What Remains of Edith Finch
What Remains of Edith Finch

What Remains of Edith Finch

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What Remains of Edith Finch | Awards Trailer
What Remains of Edith Finch | Accolades Trailer
What Remains of Edith Finch | Launch Trailer
What Remains of Edith Finch | Stories Trailer
What Remains of Edith Finch
What Remains of Edith Finch
What Remains of Edith Finch
What Remains of Edith Finch
What Remains of Edith Finch
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Developed by:
Giant Sparrow
Published by:
Release Date:

Steam
Latest Patch:

Steam
GOG

Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
94%
16,037 reviews
15,116
921
5.1 hours played
Written 29 days ago

I played the game with my gf and wow,just wow.What an experience.It’s not about action or combat,but the story HITS YOU REALLY HARD.Every chapter is like stepping into someone’s life,and the way it’s all told is so creative and emotional.Some moments gave us chills.It really makes you think-about life,family, and how fragile your life is.The gameplay is great too-always switching things up with unique mechanics and storytelling styles,so it never gets boring.You can tell it was made with love and care.
2.5 hours played
Written 12 days ago

I cry like a baby playing this game. Even my dog was doing backflips in despair and sadness. Please buy this game i need people to talk to
4.8 hours played
Written 15 days ago

Beautiful, sad and slightly macabre craft. 10/10
1.7 hours played
Written 24 days ago

[h1] 9/10 - Explore With Edith [/h1] Bittersweet short story focused walking simulator where you dive into stories from your ancestors and find out about their deaths in vastly different ways! [hr][/hr][h2] Gameplay [/h2] Pretty much a walking simulator for large majority of the game, walking around and exploring the chaotically large Finch household that keeps on going up and up as you find and explore the different rooms and stories for each ancestor respectively. [hr][/hr][h2] Narrative [/h2] Uncover and experience the wildly different stories for each ancestor - but all tied back to the core theme of the Finch family being "cursed" or believing they are hence why every family member ends up dying in their own unique ways. [hr][/hr][h2] Visuals [/h2] Gorgeous visuals throughout the entire game, with this "shabby chic" style throughout the house as a clash of styles mix into each other for each different family member. [hr][/hr][h2] Sounds [/h2] Lovely soundtrack that flows with the game's mood at it's peaks and lows!
3.4 hours played
Written 24 days ago

How do you even start reviewing this game….I’ve always struggled with the concept of sibling loss so i knew this would hurt lol I just didn’t expect to be swallowed whole :( Some of the stories will stay with me, others have clawed under my skin. Lewis’s story in particular is one of the most devastating things I’ve experienced in a while. It’s not just the story… it’s how it's told, how the mechanics mirror the disconnection and the slow surrender to daydreaming. It’s masterfully done, genuinely made me stop for a while and just sit in it. The house itself is one of the most beautiful and lovingly crafted spaces I’ve ever seen in a game. Every inch tells you something : every photo, trinket, book or childhood toy. Even the wallpapers and color schemes feel alive. And as you move through it you begin to feel the weight of inherited grief… I know people complain about the length of the game but i think it was perfect? Things unfolded naturally, [spoiler] you even forget that you’re reading Edith’s entries in her journal. [/spoiler] The storytelling shifting constantly really helped with that : shapeshifting, daydreaming, taking photographs, reading a comic…no repetition, just one long unraveling of lives cut short.
3.0 hours played
Written 24 days ago

What Remains of Edith Finch is a fascinating game, with extremely creative approaches to storytelling and an intriguing somber narrative. A game of a dismal tale of your cursed family and your journey to uncover their untimely ends. You venture back to uncover the secrets of the house you grew up in, and discover so much more than you thought. As you rediscover what was kept from you as a child, you start to get an idea of the bigger picture. The creativity shown through the game both in terms of the stories you uncover and the layout and design of the house is really intriguing, twisting corridors, surreal experiences, and surprising depth for a single household is what makes this game so interesting. But this house holds more than just an extraordinarily large number of secret passageways and hidden rooms, it holds long forgotten memories, and those are what you’re here for. Flying a kite across the sky, into the text to reveal the next line, dragging yourself towards an unsuspecting sailor with your writhing tentacle, chopping fish after fish as you simultaneously control your wandering mind. While every story of a deceased family member has a real life explanation, the way the victim perceived it nevertheless feels plausible, and even the most bizarre moments just feel right. Each story is unique in a fascinating way, and truly tells you a lot about the person who lived it. While it is a short game, What Remains of Edith Finch is truly unique, and if you’re a fan of depressing stories, be sure to give this one a shot!
4.4 hours played
Written 16 days ago

