STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
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Reviews
The reviews are taken directly from Steam and divided by regions and I show you the best rated ones in the last 30 days.

Reviews on english:
Reviews
67%
42,249 reviews
28,687
13,562
51.9 hours played
Written 8 days ago

I'm making this review for the benefit of the upcoming Summer Steam sale, 2025, when I'm sure there'll be a lot of folks thinking about adding STAR WARS Jedi: Survivor to their library. As a Gen X guy who grew up on Star Wars, whose favourite Star Wars console game was probably Force Unleashed for PS3 and XWing for the old 386DX PC, I'll say that Jedi: Survivor is a fantastic console game with great writing, characters, graphics, and gameplay. I didn't connect well with this game's predecessor, Jedi: Fallen Order, so I was pretty apprehensive about this one. I didn't like how I felt FO was too heavy a platformer-puzzle game vs. fighting and maybe being a Jedi? I don't know, but I didn't connect with it. This game started to feel like that, stiff, puzzle-y, so I was unsure. Sticking with the game, however, and as Cal gains more abilities and unlocks new ability trees, the experience truly 'opens up' to allow the player to revisit earlier levels to access what was previously cut off. From a writing perspective, I'm graciously offered an update to all the plot I didn't see when I chose not to continue playing Fallen Order, and the pieces of the past game mesh nicely with the plot of the current AND ties to the greater STAR WARS canonical past. There are also very good moments where Cal, now separated from the Jedi order, comes to terms with human emotions without guidance. It's good, and allows some credence to some of the otherwise more violent choices that Cal makes in his sometimes very agressive combat. Speaking of combat, it flows well. The player starts with a basic lightsaber, but in short time they will be given a series of lightsaber stances (like dual wield, or double bladed staff, plus new and older styles), force powers (a variety of interesting ones), and it feels very satisfying to slice through hordes of combat droids with huge swinging arcs of lightsaber combined with force crushing and pushing off high spaces. Graphics are 2025 standard. What I mean is that if you have an RTX capable card you'll be rewarded. Sound is equally impressive if you are one of the select few of us who know that onboard audio controllers suck. I crank my Edifiers through my SBGC7 and it feels movie-quality. Play for a few hours and you'll eventually get access to your 'hub' of activity, where you can access stores, do mini games, exercise your right to view your collection of Star Wars trinkets you bought, give yourself a mullet and long handlebar moustache, before going to revisit older levels with your newly-learnt mobility power. I am a slower player, and I'm about 50 hours in to the game. I have quite a long way to go. I have not completed the main plot (although if I'm wrong in my assumption as to where this plot leads I'll be absolutely shocked: if there's a twist incoming I've seen it all along), so the verdict is out on what happens next. Side note: I used to love how, in Force Unleashed, you could be Starkiller as a Sith with the right skins and powers - I wonder if that's an option for Cal? I don't think so. I doubt it. Cal feels like he's just going to be a good guy. I'd be remiss to not mention the humour that runs throughout in this game. There are so many very well-written characters that are both brand new and based in some of the more contemporary Star Wars canon (like from the Mandalorian, for example). Are there those platforming sequences that feel like just a big puzzle? Yes. Yes there are. Cal climbs everywhere - everywhere! He's constantly jumping from clingable wall to rope to ledge to ceiling to wall run and everything in between. But thankfully, the most difficult of these sequences are few and far between and when they are present, I'll tell ya, they tend to be visually stunning experiences. SO. You have this game on your wishlist and it's on sale for Steam Summer in 2025? Do you like Star Wars? Do you like to use a controller? Do yourself a favour and grab this game. I'm confident to say that Jedi Survivor is my new favourite Star Wars game (although playing Starkiller as a Sith was pretty rad)
50.2 hours played
Written 18 days ago

Oggdo Bogdo and the Spawn of Oggdo are the actual final bosses of the game. Change my mind.
50.9 hours played
Written 28 days ago

