more like dogwater the game misled me by offering meaningful choice at the beginning and then ripping it away piece by piece as it goes on. don't be tricked into playing beyond 2 hours like i was.
12.0 hours played
Written 17 days ago

There is currently a (renewed) revival of grandiose point & click adventures. Rosewater definitely fits in perfectly here. Beautiful graphics and animations, a great soundtrack and fantastic voice acting combine to create a great western atmosphere. The story is exciting, the characters interesting and there are various endings and a certain freedom of choice - which was not always immediately comprehensible (but is nevertheless well integrated into the game mechanics). The puzzles were also very pleasantly designed - as you often change locations, you never carry an unnecessarily full inventory around with you - very nice, streamlined game design. Can only recommend this game.
22.7 hours played
Written 9 days ago

While Rosewater is definitely an Adventure game, it is not a typical point-and-click offering. Yes, there are puzzles and lots of dialogue, and the story (set in the "Wild West", but in a completely fictional country) keeps your interest. But to me, it seems that the characters themselves are the stars of the show. Adventure fans will enjoy this little gem, which took a little over 20 hours to complete. Recommended 8.5/10.
33.8 hours played
Written 18 days ago

A lovely, long, dynamic experience. As expected, everything is top notch: voice acting, story line, character development, puzzles, etc. The wild west isn't my favourite setting but this wasn't cheesy at all and explored many facets of the genre. Excellent job from the developers!
10.2 hours played
Written 19 days ago

Ambitious, gripping, and filled with a variety of choices and conclusions building on each other. A really fascinating narrative point and click that's experimenting with the format in all kinds of clever ways. Definitely worth the buy.
8.9 hours played
Written 17 hours ago

Beautiful backgrounds and lifelike animations are a given for a Grundislav production, but the work to bring on union voice actors really pays off with this game. The performances are outstanding. I had a great time with Rosewater and played 100% on my Steam Deck without an issue.
29.7 hours played
Written 10 days ago

I really enjoyed Lamplight City....I LOVE Rosewater even more!! Comparing this to the developers first game: the graphics have improved a lot, the story line is still 'choices matter' based, but feels a lot smoother when making the choices (if that makes sense lol). Also, the design, environment and the art style to this game is so nostalgic and comforting and reminds me of games I played in the early 2000's as a kid. Overall, I really am enjoying this game so far and am so excited for the next game this developer puts out :)
7.7 hours played
Written 12 days ago

After having played and enjoyed Lamplight City 5 years ago, I was curious to check a new game from the same developers set in the same alternate history world. I did expect that, as with their previous projects not being American, will affect my liking or understanding of some elements. While additionally, this time is was to be a wild west themed game – something I was never a huge fan of either. But Grundislav Games have shown an incredibly fresh and very non-linear approach to designing adventure titles, so I was interested nonetheless. And while Rosewater is, in my opinion, a weaker overall experience than Lamplight City, it has a lot of wonderful elements of its own that may interest you. So, just like with the previous projects of the developer, this is a point and click adventure game built on the Adventure Game Studio that despite its very very old age still manages to get a lot of new and updated features. Being designed with pre-rendered elements in mind it does tend to look a bit blurry in full-screen, as most of the projects made on it have a rather low native resolution. But it gets things done and because of it tends to be liked by adventure gaming community. Especially since Rosewater is yet another example of a game that isn’t your “typical classic” title and does many things, the titles from the 80s and 90s usually didn’t do. In practice, Rosewater is a “road movie” adventure, where after a relatively short introduction, a crew of newly met people goes on a “quest” that will, hopefully, net them lots of money. Along that path they will encounter problems that need to be solved, which often involve several different approaches, some of which have long-lasting consequences. The relationships between the main character and the rest of the team will grow based on your actions and will affect the last act of the game. And even some of the smaller adventures on the road will be unique for each playthrough, since they are either fully randomized or depend on your current standing with the character. At its best, this works like a perfect mix of more “classic” adventure design and the more linear and “cinematic” design popularized by Telltale Games, where you get enough freedom to think and solve issues on your own, but also every situation is succinct and directed enough to feel “cinematic”. The issue is that the game is not always at its best. The beginning of the game feels messy, because the first act doesn’t clearly ease you into what the game actually is. So as you perform your first tasks in the location that narratively you expect to become the main location for the game, the way the game wants you to breeze past details feels odd. And only starts working when you realize that every location is just a part of the journey and you shouldn’t get attached to any. Sadly, some of the locations and events/tasks tied to them are worse than the others too. The things that game expects from you are inconsistent, sometimes allowing you to think ahead and do things on the tiniest hint and sometimes requiring you to talk to everyone about everything before you’re allowed to do something blindingly obvious. Some of the gameplay inconsistencies also stem from the developers ambitions – sometimes an event might be timed and it doesn’t feel like there’s enough time to even understand what is expected of you and sometimes an event feels narratively timed, but isn’t and you can faff around. And some minor frustrations also pop in from time to time, like when you travel with the group between screens you have to wait until everyone slowly walks into their idle position before you can do anything. There is a lot of good in the game. You do get to like your companions and the story takes interesting turns. The non-linear approach to solving issues feels very good, even if more limiting than it felt in Lamplight City. It’s a solid game, just quite flawed. And how much you will enjoy it would depend on how much you get to like the characters and the world. The game does have a demo and it’s worth checking it out. I just still think that Lamplight City is the strongest game from the developer as of now.
23.9 hours played
Written 18 days ago

