Terra Nil
Terra Nil

Terra Nil

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Vita Nova
Launch Trailer
A Beginner's Guide to Ecosystem Restoration
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil
Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
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Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


Broforce
Has been in:
• 3 subscriptions
Broforce
From 2,55€
Genital Jousting
Has been in:
• 1 bundle (Humble Bundle)
Genital Jousting
From 1,49€
GORN
Has been in:
• 2 bundles (Humble Bundle)
GORN
From 9,75€
Anger Foot
Anger Foot
From 9,99€

Jetstream
Has been in:
• 1 bundle (Fanatical)
Jetstream
From 1,63€

Inscryption
Has been in:
• 1 subscription (PC Game Pass)
Inscryption
From 6,83€
Hotline Miami
Has been in:
• 1 bundle (Humble Bundle)
• 1 subscription (Twitch Prime)
Hotline Miami
From 1,70€
Cult of the Lamb
Cult of the Lamb
From 10,67€
Enter the Gungeon
Has been in:
• 2 free (Epic Games Store)
• 2 subscriptions
Enter the Gungeon
From 3,84€
Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
86%
3,986 reviews
3,442
544
2.5 hours played
Written 27 days ago

This is a decent game and is exactly what it says on the tin. You have to use your tools and build your buildings in the correct places in the correct order to get your ecosystem functioning and beat the level. What this game is NOT is an ecosystem simulator. Like, deer just spontaneously spawn once you meet certain conditions. Get enough water and you'll get salmon. Get enough trees you'll get wolves. Etc. I think the recycling phase is unnecessarily tedious, that's my only real complaint. You have to clean up the map when you're done, leaving no trace of your buildings. So you have to build recyclers to tear down your buildings in a radius. But recyclers can't recycle other recyclers, so now you have a map full of recyclers. To get rid of them you need the water-based recycling building, so you might need to build destructive new canals to get your recyclers within the radius of water. Which feels off since you just made a perfect ecosystem, now you have to go slicing it up just to clean up your own mess.
17.1 hours played
Written 21 days ago

It's a relaxing city builder game with an interesting twist that gets repetitive after a couple of levels. I also found the recycling phase to be kind of a hassle in some scenarios which felt unnecessary. It's not a bad game it's simply that since it has no story and the gameplay doesn't have much depth to it unless you fall in love with the game the charm may not last long. 6/10
20.2 hours played
Written 13 days ago

I am finishing this game feeling sad that it's already over. It's a masterpiece, an extremely relaxing and satisfying game with a surprising amount of strategy to it.
29.7 hours played
Written 27 days ago

Excellent thinking game, but still mostly relaxing -- and I love the satisfaction I feel when I successfully solve the map. Edit: It is a rather short game. It took me just under 30 hours to earn all the achievements. The game has great replay value, though, so despite the shortness, it's still well worth playing.
2.6 hours played
Written 28 days ago

The game is conceptually interesting with the whole rebuilding ecosystem. I liked the first few areas but: 1) The dismantle phase is kind of... boring? I get having to build with that in mind and having a pipeline for recyling but especially the first jungle map it was a slog to recycle everything especially when some things glow green but aren't actually recycled (eg the monorail nodes) 2) BIG audio issues. When it rains or there are a couple of different sounds going the music just lags out. Searched for solutions on the forum but it seems like it has been an issue for a while and nobody bothered to fix it yet. So like, play without music or suffer constant stuttering So yeah, chill game with huge annoyances that makes it hard to recommend
23.4 hours played
Written 2 days ago

Chill puzzle solver that has a bit of flexibility in how you go about completing a level. The only downside is mid-game saves outside of checkpoints are not available, whilst there is an undo, but the undo is only for the last move. Entertaining and relaxing.
16.1 hours played
Written 4 days ago

Really fun game, visuals are stunning and sound design makes everything super satisfying. Sometimes it can confusing to set stuff up, but you have the choice to control difficulty. Would reccomend!
40.8 hours played
Written 4 days ago

I recommend Terra Nil, its an advancing game, thinking of solutions in placement of objects ... I like the idea of turning a wasteland block into something life supporting BUT - this game is tooooo dam short and therefore kills the value of its price drastically. I do recommend it ... BUT do not buy it at its current price, wait for it to be on special for at least a 70% discount. Also check your pc specs ... important!!!
31.8 hours played
Written 5 days ago

