Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition

Dying Light 2 Stay Human: Reloaded Edition

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Reloaded Edition Trailer EN
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Dying Light 2 Stay Human: Reloaded Edition
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
78%
64,369 reviews
50,441
13,928
78.4 hours played
Written 9 days ago

Hope is a word people used to say here. Now, it’s written on walls in faded paint, buried under layers of rust and grime. The city stands like a wounded beast, its towers jagged against a sky painted in ash and fire. Bridges hang half-fallen over streets choked with weeds and broken cars. In daylight, there’s life. Children play on rooftops, laughter echoing across battered concrete. Merchants shout over the clink of metal parts and scraps. People dream of rebuilding — a garden here, a market there — as if pretending civilization can be reborn one rooftop at a time. But the city keeps secrets. Below the bright sun, alliances fracture. Factions plot. Gangs carve territories into blood and stone. Every favor owed is paid in betrayal. And no matter how high you climb, the streets below are full of monsters — some with fangs, some wearing human smiles. Then night falls like a guillotine. Neon lights flicker to life, casting the city in bruised purples and electric blues. The air grows cold and sharp. Tunnels seethe with predators whose eyes glow like dying stars. Time loses meaning. The longer you stay outside, the closer death breathes on your neck. Yet you run anyway. You leap gaps between buildings, balance on steel beams swaying over yawning chasms. Parkour isn’t just a skill — it’s the difference between seeing dawn or dying alone in the dark. Every decision tears at your conscience. Help the desperate? Spare the guilty? Take sides, or stay free? In this city, morality has no clear lines — only consequences. But sometimes, as dawn spills over the skyline, you catch your breath. You look out over rooftops touched with gold, and for one trembling moment, you believe the city can rise again. Because even here, in a world choked by the past, there’s always the chance that tomorrow might be better.
15.4 hours played
Written 12 days ago

Ended up with Op weapon early it made the game easy mode so I rambo'ed the first 5 hr it was a blast my carma was the durability struggle and cost of repair out weighing all my resources. Game is way more engaging then I expected and back story is actually not that bad and gameplay solid in 2025. This dev is affectionate to fans and I'm excited about The Beast
105.2 hours played
Written 30 days ago

I have so many hours on Dying Light 1 and I can't even believe that they would make a second game and consider to take out EVERYTHING that made the first one so good. It's an appalling game with an even worst experience. The parkour doesn't feel fast or fluid like the first one, the combat suffers from the same problems and makes you feel like your a child not even able to match a quarter of what the first game protagonist could achieve in every sphere. And GOD who thought putting a stamina bar for the climbing and parkour would kill the game in it's entirety. I had so much hope and even a good while after the first patches for the game breaking bugs, but even then nothing is redeemable about Dying Light 2. Buy Balatro it's way better or just keep playing Dying Light 1 and sob... My sympathies to the fans. EDIT : I originally had about 5 hours into the game at the time of the original post and I am now at about 105 hours (with 10-ish hours forgetting the game is opened in the background, bad habit) I can pin point exactly what I think I really hate about the game and the differences between the first one and the second that caused me to recoil to bad in this way. I still personally think the parkour and combat mechanics have had a big downgrade from the first game. I don't think the rework of how they added new controls and skills to expand the parkour/combat combo was a bad idea but in my opinion the fluidity of the first one totally went out of the window by trying to change how the parkour was integrated at it's base. The parkour still feels jankier, the constant grabbing and jumping bugs that occur always take me out of it. I also wanted to play more and have the chance to get more skills and see if the game would upgrade in gameplay but I never felt like it did. The story character and missions don't have any resemblance to the life and soul of the city of Haran and zone zero and their survivors. You can pass through a few side missions and feel like you'll never remember or think of any of those character again, as well as having most mission endings feel rushed and put there as filler. I've honestly been so hyped and in love with Dying Light 1 since it was first announced and I've loved every hour of my multiple game plays throughout the years. So having such a good impression and appreciation for the game, I just feel so let down and disappointed by the sequel. I honestly will still try The Beast when it comes out because I want to have hope for a better sequel but I can't say my expectations will be as high as they were for the second game. The last few hours and the next few I'll play on this game are fully fuelled by my delusion and sadness of not having a better sequel and not wanting to play the first one anymore. (Even though I'll probably end up finishing the second and go back to the first either way.)
3.7 hours played
Written 8 days ago

great game, im too scared to progress further alone but we ball
58.1 hours played
Written 19 days ago

