LISA: The Painful
LISA: The Painful

LISA: The Painful

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LISA: Definitive Edition Launch Trailer
LISA: The Painful - Definitive Edition Launch Trailer
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
LISA: The Painful
The miserable journey of a broken man...
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
95%
9,803 reviews
9,388
415
17.7 hours played
Written 27 days ago

I think I need to replay this game another time to fully understand this one (and maybe i will update my review), but this was a very worthwhile experience. Has tons of dark humor and covers very messed up themes and is just straight up horrible at times, but this is also one of the few rpg games that isn't just slop and it has a really good story. I haven't played joyful and maybe I will, but this game is definitely worth your time if you enjoy story based games that cover messed up themes.
18.0 hours played
Written 23 days ago

This game is literal perfection I just love it. It deserves more than my tribal and casual review but honestly I don't think I could put such perfection in words. I know its pretty renowned for its story but the game itself down to the minute details are amazing. The dialogue, character design, MUSIC, world, game play, and of course the STORY all weave together to knit this depressive but somehow also comedic game. I have laughed at it and also frowned right after its more than a roller coaster its just straight up drugs and it messes you up. I CANT STOP PLAYING IT, its my 3rd time playing both joyful and painful its addicting. This game is comparable a modern tragedy, and you get to experience it all up front. I just wish there was more but alas I am still content with my golden nugget that is this game. BUY IT NOW AND JUST PLAYYY ITTTTTTT!!!!!!!!!!!!!!!!
23.8 hours played
Written 1 month and 4 days ago

who gave this game permission to be so good? soundtrack 10/10 story 10/10 gameplay 10/10 every other part 10/10
5.8 hours played
Written 28 days ago

For a long time the greatest game I ever played was Red dead redemption 2. That changed last night when I finished Lisa the painful. Holy shit. This game has the most phenomenal story I’ve ever experienced in any form of media. The true disgust I felt when seeing Marty, and the amount of tears I cried at the games ending topped everything else I’d played. The combat is fun and engaging, and not mindless like some other rpgs can become, the soundtrack encapsulates the world perfectly, the humour is on point always, and the story… please do yourself a disservice and play this game, because you will be left feeling more empty than you were before. 10/10
20.2 hours played
Written 8 days ago

Lisa the Painful and its DLC, Lisa the Joyful, offer an unforgettable experience. The intense and challenging story can feel like a punch to the stomach, presenting moral choices that are often far from ideal. It's a cruel, wild world, and here that concept is brought to its extremes. Pixel art graphics evoke a range of emotions, from joy to sadness, leaving you feeling defenseless with your back against the wall during the uneasy and disturbing moments encountered along the way. While the turn-based combat might seem old and boring to some, I personally enjoyed its complexity and all its elements.
34.8 hours played
Written 9 days ago

A true "classic" one of my favourites of all time. My only personal grievances are that I do wish the game was harder, as I honestly never felt the experience of it being "painful" but I like this game more for its writing and storytelling and vibe and atmosphere etc. so this isn't the biggest issue
21.0 hours played
Written 14 days ago

I can't really explain why I think the gameplay is so good, outside of the fact that the difficulty is very much self-regulatory in a GOOD way. I do plan on replaying it, at least, that's what I've been thinking of doing throughout the last ten hours. As for the writing, it's fuckin' somethin'. I haven't even beat the game yet, but I wanna see how it ends. I'll be certain to buy the DLC someday. Update: OWWW
10.2 hours played
Written 19 days ago

