Crusader Kings III
Crusader Kings III

Crusader Kings III

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Crusader Kings III - Gameplay Trailer
Crusader Kings III - Release Trailer
Crusader Kings III - Story Trailer
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Crusader Kings III
Love, fight, scheme, and claim greatness. Determine your noble house’s legacy in the sprawling grand strategy of Crusader Kings III. Death is only the beginning as you guide your dynasty’s bloodline in the rich and larger-than-life simulation of the Middle Ages.
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Published by:
Release Date:

Steam
Latest Patch:

Steam



Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
90%
45,087 reviews
40,959
4,128
3.1 hours played
Written 24 days ago

So you think you're ready for Crusader Kings III, huh? You fired up Steam, saw the words “grand strategy,” and thought you were about to play a nice little game of Risk with knights and castles. No. You’re not ready. Nothing can prepare you for the generational hellscape of betrayal, incest, witchcraft, and passive-aggressive Pope drama you’re about to unleash. This isn't a strategy game. This is a medieval chaos simulator, duct-taped to a family tree that looks like it was drawn by a spider on meth. You don’t play a character—you play their entire bloodline, across centuries of bad decisions, aggressive inbreeding, and mysterious “hunting accidents.” You start off with a decent ruler. Charismatic. Just. Beloved by their vassals. Naturally, they die choking on a chicken leg during a feast. You’re now playing as their 6-year-old heir who’s terrified of birds, has a lisp, and is somehow already an alcoholic. From here, it’s a slow-motion dynastic car crash. Your vassals hate you. Your siblings are plotting against you. Your aunt is trying to seduce your husband. Your court physician keeps suggesting “leech therapy” for everything, including syphilis, cancer, and a stubbed toe. And yet... you love it. The actual gameplay? It’s a paradox of emotions. One moment you're reforming the kingdom’s laws, carefully arranging alliances through strategic marriages. The next, your rival queen has called you a “naked coward” during a feast, and you're now plotting her murder with your court jester and a bag of bees. Stress mechanics? Amazing. Every time you go against your character’s nature—say, executing a heretic when you’re compassionate—you gain stress. Enough stress, and you start snapping like a medieval rubber band. This means your noble ruler could spiral into full-blown depression because someone insulted their embroidery skills. You’ll spend hours trying to create a pure bloodline of genius warrior-poets, only to realize your heir is an obese lunatic who believes he's literally descended from a bear. Oh, and he's married his first cousin. Twice. Wars? You can fight them. But why do that when you can simply marry someone with a claim to the kingdom, murder half their family, and “inherit” it in what historians will politely call “a series of unfortunate events”? Also, let’s talk about religion. You can literally invent your own. You can create a faith that encourages cannibalism, nudity, and human sacrifice, and then demand everyone take it seriously. The Pope hates you. You love it. You are the Pope now. Multiplayer? Oh yes. Want to play with friends? Prepare to witness the absolute worst sides of humanity. One friend will seduce your spouse, another will excommunicate you, and a third will “accidentally” press a claim on your kingdom and burn your capital down. The good news? You can stab all of them. It’s the CK3 way. Final Verdict: Crusader Kings III is not a game. It’s a medieval family drama written by a drunk raccoon with a PhD in backstabbing and no understanding of genetics. It’s confusing, ridiculous, and often downright cursed—but once you start, you can’t stop. It’s digital crack for history nerds with god complexes. 10/10. Would marry my sister to a lunatic duke, steal his title, imprison her for “treason,” and then die of stress while possessed by demons again. Long live House Dumpsterfire.
882.1 hours played
Written 1 month and 4 days ago

