Neon White
Neon White

Neon White

143
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Neon White | Reveal Trailer
Neon White | Release Date Trailer
Neon White | Available Now
Neon White
Neon White
Neon White
Neon White
Neon White
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
Developed by:
Angel Matrix
Published by:
Release Date:

Steam
Latest Patch:

Steam
Categories
The categories have been assigned by the developers on Steam


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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
98%
11,200 reviews
11,018
182
36.9 hours played
Written 18 days ago

[h3]THE OBSCENELY GOOD:[/h3] If you ever wanted to become a speedrunner, this is the game for you. This game makes every single microsecond feel crucial, and it feels incredible every time you get a new PB on a level or go up on the global leaderboards. Even better, it lets you to compete with your steam friends on personal leaderboards. The style is simple and immaculate, and the movement is buttery smooth and responsive. [h3]THE ONLY OK:[/h3] The story is kind of mid, and the dialogue leans into some uncomfortable camp. It gets better when you realize it’s likely a parody of overly edgy anime tropes. It feels like what a 14-year-old edgy teen would imagine as badass. If you can laugh with it instead of cringing at it, it becomes part of the charm. [h3]FINAL VERDICT:[/h3] [b]Peak. [u]Buy it.[/u][/b]
28.7 hours played
Written 17 days ago

One of the best games I've played. This game hits all the right spots for me, and it's so addictive. Don't even get me started on the soundtrack.
25.9 hours played
Written 30 days ago

Probably the most satisfying controls I've experienced; the gameplay is a 10/10. It's definitely more focused on the speedrun aspect than the FPS aspect. Collecting medals and gifts was actually fun so there is a decent amount of content. The story and voice actors were good. The dialogue can be kinda corny sometimes though.
18.2 hours played
Written 14 days ago

Entire gameplay, aesthetics and musics make this game: Therapy for men. One of my fav games out there. It just makes me feel happy to play this, and for a simple game it ends up being longer than I expected.
1.1 hours played
Written 2 days ago

I love this game when I actually get to play! Great speedrun-parkour game! BUT The f**king cringy dialogues are endless though. I quickly resorted to fast-forwarding through all of them -- and even on fast-forward, it gets too long. Forcing the player to go through all of those dialogues to unlock everything in the game is annoying as hell. I really wish there was an option to just completely remove them from the game.
35.4 hours played
Written 2 days ago

Its peak but speedrunning, An incredible game and experience, the music truly fits astonishingly with the game itself, storywise its a bit slow but honestly as White get's his memories it gets better and better. Artstyle is pretty baller too. All n all an incredible experience, hitting top 5k global on some of the levels made me feel unstoppable(except by the 5k ahead of me) 10/10, A speedrunners dream.
26.7 hours played
Written 2 days ago

With a somewhat Vaporwave presentation this speedrun simulator encourages the player to move beyond the highlighted path and try to 'cheat' their way to a lower completion time. While every action was probably thought of by the developer beforehand, it still gives the illusion that the player is breaking all the rules by your own ingenuity and this feeling of outsmarting the game is highly enjoyable.
2.9 hours played
Written 2 days ago

HOLY SHIT. This is like the most fun I had with fast-paced gaming in a long long time! The grind absolutely is there and it'll probably take me 30 hours just to complete the main story because of my perfectionism... IT'S SUPER SICK THOUGH. Played the first few rounds with controller and then suddenly the hardcore sweat mode activated so I switched to mouse and keyboard.
24.3 hours played
Written 2 days ago

Great and unique gameplay with a lot of replayability. 10/10
50.4 hours played
Written 2 days ago

the best game you will ever play and very addicting, i recommend 34857342194/10, [strike] all of my friends should play it as well. [/strike]
7.0 hours played
Written 2 days ago

Addicting gameplay, electrifying music (seriously, check out Machine Girl), and some of the most clever and smoothest flowing level design I've seen in years. Absolutely fantastic gem of an indie game. Story and dialogue are a bit cringe, but just embrace it and have fun
61.3 hours played
Written 3 days ago

Speedrunning Vibes: Neon White has this addictive speedrunning energy that makes you want to keep improving your time, level after level. I found myself replaying random stages just to push my score up from a humble 900th place to a slighly more humbler 876th. It’s the kind of game where shaving off fractions of a second feels like a huge achievement. Cool Story: The story has this quirky charm to it. Sure, some might call it cringe, and honestly, I get it, but the voice actors really nailed their performances. They brought so much life to the lines that the cringiness just kind of melts away, and you end up getting sucked into the world anyway, as the DEVs even said that the game is made for Freaks by Freaks, which it's quite funny lol. Amazing Music: And let’s talk about the music Neon White’s soundtrack is straight-up fire. The vibe is intense and catchy, and it sticks with you long after you’ve turned the game off. Machine Girl really delivered with the tunes here; they’re memorable and add so much energy to the whole experience.
16.7 hours played
Written 3 days ago