I'm a huge zombie fan. Since the very first dead island game I've loved the franchise. Dying light 2 is a solid game overall, however I would have been upset if I payed full price for this new. Where i think it falls down personally is the sheer amount of excess bloat. The game meanders from fast paced chases with the "Big bad" that had my heart pumping so hard i thought it might explode to boring fetch quests... so many repetitive fetch quests that did little to drive the story. That's not to say i didn't enjoy it, but i think they could have done much better considering how much of a home run Dying light one was. But again i would highly recommend if it is on sale.
13.7 hours played
Written 5 days ago

Not gonna lie, I don’t recommend this game. I bought it just to try it out, but the way it plays and how different it is from the first one totally put me off. Guess it’ll just collect dust in my library.
39.9 hours played
Written 8 days ago

After playing the first game recently and loving it, I decided to give the second game a try. For starters, the prologue is so long and poorly paced that it took me nearly 3 hours to simply get to the point where freeroam was an option. This felt scummy to me because it went past the 2 hours refund window, which I would have absolutely done if possible. It feels nothing like the first game, parkour is so much worse, it doesn't flow well and Aiden feels so floaty and heavy. Tell me, why when you perform a dropkick, can you fly 20ft in the air? It makes absolutely no sense. The combat is also so animation heavy, I like the finishers but the combat feels so reliant on the early on because the stamina is so awful at the beginning, you have to do the finishers just so you don'y constantly run out of breath. Their are just so many things wrong with this game that the first game did perfectly and I don't understand why they were changed. I had to install mods to get rid of the screen clutter and post proccessing effects because of how unplayable they felt constantly blurring the screen. If you pretend this is not a sequel to dying light it is much easier to enjoy this game, it feels incredibily tedious at times to make myself keep playing. Not to mention a lot of insanely cringe/boring/weird dialogue that instantly makes you skip through a lot of it, and I am generally not a dialogue skipping person. Feels more like a RPG-lite that has some parkour and zombies than a parkour-zombie game that has RPG elements. 5-6/10.
68.2 hours played
Written 18 days ago

Compared to DL1 this game is really bad, the game may crash during gameplay. The story is just really boring and exhausting. I wanted to never replay this game after i finished it once. Do not buy this for full price, only on discount.
67.0 hours played
Written 7 days ago

its big downgrade compare to part 1, and its boring
26.9 hours played
Written 21 days ago

I don't even know how to start. Basically, every aspect of this game is inferior to DL1 + it get's epic games online services which means desyncs to the point it will become unplayable during co-op. Bugs everywhere, encounters not starting properly. Unlootable loot. Uncollectable tracks. Getting softlocked on missions. Zombies poping up and vanishing. Friendly npcs triggering on you for no reason. And why, WHY keep the craftable healing behind honey + chamomile which will often bug and won't even let me loot them? If you kill a zombie it will instantly spawn runners around you. Every time you loot a convoy or military site something will blow up and trigger more runners. Every detail about this game feels like an afterthought or desperate way to make it more engaging so they can compensate for the lack of polishness. I bought this game for me and for a friend in hopes we could have a similar experience to dl1, but not gonna lie I kinda regret it now. I regret it bc I know the bugs and desync will never be fixed and instead of that what we get is DLBeast (clownface). There's still a lot of game to go through and if I change my mind will come back and change the review. For now, my only tip is that if you are buying this game to play co-op just DON'T
64.1 hours played
Written 1 month and 1 day ago

To be blunt this game is a mess. Lots of desync problems in coop like falling down elevators when they move, to being unable to progress in quests until the person you are playing with leaves the game and rejoins, to being completely locked into a black screen until your friend forces their game to close. The story gets disjointed and mildly schizophrenic, with a lot of things making very little sense. Lots of the map and buildings are just copy/pasted, making the very large map size a bit pointless and very repetetive. Lots of the loot seems pretty much pointless, and a lot of the quest rewards are a waste of time.
7.8 hours played
Written 29 days ago