A lovely little game that is a great puzzle/problem solver but still very relaxing to play. Transforming destroyed ecosystems into living spaces for wildlife is the goal. The game has a few hiccups every once in awhile but overall a great game and perfect for a cozy afternoon.
31.5 hours played
Written 6 days ago

Do you like puzzle games? Do you like them to have twists and turns that challenge you, but don't make you want to hate yourself? This game is charming, soothing and relaxing to play. My only complaint is that there isn't more of it. That being said, I can understand that it might get repetitive after awhile. It might be nice if there was a free-play option, or more expansive worlds or something. As it is, I felt like this game hit a sweet spot where it felt like I was done with it. That's super rare.
12.3 hours played
Written 7 days ago

Great puzzle/strategy game about restoring nature. Definitely worth the price on sale.
38.6 hours played
Written 10 days ago

I liked the game. Managed to 100% it playing very casually in about 35 hours. Pretty graphics and nice gameplay. I encountered one glitch where I couldn't remove one last building from the map, but it was easily solved from settings. If you like to fiddle around and do relaxed puzzles, this is for you.
11.9 hours played
Written 14 days ago

Really good and chill game. Only issue seems to be not so great optimisation for fairly simple graphics, most of the time it's fine but sometimes the game will just slam the gpu.
2.1 hours played
Written 16 days ago

The game was an engaging take on a strategy game. It is quite challenging to build up a functioning industry with the constraint of having to deconstruct it later on. But I love the sustainable eco-friendly messaging a lot – it just puts a different spin on a genre that is usually about exploiting and exhausting as many resources as quickly as possible.
28.9 hours played
Written 16 days ago

Escape into a peaceful realm where your main objective is to add a dash of colour and life into an otherwise drab world. This game is the perfect balance between strategy and ASMR. DO NOT MISS this hidden gem.
9.4 hours played
Written 18 days ago

Playing the game on the standard difficulty wasn't enjoyable for me: The resources weren't limitless, but it was nearly impossible to have enough to finish the level, which made the game feel like a chore. You had your goals to complete and randomly clicking around to finish them was easy. However, the hardest difficulty changed the game for me. With both the resources being limited and the costs of buildings increasing, you have to think and strategize. There are 3 phases in each level and in the hardest mode, if you fail, you can simply restart that phase and start again; instead of starting from zero. I suggest playing the first level or first two levels on easy to get to know the game and then simply switching to the hardest mode! It requires thinking yes but isn't this game supposed to be a puzzle-strategy game? The only thing that bothers me is that audio gets laggy when it is about to rain in the game. It turns the moment off; hope devs fix it!
89.9 hours played
Written 18 days ago

Excellent game, and definitely worth your time if you're into puzzle-citybuilders like Dorfromantik or the like. The graphics are are a 10/10 blend of realistic and artistic, music / sound design is just right, and once you're finished with an area you often leave it so pretty I've set screenshots of it as my homescreen. The gameplay can vary from relaxing to nerve-wracking to outright impossible depending on where you set your difficulty, and the core loop is enjoyable - and very much replayable if you appreciate it for what it is. Terra Nil is at its best when you want to stretch yourself and restore landscapes to as much beauty as you can. If you'd prefer to merely beat the level and move on, this one probably isn't for you. But if the restoration itself is what you want, then this is exactly what you're looking for.
18.9 hours played
Written 19 days ago

Terra Nil is a masterpiece hiding in plain sight. Its store page and game-play previews barely scratch the surface of what it truly offers. This isn’t just a twist on a city builder. It’s a complete re-imagining of the genre—a reverse city builder, where your mission isn’t expansion, but restoration. It’s about rebuilding ecosystems from barren wastelands, and leaving no trace behind. Each map is a procedurally generated slice of a ruined world, waiting for you to breathe life into it. From tropical reefs to arid wastelands, every biome demands its own delicate balance. You're not placing buildings for people—you’re sculpting habitats for frogs, fish, deer, wolves, birds, and bees and much more. Every animal you attract is a reward earned through thoughtful ecological balance: wetlands for amphibians, meadows and forests for herbivores, and predator-prey dynamics that echo real-world ecosystems. And that’s the magic. Terra Nil makes you care—not about scores, or wins, or leaderboards—but about balance, beauty, and biodiversity. It’s strategy without conquest. Satisfaction without noise. A soft puzzle with a beating ecological heart. The challenge is perfectly tuned—never overwhelming, but never trivial. It invites replay, not just for perfection, but for the joy of trying again. And when you finish a map? It feels like completing a work of art. A vibrant canvas once dead, now alive with motion and color. Visually, the game doesn’t shout—it glows. The hand-painted aesthetic is deeply immersive. Watching life return to a land you restored isn’t just pretty—it’s emotional. If you only looked at the screenshots, you’d never guess how good this feels to play. Terra Nil is one of the most underrated, soulful games out there. It's meditative, meaningful, and rewarding. An absolute must-play. One of the most quietly powerful games of its kind. Don’t miss it.
12.8 hours played
Written 20 days ago