The game is good, the gameplay is very nice and the story is rich. Optimisation is horrendous though.
52.0 hours played
Written 7 days ago

WARNING: Before You Buy Star Wars Jedi: Survivor Jedi: Survivor is a strong follow-up to Fallen Order, and in most ways, a better game. It expands on what worked before—combat, exploration, story—and gives players more freedom, more customization, and more to sink their time into. But like the first game, it’s not without its flaws. If you’re planning to jump in, here’s what you should know. The story picks up a few years after Fallen Order, with Cal Kestis continuing his fight against the Empire. Without spoiling anything, the narrative feels more mature, and while the stakes are higher, it still keeps a focus on Cal’s personal growth. It avoids leaning too heavily on existing Star Wars characters, which helps it feel like its own story. The worldbuilding is solid, and there’s a good balance between quiet character moments and large-scale set pieces. Combat is a clear highlight. There are now five lightsaber stances, including dual wield, crossguard, and a saber/blaster combo. This variety lets you adjust your playstyle depending on the fight. It still feels weighty and skill-based like Fallen Order, but it’s a bit smoother and more flexible. Boss fights and tougher enemies can be challenging, but never feel unfair. It rewards timing and patience without being overly punishing. Exploration is much more open this time. Planets like Koboh are massive and layered, with side areas, hidden upgrades, and plenty of optional content. You’ll unlock mounts and new traversal abilities that make getting around easier, and yes—fast travel is now a thing. You can move between unlocked meditation points, which helps reduce unnecessary backtracking, though you’ll still have to do a bit of it if you're hunting everything down. If you’re going for 100%, be aware that collectible hunting can feel repetitive. There’s a huge amount of cosmetic items, lore logs, and hidden upgrades. Some are fun to find, others feel like padding. The map is better than the first game’s, but it can still be unclear in vertical areas or tight spaces. Now the biggest issue: performance. Even after multiple patches, there are still bugs—occasional crashes, texture pop-ins, and frame rate dips. They’re not constant and don’t make the game unplayable, but they can interrupt the experience. If you’re someone who wants everything to run perfectly, these issues might get in the way, especially during more cinematic or intense moments. For most players, it won’t ruin the game—but it’s something to keep in mind. Enemy AI also varies. Some encounters feel smart and well-paced, while others are let down by odd behavior or enemies getting stuck. Side quests and bounty missions are a mixed bag—some are worthwhile, others feel like filler. Jedi: Survivor takes what Fallen Order started and pushes it further without losing what made the original great. It’s fun, cinematic, and packed with moments that feel genuinely memorable. It’s not perfect, but it doesn’t need to be to leave an impact. If you’re looking for a solid Star Wars game with strong gameplay and story, this is a good pick.
62.9 hours played
Written 18 days ago

A very enjoyable and fun game from start to finish, a classic action-adventure Metroidvania, just like the first game. This one is very similar but does everything better. There are fewer planets, but the maps are larger, especially on the main planet. The story is decent, with good acting and voice-over. I loved the humor, I kept laughing during the most random conversations, especially with Turgle. The writing is spot on. The game isn't very long unless you aim to 100% everything. It is easy and straightforward if you just want to play through the main story, which I don't recommend. Most of the collectibles and side missions are well crafted and entertaining. Performance isn't great and varies depending on the planet. I noticed the worst performance on Jedha, with huge frame drops compared to the rest of the game. It crashed to Windows about four times in the first 10 hours of gameplay, but none after that. Another annoying thing is the unnecessary EA app, which does nothing except slow down the game's launch. I understand why some people are giving the game negative reviews due to performance issues, but if we are judging the actual game and gameplay, it deserves much more praise. It is sad that such a good game has a poor PC port. I would highly recommend this game to all action-adventure lovers. For me, it is by far the best Star Wars game ever made.
68.3 hours played
Written 29 days ago