Reviewing (mostly) every game (or DLC) in my library, part 82: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆ (9/10) [i] Crusader Kings III [/i] is the kind of game that turns history into a sandbox full of drama, dynasty-building, betrayal, and bizarre storytelling. With over 800 hours in the game, including 400+ hours spent in the incredible CK3: AGOT mod, it’s safe to say I have a love-hate relationship with it. This is a title bursting with potential and personality, held back by writing inconsistencies, strange design decisions, and a frustrating DLC strategy. Despite that, I can't stay away. 🏰 [b] Pros: [/b] [list] [*] Narrative-driven gameplay. Every character has traits, relationships, and quirks that lead to amazing emergent stories. A gluttonous, paranoid king might alienate his council and get murdered by his own son. A zealous second son might join and win a crusade, thus eclipsing his older brother. A lustful wife could try to pass off her bastards as trueborn. Anything can happen, with or without your consent. [*] The stress system adds an incredible layer of roleplay. Acting against your character's nature has tangible gameplay consequences, which makes every decision feel more immersive. Accumulating too much stress leads to negative Traits like Lunatic or Irritable, all of which have repercussions. [*] Incredible UI and Visual Design. The clean, parchment-style interface is beautiful and practical. Nested tooltips, character finder, inheritance previews, etc., are all leagues better than CK2. [*] Modding scene that rivals entire game releases. CK3: AGOT alone is worth the game. The level of detail, lore integration, and unique mechanics (dragon taming, bastard legitimization, knight system, etc.) is mind-blowing. Other mods like Community Flavor Pack, Princes of Darkness, or LotR overhauls can completely transform the experience. [*] Art Style grows on you. The 3D portraits are highly detailed and reflect changes over time (aging, illness, wounds). Map visuals are clean and the terrain is visually distinct without being cluttered. [*] High replayability and emergent drama. Start as a Viking count, a Mongol horde, or a Zoroastrian in India—every region has flavor and potential. Inheritance systems, dynastic marriage, secrets and hooks, and branching family trees make no two campaigns alike. [*] Frequent updates and dev transparency. Paradox releases regular patches and quality-of-life improvements, and the weekly dev diaries offer consistent communication and previews of what's to come. [*] Accessibility improvements. Compared to CK2, onboarding is significantly smoother. The tutorial is helpful, and systems are far more readable. [/list] ⚔️ [b] Cons: [/b] [list] [*] Writing is shaky and often immersion-breaking. The tone of CK3 veers wildly. One minute you're immersed in a serious political drama, the next you’re dealing with events about farting courtiers, poop jokes, or affairs of some lowly courtiers. It’s juvenile and undercuts the otherwise rich setting. Compared to CK2’s often moody tone, CK3 feels like it doesn’t know whether it’s a parody or a simulator. [*] Buggy and poor performance in mid to late game. Even on powerful machines, the game slows down as empires grow. Pausing is slow, the game starts to freeze, and bugs pile up—especially post-patch. Ironically, mods are often more stable than official patches. [*] Weak late game and AI. Once you're powerful, there's often nothing left to challenge you. The AI struggles to handle succession, war, or complex diplomacy. Even with new mechanics added, the late-game remains a bit of a chore unless you roleplay your way through it. [*] Pop-ups are too frequent and shallow. In an attempt to create a narrative, the devs have focused on events. However, many events feel procedurally generated in the worst way. After a few hundred of hours, you’ve seen every “poisoned plant while travelling" event ten times over. Flavor is missing—and when it’s there, it’s oddly flippant. [*] DLC model gates important content. This is probably the most important one. The base game is light on depth in key areas like court life, travel, intrigue, and economies. Unfortunately, many of the most interesting mechanics [i] (Royal Court, Roads to Power, Tours & Tournaments) [/i] are paywalled behind pricey DLC. It creates the feeling that CK3 was released as a framework—waiting to be finished. You will likely miss out on fun or historic content. [*] Underbaked official systems. Mechanics introduced in DLCs often feel unfinished. For example: [i] Royal Court’s [/i] grandeur system adds little once you click all the upgrades; [i] Legend of the Dead's [/i] plagues is just non stop event spam; [i] Friends and Foes [/i] is just a pathetic murder system, not much else. They add breadth, not always depth. [*] Much of the base game needs a rework or polish. Despite CK3’s impressive systems, several major pillars of the game still feel underdeveloped or shallow—especially when compared to the depth fans expected post-CK2 or from major modding projects like CK3: AGOT. [list] [*] Trade, for one. There's essentially no dedicated trade system in the base game. While development and gold income abstract some of this, the lack of any real merchant republic mechanics, trade posts, routes, or resource dynamics makes the economy feel basic and static. [*] Feudalism: The feudal contract system is a step in the right direction, but it's overly simplistic. Vassal management boils down to opinion, and contracts rarely matter once you're stable. Feudal relationships could use more personality and dynamism—factionalism, personal favors, intrigue, and military obligations should all have more weight. [*] Religion: The faith system has lots of potential, especially with custom religions. But most faiths feel mechanically samey outside of heresies or tenet-swapping. Head of faith mechanics, holy sites, and clergy roles lack nuance and don’t significantly change your playstyle. [*] Culture. Cultural hybridization and divergence are great ideas, but beyond that, culture lacks gameplay teeth. Ethos and traditions are often minor modifiers, and the system doesn’t react dynamically to major world changes. Innovations are largely passive. [*] Crusades and Holy Wars. Crusades still lack gravitas or meaningful player interaction beyond "join and send troops." The AI often loses them without your input, and your involvement can feel disconnected. Post-war rewards are static and barely interact with character motivations or diplomacy. In CK3, they’re just calendar filler. [/list] [/list]
47.1 hours played
Written 27 days ago