Game is critically broken and won't save any of my preferences in any of the settings. The game must be connecting to a random epic games profile and configuring all of the settings from there because I've never linked my steam account to EG. So I'm stuck with basically a defective product that doesn't let me save any of the settings, tried requesting a refund through steam but by then I had too much playtime so I can't even get that.. Contacted techland support yesterday but I doubt they'll get back to me or solve my issue. Such a retarded ass bug that has existed since this game's launch and no one at neither Techland or EG has bothered to fix.
8.4 hours played
Written 30 days ago

this game is absolutely terrible compared to the first game
183.5 hours played
Written 1 month and 2 days ago

DO NOT PLAY IN COOP, GAME IS BUGGED AS HELL Hard to find anything good about this game, playing this in coop was horrible experience - there were problems not being able to accept quests, open doors, falling down through texture in elevator and freezing cutscenes... something every few minutes, only solve for this was either friend leaving game or reseting it completely. Another thing about cutscenes, there is WAY TOO many of them, like every stupid door open have cutscene, like why... - Discovered things on map becoming undiscovered again sometimes, pretty annoying - Safehouses pretty much useless, dont understand why u cant teleport on them, whats point of them on skyscrapers for example then - Chase at night reseting whenever you lose it (sometimes) is also annoying as fuck - Both combat and parkour are kinda clunky, although if u get used to movement during parkour, it can be pretty fun - Some achievments are stupid as fuck, like missable collectibles in such big game is dumb. Then there is achievment "ultramarathon" where u have to TRAVEL 960km, but for some stupid reason paragliding, using zip lines, falling or moving with grappling hook does not count as traveling xd
49.6 hours played
Written 17 days ago

Just bad. For one for a game that is supposed to take place in Europe only three people actually have European accents while everyone else sounds like they are from Oklahoma. The actual layout of the city doesn’t make sense, like the old town district and the downtown district are geographically separated for no reason and makes no sense from a real world city perspective. The writing was just lazy. The nights are not scary compared to the original. The actual decisions that were supposed to change the world around you only really changed what flavor of two ending you got. There was next to no environmental storytelling compared to the original. The game also wants to focus on the parkour instead of the zombies, which is rich for a game that markets itself as a zombie game. loved the first dying light, but I can’t recommend this game. This game did not improve on the original at all and is significantly worse.
165.6 hours played
Written 1 month and 2 days ago

Absolute trash compared to DL1. Once you get late game they have these bounties and crap that you have to grind weeks in order to get the good weapons. I'm playing a single player game, stop trying to make it like Fortnite to get more playtime, SMH. Game is completely unbalanced, NG+ makes some challenges literally impossible to gold so make sure you do those before hand. The story is trash and has annoying girl boss characters that make the main character look pathetic and weak. Just play DL1, even after 10 years it'll still give you the better experience. The one positive I can say is at least they added a sprint button. I'm hoping they fix most of these issues for The Beast but I highly doubt it seeing as it started as a DL2 DLC.
8.5 hours played
Written 1 month and 2 days ago

This game is so buggy and unplayable most of the time
46.8 hours played
Written 11 days ago

story and gameplay are mid at best. felt like a chore finishing it.
29.4 hours played
Written 11 days ago

i bought cuz i thought it gonna be incredible like previous dying light but unfortunately it's not and i dont had much fun like in the first game,also dying light 2 have too many bugs and it's really annoying and it have bad optimization. now about bloody ties the DLC it soooo boring actually. You just need to kill zombies with trash weapons and deal zero damage and then do some parkouring and playing with electricity. My opinion 4.5/10 not recommended to buy this game
9.3 hours played
Written 12 days ago

Story written by a 15 year old redditor, extremely cringe and cliched
104.3 hours played
Written 14 days ago

The game play and the graphics. Some of the things are quite difficult and makes me a little frustrated. But overall its really fun to play.
25.2 hours played
Written 15 days ago

I wish i could love this game but i cant suggest it sense launch its been a problem for most people even on a 7900 XTX that Im on its still riddled with bugs and crashing i wish someone could look at these issues because i cant even enjoy the game with constant crashing throughout the game and im shocked that the first game is better then this this game needs some more patching before playing for now don't waste your time trying and nobody has found a thing on a fix for it its disappointing
49.9 hours played
Written 16 days ago