This was a game I was extremely excited for. I LOVED Fallen Order, it was legitimately a game I played once a year around Thanksgiving as a tradition since release. But as we all know, this game had a rough launch. The game was rushed, and was said so by devs and staff. So I waited a decent amount of time after release to play this game. If you want a TLDR, skip to the end. As a sequel, it's pretty great. There are less worlds, but now each world is vast and has so much to explore and fight. Survivor dives head first and commits to the exploration aspect of Fallen Order, and makes you feel like space Indiana Jones. And the new stance system is a great. You can choose to commit to 2, or you can be expressive and mix and match. Each stance roughly has the same amount of depth, with the single blade and double sided being the ones arguably lacking. Both get advanced abilities from Fallen Order as base abilities, such as lightsaber throws or spinning the double sides saber around you, but you also do have to relearn some abilities. Meanwhile, the arguable GOAT stance, dual sabers, gets so much needed depth added. Each stance has their strengths and weaknesses, so I feel like it was intended for the player to swap around depending on the enemies or boss. A new addition was the crossguard. It does a bit more damage and breaks poise far easier, but the wind up for attacks leaves you vulnerable, and even if you do attack, you cannot instantly parry until the animation is done unlike other stances. The crossguard is arguably a glass canon stance. Basically, the dual sabers are just better. They're faster, so you can do more damage through consecutive quick attacks AND have instant parry available mid attack. AND arguably poise break faster with how quick you attack. The downside being you'll be poise broken easier too. The blaster stance, another addition, is also arguably pretty strong, especially when you get special bullet types. But the blaster stance just didn't suit me well and I found the pistol being only accessible via a stance extremely disappointing. I feel like it should have been more like a tool in the same vein as the tools BD gets. Maybe also somehow make it a weapon that can be used with any stance [h2]Story Spoilers Ahead[/h2] The story overall is pretty predictable through and through. It has its bright moments, but overall feels pretty weak. Especially the villains. The crew you're introduced to at the beginning are a bunch of randoms that you're expected to care and feel for, but they all die just as fast as you meet them. And they're brought up over and over through the rest of the game. I don't know how anyone is supposed to miss these characters when they were one dimensional. They really should've been given time for players to become attached. Even Bode, the only member to survive, who is the "new guy", doesn't get much characterization beyond "I'm a charismatic father, and like a brother to you", despite just meeting you. He does have his moments where he shines, but[spoiler]it is so obvious that he would betray you. I was surprised about him being a jedi turned sith tho! His boss fight was cool, but his 3rd phase was BS. He gets these recycled shockwave attacks that Dagan has, but Bode's attacks either one or two shot you.[/spoiler] Rayvis, one of the villains, was underwhelming as a character. His boss fight was arguably one of, if not, the best boss fights this game has to offer. Insanely fun. But his whole motive for being a villain is just "I'm a warrior who craves a warriors death, and Dagan Gera is the only one to best me in combat. So I serve him." It's not even done in a cool way. As soon as you beat him, he begs to be killed cause he's immortal but not invulnerable, and he's been alive for 400 years. Dagan Gera, was also generally a pretty lame villain. He's introduced only to introduce Tanalorr and create a reason for Cal to actively pursue it and reach out to the main cast of Fallen Order. His motives are super