A short and beautiful yet tragic story. Atmosphere and sound design are both wonderfully done in this game. Played a couple of years ago on console, just played again my second time through on PC. Two thumbs up
1.8 hours played
Written 23 days ago

EDIT: Ugh. The more I think about it the less I like the game. There's too many loose ends for me to be comfortable with recommending it and even at $5 that's kind of a steep price for what is effectively a 90 minute walking sim with no real commentary beyond "death is inevitable." I just wish it had more kick to it or at least more reason. For my old review (with modifications)... It's "good." I definitely get why people love it. The gameplay gimmicks range between good and very well done. [spoiler]I think the part where you cut fish is probably my favorite of them all; the multitasking part of it is really well done[/spoiler] but main thing holding it back gameplay wise is how linear it is. I understand the point of a walking sim is that the focus is on the story and/or environment (and the environments are very pretty!) but I still think it's a bit [i]too[/i] linear. It feels like being on train tracks for most of the game, and I'm fine with linearity, but it shouldn't feel [i]this[/i] restricting. I should also mention the visual style changing throughout the game was pretty neat; I wish I could like it more but most of it just felt like variations on "Wow Unreal Engine is so pretty" which, while true, doesn't really do much for me. [spoiler]The comic strip part was probably the largest disconnect between "I want to like this" and "I actually like this" for me; the stylization is very cool but it's kinda butt ugly, maybe on purpose but maybe not. Sorry. For what it's worth I thought it was really cool for the first like minute I saw it before I actually had to start playing.[/spoiler] The character models as well are... rough. I get budget constraints and what not but still, it's kind of jarring and took me out of the game at points. As for the story, it's pretty good but nothing beyond that. I think some of the stories are really neat but there's a lot of loose ends that don't really get resolved by the end of it all and I get that covering a lot of that would be impossible but I still feel like the story lacks emotional heft beyond quotables. The whole game is written like every line is meant to be a quotable which kind of irks me. I get it's written by a 17 year old but then that begs the question... [spoiler]"Why is she 17?" I don't see how her being 17 helps the story at all, if anything it just makes the whole pregnancy more concerning than anything. Of course it's fine to have morally tough topics things like teen pregnancy in a story but there needs to be reason and there really isn't much given here outside of maybe making the story connect to a younger audience which... seems both gross and also incorrect? I doubt that's their market with this game. I feel like this was made more for art critics than anyone else and I think most of those are at least 35. I'm not sure. But that choice doesn't sit well with me. I just don't see the point in having a topic like that when you're not going to do anything with it other than (unless I missed something) have her give birth, write the story, and die. Spoilers.[/spoiler] It just doesn't really make sense to me, though maybe I missed something. As for the rest of the family, you see how the characters die (in dramatized fashions) and there's a hint of unreliability to it all and that's neat, but with how the story is told, it's kind of hard to create an emotional bond with anyone but the narrator. [spoiler]And on that note, I'm not really sure how to feel about the end. I still want to know why Edith gives birth and dies by 18 but I get that the whole point is that by writing it all out they die? I guess? I don't know. I might just need to let it sit with me more. But the twist of her actually being dead and she's writing to you (the baby) rediscovering the book... I dunno. I wish I felt more for it.[/spoiler] I get why people love this game and while I appreciate having played it I think it's just Good. A good story with good minigames which tell the tragedies of the house and all. I just feel like it didn't click for me. Maybe I just need to replay it knowing what I know but as it stands I'm just a little above neutral on it. Times like these make me wish Steam had a "shrug" option. It's good, but I feel like it should be so much more.
15.7 hours played
Written 3 days ago

very beautiful, cried while playing it for the first time and needed to buy the laptop version.
2.0 hours played
Written 3 days ago

very good, about 2 hours to finish it. worth it, better than most movies, also pretty sad
6.2 hours played
Written 4 days ago

Thoroughly enjoyed this game and didn't want to stop playing it. It is easy to rabbit hole with what could of potentially happened to the Finch family. This game had some interesting elements to it and it kept me guessing. I absolutely loved Barbara's chapter. Overall, a great cosy game.
2.8 hours played
Written 5 days ago

I have indeed appreciated how strange and brief all of this was. Going in I didn't know what to expect, I'd heard about this game here and there, but never really thought to play it until a friend recommended it to me. On the outside it really does seem like a simple "walking simulator" but it is SO MUCH MORE. While the structural integrity of the house worried me, it was a wonderful experience going through the history of the Finch family. All the little details that made up the environment, the little connections, the family stories, all of it came together for something more than the sum of it's parts. While it was short, I really did enjoy playing this game.
2.7 hours played
Written 1 month and 2 days ago