I love how Neon White gets you into the mindset of a speed runner. It's so much fun to continue improving on your own times. [i] The story and dialogue is corny as hell but you can simply skip through those. I did too at some point. [/i]
22.5 hours played
Written 3 days ago

Very fun to play if you like speedrunning, or if you think you might. The story is shaky and the ending is terrible, but the characters are all generally fun and it did get some good laughs out of me every so often.
7.4 hours played
Written 4 days ago

gameplay rocks but i am begging whoever wrote the dialogue to take a shower, go outside, and talk to real people
21.8 hours played
Written 4 days ago

Would buy Neon White at full price. The gameplay is super satisfying and well made: Speedrunning to the end and finding out shortcuts built into the rooms is half the fun and you will genuinely feel yourself becoming better and experienced at the game, and the actual platforming is tight and responsive with enough mechanics to shake things up. The dialog is so bad that it's good and genuinely I'm sure the devs wrote it all ironically, just enjoy it for how bad it is
9.6 hours played
Written 4 days ago

Really good game, levels are quite short and you can replay them multiple times to get the best time and find secrets. The story is a bit silly but there are some likeable characters. Totally recommend
31.7 hours played
Written 5 days ago

Neon White is ALMOST an amazing game. It has amazing gameplay, beautiful scenery, and an absolute banger of a soundtrack by Machine Girl, but there is a glaring issue. The story is fine, but the dialogue is the problem. Imagine talking to a 13 year old that just discovered knives and My Chemical Romance, that pretty much sums it up. It seems like a jab at cringy animes, but it's hard to say for sure. I personally don't have a problem with it, but it really depends if you're willing to make it through some cringy/weird dialogue to get to excellent gameplay. 8.5/10
45.0 hours played
Written 5 days ago

my "i hate platformers, never played a shooter" sister has stuck to this game like glue and has crushed all my scores. its nice to finally be able to compete/collab w/ her in a competitive setting for the first time, for that i am very grateful to this game. 10/10 revival of melee's break the targets. you never know who will stick to this game, time trial games are extremely underrated and i wouldnt be surprised to see more of this style of game pop off soon
25.2 hours played
Written 5 days ago

I love this game. I will 100% it, but making a stupid decision on White's Hell rush on the 94th level hurt. 10/10 would Red, Violet, Yellow and Mikey
31.5 hours played
Written 8 days ago

Surprisingly really fun! I am usually not one for speedrunning or FPS style games but I am having a great time!
21.4 hours played
Written 8 days ago

It's a lot of fun parkouring through Heaven but then they often drag you back to Hell whenever you have to listen to literally any character speak. Just let me play the game man...
4.2 hours played
Written 10 days ago

This game is a ton of fun. Difficulty is not too high, though it will take some practice and definitely a few runs on each level to get that Ace. Runs flawlessly so far on the Steam Deck, rock solid 90 fps. Great for quick gameplay bursts if you don't have time to sit down for an extended gaming session.
53.9 hours played
Written 11 days ago

Great game, great music, best speedrunning game i've played, not rly that difficult unless trying to get ace medals, writting and dialog could be better but still a 10/10 from me
33.6 hours played
Written 12 days ago

This game is one of the most creative games I have ever played! The concept is amazing mixed with the stunning graphics and UI made for an amazing game! And speedrunning the levels made me come back for more every time I played this game! 10/10
12.2 hours played
Written 16 days ago

Fun cast of characters, great soundtrack and awesome vibes.
40.7 hours played
Written 16 days ago

If you enjoy games, this is a good game for you. The story isn't great, and I would skip it, but the gameplay is some of the best I've ever seen, and makes you feel like a speedrunner. Not that much more to say but if you like speed its very good, minor fps elements with a focus on movement.
2.0 hours played
Written 17 days ago