generic, especially for a sith. That being his obsession with Tanalorr and hatred for the council cause they refused to help him protect it, and his mentor for not backing him up. The only cool thing about him is that the second time you fight him, he forms a force arm to fight with, then the 3rd time you fight him, he gets shock wave abilities and illusionary magic. But overall, his fights are insanely easy and boring. Very disappointing considering how hyped up he was as THEE antagonist by both the narrative and characters. Vader also makes an appearance in this game. It's cool at first, but his boss fight makes him far less intimidating. It's implied that Cere could have or would have beat him if he didn't have plot armor. Which like, that's not Vader. I understand making him a real boss fight this time is fan service, but he was set ablaze, still on fire, and stumbling away after winning. I feel like a good way to have at least convey Cere grew stronger and was formidable is by showing Vader take her serious and maybe just make his armor singed. Vader fights with one hand when he doesn't take an opponent serious, he only uses both when he does. And his force attacks could have been ramped up too in his second phase. Making him a force of nature. But Vader was a SUPER EASY boss fight. He was slow and methodical, but predictable. He did not have a sense of overwhelming presence at all like he did in Fallen Order. The ending is alright, but its predictable even super early on. But the ending is sequel bait and considering recent events at Respawn, we are either never seeing a sequel or not getting one until like 2035. Especially considering how poorly this game did on launch. [h2]End of Story Spoilers[/h2] [h3]Serious Criticisms[/h3] I played on whatever the hardest difficult is called. I've completed Fallen order on the hardest difficulty many times too. Survivor is far more difficult than Fallen Order in the worst way possible. A lot of enemies and bosses kill you in one or two shots. It's not fun getting instakilled frequently. This is showcased the strongest through the new "Force Tears" (like tear a book in half), which are essentially just challenge levels. These challenges actually make me want to KMS. The challenges are genuinely on Dark Souls 2 timing FR. Stuff like "1v2 rancors", "1v2 bogdos", "1v3 various mini boss fauna", "1v150 droids", or "4 rounds of 1v9 raiders/stormtroopers/fauna that gets progressively more difficult each round until it ends with a (mini boss)boss mixed with a bunch of fodder". And these challenges restrict you to certain stances, or take away certain abilities, general limiters. The stances I get, but things that would help make it easier in reasonable ways like certain force abilities you upgraded or earned through the story is ridiculous. Even worse, hitboxes in this game are just absolutely jank. A lot of enemies that have grab attacks, which likely instakill you too and have long animations, have bugged hitboxes, or your hitbox is bugged, where you can clearly not be touching the enemy and you will teleport into their hands or mouth. On some Dark Souls 2 timing FR. Again. Last topic I'll touch on is performance. Performance is still awful. I have a R7 7700X, 4070S, 32gbram, with the game downloaded on a SSD. I have WELL above the recommended specs to run this and I was averaging 80FPS. And the amount of consistent glitches I ran into is genuinely unacceptable. The most common ones being loading issues, the whole world disappearing if I paused then unpaused too fast, things like BD's head or body disappearing, and really bad ghosting. [h3]TLDR[/h3] As it stands now, despite enjoying the game enough to 100% it, [b]I don't recommend it[/b]. A lot of its issues are genuinely unacceptable or angering, and I only put up with it cause I had a Star Wars itch and severely enjoyed Fallen Order. Any other scenario, I wouldn't have given it the time of day. [b]Do not buy.[/b]
4.6 hours played
Written 16 days ago