Quality Assurance is NOT optional in a game-as-service that gets constantly updated with very expensive DLCs. It runs very badly at this point, minimum requirements on the Steam page are almost a scam and in a few months the game will double in size, cutting off other people that can manage to run it now.
142.4 hours played
Written 28 days ago

- playing as Kingdom of Denmark. - Invades a small north german/polish county outside of the HRE - Somehow unknown to me, im 3rd in line for Emperor of HRE. - a bit of knife work - Emperor of HRE -plus I killed my grandson to get the throne of Sweden. -10/10
103.1 hours played
Written 14 days ago

Married a lowborn, lost legitimacy. She bore a daughter, daughter then died of Rat Lungworm disease at 2yrs old. 10/10 medieval simulator.
167.2 hours played
Written 23 days ago

super fun game, but sadly its another death by expansion game. Nobody wants to pay multiple hundreds of dollars for all the content. No choice tho, you want this game? Pay $250 and its yours
127.4 hours played
Written 20 days ago

I create spreadsheets at work and I read them at home. 10/10 - this game is a fantastic skin for Microsoft Excel.
438.4 hours played
Written 21 days ago

[h2] Gameplay is restricted by DLC sold at absurd prices [/h2] I can't deny I enjoyed the game, and with 400+ hours spent, I'm happy that CK3 exists. Yet I'm [b] constantly inconvenienced by the new bugs, balance changes, reworked base game features being gated by DLC [/b]. In-game balance of resources/events/etc. is gated severely by whether DLC's are active. You can't separate the DLC-based gimmicks that tie your characters/realm down, without refusing to patch the game ever (which would mean no bugfixes either). Devs limited content so they could sell DLCs. I would accept this if DLC was either priced lower, had more content, or revamped graphics/sound/etc. Hypothetically, the full CK3 collection could be sold at a fair price of 80-100 dollars. Currently, for the price of CK3's full DLC collection, you could build an entire Steam library of exceptional games (approx. $150-250 USD total). [b] Paradox cannot justify individual CK3 DLCs being listed at a full-game's price, when they are ADD-ON's !! [/b] As I write this, I have most DLC's but completing my collection today would cost me 40+ dollars, same as 3 whole games (LiesOfP, Hades2, ManorLords). This is Summer Sale pricing too, imagine that. Paradox wants its new customers to spend upwards of 200+ dollars, but is baiting them with high discount on base game (with all the good content gated behind DLC, and in-game penalties for not having DLC saving events/etc.). Boycott won't work, so for any new players, go spend your cash on more reputable publishers/developers. Even on sale, Paradox won't settle fairly.
186.4 hours played
Written 28 days ago