A cozy puzzle game with a nice message. Fairly short, as it took 12 hours to 100% the game and about 5 hours to beat it. The HUD makes the game feel mostly intuitive and add a little bit of thought everything comes together nicely. Teaches cause and effect really well, as everything you do, can effect something else you may need to do later.
13.1 hours played
Written 20 days ago

Honestly one of the coziest games I've ever played and you do need to think ahead a little to make sure you alot enough space for biomes to overlap foes species that need more than one to be satisfied. Finished in two sittings, couldn't put it down as I chased 100% for each area. Decent replayability if you wanna try different tactics and methods for a map completion. Everyone's playthrough will likely feel defrent due to individual design choices for biome layouts.
11.1 hours played
Written 20 days ago

Relaxing, and perfect amount of strategy. Not too difficult or too easy. And nice sounddesign!!
2.5 hours played
Written 21 days ago

[h1]6/10[/h1] Nice relaxing game. I just think it's a bit repetitive. Tearing down the stuff you built at the end is boring.
0.8 hours played
Written 22 days ago

Not my type of game. I like the puzzling aspect of it, but UI and tooltips are not really clear. Each mission consists of three phases. 1) Build buildings to create an environment for biomes to grow 2) grow the biomes 3) extract from the planet by collecting the garbage. The whole phase 3 sucks. It's tedious, doesnt add value and is simply frustating. Developers should had designed something different here.
8.1 hours played
Written 23 days ago

A relaxing puzzle game, though there no definitive definitive solution you are still encouraged to make careful and deliberate moves to clean and terraform the landscape into a thriving eco system. There might also be a slight misanthropic undertone but let that slide. Leave all trace of humanity of behind and enjoy the serene world that you have made.
22.2 hours played
Written 23 days ago

Review after 100% The gameplay loop is solid, with enough changes to the formula for each region. There are only four regions, with 4 sub areas, which may seem short but I think the game does a good job of not overstaying its welcome. The endgame area does have a new step to the process that is a bit tedious, but thankfully you only have to do it once. Overall I enjoyed how chill it was, how only a couple of trial and error moments allowed me to grasp each new mechanic. I played through the normal difficulty (I think) and found it pretty manageable for someone who doesn't play a ton of grid based strategy games. And the twist of restoring nature was nice, though it took me a region to finally grasp all the ways to make the dang animals happy. All the achievements save the rarest one were done in the process of normal gameplay. If you really want to, it just took one curated session for me to play around and get the final one. Solid game for the time required.
1.0 hours played
Written 23 days ago

I gave it an hour, but it didn't grab me. I got frustrated trying to manage the happiness of the animals. I got 11/12 species happy, but the 12th species was giving me real trouble, and it wasn't clear to me how to fix the situation. In addition, the game seems to me to be more of a puzzle solver than a city builder, so I think it's just not for me. Your mileage may vary.
59.2 hours played
Written 24 days ago

Extremely relaxing and pleasant conservation game. I wish I could have a thousand more maps to play.
7.7 hours played
Written 24 days ago

This game is really fun and I am enjoying it very much! One small thing- Some of the maps, its not very clear on what you should do with some of the tools and I had to go on google to look up what I am supposed to do. The pop up info is kind of vague at times.
28.8 hours played
Written 25 days ago

A kind of puzzle game, but fairly easy once you have some practice. The theming around restoring nature and providing living space for animals is beautifully executed. The visuals and atmosphere are lush and gentle, and there is even an in-game guidebook with fantastic art of nature, animals and buildings.
17.2 hours played
Written 25 days ago

Such a beautiful game! It's the perfect game for relaxation and just feeling good about yourself. It's also tuned to be quite hard of higher difficulties, so that's a plus if you're looking for challenges. Super recommended for anyone who likes city builders and looking for something unique and creative.
19.9 hours played
Written 26 days ago

Relaxing terraforming game with surprisingly complex systems.
25.4 hours played
Written 26 days ago