Great game but awful PC port. The gameplay is polished and refined from Fallen Order, it's great in that regard, but where I could run Fallen Order on the maximum graphics settings with ease, Survivor looks like it's on the PS2. Incredibly unoptimized for PC graphics, a very lazy EA cash grab. You are much better off buying a console version.
62.8 hours played
Written 18 days ago

I want to recommend this game, I do but I can't get it to stop crashing. I have tried everything and it just keeps crashing at random points. Sometimes I lose 30 mins to an hour of game play because it rarely auto saves. All saves are from rest points and sometimes it can be 30-45 mins between rest points. If anyone has any advice I'll take it, but sadly until then I guess I'm stuck till then.
71.9 hours played
Written 6 days ago

It would have been a [b]GAME OF THE YEAR[/b] if it wasn't launched with such abysmally bad PC optimization! Other than that "Survivor" is an "Arkham city" level of step forward for the series.
23.0 hours played
Written 1 day and 13 hours ago

lost 15 hrs of progress because I never unlocked the confusion skill tree. Bugs ruined the game 1/10.
0.4 hours played
Written 4 days ago

This is the worst optimization I have ever seen. I am running a 4080 Super that could literally not get past 7 FPS on a CUTSCENE. I would have more fun if I took the money I spent on this and set it on fire.
22.0 hours played
Written 22 days ago

In the early game, it's kind of slow. The middle game starts to get fun and is the best part until the end.
16.1 hours played
Written 19 hours ago

as much as i enjoy this game i cannot recommend this to anyone due to insane performance issues i had to resort to 1080p high dlss balanced and frame gen and it still didnt achieve stable 60 on a 4070 i even tried lossless scaling 5x frame gen and it still dropped into the single digits i only get stable performance in bossfights even cutscenes have insane stutters the game crashed when i opened the map before you say hardware issue i have 32gb ddr5 r9 9800x3d and a 4070 i also suffered similar issues on a 4070s this shit is ridiculous even if you can get 60 you will see stutters bringing it down to 3 fps on ue4 btw
31.2 hours played
Written 3 days ago

Two years post-launch and this game still runs like garbage. The only way to get this game to properly run without being a stuttering mess is to treat your PC like a console when playing it: You can't have anything else running, it has to be in dedicated fullscreen mode, disable any background overlays like Steam/Discord/GameBar/etc., disable your second (and third) monitors if you have, set your primary monitor to 60hz regardless of VRR, etc. Even downloading the NexusMods that the guides tell you won't fully solve the performance issues with this port. Aaaaand even after doing all that work and giving the game an ideal scenario, it will still crash to desktop at the dumbest times. I really enjoyed Fallen Order and nearly 100% it on PC with no issues. I enjoy Survivor when it's working fine, but I feel like I'm going to need to finish this game on a PS5 just to get through the rest of the campaign without having to deal with the PC port issues. Fingers crossed the next and final game is optimized better, whenever it comes out.
0.6 hours played
Written 5 days ago

No, 3 crashes in 30 mins is unacceptable for a 2 year old game.
23.7 hours played
Written 7 days ago

Ehhhhh... wait for it to go on sale. Poor port to PC. Kinda have to grit your teeth through the story.
1.1 hours played
Written 2 days ago

60 minutes play time, 3 crashes. Game is still busted, even for $20 I wouldn't bother.
28.4 hours played
Written 7 days ago

game is ok but you will spend more time trying to get the ea app to work than playing the game and customer support is non existent
33.1 hours played
Written 6 days ago

I've got 27 hours into this game and the amount of crashing is just unacceptable. Buyer beware. I really enjoy the game but if I had known it was this problematic I wouldn't have purchased it.
2.1 hours played
Written 3 days ago

I can't recommend this game if you have a AMD, the game for some reason crashes AMD Adrenalin and the pc flags it as a hardware error and no updating drivers is not a guarantee that the game will run, the error itself will happened when loading in game assets ao there is something worng with the backbone coding of the game that enters in conflict with the AMD drivers, if you have NVIDIA you may give it a try otherwise stay away from this game.
20.5 hours played
Written 6 days ago

I want to start this off by saying I've beaten this game and thoroughly explored the world on ps5 so I know exactly how this game is supposed to look and feel. I'm running this game on a gtx 1080 on medium settings and it no joke runs and looks about on par with the ps5 version. Plenty of others have mentioned stutters and framerate dips, that's just apart of the jank. Jedi Outcast had it, so does this. I am using the Ultimate Engine Tweaks mod which is the most recent stability mod, so while I can't speak for how this game played without it, but with it it runs pretty damn well.
12.0 hours played
Written 3 days ago

Awsome game, super fun, runs like shit, be ready to torubleshoot and download mods to make the game work
57.9 hours played
Written 8 days ago

oh boy, can't wait to embrace my blackness in the next game!
42.6 hours played
Written 22 days ago