My first thoughts were of the stunning visuals of the scenery, which quickly turned to awe at Molly’s shapeshifting sequence; from cat to owl, to shark to snake. Already the story had me hooked for more. Each of the family’s stories had a unique way of expressing itself and could shift emotions masterfully. Inciting curiosity, wonder, grief and foreboding. What happened to them? Why did so much tragedy follow the Finches? Why were they plagued by death? A fall. A storm. A guillotine. And the same repeated phrase; Mum wouldn’t talk about it. It is not so much a game, rather an interactive visual|audio experience. A story of loss. Of grief. Of past trauma. Of remembrance.
2.2 hours played
Written 21 days ago

It’s a short game, and honestly, I don’t think I would have played it at full price. That being said, I really enjoyed what I experienced, even if I’m not sure I understood everything. But maybe that’s the point. The game approaches themes like grief and trauma in a unique and strangely beautiful way. It doesn’t try to give answers, but instead invites you to feel each story through Edith’s eyes, blurring the line between memory and imagination. At times, it even suggests that the family curse might be less about the supernatural and more about inherited trauma or mental struggles.
2.3 hours played
Written 25 days ago

This game is so incredibly well done, I am without words really. This was an amazing experience.
1.9 hours played
Written 20 days ago

I'm unsure how to feel after completing the game. Should I feel content because death is a natural part of life that everyone must confront eventually? Or should I be saddened by it's suddenness? Am I now more fearful of my own mortality, or less so? Undoubtedly, the game is a masterpiece in it's own right. It has evoked quite a few tears from me. It's more , than just a game...
4.1 hours played
Written 28 days ago

I knew I was going to play a walking-simulator for the most part but even still I was disappointed with how underwhelming the whole experience was. I thought with "overwhelmingly positive" reviews the story would have been more profound. Yea sure the presentation is great, the dialogue is cohesive and characters are unique but I dont even think this "game" is worth £5 let alone its base price of £16. I was bored for a majority of it even though I was interested into the story, waiting for it to pick it up. And when it finally felt like it was picking up, it just ends without giving much explanation to begin with [spoiler] (like what the hell was the story Edie was going to tell that apparently drove both of Ediths brothers to their death/disappearance? we will never know ig(and its not like a cool "make up your own judgement from what you know" type thing, like you just have no clue)) [/spoiler] I know it says I have 4 hours of playtime(which is short to begin with) but thats including the break I took in the middle go cook some food and I left the game running.
1.9 hours played
Written 13 days ago

very fun game. To short for fullprice so i recommend buying on sale
5.2 hours played
Written 14 days ago

This game is very short but absolutely beautiful. I don't regret a single cent I spent on this game and I enjoyed every second of it. The music, characters and story all draw you in and hook you until you're finished and all I could think was: "I want to forget everything and play it again"
4.2 hours played
Written 2 days ago

The indie gem game that’s well deserving of its praise in every aspect, and one I personally throw rocks at like a boomer wife because it makes me want to debate randos on the internet over a theory in an unproductive manner. Gregory and Lewis’s stories hit me the hardest, and I cannot stop thinking about Barbara’s. It’s worth the money just to experience those three scenes alone.
2.2 hours played
Written 2 days ago

Short but sweet game that briefly touches upon concepts of love and loss, with a great soundtrack, interesting stories and easy gameplay.
2.0 hours played
Written 3 days ago

This was such an amazing experience I really dont know where to start. Its fairly short only about 2 hours on my playthrough the graphics were amazing so was the soundtrack. As for the story it was really sad and eventful it was an emotional rollercoaster, a good one. very satisfied with the game 9/10
1.8 hours played
Written 3 days ago

I don't play many story games, but this one utterly transported me into a beautiful, profound, and bittersweet immersive experience. As a dad, the unfolding story of the Finch story makes you reflect that life is beautiful and we should be happy for the time we all have together.
3.9 hours played
Written 4 days ago

Fantastic game, 100/10, deeply love the story and all
3.1 hours played
Written 4 days ago

My favorite of the walking simulator subgenre. Incredibly well weittencin a way that you just have to finish it in one sitting. One of my favorite games to play in between long games as a palette cleanser
3.9 hours played
Written 4 days ago