Spent hours doing a world conquest as Temujin to try and get the achievement for it. Turns out you need the dumb ass DLC for that to unlock. Too many DLCs are ruining this game. Would be nice to know what achievements are possible without each DLC.
677.7 hours played
Written 14 days ago

I honestly have mixed feelings about CK3. I'd give it a recommendation of "maybe" if that was an option. PROS: If you're new to Paradox grand strategy games and looking for a game to test the waters with, then this is a great start. The game works well out of the box without any of the DLC's, unlike say, EU4. It's built on a 64-bit engine, So it runs fairly well on modern systems and has a greater headroom to work with. Unlike some of the older 32-bit titles from Paradox which are, or already have, reached their limits in what can be achieved with the engine. The graphics have gotten a nice up lift from CK2 with the introduction of 3D character models. The world map is pleasant to look at and is provides information in an easy to read format. The UI is significantly more approachable to newcomers and flows generally well. Embedding pop out tool tips as part of the UI design was brilliant and makes the on boarding process for new players significantly better (Less tabbing out to look at a Wiki or having to watch a 2 hour Youtube video, shout out to Quill18!) as there is a tool tip for practically every major and minor gameplay mechanic and concept. The base game mechanics are fairly simple and presented in a way that makes it easy to wrap your head around them, in part due to the aforementioned plentiful tool-tips. Your greatest difficulty and source of frustration as a new player starting out will be dealing with succession. Otherwise the rest of the mechanics are rarely punishing if you make a mistake. Which makes finding yourself in a run ending scenario rare. While the starting dates are historical and have historical figures, the game does not rely on railroading the player (In comparison to HOI4 and to a lesser extent EU4) and plays more like a sandbox and facilitates free form play. There are some historical events which are tied to a start date, but otherwise you are free to set your own goals and achieve them at your own pace, no matter how silly or absurd they are. The game has Steam Workshop support built in, which makes browsing, installing, and playing mods a breeze. The mod scene is lively and has some of the best total conversion mods you'll find in any Paradox title. For example you have, A Game of Thrones, Princes of Darkness, Elder Kings 2, After The End, Realms in Exile, The Fallen Eagle, Shogunate, Godherja the Dying World, and many more. Seriously go check them out, extremely impressive work from the community! You could spend all your playtime on total conversion mods and never touch the base game. CONS: However, if you are a veteran of Paradox titles, have experience with other strategy games, and have a functional prefrontal cortex then you might want to skip this one since it will leave you bored to tears and unsatisfied with how little tension and complete lack of push back on the player the game offers. The mechanics, while easy to get an initial grasp of, are extremely surface level and offer very little in the way of actual depth and have not evolved since the launch of the game back in 2020. After a few runs you'll be able to consistently get most random nobody counts up to the title of emperor in one life time. And now with the DLC, you can do it even easier and quicker with random lowborn nobody wanderers! The AI is laughable stupid, passive, and an easy push over once you start snow balling in the slightest. You will quickly surpass the AI, even on the new poorly implemented hard modes. You'll quickly learn that the man-at-arms and knight system is horrendously broken in combination with the overwhelming amount of positive modifiers the game likes to dish out like candy and how easy it is to modifier stack WITHOUT MIN-MAXING. Warfare is a mindless point and click adventure of stack wiping the AI repeatedly and waiting for sieges to tick over (PARADOX WHY IS WAR SCORE FROM BATTLES STILL CAPPED AT 50%??????). Your options for peace deals are STILL LIMITED TO "Surrender, White Peace, Enforce Demands" peace deals have not been expanded on since release (You still need 100% War Score to Enforce Demands lol). Realm politics and vassal management feel completely binary, as vassals will either be in complete open revolt, or they are complacent and passive, with no in between the two states. Diplomacy is on the level of, actually no, it's worse than the diplomacy systems you'd find on offer in a Civilization game. Most characters lack agency, members of your court and family will either be sitting around doing nothing and waiting to die of old age, committing adultery, or trying to murder random nobodies, and that's about it. The game STILL lacks variety in events. You will quickly see them repeat and won't even bother to read them. You'll even see some events repeat multiple times in a single rulers life. Events are all mostly inconsequential, uninteresting, and have an air of "Le Reddit" tone to the writing. The economy, economic buildings, and economic scaling are completely FUBAR. The developers "shotgun" approach to DLC will leave you frustrated as random portions of the map get a smattering of random content that varies in quality (Some okay, some bad, some lmao what were they thinking) and is usually poorly integrated with the base game and the other DLC's, which ends up making each DLC feel completely isolated. DLC has also recently been suffering from A LOT of power creep (Looking at you, Khans of the Steppe). It's been 5 years and a majority of the base game mechanics STILL need major expansions or complete reworks. CK3 is suffering from an identity crisis. The developers need to finally decide if this is a character driven RPG, Grand Strategy Game, or a FUNCTIONAL mix of both. Because right now the two different systems are at odds and undermine each other. It want's to be a character driven RPG, yet you lack many interesting, memorable, and unique ways to interact with the world and it's people. It's people lack agency and are too static. It lacks drama, stakes, and memorable stories. When is the last time that a character's name stuck with you because you were invested in their life? Their toils? Their ambition? Their betrayal? Their rise and downfall? When is the last time you saw a truly interesting and larger than life character? Why does it feel like the dynamics of family drama are completely absent. The world lacks the flavour and immersion needed to be an interesting and believable medieval setting and it's character system of interactions and personalities is lacking, which all in all creates a boring space to role play in. It's systems lack the depth, complexity, and challenge to be an engaging grand strategy title. Your conquest and victories feel hollow as there is no challenge from the AI and there are no difficult systems to master. There are no difficult goals to archive, only tedious ones. There are no catastrophic failures and setbacks, only minor annoyances. There are no wars to be won with a risky gamble. There is no long term planning to sit and think about. There are no political or regional complexities to exploit to undermine your enemies. No complex schemes to put into motion. You will quickly reach a point where each session feels like you are no longer growing and getting better, and that you just turn your brain off to play. CK3 in it's current state is frustrating because I believe it has the potential to be greater than the sum of it's parts and be a truly timeless classic in the genre. But right now it feels as if there are two different development teams working on this game who have wildly different philosophies and goals. And rather than work together on a unified vision and create something truly unique they continue to undermine each other and waste the game's potential. TL;DR If you're new to Paradox and curious, get the base game on sale. If you're a veteran to grand strategy and want something with a challenge, then avoid this one.
87.7 hours played
Written 27 days ago