[b]Note:[/b] This is a neutral/informative review of the original (RPGMaker) version of LISA: The Painful. But I chose 'negative' due to the base price increase and Steam doesn't provide such an option. [h2]Visual/Audio[/h2] LISA: The Painful has good quality artstyle and well-chosen choice of color palettes. It does a great job of emphasizing the brutal post-apocalyptic world. The sound effect is also better than expected. [h2]Gameplay[/h2] I finished this game in 'normal mode' without using any guide or cheat. But despite it's name, I recall I got game over screen at least 40 times. While combat on many other RPGMaker bores me, this game has fairly-balanced mechanics and actually requires you to use some strategy rather than doing grind or brute-force. [h2]Story[/h2] I can understand why people like the overall story and theme presented. However, it's not my cup of tea and overall I find it's just slightly above average. I can't explain the issue properly, but it's not deep enough and doesn't explore its themes ([spoiler]poor parenting, drug abuse and others[/spoiler]) well enough. [h2]Other[/h2] When I wrote this review, the Steam store page haven't mention the fact definitive edition of LISA: The Painful isn't available on SteamOS/Linux. So I finished it on the original (RPGMaker) version and only found out about it later. If you use Steam Deck or another Linux device, enable Proton/Steam Play to play the definitive (Unity) version. [hr][/hr] Overall I had an OKish experience, where I find LISA: The Painful not as good as some of RPGMaker and RPGMaker-esque I've played so far. If you still plan to buy this game, I would recommend you wait for a discount since its base price has been increased 2-4x (depending on your region) about 9 years after being released. You can use SteamDB to verify the price change.
17.8 hours played
Written 22 days ago

One of the most emotional games i have ever played I am hurt. Soundtrack is horrible yet also amazing? Writing is fantastic Gameplay is hard but is worth it LTJ gameplay is actually very fun 4.5/5
26.9 hours played
Written 25 days ago

The greatest and most miserable RPG I ever invested into, with a nice amount of replayability too. Funny moments, painful moments, challenging fights, and dope combat. But be warned, the story is not for the faint of heart.
26.6 hours played
Written 27 days ago

Just finished the game today, can confirm my life is ruined and I now have irreversible emotional trauma. 10/10 would go through pain again
18.3 hours played
Written 30 days ago

This story is wonderfully awful. You should experience it yourself. Be prepere however - the game does not respect you and your time.
4.7 hours played
Written 19 days ago

Great story, but at times the gameplay was a bit disengaging. Not a great soundtrack either, and no character was very memorable
59.2 hours played
Written 20 days ago

I love my drug addicted bald old fat martial artist with some of the worst trauma a person can have(It makes him better a throwing balls)
38.3 hours played
Written 5 days ago

One of my favourite games, if not, my favourite. And one of the best indie games on the market. Completely fucked by this "definitive" edition.
41.6 hours played
Written 8 days ago

Bopping to the wildest battle music fighting homeless crazies and horrors of the apocalypse. Life and death. Joy and pain. Purpose and meaninglessness. Dance between the contrasts through the journey called LISA: The Painful.
17.3 hours played
Written 22 days ago

LISA manages to sincerely deal with the most godawful topics imaginable without just being gratuitous misery porn. When it's not doing that, it makes me genuinely laugh out loud more than any other game ever has. It's one of the best games I've ever played, and I never want to play it again. DLC soundtrack slaps overwhelmingly btw
31.8 hours played
Written 25 days ago