How can you butcher a game soo fing much, the epilogue is an absolute garbage of a gameplay and story. Bad controls repetitive and LAME. I honestly would have given a good review since i was leaning towards that its a good game to pass the time but seeing the ending "BOSS" fight i have to say its a big NO. Get the game under 20 bucks...
37.7 hours played
Written 20 days ago

bought it on sale to play it with my friend since dying light was an amazing game great time however dying light 2 has been a horrible experience from hour 1 constant bugs parkour that was extremely jank don't even get me started on the elevators either choosing not to work or phasing out of existence and to top it all off towards the end of this hot garbage this true dumpster fire of a game we couldn't even finish it Waltz froze crashing both our games and bricking the save combat was just ass I'll be honest I've had better experiences else where meh the bows didn't feel that good and the little shoves enemies did were a little tilting when fighting a large group I can't recommend this game to anyone not even if you get it for free all I can hope for is they fix the problems we were having in the next game and make the story actually worth playing overall opinion it's a dumpster fire the factions were wank combat wank story wank co-op experience wank if you haven't played dying light 1 play that and pretend this one doesn't exist
108.0 hours played
Written 21 days ago

Dying light 2 is just Dying Light 1 if it was bad. I started this game at launch and came back years later to start and finish a new play through on nightmare difficulty (NO HUD) with a buddy, and the game was just as awful, it plays like Far Cry with zombies. This game feels like it was developed by Ubisoft. - no be the zombie - no guns at launch - forgettable characters - forgettable factions - forgettable story - side quest content is awful - combat is awful - immunity timer is awful
18.0 hours played
Written 26 days ago

I played this at launch but couldn't get into it because of the amount of glitches there was and how boring the story was, going back all these years later... It's exactly the same, still super glitchy and clunky, and still super boring
1.8 hours played
Written 30 days ago

Played for 1.8h, around 5-9 crashes, the specs are over the recommended ones, no crashes in any game but this one, refunding.
29.4 hours played
Written 1 month and 1 day ago

Really wanted to play this game soo much. Started off fine. But after reaching the main city, the lag/stutter doesnt stop. Its been 3 years man. Fix your games before releasing Beast.
7.0 hours played
Written 1 month and 3 days ago

Truly the definition of modern game slop. I have to force myself to play this unspeakable mess of a "product" and I only bother to because it's too late to refund it now because the tutorial and prologue are so fricking long. Dying Light 1 is one of my favorite games of all time and it is my top favorite zombie game, that game wasn't without flaws but it had vibes, aura, atmosphere, and big crunchyness that the sequel is completely missing. I have not checked developer names but the team that made dying light 2 is not the same that made the original. It feels cheap, like a hollowed out shell filled with opportunities to sell you in game garbage like any other live service slop. I bitterly hate it. Not because it's a 6/10 game, but because of what it could have been.
29.2 hours played
Written 23 days ago

This game has had YEARS to deal with game breaking bugs and problems just to make it playable, but continues to disappoint me at every turn. Multiplayer is borderline unplayable most of the time, with issues including: -cutscene desync, where only the host can see npc in the cutscene and hear their audio -mission progression breaking, for example opening a door or using an elevator will not always work and you will have to reload the save -Final boss fight blacking out and not taking any input, no this was not a cutscene -Disabling sprint randomly while playing. And each of these was not a one off occurrence either, I experienced each of these multiple times throughout near 30 hours of game play This doesn't even include the narrative issues I have with the game.
28.8 hours played
Written 11 days ago

One day and one moment, I will replay the story and see you again — a version where I change everything and become better for you. Loan. One day and one moment, I will find a best friend with whom I can create the most beautiful moments of apocalyptic life. Hakon.
107.1 hours played
Written 1 month and 4 days ago