Builds upon the positives of the first game, adding a nice touch of exploration to it. Even though there are not as many systems to explore, Koboh (the main planet) will prove more than sufficient, since the map is truly enormous. Plot-wise it is a bit weak, though still enthralling. The combat, with multiple lightsaber stances and force moves available, made it a very enjoyable experience for me, as I was curious to try every combination of moves possible. Keep in mind that this is a challenging game, especially when playing on higher difficulties, as it might throw you off if not used to this kind of genre. Overall, this is a great game for Star Wars fans seeking to embody a Jedi, but might be too much for someone who is new to the franchise. There are a few performance issues and I experienced a couple crashes when I first started playing, but turning off Ray Tracing seemed to have solved it.
23.3 hours played
Written 15 days ago

It's soo sad that this game is still riddled with so many performance issues because the story and the writing is good but a terrible job at porting has left this game in a awful state and the list of issue is never ending Stuttering, lagging, texture load issues, artifacting, game crashing when playing around with rtx settings its almost like the devs were in a competition to see how many issue can they add into this game and they definitely won
45.7 hours played
Written 18 days ago

I came here to write a review because it says "mostly mixed". This game is fantastic, and should be "Mostly positive". As a rule of thumb, I won't spend more than 20$ on a game, and I was super elated when I snagged this on a sale. It definitely delivered, and so far not disappointed. Pros: - You can pause during cut scenes! - The map shows where you recently traveled!! No more getting lost! - Whenever there's a glitchy cut scene / game play, you can just pause and it seems to reset the issue (for example, a person who is stuck in a wall or something of the sorts)* - Whenever the map/puzzle doesn't do whatever it's supposed to do, you can go back to a meditation point and it seems to fix whatever is needed* - Having the lightsaber cut up the bushes creates such a perfect effect, and really adds a cool effect for fight scenes with shrubbery - Dismemberment!! So amazing!! Cons: - No star wars game will ever live up to your imagination. Turn yours off, and enjoy the imagination of the developers - It stutters a bit at times (i5 9600k & 2070 super at max settings) - I wish resetting the skill tree doesn't cost a skill point....alas *note* - The glitches are rare occurrences. It's inevitable with beautifully complex games like this one. Big kudos to the developers and testers who reported on them and found ways to let the game sort them out. Overall, this game is a perfect mix of adventure, puzzles, comedy, and side-quests a plenty! Definitely worth the time and effort.
77.4 hours played
Written 6 days ago

Don't get it twisted, this game is very good. It's playable currently and likely worth it. But my mouth will never be rid of the bad taste in it's release. Not only was it not working, but it also follows the trend of games being $70. You shouldn't release a port when it's not ready, but to increase the price too while doing it is disgraceful. I love starwars, and I only got this game for a deep sale, and even that was too much to give EA. If you really want to play it I'd do the same, don't support this BS.
59.1 hours played
Written 5 days ago

I know the game started off in a really bad spot, but it's in a much more stable state now. I enjoy the game on a laptop (MSI A15 thin) and have little to no lag problems.
0.8 hours played
Written 2 days ago

constant red and white flashing lights. nothing helps. great job
51.2 hours played
Written 21 days ago

Ran into some annoying performance issues while playing. Star Wars Jedi Survivor is definitely a must-play if you're a Star Wars fan. It has some really great moments, but there are also a bunch of things that kind of drag the experience down. The game itself? Awesome. Honestly, probably the best Star Wars game so far. Respawn clearly knows what they’re doing, and the combat is super fun. But man, the performance is still rough in spots—even after all those updates. Kobo especially is a mess. Even with all the bugs, crashes, and lag that kept pulling me out of the moment, I still had a good time. The story was solid, the combat was satisfying, and there were a lot of cool set pieces. It’s just a shame the technical issues keep getting in the way. If you’re into Star Wars, it’s still worth picking up—just go in knowing it’s not exactly smooth sailing.
0.4 hours played
Written 5 days ago