While I certainly see the appeal of the game, to me there's an essential aspect missing. This being the lack of momentum being able to be generated by the player (e.g.. sliding down sloped areas, bunnyhops). While the weapon cards and level design do give more options for player-expression, to me it still felt limiting in what you could do. On the positive side I do want to commend the creativity of the weapon cards and the built-in leaderboard for friendly competition. Given that I haven't finished the game and refunded it, I did not get to experience *all* the characters had to offer, but from what I did see, it seems that they are written as obviously ironic stereotypes, this is not a dealbreaker or sellingpoint for me, but I'm sure other people would find more joy in it than I did. To me the game comes down to personal enjoyment, and I just simply didn't.
34.1 hours played
Written 18 days ago

Very accessible and has a sky-high skill ceiling. Also, the soundtrack is full of absolute bangers. The level design, movement, and shooting all feel fantastic. Speedrunning and beating your best time feels great because everything feels fluid and responsive. If you want tight gameplay, replayability, and going fast, then I cannot recommend Neon White enough.
30.9 hours played
Written 19 days ago

Best 3D platformer that I've ever played. The fun timer makes me replay every level countless times in an attempt for a better time.
14.4 hours played
Written 20 days ago

Really fun game with a funky ost. Too bad the story is a pain in the ass.
27.9 hours played
Written 20 days ago

Relatively nice speedrunning game that has a nice flow. The dialogue can be very cringe which can sometimes be very funny :D. The story had me intrigued but in the end it wasn't anythign great, just pretty good. Overall This is like a classic [b]4/5 for me[/b]
41.8 hours played
Written 22 days ago

The dialogue gets long and boring very quickly, but the gameplay is so smooth and satisfying you gotta try this out
23.1 hours played
Written 23 days ago

100% in 23.1 hours, really should've been sub 20 but I wasn't very focused doing White's hell rush. This game is super fun, movement is quite floaty but you get used to it. The guns are interesting and the levels are mostly linear but there are cool skips you can figure out. Story is alright, very predictable and the dialogue is rough. Voice actors did well though. I get what it tries to do but the comedy doesn't necessarily hold up today. Absolutely worth buying on sale if you're into fast paced, speedrunnning type platforming shooters.
150.8 hours played
Written 25 days ago

Probably the most fun that I've had in a game in years. The levels were interesting puzzles, and then I was rewarded for replaying and replaying them, perfecting my technique with lower and lower times. I ultimately got all of the ace medals, and about half of the red medals, which are for beating dev times. I started playing this game with a controller, which is definitely harder than keyboard and mouse. Also, the cut scenes were kind of...cutesy? I'm not quite sure what to say about them, but they were pretty silly. The "reward" of dialogue didn't feel much like a reward at all. Overall though, it was amazing. I'm giving it a 9.5/10, only because of the cutscenes. For gameplay alone, it would be a 10/10.
8.5 hours played
Written 25 days ago

My friend forced me into buying this game I don't regret it. (someone please help i can't stop trying to compete and get red aces :sob:)
10.6 hours played
Written 25 days ago

This game is a blast. The story was sort of whatever to me, but the gameplay is phenomenal. I find it really well balanced - if you're not a 100%er or speedrunner, you'll still have a blast.
38.8 hours played
Written 25 days ago

Truly speedrunning at its finest. It's addictive in the best way — constantly pushing you to replay levels, find faster routes, and shave off seconds to compete with others around the world. White's Hell Rush was definitely tough and stressful at times, but the overall experience is fantastic. The movement feels smooth and responsive, and the card mechanics, discard placement, and level design all feel thoughtfully crafted with speedrunning in mind.
3.7 hours played
Written 26 days ago

fun, open run jusmp shoot, and the badges make it challenging and thats fun. one thing is i just skip the dialog. i go play and to mister cat to unlock the new level. i think the game with just this part would have been better and clean
22.6 hours played
Written 26 days ago

Buen juego, muy corto pero bastante bueno. Los dialogos son horribles, la historia es predecible y aburrida pero lo importante que es el gameplay es excelso, muy muy bueno.
17.9 hours played
Written 27 days ago

ABSOLUTE MASER CLASS OF A GAME!! my god this game is amazing, especially if you like to go FAST!
5.6 hours played
Written 28 days ago

It's one of the most addicting games I have played recently. I am not a speedrunner, but this game actually tempts you to speedrun and it feels so good. The characters and the story are also on par, they are not lacking. Some minor "plot holes", if a player is too "good" or "fast" with the rewards, but nothing too serious. I totally recommend it.
13.7 hours played
Written 28 days ago

after completing the game i realized not all games have to be endlessly replayable i felt the satisfacton of beating the game in my first playthrough and nothing can replicate how i felt after finishing the story as well. the gameplay is great and the story is mid but i still loved neon white
14.0 hours played
Written 29 days ago