The game itself if fun once you get into it, but playing through it in co-op was an absolute disaster, which is odd since it incentivizes you to play with friends via experience boosts. Story progress is not saved for player 2 in co-op. There were multiple times when I had to force close the game as player 2 because a cutscene was supposed to trigger and froze the game or an elevator wouldn't function, which immediately fixed it for player 1. This lead to me not receiving credit for quests because we couldn't get the cutscene to load, which meant I would have to replay 90% of the game to get back to that point for the achievement. The game automatically skipped the final cutscene after the bar, so me and my co-op partner had to look it up online to see it. Prompts to interact with doors in most of the GRE Quarantine Zones would not appear in co-op, or they would appear for a split second so one of us would have to stand by the door and spam the key to open it fully. The writing was also so incredibly bad. Factions that you are told are good or bad that act the complete opposite half the time, no way to confront certain characters, a faction that is filled with cartoon-sounding thugs, a story that was all over the place. I cared about a small handful of characters, and none of them were Aiden or Mia. The ending sequence was painful to get through, as you'd walk a few steps before being forced into a cutscene, rinse and repeat. The same boss fight three times in a row. It just wasn't very good. So many of the side quests were just timed parkour challenges, which is a disappointment because there are also so many non-quest parkour challenges. There's also a quest involving a dog early on in the game that I remember pissing me off the first time I saw it, so I just skipped it this time. Running around the map killing zombies is very fun, but it's so often soured by the negatives of everything else in this game. It fluctuates from being a solid 7/10 to a 2 the entire time. Disappointing since the first Dying Light was solid throughout.
16.9 hours played
Written 8 days ago

When it first came out the game was alright, not near as good as DL1, but over time with updates and content, I can say now is a good time to jump in and play DL2, it's pretty good! And worth playing before DL The Beast comes out!
58.3 hours played
Written 23 days ago

worse than the original dying light in almost every way. combat, story, parkour, none of it feels improved in this. the world is bigger but emptier, the writing is absolutely atrocious. Don't even get me started on the ending boss fight, which is anticlimactic as hell. Save your money and just go play the first one again.
82.2 hours played
Written 11 days ago

dying light 1 was a masterpiece, i played it flawlessly in co-op, NO idea what happened to that level of quality, i played dying light 2 fully co-op, DLC included and it is the BUGGIEST game i think i have ever played, i never leave a negative review, better yet i never leave reviews period. but something has to be said about this game. cutscene's take forever to load. teammates just teleport around, half of the time they are invisible, parkour challenges are incredibly buggy in co-op, don't even get my started on the rope swings. black screens were u just have to fully reload your game. i had to reload my game 3 times in a minute because it just constantly kept soft locking me in a black screen. game has been out for 3 YEARS and nothing has been fixed. what the hell happened techland? how about instead of adding skins to the game, u fix the fucking thing.
79.0 hours played
Written 17 days ago

Honestly... Gameplay is ok, story feels meh. Quests feels unvaried. Somehow the first game felt more immersive... It's ok if you get it on a deep discount and want to stomp on zombies with parkour, but nothing more. It also takes way to long to start feeling like you're the pilgrim the game tells you that you are in the beginning. I really wanted to like the game but it never grabbed me and I may be wrong but parkour feels somehow more annoying than the first game
180.0 hours played
Written 19 days ago

I've had this game for the past 4 years and played it consistently since, but the game has no improvement. There's been countless new content, fixes, and features but the major bugs, are still here and plague the game. The optimization is terrible, I have a rtx 5080 and the game runs worse than cyberpunk ray tracing graphics. It's incredibly embarrassing especially compared to the first game, where although graphics aren't a competitor, everything from story, game-play, and features are substantially better. I've played this game for much longer than 211 hours on previous accounts and I can say with confidence, this game should be avoided.
73.9 hours played
Written 27 days ago

all though this game was a lot of money it was worth it to drop kick zombies 50 feet away from me just for them to smash their head open on the ground or on a pole. loved this game.
34.2 hours played
Written 1 month and 4 days ago

I absolutely loved the first Dying Light. I have tried twice to play through this game, once at launch and another time years later when it became the reloaded edition, but each time have ended up dropping it. The inclusion of too many RPG mechanics and Ubisoft levels of UI clutter and overwhelming map objects is a massive turn off. Moving from each objection is a chore to check off rather then a fun new thing to discover. The first game did have silly moments and arcadey aspects to its combat and mechanics, but this game really ramps all these aspects up, completely voiding most of the dark atmosphere or tension that was present in the first. The writing has never been this franchises strongest point, but I couldn't care less about Aiden's sister who sounds like an adult putting on an obnoxious baby voice rather than a child. There's no strong driving factor behind my actions or need to push forward through the story, I simply do not care strongly enough about any of the characters. Coop was riddled with bugs that completely prevented side mission/quest progress unless reloaded. Character animations look janky and unpolished from the third person perspective, I am convinced they were never meant to be seen in third person, given the game is purely first person in single player. I'm pinning my hopes on Dying Light The Beast to bring back what made the first game enjoyable. :/
76.9 hours played
Written 26 days ago