Insulting performance. Even on the lowest settings the game barely runs and has a hard time rendering the models. The framerate is pathetic. I was easily able to play Fallen Order on decent settings but this is unplayable even on low. From what I've seen, the gameplay and story are quite good, but it doesn't matter since the game wont allow you to enjoy it. Perhaps this is playable on a REALLY good PC, but not for me and most other people.
23.0 hours played
Written 6 days ago

Why. EA why do you suck so bad. The game was great. Super fun and no issues. Once I got to the Cantina game crashed, OK no prob, ill reload and try again. Now i cant get past the cut scene without it crashing over and over. Changed graphics to lowest settings thinking maybe its being demanding, running 12 gig v ram shouldn't be an issue, and no change, still crashes. EA you are the worst. Fix your product. UPDATE: Got past the cutscne and the game is just so bad fram wise. I can put it on anyu setting and the frames are no better. FIX YOUR GAME EA
1.4 hours played
Written 6 days ago

Game crashes multiple times within the first hour, Game does not want to run over 1080p. Terrible job from EA.
14.6 hours played
Written 17 days ago

Game is completely unplayable past ~15 hours. They clearly spent a lot of time making the opening level run well, but once you get to the 2nd planet the game crashes less than 1 hour if playtime, without fail. Constant memory leaks on a 4070, couldn't even get past the main menu without it crashing last time it launched. DO NOT BUY
4.1 hours played
Written 5 days ago

Constant freezes and crashes has me constantly repeating gameplay rendering this game unplayable every 20-40mins Glad I only got this for 20 bucks on sale
11.8 hours played
Written 3 days ago

This game is fun and I have played and beaten it before on my PS5 however I do not recommend purchasing this for the PC. My rig more than meets the requirements and I have still been plagued with near constant stuttering and odd UI/HUD Ghosting which does not occur on any other game except this one (including Fallen Order). 5070TI 32 GB RAM AMD 7800X3D
0.3 hours played
Written 6 days ago

Bought the game on sale, then downloaded it. Got stuck on the loading screen and after a few minutes it crashed. Tried it a few more times and the same happened. I searched for the solution online, I found a post, where the guy had the same issue, it was from months ago and he didn't have a solution either. Also it's really annoying that I have to donwload EA launcher in order to play it, really unnecessary. I was really excited to play this game, but EA is being EA, they only care about money and not about polishing their game so it can run smoothly.
1.3 hours played
Written 5 days ago

Bought this game after the release by quite a few months, to avoid the buggy mess, day one software issues. I thought it should be all fixed by now, Right? Wrong! I was coming up the the 2 hour mark and luckily for me, the game after an hour and a half, just began to run like dog turd. It ran fine for the first hour and a bit, so i don't understand why it starts to have huge performance problems after a certain amount of time. Instead of allowing EA to keep my money, i cannot have that happen to an undeserving company that made another bad performing product. so i straight up refunded it.
42.6 hours played
Written 7 hours ago

Jedi Survivor is a mess from start to finish. For a game that launched at a premium price, it felt more like a beta test than a full release. The performance is consistently bad throughout the entire game. Constant stuttering and frame drops ruin the flow and make it hard to stay engaged. The story takes a while to get going, and the early hours are slow and uninspired. Combat feels rough and repetitive until much later, and even then it only barely comes together. For a sequel, it somehow manages to feel like a step back from Jedi Fallen Order. Some of the late game moments are solid, and there are flashes of good design buried under the mess. But by the time anything interesting happens, you are already hours deep into frustration. It is a shame because the potential is there. The setting is rich, the characters have promise, but it is all dragged down by a game that feels unpolished and poorly optimized. Jedi Survivor should have launched in a polished and ready state. Instead, it is a technical disaster that never really recovers. Despite all its problems, I still enjoyed the game. Skip it or wait for a deep discount if you are curious. Hopefully the third game can finally deliver the experience this series deserves without all the problems.
0.9 hours played
Written 2 days ago

This game is pathetically optimised. Crashed 3 times in 15 mins. Refunded! Don'y bother wasting your money on this. EA no longer gives a shit and won't be fixing this issue.
59.1 hours played
Written 2 days ago