It’s a game very different from the ones I usually play, and there’s no other word to describe it but wonderful. Yes, it’s a simple walking simulator. But the breathtaking visuals, the attention to detail, the way each story is told, and the emotional involvement that follows make you completely forget the simplicity of its mechanics. You find yourself immersed in a narrative that, step by step, digs beneath the surface. The storytelling often feels light and dreamy: death is experienced in a whimsical, almost fairytale-like way. But beneath that lightness lies something much deeper. Almost all the deaths we witness involve children or teenagers. And no, in my opinion, it’s not a “family curse” at all. It’s a cycle of trauma, neglect, emotional abandonment, and lack of protection. And I kept asking myself questions I just can’t shake off: Molly: How long was she left alone and starving, to the point she began eating toothpaste, poisonous berries…? She was a hungry, frightened, ignored little girl. She died from poisoning and loneliness, not magic. Barbara: Why leave her home alone with a younger brother while the radio talks about a serial killer on the loose? Did no adult really care? And Walter? After being traumatized by his sister’s death, he lives 53 years locked in a bunker. But the real question is: where was everyone? Why didn’t anyone worry about him? Did no one ever truly look for him? Did no one wonder where he was? Calvin: Perhaps the most “accidental” death. An extreme leap from a swing into the void. But even then… why was that swing built on the edge of a cliff? That scene is truly gut-wrenching. Gus: During a wedding in the middle of a storm, everyone takes cover… and he’s left outside, alone, flying his kite. No one thinks of him? No one goes to get him? Did no one care about a boy alone in a tempest? Gregory: How can you leave a baby alone in a bathtub? It’s one of the most poetic and devastating scenes in the game. But beyond the music and imagination… it’s a death caused by distraction. And there’s nothing poetic about that. Lewis: Who was he really talking to? Did anyone notice he was getting lost in his thoughts, dissociating from reality, retreating into fantasy just to survive? And if he was using drugs… where did he get them? Why didn’t anyone try to stop him? Did anyone really try to help him before it was too late? Sam: His daughter is crying and clearly telling him she doesn’t want to hunt. And what does he do? He takes a photo. And keeps pushing her. A father who doesn’t listen, who chooses to capture pain in a photo instead of acknowledging it. These aren’t fairy tales. They’re real, tragic, and painfully believable stories. They’re just told with elegance—with an aesthetic that almost distracts you from their rawness. What Remains of Edith Finch isn’t a story about death—it’s a story about failed responsibility, about the inability to truly see one’s children, about isolation and loneliness disguised as poetry. And that’s exactly why this game leaves a mark. It gets inside you quietly, but then forces you to reflect—and when you do… you realize that the true tragedy isn’t death. It’s the lack of care.
2.4 hours played
Written 4 days ago

really nice story, packed into many little nice stories. wouldve made me cry if i wasnt on lexapro
3.5 hours played
Written 4 days ago

i think back on this game ever so often. I played it while going through a difficult and I believe it left an impact on me.
1.8 hours played
Written 4 days ago

I’ve never played a game like this before. Not gonna lie, at first I was really confused because it was so intense, packed with emotions and events. But overall, it’s a brilliant game.
2.3 hours played
Written 5 days ago

i remember watching a playthrough of this games ages ago and playing it now it still leaves such an impact (especially walter's story oughhh) i love love love how all the stories are told with different mechanics !! it's all so cool i adore this game
2.2 hours played
Written 5 days ago

Molly's story <3 so dark and creative.. loved this! wish it was a longer game, but great for how short it was.
4.8 hours played
Written 5 days ago

I've wanted to play this game for a few years now, seeing bit and bobs here and there, but nothing would've prepared me for this. The story is slow paced which i usually don't like, but i think this works because it's an hell of a story. I still find some stuff a bit left out, like Edith's pregnancy or what was Edi's journal but overall this game was amazing; especially Lewis story that brought tear to my eyes
3.0 hours played
Written 5 days ago

This game is a masterclass of creative and immersive storytelling. It is a heart breaking imaginative, and emotional exploration of death. It weaves together personalities with a shared family trauma of loss. The way the game utilizes narration and side stories where you play as other characters was so engaging! Id play a million games like this one if I could. It is so highly recommended for a reason!
2.9 hours played
Written 6 days ago

One of the best games I've ever played! I loved almost everything about it, especially the way the story was narrated. It was amazing.
2.5 hours played
Written 6 days ago

I AM SCARRED FOR LIFE. All I can say is what the f--k during the first few mins. I knew it will have a dark twist when I ate the thing in the bathroom (not gonna say to avoid spoilers) I didn't expect this game to be like *THAT* game. I had a lot of OMG moments and MAN-- what a ride!! I enjoyed the game even though it was a short run, it had me on a roller coaster of emotions :")
2.3 hours played
Written 6 days ago