Just another Paradox game with a ridiculous DLC policy.
661.8 hours played
Written 28 days ago

CK3 is a shallow, deeply unsatisfying map painter about a fantastical version of the Medieval world where vassals are actually not that big of a deal and kings all strive to create gigantic regional empires. The game features 500 unique mechanics with the purpose of racking up as much prestige and piety as possible. Read through 156,529,523 unique events about inconsequential courtiers making demands to your characters for the sick reward of even more prestige and faith. Stack really cool county-level bonuses and maluses, and watch your manas go up with no significant positive or negative ramifications for you or your realm. Quell peasant revolts and assist your fellow Christians in a failing Crusade against the Fatimids 5 times in a row. Create works of art with the amazing artifact mechanic, yet another mana manufactoring mechanic. Forge ephemeral alliances with a faraway king just so you can nab one province off of your neighbor. I assume you can see where I'm going with this. The only way to play this game is to create the biggest fuck you empire the world has ever seen and pump out as many kids as possible while repeating the same hunting and feast events to prop up your prestige to pass the events you want to pass. The roleplay is shallow and consists of repetitive events granting you prestige, gold or piety. If CK2 was a medieval grand strategy game disguising itself as a Sims game then CK3 is the opposite. Not to mention the INSANE lack of flavor. Playing as the Holy Roman Emperor is mechanically identical to playing as some fuckwit Wendish count with a peasant levy of 6 trillion armed murderers, the same can be said of faraway Indian kings or Arabic sultans. I can say with complete confidence that this game is truly not ready to expand into the totality of Asia if the CORE BASE OF THE GAME which is Europe and the Middle East is already so historically inaccurate and shallow. edit: fallen eagle is good though, play fallen eagle
15.8 hours played
Written 28 days ago