The game itself is not bad but avoid it at all costs if you intend to play with friends. At this time, the game is still being plagued by bugs that annihilate the experience. For instance, many quests could not be done because a NPC was stuck or not where it was supposed to be or because those ******* doors do not open and you have 0 actions that can unlock them.... Unless you restart the game multiple time. Another example is the last boss fight. Had to restart the game twice because it teleported. That is a shame, really, because it had so much potential.
4.7 hours played
Written 11 days ago

Impossible to play, the game crashes every 2-5 minutes. I lost my refund window trying to troubleshoot it. Guess that the Dying Light franchise ends here for me.
31.0 hours played
Written 27 days ago

This game sucks. It takes everything that was good from the first game and makes it terrible. Even after three years to fix the game, there are still major problems. The game is just boring, not fun, the parkour feels awful, and it pales in comparison to the first game. The gameplay is a joke, and I hate the fact that enemies have health bars and levels — that’s ridiculous, it’s a zombie game. Hopefully, Dying Light: The Beast is more like the first game.
20.8 hours played
Written 8 days ago

Decided to skip this game for some years until things got ironed out. Finally decided to jump in and oh boy is it a fun time! Everything I wanted from a sequel to the already amazing DL. so far a 10/10 experience, its a fun ride!
162.7 hours played
Written 1 month and 3 days ago