This game is extremely good. This game hits every dopamine trigger in my brain. The story is a solid 8/10, its solid but its a little freaky. If you are hesitant to play because it looks too fast, it is unbelievably easy to learn.
30.7 hours played
Written 30 days ago

Love the movement, the mechanics and overall feel of the game. Almost all of the levels are incredibly fun and well thought out to the point where a lot of them have such a great flow to them that it felt as if I had played them before (as opposed to not knowing where to go/how the developers intended me to complete them). Add to that the nice soundtrack and super weird (in a good way!) story (which can be entirely ignored if it's not your thing) and it's one of my favorite games ever.
32.1 hours played
Written 8 days ago

Плюсы: +бегаешь +прыгаешь +стреляешь +Machine Girl Минусы: -визуальная новелла Финальная оценка 4/5
3.8 hours played
Written 6 days ago

Maybe it’s fun if your friends also play it and you compete. Not for me.
32.7 hours played
Written 16 days ago

The dialogue and the story didn't really do it for me. At some point I started fast-forwarding through the optional dialogues because they were completely meaningless. The platforming however is great. The controls are super responsive, the movement extremely satisfying. I played and re-played every level until I got the Ace-Rating and found all the hidden gifts and had a blast doing so. For fans of precision platforming a clear recommendation from me.
80.3 hours played
Written 7 days ago

absolute cinema. white hell rush is definetly hell, spent more than 40h to beat it. highly recommend.
27.6 hours played
Written 29 days ago