I don't want to diminish the experiences of other players but in current day with all updates on an all AMD system I experienced zero issues with this game, and it is one of the best jedi simulator games I have ever played. I do have the All Stances mod and the 25% faster crossguard stance mod for fun. Story is good, gameplay is great! Don't be afraid to pick this one up. It is better than Fallen Order.
11.5 hours played
Written 3 days ago

The dating story from the first doesn't carry over. So your character forgets that love affair you spent the entire first game getting to. So Vader doesn't even remember that whole scene where he licks your neck and calls you Padame. But then intro reminds of you with this memory implant thing of a whole adventure. It wouldn't bug me so if they hadn't confirmed that the Vader love story carries on. I was really excited about because the first game ends with everyone just wet and soaked. It was a weird choice with them allowing to choose pubic hair color but not hair.. All in all it's a good game but I'm super sad Cal just doesn't remember vader going full munch on his jedi hole.
9.0 hours played
Written 4 days ago

Doesn't even come close to Jedi: Fallen Order. Many people have already talked about the horrible performance and frequent crashes of the PC port. Disabling ray tracing stopped the crashing for me, but that still leaves the performance issues. The combat in this game _sucks_. The parry window doesn't line up with animations, your character gets staggered on block by even the weakest enemies, they use unblockable attacks way too often and have way better block recovery than you. Cherry on top, the dual wield stance is the only stance that gets animation cancelling. Given that you're already inherently underpowered, why would I pick any other stance (other than maybe double blade for chav clear)? I don't mind difficult combat, but only when it's on a level playing ground. In Jedi: Survivor, the odds are mechanically stacked against you from the very beginning. That's not fun, that's just frustrating. Everything else (voice acting, puzzles, terrain traversal, exploration, etc) is just a bit worse than Fallen Order. Not bad, but not on par either.
34.2 hours played
Written 4 days ago

Fun game, the gameplay is awesome but the visuals destroy your frames whenever you don't want potato graphics, even the galaxy map bricks your GPU
33.2 hours played
Written 5 days ago

They really improved on the gameplay from the last game, excellent sequel.
4.5 hours played
Written 5 days ago

its still a stuttery mess and its been out for like 2 years. yet another poor pc port from EA. Idk what i expected. and yet, its still insanely fun. 8.5/10
49.6 hours played
Written 7 days ago

Abandoning such a brilliant game in this state is a real shame - after a lot of work (and generated frames) it's running well, however a memory leak puts it into a slideshow every 20 minutes until restarted. (5070ti) The game is fantastic - but this is one of the worst PC ports this generation.
13.7 hours played
Written 7 days ago

A game that can draw you in even if you do not master the universe. Sweet except for a few shortcomings.
25.6 hours played
Written 8 days ago

Does exactly what a sequel should do; Expands on a well established foundation. More saber stances? You got it. More epic force powers? You got it. More secrets, challenges, puzzles? Yeah you got it. Combat and sound design are euphoric. Nothing compares to the cathartic boom of a fully charged force push or the visceral slash as you cleave through another super battle droid with your lightsaber. Story tries to break away from the rebel v empire dichotomy but still falls back on it. It's alright all things considered but I wasn't entirely enthralled by it. Was largely one big fetch quest with some underutilised characters. Performance was solid for me except for the holo map on your ship. For some inexplicable reason my fps would tank to about 30 when selecting a new planet to travel to. I bought this game on sale and given its age you can easily wait for one but honestly it's still worth full price. Completed the main story in ~25 hours. Will try new game+ next time I get that Star Wars itch. I can confidently say this is the best singleplayer star wars game since KOTOR2.
33.3 hours played
Written 10 days ago

Wonderful and amazing sequel to Fallen Order Respawn Entertainment has done it again proving that they do Star Wars right. Looking forward to the conclusion of Cal's Story.