[h3] The Short Version [/h3] Perhaps the best “Earthbound style RPG-maker game with themes of mental health” ever made. It predates the “quirky indie comedy RPG” trend that [url=https://store.steampowered.com/app/391540/Undertale/]Undertale[/url] set by a full 9 months, but with a very distinct, hard-R setting that distinguishes it from a mere [i]Earthbound[/i] or [i]Undertale[/i] clone. This game feels like if [i]Bojack Horseman[/i] took place in the [i]Mad Max[/i] universe. [h3] The Longer Version [/h3] [i]LISA: The Painful[/i] (hereafter [i]LTP[/i]) is perhaps one of the finest video games I’ve ever played. Like the previous comparison to [i]Bojack Horseman[/i], [i]LTP[/i] is equal parts hilarious, horrific, and humbling the whole way through. In [i]LTP[/i], you control an ordinary nobody named Brad Armstrong, trying to survive in the post-apocalyptic wastelands of Olathe, Colorado after a world-ending event known as THE FLASH has killed all women in the world. However, after after someone important to him ([spoiler][strike]his daughter?[/strike][/spoiler]) is stolen by the evil warlord, Rando, Brad embarks on a heroic quest to rescue them from certain danger. This world is simply too dangerous for somebody as defenseless as them, and after all, [spoiler][strike]this is Brad's last chance.[/strike][/spoiler] Gameplay is typical turn-based, RPG-maker styled menu navigation, but with a twist. Certain characters (like Brad and other recruitable party members) have unique combat combinations that are mapped to the WASD keys during battle and can be input for extra damage. So in this way combat continues to feel engaging, even after 20+ hours in the Olathian wastelands. Combat is also engaging in that it’s uniquely punishing as well. If not prepared with healing and offensive items, ordinary groups of enemies can flatten an entire party and give the player a “game over.” This also goes for exploration: if players are not careful, they can simply wander off of a cliff and die instantly. So even when exploring the overworld, players can never truly feel “safe.” Nevertheless, [i]LTP[/i] manages to keep this punishing game feel in check by being… f*cking hilarious 😂 Enemy NPCs have ridiculous names like “Cheese Legs,” and the character who tutorializes to you, the one and only Terry Hintz (!) leaves little posters hung around the opening area where he signs his name in increasingly punny ways like “Terr Bear” and “Sweet Terry Wine.” This absurd commitment to whimsical dad-jokes is what makes LTP get frequent comparisons to Undertale. However, [i]LTP[/i] differentiates itself from its cutesy, pixelated indie brethren by wholeheartedly embracing the violent setting of post-apocalyptic Olathe. As a result, while [i]LTP[/i] may at first superficially appear similar to a game like [i]Undertale[/i] or [i]Earthbound[/i], by the game’s conclusion, [i]LTP[/i] feels a lot more like you’re playing [url=https://store.steampowered.com/app/219150/Hotline_Miami/]Hotline Miami[/url], [url=https://store.steampowered.com/app/1150690/OMORI/]OMORI[/url], or even Mortis Ghost’s [url=https://store.steampowered.com/app/3339880/OFF/]OFF[/url]. This difference in tone is made incredibly clear in one of the game’s earliest scenes, where Brad arrives home one afternoon after getting in a fight with some neighborhood bullies, [spoiler][strike]and Marty Armstrong wins his father-of-the-year award[/strike][/spoiler]. Over time, I was incredibly thankful that this game is rendered in blocky, “Super Mario style” graphics. Never in 1000 years would I want to see the gnarly, unpleasant story of [i]LTP[/i] rendered in 4K hyperrealism. To finish this review, I’ll say this as my final compliment to the game. In 2020, as COVID was forcing us all into our homes, I began playing [url=https://store.steampowered.com/app/2531310/The_Last_of_Us_Part_II_Remastered/]The Last of Us 2[/url] (TLOU2) on PS4 as soon as it released. I was incredibly excited to see how the first game was followed up, and I got [u]even more[/u] excited as the story continued to unfold, because it promised to venture into similar themes that [i]LTP[/i] did. However, when the final credits finally rolled on [i]TLOU2[/i], I felt… somewhat underwhelmed. I reflected on the themes of [i]TLOU2[/i], and how those themes were dramatized in the gameplay of Druckman’s work. I thought about how things like love, devotion, sacrifice, and redemption can be beautiful, amazing things that bring out the best of humanity and lift us all up higher. But they can also be ugly, terrible things that turn people into monstrous distortions of who they believe themselves to be. And as I sat with [i]TLOU2[/i] for the following weeks, I was finally able to put my finger on why I felt the way I did in 2020: “[i]Lisa: The Painful[/i] did this idea better. And Austin Jorgensen did it – essentially [i]by himself[/i] – in 2014.” Brad/10.
41.0 hours played
Written 27 days ago

feels really bad to play and think about
40.1 hours played
Written 6 days ago

I`ve never seen a game hate it`s player so much.
14.7 hours played
Written 20 days ago

great game
13.1 hours played
Written 28 days ago

gave me depression
10.6 hours played
Written 22 days ago

I like feeling horrible
21.2 hours played
Written 29 days ago

play this before abusing your kids
20.2 hours played
Written 27 days ago

"Today is the day I live"
45.9 hours played
Written 19 days ago

masterpiece
18.6 hours played
Written 24 days ago

ya
19.1 hours played
Written 12 days ago

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