Сначала хотелось сделать положительный отзыв, начать с клише в духе: "жаль, что нельзя выбрать нейтральную оценку, потому что игра неидеальна, и вот почему". Но когда я начал перечислять слабые моменты, выяснилось: проблем так много, что вставлять всё это в положительную рецензию было бы просто глупо, да и положительных эмоций после прохождения у меня почти не осталось. Однако при этом "Неона белого" язык не повернется назвать плохой игрой, достаточно хотя бы посмотреть на количество положительных отзывов, а первые часы в ней и вовсе крышесносные, очень хотелось заочно поставить игре 10/10 и советовать всем друзьям, но, как это часто бывает с "99,9999% положительных" играми, она просто сделана достаточно грамотно, чтобы игроку не хотелось ставить палец вниз, и вдобавок мастерски пускает пыль в глаза, вываливая в начале все лучшее что в ней есть, чтобы потом игрок на инерции проходил то что осталось. [h2] Начало игры [/h2] Neon White встречает офигенным опенингом, который первые несколько заходов в игру пересматривал с трепетом - "Да этож самое настоящее аниме!",- раз за разом повторял себе я. После опенинга мы попадаем в главное меню с загадочной вайбовой музыкой и какими то непонятными людьми в зловещих масках, далее нас встречает интересная завязка, хорошая, пусть и с переигрыванием, озвучка, очень бодрый геймплей с элементами платформера(80%) и шутера(20%), попервой даже теряешься куда бежать и что делать. Между уровнями нас знакомят с новыми персонажами. Тут очень грамотно использован троп с амнезией главного героя - он позволяет игроку погружаться в события одновременно с гг. Заставка окончания обучающей миссии просто е*ет своим стилем, затем глаз радует красиво нарисованный хаб, в котором со временем открываются новые локации и можно дарить подарки новым знакомым. Первые несколько миссий - самые сильные по впечатлениям, это пик геймплея, сюжета и стиля этой игры. Но в какой то момент эффект новизны пропадает, и интерес от происходящего идет на спад, вплоть до концовки. Так что же пошло не так? Начнем по порядку. [h2] Основной геймплей [/h2] Основной геймплей составляет(кто бы мог подумать) самую большую часть игры, и его мало есть за что ругать. Он крайне драйвовый, уровни проходятся в среднем меньше чем за минуту, а чувство когда пролетаешь трассу даже не касаясь пола очень захватывает. По ходу игры появляется новое оружие, его не то чтобы много, но используется оно по максимуму. Еще можно искать подарки на уровнях, чтобы отдавать их персонажам и получать взамен диалоги(комедийные и никак не связанные между собой), предметы(коллекционные штуки которые ни для чего не нужны) а также сайдквесты(читай - дополнительные уровни, btw самые запоминающиеся во всей игре, особенно Вайолет порадовала). Искать их интересно, иногда они хорошо запрятаны, а иногда лежат прямо на виду, и остается только понять как до них добраться. В общем, играть приятно. Один только вопрос - почему так мало челленджа?! Все трассы проходятся ну слишком уж легко, достаточно пройти уровень пару раз, заучить куда прыгать и в кого стрелять и вот у тебя золото, а если получишь золото - добрые разработчики ТУПО ПОКАЖУТ тебе единственный шорткат на уровне, без которого невозможно было бы пройти на платину. Таким образом, у игрока просто отбирают возможность самостоятельно разобраться в уровне и найти тот самый угол на котором можно срезать, что лишает значительной части фана от прохождения. Как по мне - очевидный выстрел в ногу. Еще расстраивает, что очень редко можно вдоволь использовать оружие, в подавляющем числе уровней оно расчитано ровно на прохождение, используешь его не там где надо = не сможешь запрыгнуть на нужный уступ = начинай уровень заново(под рестарт выделена отдельная кнопка). Со стороны кажется, что геймплей очень глубокий, но не дайте его скорости ввести вас в заблуждение, на деле он абсолютно "таймкиллерный" и однокнопочный. Мой совет - проходите игру "на ноге" и не парьтесь над 100% платиной, интереса в этом мало, потому что сложности никакой. [h2] Сюжет [/h2] Сюжет по праву можно назвать самой слабой стороной игры, он также как и геймплей только создает впечатление глубины в начале, чтобы в конце разочаровать своей убогостью. Он предсказуем и прост, плюс ко всему жутко затянут, амнезия главного героя никак не "выстреливает", уже после первой трети игры про нее все забывают, интересных твистов нет, как и чувства опасности и напряжения в тех моментах, где оно должно быть. В мире игры Неоны соревнуются между собой за право попасть в рай, но на сюжете игры это никак не отражается, это просто декорация, на которую быстро кладут болт: никогда не будет ситуаций, в которой основные персонажи столкнутся с остальными обитателями этого чистилища, никакого конфликта или фоновых событий, ничего. Можно было бы запихнуть это в виде дополнительных диалогов с персонажами за подарки, но там только комедийные вставки ни о чем, да предыстория с последним днем жизни персонажей, которую можно уместить в один абзац, но ее безбожно растянули на 10 флешбеков. Понимаю, бюджет игры крайне скромный, студия маленькая, но зачем тогда брать на себя так много, если в итоге получается затянутое нечто, разваливающееся спустя 3 часа? Ведь именно столько времени за глаза хватит для такого сюжета, но создатели предпочли размазать его тонким слоем по всей игре. Качество < Количество - справедливо для всего, что касается текста тут. [h2] Хаб [/h2] Помните, я говорил, что в хабе открываются новые локации и можно дарить подарки? Так то оно так, но все локации открываются спустя ОДНУ МИССИЮ, а дарить подарки - это ЕДИНСТВЕННОЕ, что можно там делать. Таким образом, хаб это не более чем статичный экран для выдачи подарков и перехода к меню выбора уровней. Играется это так: Проходишь миссию, возвращаешься в пустой хаб, перепроходишь чтобы собрать подарки, отдаешь их, получаешь диалог или сайдквест. И ТАК ВСЮ ИГРУ. Даже персонажи со своих насиженных мест никуда до самого конца игры не уйдут(за редким исключением, просто таки убийственно редким), не могу их за это судить, ибо уходить тупо некуда, из локаций только парк, бар, офис Майки, храм, пустой пляж и комната гг. Можно было хотя бы вставить сюжеты в стиле "поговори с тем, потом поговори с тем" или запилить одноразовые локации, которые появляются на одну миссию и затем исчезают, это вдохнуло бы хоть немного жизни в это застывшее уныние. [h2] Музыка [/h2] Она хороша, тут без нареканий, разве что "БАКА-БАКА-БАКА-БАКА-БАКА-БАКА-БАКА" в меню выбора уровней конкретно так подбешивала с самого начала игры, что мотивировало как можно быстрее выбрать нужный уровень, чтобы ее больше не слышать. Еще саундтрек сайдквестов Вайолетт через какое-то время превращается в звуки_секса.mp3, отчего каждый раз когда долго не можешь пройти уровень в голове произносишь "ну все, ща е*аться начнут". [h2]Итог[/h2] Как итог, игра со временем раскрывает свои темные стороны. Геймплей из веселого превращается в казуальный, сюжет - из интригующего в посредственный, хаб из настоящего хаба, развивающегося по ходу игры превращается в статичный экран для выдачи подарков, и это все меньше чем за 10 часов игры, которая обещает быть интересной, но не способна это обещание сдержать. 6,5/10, если нужна оценка