A very enjoyable game. Easy to learn but gets a bit more challenging later on. Satisfying sound effects and visuals, the music is a bit repetitive, but you can turn this off. I love the differerent biomes and different kinds of strategies you have to think of to work with them. And the message of the whole game is just beautiful, help life flourish and then pick up your trash and leave.
24.2 hours played
Written 26 days ago

calm game, but can be challenging if you set the bars high, really recomand this if you want to chill and support indie game devs
30.3 hours played
Written 27 days ago

I've played this game repeatedly whenever a big update has come out. It's a relaxed little game where you restore a wasteland back to former glory.
0.7 hours played
Written 28 days ago

This Game has a wonderful music and really nice grafics. I would describe it as a mixture of Simulation and Puzzle. Trying to rescue the ecosystem you have to fulfill many tasks. I like the smooth controls and that there are 4 different modi you can choose from. Gameplay is very good, many hours of fun included. Only downside for me: you cannot rotate the map. If you have to do something in the corner left up, it is almost impossible to see. I had this issue building a river and I couldn't find where I had to put the pier. But all in all, it's almost a perfect game.
23.1 hours played
Written 28 days ago

This is a really lovely game but I would've liked it way more if it was more sim-y and less puzzle-y.
10.6 hours played
Written 29 days ago

Pretty fun puzzle/building simulator. You get to recover planets after a nuclear "Sundial" warhead was sent by one of the superpowers and it gave the land geonecrosis.
5.8 hours played
Written 15 days ago

Oh dear... First level was super awesome. Then I progressed through the levels and it start felting like I was working, but all I wanted to is relax. And it was very repetitive. It felt like a chore like doing the dishes. I fought the idea was to rebuild a wasted land, not to follow questionable rules about what to do or not. Don't get me wrong, the game isn't difficult. It's just some things that don't make sense. Like not being able to use a technology you already know, or being blocked from placing buildings in apparently suitable areas, and oh lord, take your buildings back by manually clicking in a bunch of monorail points. So the ends up failing bad at being cozy, which was my first impression when I saw the trailer. It also fails to be a "reverse" city builder, which was my second impression. What it ends up being is a puzzle game that doesn't quite work because the challenges are actually boring and repetitive tasks. I really wanted to like this game… but every time I tried to play it again, it felt like I was doing the dishes... something I had to push myself to get through.
8.1 hours played
Written 12 days ago

Once you understand the controls, oddly satisfying, neat little brain puzzle
13.0 hours played
Written 25 days ago

Cathartic and addictive, though I wish they'd bring out more levels!
5.8 hours played
Written 23 days ago

Ugh. Look, I'm gonna level with ya here - things are NOT going very well. This planet is a wasteland. The soil is polluted, the water is all dried up, the animals are nowhere to be seen... and the worst part is, it's all our fault. We've got to clean up this mess. I've got a biomass budget for you, if you're feeling up to the task: generate clean power, drill up some aquifers and irrigate the soil, spread some seeds and see if you can get some plant life started. Maybe once we get some leafy green things growing again, the animals will come back. Maybe we can fix this. Oh, and one more thing - once you manage to get your ecosystem balanced out? Just recycle all the leftover machinery. I'm talking 'leave no trace,' I don't want to see a single rusty panel or cable segment left laying around - you got that? No more garbage. No more pollution. Just - just no more, okay? And when you're done... take a minute and really look at what you've accomplished. The trees, the water, the birds, the everything. That's the way it would've been, if we hadn't screwed it up so bad. That's the way it should be. Now get outta here, I've got an airship waitin' on the pad for ya. Nevermind me, I'll be alright. Just some dust in my eye, that's all. I'll be fine.
38.7 hours played
Written 18 days ago

This is a relaxing and enjoyable puzzle game. I completed the game about a year ago, and recently decided to replay it. I found out that some new features and mechanics had been added to the game, which is nice, as it increases the level of replayability.
62.4 hours played
Written 20 days ago

GREAT GAME ! Best Feeling Ever ! It feels so much better than any city building <3
3.5 hours played
Written 13 hours ago

Gameplay is rather shallow and boring
4.5 hours played
Written 19 days ago

Enjoyable, pretty, cathartic.
22.8 hours played
Written 21 days ago

I loved its mechanics and thoroughly enjoyed it!
24.4 hours played
Written 14 days ago

fun and beutiful
3.7 hours played
Written 27 days ago

Very good game and it has a good message.
0.3 hours played
Written 26 days ago

I couldn't get engaged with the building in this game.
17.6 hours played
Written 2 days ago

Cool game about terraforming a planet