[h1]"You fight the infected like they're the disease... yet you can't see we're only separated from them by a few minutes of darkness."[/h1] Pretty much the only quotable dialogue in the entire game, I'm not going to lie, and of course it was by the villain. Firstly, here is my scoring: [table] [tr] [th]Category[/th] [th]Score[/th] [/tr] [tr] [td] Overall Rating[/td] [td]★☆☆☆☆[/td] [/tr] [tr] [td] Story[/td] [td]★☆☆☆☆[/td] [/tr] [tr] [td] Gameplay[/td] [td]★★☆☆☆[/td] [/tr] [tr] [td] Graphics[/td] [td]★★★★★[/td] [/tr] [tr] [td] Sound Design[/td] [td]★★★★★[/td] [/tr] [tr] [td] Replay Value[/td] [td]★☆☆☆☆[/td] [/tr] [tr] [td] Difficulty[/td] [td]★★★☆☆[/td] [/tr] [tr] [td] Bug free?[/td] [td]★★★☆☆[/td] [/tr] [tr] [td] PC Requirements[/td] [td]★★★☆☆[/td] [/tr] [tr] [td] Game Length[/td] [td]★★★☆☆ [/td] [/tr] [/table] I want it to be known that the first game in this series is one of, if not my favorite zombie game in the genre. It disappoints me to write this review and I’ve taken a lot of time to think about it, but ultimately I cannot recommend this game to anyone. Least of all people who loved the first game like some of my close friends and I do. Dying Light 2 is a game that is a nonstop identity crisis. It doesn’t know what game it wants to be, it doesn’t know what it’s trying to convey and I’m not convinced it even knows who its own characters are. The writing is so choppy and sometimes so contradictory that it doesn’t seem like it knows the point nor the conclusion of its own game. In all honesty, the first game also struggled with its writing in some areas but not nearly to the extent of the second game. In the first it came off a little clunky, in 2 it just comes off as extremely unaware. As in, the writing felt fragmented and like pieces of a story they’d rather have written and couldn't for whatever reason, but had no choice but to shoehorn in bits and pieces because they had nothing better to insert into the story. The factions make no sense. The story tells us repeatedly that the Peacekeepers are tyrants and evil, yet the majority of the game sees Peacekeepers helping the city with traps and going out to the streets to keep zombies away from settlements. They give you the best ranged weapon in the game and repeatedly thank you for your help. One of the top Peacekeepers (Aitor) is written consistently as a reliable and kind guy who genuinely wants to help you to the best of his ability. The game tells you that Survivors are struggling to survive in a cruel regime by the tyrant Peacekeepers, beaten down repeatedly for trying to survive. Most of them are sitting around complaining, drinking and not doing much of anything to solve their own problems. The ones that are come across as objectively awful people that don’t care about any of their faction at all. The game doesn’t know or bother to figure out who Aiden is outside of a boy looking for his sister. Hakon and Lawan are just… I won’t even get into any of that actually other than to say that they felt like self inserts and wish fulfillment instead of actual characters. All chemistry between them and Aiden feels forced and awkward. Kylo Ren— oops I mean Barney is also terribly written. Sophie has no personality beyond her brother and her mute bodyguard. Frank is a coward and a drunk, and that is his entire personality. Most of the characters in this game, outside of Aitor (and his fellow Peacekeeper Rowe), are forgettable and feel like placeholders for what would have actually been good fleshed out characters with motivations and personalities if it had been written with a solid story in mind. In all honesty I think this game was meant to be written for a different main character, i.e. Kyle Crane, main character of the first game, but they inserted Aiden in last minute and didn’t have much of a backstory for him so they shoved his sister backstory into it. Waltz I do believe was written to be the main villain, and even though his writing was somehow even more cheesy than Rais (DL1), he at least had motivation and involvement with the ‘storyline’, if you can call it that. But his connection to Aiden is also lackluster and doesn't invite any emotional connection. I don’t think the teams consulted each other on what was actually supposed to be included in this game and what wasn’t, creating an inauthentic parody of a storyline that felt like an insult to play through. An insult of the player's time [i]and[/i] intelligence. As the story progresses, it gets more nonsensical. By the end of the game I was genuinely hoping Waltz would win because I don’t want another sequel about Aiden. It seems that perhaps they’re aware that people might feel that way, to an extent, because the next game they’re working on went back to Kyle Crane (*look how they massacred my boy meme*) and only time will tell how that game will turn out, but judging how this game was I don’t have high hopes for it whatsoever. The only kind things I can say at this point is that the game is pretty in terms of graphics and they did an excellent job with much of the soundtrack in this game. The title music is beautiful. Aiden's voice actor did the best he could with the script he was given, but judging by the odd tone inflections in scenes where it doesn't fit whatsoever, I don't think they gave him any sort of direction at all. The whole thing smacks of last minute changes and packing this entire game together via duct tape and dreams, hoping for the best. But the cracks in the foundation are miles wide, and no amount of tape or super glue can hold something that broken together. As for co-op... only the host can upgrade tools-- that for the record weren't even good or enjoyable unlike the parkour of the first game. Sometimes unique quest loot only goes to whoever is hosting as well. Connecting was also a hot mess, and as far as I know no one ever bothered to try and fix it. All in all it pains me to say this, but I cannot recommend this game to anyone. It’s unpolished, unworthy of being a sequel to the first Dying Light, and overall unrealized potential that could have been something great if the team making it actually cared about this game at all outside of monetizing it.
47.2 hours played
Written 8 days ago

Feels more like a parkour game with zombies—it's colorful and fun, yeah, but just didn’t keep me hooked enough to finish it. Still, it is a "yes".
44.3 hours played
Written 1 month and 4 days ago

People give this game a lot flak based on what I read when it first launched. Playing this game for the first time now, it's honestly a ton of fun. Seems like the devs have really listened to their community and tweaked many features to get the game to where it is now. I can't speak for when it first launched, but so far I am impressed. Especially worth it when it is on sale!
82.4 hours played
Written 16 days ago

100% this game made me want to kill myself when I missed one tape, but if you're not going for 100% its a great game with an alright story.
15.1 hours played
Written 16 days ago

Yeah keep adding things to the series without first fixing GAME BREAKING BUGS. Makes sense. I'm not starting the game all over because a button prompt is missing to talk to an NPC. Something like this is unacceptable at launch, let alone this long after launch.
2.4 hours played
Written 19 days ago

do not buy this game before they fix it it keeps going back to the desktop and they keep sending same email over and over again and it was the last update that caused this and they don't know they head from a hole in the ground keep sending the same emails and don't read what you are tell they and yes my vote is no they want you to use ai so it can steal from you and stop your games from loading