Game crashes constantly, cannot even play 30 mins without multiple crashes, sometimes it doesnt even boot up and just crashes. Not sure what happened, but it has been like this for months now for me
798.2 hours played
Written 1 month and 1 day ago

Started game. Chose Rurik. Almost converted Rus into Islam. Plague came and killed half of the dynasty. 10/10 old Rus expirience.
1,527.3 hours played
Written 6 days ago

⚠️ WARNING: DO NOT GET THIS GAME! ⚠️ The multiplayer in this game is absolute Burblespeu Halescourge. Paradox simply does not want us to have fun. The constant desync assaults on my eyeballs only make things worse. This game makes me want to release my inner gasses every time a swift desync punches me in the nostrils. ⚠️ Here’s a step-by-step guide on how to play multiplayer semi-successfully: ⚠️ Go to Paradox Interactive > Crusader Kings III, then delete the oos folder, the crashes folder, and all your old saves. Go to Paradox Interactive > Crusader Kings III > logs, and set the error.log file to read-only in its properties. Go to the Steam properties of CK3 and add "-noasync" to the launch options. Uninstall life.
53.7 hours played
Written 14 days ago

Sandbox and waiting simulator where after learning the mechanics the only real challenge is self imposed limitations and trying to make the game fun. Not worth the price especially considering half the mechanics are locked behind a paywall.
4.8 hours played
Written 17 days ago

played it for 4 hours total, it forced me to hard restart my pc 3 times in those 4 hours. my computer is not bad, ive played plenty of unoptimized and beefy games with no issues. i can't even remember the last time a game crashed out so hard i had to hard restart my pc, the worst a game should do is crash/freeze and be end tasked. gameplay is fine, gets repetitive and a bit complicated at times, but that's crusadar kings and most managerial sims. until it's optimized, i would not recommend this.
259.2 hours played
Written 28 days ago

while I do enjoy the graphics and gameplay, you're better off playing ck2 is ck3 a good game? YES! it's amazing and has many great mods to go with it. is it better than ck2? NO! ck2 allows for more "historical" decisions & motives, and also has many awesome mods to play
14.3 hours played
Written 11 days ago

Unfortunately loading a save, completely freeze my PC, I have no idea if anyone else is experiencing this but I have to entirely reboot the PC... Keep in mind I got a late build with 63Gb Ram x)
348.2 hours played
Written 21 days ago

I tried, but it’s really just not fun. Nothing about this game is fun, it’s a bunch of half assed jumbled up systems and features that trip over each other merged to give a terrible half baked experience full of bugs, things that don’t make sense, unbalanced BS etc etc. They just keep adding more features instead of making sure the ones already there are balanced and function well and give a cohesive experience. Playing this game is literally an unfun nightmare, which is sad because I really liked CK2. The only thing I like about this game is that you can learn languages and even that is half baked. I own many DLC for this game but I’m not gonna support this company anymore. Everything they touch gets ruined.
283.9 hours played
Written 11 days ago

This game has a disastrous multiplayer game. Since March this year the game is absolutely unplayable in multiplayer for 3 ppl upwards. Constant desyncs and bugs eg all player characters are 0 years old, and the game is unloadable. Same issues occur on multiple devices, even professional pcs (hardware). Really not your money worth if you look for a nice multiplayer game to have fun with with friends.
241.4 hours played
Written 11 days ago

Love the game but the predatory practices are ridiculous you have to buy 15 20$ DLCs to play the game fully
23.1 hours played
Written 8 days ago