Honestly not what I expected but in a good way. Short and rlly interesting stories with unexpected endings
2.4 hours played
Written 7 days ago

Moving story, beatiful art and music, great game overall.
2.7 hours played
Written 7 days ago

What Remains Of Edith Finch What an experience , this game will take you through loss , the grief and struggle of losing people and someone close to you and the intense paranoia that death can cause. This is a so called "Walking Simulator" as the main gameplay , so don't expect anything too engaging , but saying that the game changes visual styles and the enviroment is so incapsulating that its hard to get bored. The stories are engaging and tragic as you go through the game you learn more about the finches and more about the family and family tree. Regardless this is a really good game with an amazing story , not super super good but , worth playing! I'd recommend buying on sale , because for full price the game is a bit short, but thats it. Little to no bugs either!
2.9 hours played
Written 7 days ago

This game still remains as a top 10 Game for me. Honestly really immersive. Need a continuation ngl but about the son now.
2.7 hours played
Written 7 days ago

Still the best walking sim ever. Incredibly unique in how it uses gameplay to tell it's story
2.3 hours played
Written 7 days ago

A Great Game! A game that has an fantastic story and an emotional one at that. The artwork is cozy and beautiful. When you press play, you don't stop until you have went though everything. I greatly recommend this game to anyone, no matter if you like these games or not. I'm gonna play this once more but that time is gonna be with my mother.
4.5 hours played
Written 8 days ago

lovely game where the feelings are high. storytelling is great, and the game does a great job with atmosphere, immersion and sound design. an absolute gem to me!
2.1 hours played
Written 8 days ago

A game with depth so deep you can drown just by playing for a while. Absolutely recommended :)
3.4 hours played
Written 8 days ago

What Remains of Edith Finch is a pretty short walking simulator type game, however, in the three hours of walking contains an extremely well written stories of the tragic endings of the Finch family. Each Finch family member have different unique ways to tell their stories, all captivating in their own way. There isn't really much to put in a review, the graphic is pleasant and the gameplay mostly consist of you pressing the W key. However, narratively, this game is exceptional, especially with how much is told within only 3 hours. In the short 3 hours, you get an immersive, interesting, and tragic story. There is no other way to put it, avoid looking up any spoilers for the game and just go in blind. Only thing I would suggest is to pick up the game when its on sale for $5, 20 bucks for a 3 hour narrative may be a hard price for many to pay for but luckily this game goes on sale pretty often.
66.4 hours played
Written 8 days ago

the story was really good and thoughtful. i was a smooth play-through and really fun and interesting to play.
2.4 hours played
Written 8 days ago

An absolute 10/10 ohhh myyy godddd what a game it was it wasnt a game it was an experience literally, one of the best games ive ever played I'd highly recommend you playing this game and it would be really better if you go in this game completely blind By that i mean dont look up for literally anything about the game before playing it. nothing that tells the plot of the game just trust me and play this worth every penny
1.7 hours played
Written 8 days ago

finished the game in 96 minutes. best 96 minutes of story telling i ever seen in a game. Buy it, play it, feel it
2.8 hours played
Written 8 days ago

Its a nice game, but I would recommend getting it when it's on sale, because of how short it is.
3.8 hours played
Written 8 days ago

A wonderful, heartbreaking, and artistically valuable game. If only more games could convey what "What Remains of Edith Finch" does. A modern classic. A must-play. Ein wunderbares, herzzerreißendes und künstlerisch wertvolles Spiel. Könnten doch mehr Spiele das vermitteln, was "What Remains of Edith Finch" vermag. Ein moderner Klassiker. Ein must play.
3.2 hours played
Written 8 days ago

(No spoilers) STOP READING REVIEWS THIS GAME IS LIKE 3 DOLLARS, JUST P L A Y I T ! ! ! ! ! But if you are stubborn or finished the game, here’s the review: Overall? İ would say 9/10 almost perfect but still… HOLY THIS GAME IS EFFING FANTASTIC!!! Theres no action its half walking-sim half interactive fiction. The gameplay at parts felt kinda boring BUT THE STORY GOT ME HOOKED!!! THIS GAME STUCK AS HELL!!! AND DONT EVEN GET ME STARTED ON THE DETAILS! THIS GAME GOT ME HOOKED AFTER I FINISHED IT. I JUST WATCHED A HELL TON OF VIDEOS ABOUT IT. The atmosphere is astonishing. And the way the stories are presented?!!?!? İt makes you immersed, the gameplay puts you in their shoes. You get it from their perspective (kinda) its still edith imagining it. So it puts room for interpertation. it makes you FEEL the story. Every story is unique from the last. This game is just amazing. Play it.