This was so much fun! Way back, I played the demo and was instantly hooked. The full game was even better than I had expected. While you have a destination your characters travel to, it's more of a "the journey is the goal" story. Loved the graphics and rotoscoping animations, the music was just beautiful, the puzzles pretty great, and the voice acting perfect. You hear so many familiar voices which is a real treat, most notably Wild West legend Arthur Morgan, THE Roger Clark himself plays several roles here. Pretty fitting cause I got some RDR2 vibes playing this game. <3 What I appreciated was that each character in your little posse was fleshed out with backstories and hopes&dreams, even a bit more than the main character. And choices you make matter, that was a cool feature. It doesn't just influence the relationships between you and your new friends: What you say or how you treat people can come back to either reward you or bite you in the butt later in the game. Loved that! All in all, I enjoyed this game a lot and will go back in for the New Game+! Can't wait for the audio commentary too! Big shout-out to Grundislav Games' other projects here: A Golden Wake, Shardlight, and especially Lamplight City were absolute gems! Games like these just reinforce my love for point&click adventures and I am absolutely delighted that they're still being made!
11.4 hours played
Written 19 days ago

It's hard to say this was a surprise, I've been keeping an eye on this game as it was announced, played the demo, and so on, but I was still delightfully surprised. Why's that? Hidden within an enjoyable western adventure game is that the center of the game is a chill hangout road trip, where you get to know the well-realized cast of characters, explore a set of both longer episodic pit stops and character vignettes, and really get to soak in an entertaining hang with characters you grow to love. More impressive is that the game presents you with a variety of different puzzle paths in the game, the road trip vignettes can be different and so on. I just put ten and a half hours into this game and know I can get a different experience on a second play! As the puzzles go, it's very breezy- it's no walking simulator - but everything is well clued and communicated to the player. Observing everything, talking with the characters, and everything else: the game wants you to succeed. A real treat with some clever and sly design decisions.
8.3 hours played
Written 20 days ago

Earnestly told and presented, with good VO. The puzzles are on the easy side. The game keep track of your relationships with characters, so be careful about how you treat them.
31.5 hours played
Written 21 days ago

After discovering Lamplight City a couple of years ago it quickly became an all time favourite of mine, so when Rosewater was announced it was quickly saved to my wishlist, and I simply could not wait for it to be released! I was not disapointed by this one, it absolutely hit the spot. I love the character building and the continuation from Lamplight City's story. This story contains so much life, and I want to replay it so I can experience all of the things I would have missed the first time. I can't recommend the game enough.
1.3 hours played
Written 22 days ago

I think this game is pretty darn fun, but sadly it lost me due to its setting (Wild West). I just don't connect well with that kind of setting and theme. I think its worth playing if you are ok with that however, especially if you are a fan of Lamplight City or other games by this developer.
8.4 hours played
Written 24 days ago

I’m only just over 2hrs in to this game, and already, I love it. The art style is similar to early Broken Sword games. The puzzles are tricky and yet fun. The voice acting is excellent and the score immerses you into the alternative world it wants you to experience. For those who love there point and click adventure games, this is definitely a must.
13.7 hours played
Written 24 days ago

Rosewater is a beautiful game. I admire the developer’s game-design approach.
9.9 hours played
Written 26 days ago

A brilliant, classic western themed point & click adventure! Fantastic graphics, really neat characters, extraordinary voice acting, great script and a decent interface. Only thing I was left longing were the hotspot names. Fortunately there is a hotspot revealer, which saves us from clicking the same object multiple times. But that is really the only thing I can compain about here. Go. Buy.
13.0 hours played
Written 29 days ago

Just finished the game and let me tell you, what a incredible adventure. The game is fun, has amazing characters and depending of some of your actions, it can break your heart. I usually don´t like games were i have some pressure to solve puzzles or resolve situations, but i can forgive this one because i understood what it was trying to do. I recommend this amazing journey to everyone.
7.5 hours played
Written 22 days ago

A highly polished and engaging adventure that is every bit the perfect spiritual follow up to the already great Lamplight City.
9.9 hours played
Written 24 days ago

Another fantastic adventure made with love and affection for the genre. Great characters, thoughtful writing centred around a road trip through a semi-fictional Wild West... what's not to love?!
15.1 hours played
Written 21 days ago

A compelling western adventure in a well-realized alternate history.
10.6 hours played
Written 1 day and 2 hours ago

Be rootin', be tootin', by the aether be shootin'. But most of keep your editorial deadline.
23.8 hours played
Written 13 days ago

I really enjoyed this story. It's not exactly a sequel to Lamplight City, but is set in the same universe, with references back to the previous game. It's not necessary to play that first, but it does help. I was excited to see some more exploration of aetheric energy. The characters are likable, and the story is well-written. The game was longer than I originally expected it to be (as was Lamplight City), which was a welcome surprise.
15.1 hours played
Written 13 days ago

Well made game with rich storyline. Recommend playing!
11.9 hours played
Written 9 days ago

Bueno pero errática la historia. Buen juego de todas maneras.
18.1 hours played
Written 19 days ago

Great game