Good game turned into DLC storefront, the same as all Paradox games after the first year of EUIV. I recommend you don't buy the game and support this predatory behavior.
255.7 hours played
Written 10 days ago

it used to be good, now it is a pop-up simulator like all other paradox games after the 37th update
679.5 hours played
Written 14 days ago

- Runs horribly after several bloated updates - Added 2 completely new government types despite republics and theocracies being completely unplayable for 5 years - Crashes during save loads and sometimes even initial load > SUBPOINT: You wanna add the rest of the fucking planet basically after messing up the optimization this bad??? >>SUBSUBPOINT: How do you mess up the optimization this bad?? THIS GAME IS 90% .TXT FILES??? - Had an instance where I was challenged to a fight to the death with another character with 0 prompts, almost ruining my save - Black Death event firing 300 years too early despite historical being enabled in game rules, ruining my save. - Paradox only fixes major issues like achievements not working for 2 years after someone popular within their community makes a fuss about it (this was a HOI4 issue but this is the same type of game from the same dev) - 19 billion dlc (there will be a sub service later in case you cant afford it 🥺) > SUBPOINT: What the fuck is the Iranian Intermezzo and again why did you add this instead of making Theocracies playable??? - For some god-forsaken reason the LAUNCHER lags my entire system??? But not the game??? - Broken events still fire (this game has been out and actively supported for 5 years) I have invested almost 700hrs of my life and far too much money into a game I used to believe in and have fun with. You started with something great and then slowly ruined it over the past year and a half. Take this review as a warning that you are buying a game from a company that will attempt to fleece you for every cent you have.
59.9 hours played
Written 6 days ago

Saw my friends play this game, thought, "That looks complicated, but I'll try it". I woke up 48 hours later, a changed person with complete knowledge of the game and vague memories of my past life as Emperor Gnomelord, Ruler of the Gnomelands. 10/10 - You can learn this game, and its even better with friends :)
10.2 hours played
Written 10 days ago

Mega addictive and well-designed blend of strategy and RPG. I can easily see myself coming back to it again and again when the mood strikes.
20.4 hours played
Written 17 days ago

Took over egypt, tried to unite africa, died many times, save scummed many times did different playthroughts simulatenously. This game is fantastic for when i feel like i want to be a tyrant and take over countries just because the king wont allow me to sleep with his wife and or is mad i slept with his wife. 9/10.
17.5 hours played
Written 17 days ago

the game is very fun but can also be challenging
23.2 hours played
Written 30 days ago

Way too expensive DLC's. Convoluted, poorly explained gameplay. Limited potential. This game couldve been so great but even for me who likes strategy games, this one is just way too difficult. I got 24 hours into gameplay over the months, and I still barely understand basic mechanics. I just genuinely dont understand whats happening or why everything doesnt go well unless I use exploits.
169.0 hours played
Written 1 month and 2 days ago

I love CK3 more than my own family. No other game released over the past half-decade has captured my attention and time so profoundly. Is it a good game? I mean...it's pretty good. It could be a lot better. Is it an addicting game? Yeah. Yes it is. There's nothing better than getting a big achievement you've been working on for days or finally perfecting your inheritance laws or successfully killing your evil ugly children. Truly a dopamine rush like no other.
77.5 hours played
Written 10 days ago

Good Game, but multiplayer crashes about 75% of the time upon joining and randomly crashes even during single player. Wish I could save scum myself out of that :/
54.9 hours played
Written 11 days ago

crushing non-stop on a perfectly normal PC. It ran fine for 10 hrs+, and then decided to start crushing every 5mins conveniently after the refund window
413.4 hours played
Written 18 days ago

Purchased Chapter IV. Game immediately started crashing on character select. Had Chapter IV refunded. Game keeps crashing. Thanks for ruining my game, paradox.
255.9 hours played
Written 25 days ago

awesome game. Allow me to learn more about historic events and shit talk accurately to my friends
111.8 hours played
Written 9 days ago

I can't help it. I spend most of the time invested at my family. Try to produce a lots of children and give all my love for the heir to become a decent King of AGOT. I don't know why but the second son is always the best offspring I can ever get.
0.7 hours played
Written 21 days ago

This game runs SO BADLY. I've never had problems running any vanilla games on my system in my life until I got CK3. It crashes so much. I couldn't even get the game to run until I tinkered with the settings, and even then it crashes every little while in the middle of playing it. I think the gameplay is fun, but I wouldn't know since I've spent more time messing with the files then actually playing it.
69.0 hours played
Written 18 days ago

Fun and goofy, but annoying when you realize some features are locked behind a DLC. If you are okay with playing the base game, go for it and enjoy. Just realize if you wanna do anything unique, you gotta buy many DLCs.
96.3 hours played
Written 17 days ago

The performance is so bad right now its unplayable. I have a 5090 x 9950x3d with 96gb of ram. It's definitely not my PC...
68.7 hours played
Written 21 days ago

"Crusader Kings 3" is not a dynasty simulator — it’s a desync simulator. Multiplayer collapses every hour. Paradox has had years to fix it. They didn’t. Instead? They sell more $20 flavor packs while the core game rots. Fix the damn game before selling new hats for Vikings.
233.6 hours played
Written 1 month and 5 days ago

Perma-bricked on my computer after 200 hours of play time despite doing everything I can to fix it (Save wipes, re installs, troubleshoots etc) , and even when I do get it working it won't pass the second loading screen. That, combined with the sheer breadth of unnecessarily expensive DLCs , has sadly disillusioned me from the game. I loved it, but it's just not worth all the work it takes to try and resuscitate it every time a new update rolls around. Who new a strategy game could be so player-averse?
124.0 hours played
Written 25 days ago

Crusader Kings III is a great and deeply immersive grand strategy game when it works. The amount of detail, storytelling, and player freedom is truly impressive. The multiplayer experience has been nothing short of a nightmare. The mods are also great. Every time I try to play with friends, we run into constant technical issues. Crashes are far too frequent, and we've experienced game-breaking bugs that ruin the entire session—like all characters suddenly turning into 0-year-olds and dying, which completely destroys the save. It’s incredibly frustrating to invest hours into a game only to have it fall apart due to bugs that shouldn't exist in a title that’s been out for years. Even getting into a game is a chore. Load times are excessively long, and syncing between players often takes forever. It’s hard to get excited for a multiplayer session when just launching and connecting can feel like a mini endurance test. It’s clear the developers put a lot of love into this game, and it shows in the mechanics and world-building. But until the multiplayer is stabilized and these major bugs are resolved, it’s very hard to recommend this to anyone who’s looking to play with friends.
420.3 hours played
Written 5 days ago

This is my first CK game. Really love it. Heard ck2 is better but idk. The DLC gets expensive and some mechanics get old, but theres enough variety to keep it engaging. Overall if you are in to medieval strategy games, seems like a no brainer!
71.3 hours played
Written 5 days ago

good game. eugenics simulator mixed with grand strategy.
197.8 hours played
Written 6 days ago

After 100 hours you start to better understand the game and have fun.
77.5 hours played
Written 7 days ago

The gameplay will have you staying one more minute to see what exactly happens after your previous actions.
98.5 hours played
Written 7 days ago

This is a amazing game and for better or for worse is more serious than its predecessors. Wanna be Horse Pope? CK2! Do you want to kidnap the Pope for the hell of it as a minor Welsh lord with no land? CK3! DLCs to make all dreams possible not included but worth it!
34.2 hours played
Written 8 days ago

Do I understand this game? A tiny bit, do I love this game? Yes? Why? For the ASOIF content and HOTD added content as there is legit none out there. Wish the modders would keep the mods up to date so we can play it smoothly.
30.0 hours played
Written 9 days ago

so many many dramas and events going on and it makes the game really enjoyable to play.
178.9 hours played
Written 9 days ago

Love it. So much fun. If you want to spend hours following your family lineage spread, this is the game from you.